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![[Post New]](/s/i/i.gif) 2010/06/12 17:15:01
Subject: Necrons running
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Angry Chaos Agitator
Behind you
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The other day I was thinking what would it be like to fight a specific 40k army on the battlefield. With dark Eldar I pictured raiders zooming by defence lines and warriors jumping off to engage the enemy. With IG I pictured battlescarred men and some 'shinies' in trenches, bringing their lasguns up and awaiting orders to fire. Then came Necrons. They would have a slow advance,....which means they wouldn' be getting anywher fast. But then again they are pretty tal and long legs so their "power walk" could be similar to a human sprinting. My question is, how fast could a necron with legs move?
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-1754pts wins: 3 losses: 2
-842 pts wins: 3 loses: 0
- 750 pts
DQ:90-S++G+MB+I+Pw40k07+ID++A+++/mWD356R++T(D)DM+
http://commorragh.proboards.com/index.cgi |
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![[Post New]](/s/i/i.gif) 2010/06/12 17:28:46
Subject: Necrons running
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Dangerous Skeleton Champion
Canada
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Fluff-wise I would still say they are slow. If they need to get anywhere quickly they can just use their teleportation technology.
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![[Post New]](/s/i/i.gif) 2010/06/12 17:32:18
Subject: Necrons running
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Angry Chaos Agitator
Behind you
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k, shouldnt GW make a rule that says they can't run or they only run D3 inches?
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-1754pts wins: 3 losses: 2
-842 pts wins: 3 loses: 0
- 750 pts
DQ:90-S++G+MB+I+Pw40k07+ID++A+++/mWD356R++T(D)DM+
http://commorragh.proboards.com/index.cgi |
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![[Post New]](/s/i/i.gif) 2010/06/12 17:35:56
Subject: Re:Necrons running
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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wouldn't be surprized if that happened.
maybe they will give Immortals Slow and Purposeful
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2010/06/13 14:18:00
Subject: Re:Necrons running
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Angry Chaos Agitator
Behind you
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Grey Templar wrote:wouldn't be surprized if that happened.
maybe they will give Immortals Slow and Purposeful 
Immortals probably would be the slowest due to the fact that they are way bulkier than Warriors.
Pic unrelated
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-1754pts wins: 3 losses: 2
-842 pts wins: 3 loses: 0
- 750 pts
DQ:90-S++G+MB+I+Pw40k07+ID++A+++/mWD356R++T(D)DM+
http://commorragh.proboards.com/index.cgi |
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![[Post New]](/s/i/i.gif) 2010/06/13 14:24:44
Subject: Necrons running
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Hardened Veteran Guardsman
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Well all necrons having that rule would make sense, be 100% fluffy and would give necron player some love and attention they need!
In short GW wont do it
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Edward Cullen. In front of a Blood Angels Death Company. Let's see your sparklepeen save you now, you filthy mutant. - The Dizzler
It's kind of like they took the old codex, took out everything everyone liked, then shat on it. - alexwars1
crew gender equality, screw gender altogether. So long as you have a place on your body where sexual torture instrument #367 may be inserted into, they don't care. - Fafnir on Dark Eldar
DR:90SG-M+B++I+Pw40k08#-D+A+/areWD-R++T(M)DM+
(custom chapter) 750
Started! |
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![[Post New]](/s/i/i.gif) 2010/06/13 17:53:08
Subject: Re:Necrons running
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Sinewy Scourge
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They fitted that better back in 3rd ed, when the run rules were different and necrons lacked both fleet and transport vehicles. They were sort of stuck purposefully and relentlessly striding towards the enemy. And getting back up to keep advancing when you shot them.
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![[Post New]](/s/i/i.gif) 2010/06/17 00:44:37
Subject: Necrons running
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Angry Chaos Agitator
Behind you
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sc0ttfree wrote:Well all necrons having that rule would make sense, be 100% fluffy and would give necron player some love and attention they need!
In short GW wont do it
Why does GW hate Necrons?
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-1754pts wins: 3 losses: 2
-842 pts wins: 3 loses: 0
- 750 pts
DQ:90-S++G+MB+I+Pw40k07+ID++A+++/mWD356R++T(D)DM+
http://commorragh.proboards.com/index.cgi |
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![[Post New]](/s/i/i.gif) 2010/06/17 03:52:38
Subject: Necrons running
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Decrepit Dakkanaut
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no, they hate sense.
and yeah, I get the feeling that, more than any other army, they are a product of the rules edition they were created in. The idea of slowly, yet implacably moving forward is ludicrous in the current game.
Plus, just because they normaly amble about doesn't mean they couldn't hypothetically move fast. It's probably just not worth the bother most of the time, what with their ability to teleport everywhere and all.
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![[Post New]](/s/i/i.gif) 2010/06/17 04:46:32
Subject: Necrons running
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[DCM]
.. .-.. .-.. ..- -- .. -. .- - ..
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Make them run d3 and noone will play them.
Honestly guys.
They suck now, making them even worse means even fewer people will play them.
Your original question goes to fluff, not games rules.
A necron can walk faster than a necron with no legs.
They should walk about the same speed as a human with a purposeful walk.
I can't see why they can't run. terminators (the movies not GW) can run despite having a purposeful stride.
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This message was edited 3 times. Last update was at 2010/06/17 04:55:35
2026: Games Played:22/Models Bought:323/Sold:70/Painted:135
2025: Games Played:21/Models Bought:299/Sold:294/Painted:199
2024: Games Played:8/Models Bought:393/Sold:519/Painted: 207
2023: Games Played:0/Models Bought:287/Sold:0/Painted: 203
2020-2022: Games Played:42/Models Bought:1271/Sold:631/Painted:442
2012-19: Games Played:781/Models Bought: 1935/Sold:1108/Painted:704 |
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![[Post New]](/s/i/i.gif) 2010/06/17 05:11:21
Subject: Necrons running
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[MOD]
Making Stuff
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ssREV wrote:Fluff-wise I would still say they are slow.
There is nothing in the codex that suggests that they are slow-moving.
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![[Post New]](/s/i/i.gif) 2010/06/17 05:35:32
Subject: Necrons running
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PanOceaniac Hacking Specialist Sergeant
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I assumed they were slow-moving too, based on their descriptions in BL books (Dark Creed comes to mind) and their portrayal in Dawn of War I. Actually I thought from an RTS tactical + fluff point of view they were perfect in DoW. Units generally were slow as molasses but had a variety of teleport options (Monolith etc.) BUT those were on cooldowns. So you could pull off the most amazing ambush-bait-switch-flank attack by blowing everything, but then leave yourself horribly exposed footslogging for the next few minutes.
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DA:70+S--G-M+B++I+Pw40k09++DA+/hWD-R-T(BG)DM+ |
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![[Post New]](/s/i/i.gif) 2010/06/17 08:48:25
Subject: Re:Necrons running
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Dangerous Outrider
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well, how's this for fluff. they don't move then fire like humans with rifles, they move and fire because they're so, well, purposful. rapid fire/assault can represent whether the decided to raise thier axes or not, being so slow and all they probably can't switch between the two functions with much efficiency
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This message was edited 2 times. Last update was at 2010/06/17 08:49:54
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![[Post New]](/s/i/i.gif) 2010/06/17 08:56:54
Subject: Necrons running
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[DCM]
.. .-.. .-.. ..- -- .. -. .- - ..
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I think slow and purposeful (like thousand sons) would be a fair compromise, rapid firing their guns whilst advancing thanks to relentless rule that comes with slow and purposeful.
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2026: Games Played:22/Models Bought:323/Sold:70/Painted:135
2025: Games Played:21/Models Bought:299/Sold:294/Painted:199
2024: Games Played:8/Models Bought:393/Sold:519/Painted: 207
2023: Games Played:0/Models Bought:287/Sold:0/Painted: 203
2020-2022: Games Played:42/Models Bought:1271/Sold:631/Painted:442
2012-19: Games Played:781/Models Bought: 1935/Sold:1108/Painted:704 |
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![[Post New]](/s/i/i.gif) 2010/06/17 09:07:43
Subject: Necrons running
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Dangerous Outrider
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I'd prefer Relentless while just removing thier ability to run, I don't want my entire army to move at a haphazard rate every turn, how in the world am I supposed to co-ordinate a battle?
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![[Post New]](/s/i/i.gif) 2010/06/17 10:24:30
Subject: Necrons running
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Longtime Dakkanaut
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Please refer me to fluff (gameplay mechanics of Dawn of War do not count as fluff) that states the necrons are slow. Then I'll be happy to actually add value to this thread.
~Edit~
As a matter of fact, such units as...
Flayed ones,
Wraiths,
Scarab Swarms,
Destroyers,
Heavy Destroyers,
(practically half the dex)
Are specifically noted for being far faster/agile then that of a normal human.
Necron lords are told to be "Models of timeless perfection in every aspect" (I'd assume 'speed' would be considered one of these 'aspects')
The other models are also known for being able to move at a warriors pace, in fact the only thing that mentions a reduced speed is the Ponderous rule for the Necron Monolith, Lemun Russes have the Lumbering Behemoth special rule, I suspect by the Necron logic that Guardsmen should also be unable to run (or run d3").
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This message was edited 1 time. Last update was at 2010/06/17 10:45:27
In Reference to me:
Emperors Faithful wrote: I'm certainly not going to attract the ire of the crazy-giant-child-eating-chicken-poster
Monster Rain wrote:
DAR just laid down the law so hard I think it broke.
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![[Post New]](/s/i/i.gif) 2010/06/17 13:45:27
Subject: Necrons running
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Member of the Malleus
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slow and purposeful for normal warriors which makes them relentless? sounds fluff friendly and game strong with immortals and the fact that they dont have troop transports so they can always pump fire as they foot slog/teleport
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This message was edited 1 time. Last update was at 2010/06/17 13:46:44
"I am the hammer,
i am the right hand of my emperor,
the instrument of his will,
the tip of his spear, the edge of his sword" |
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![[Post New]](/s/i/i.gif) 2010/06/17 13:53:53
Subject: Necrons running
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Lady of the Lake
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Slow and Purposeful gives the Relentless rule. Just having Relentless would be better as you wouldn't be moving D6" in the movement phase instead of 6" like everyone else. Then all it really does for Necrons is fire as if they didn't move.
Basically your Warrior can fire as if he didn't move, but he can only move D6" instead of 6" like pretty much everyone else.
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![[Post New]](/s/i/i.gif) 2010/06/18 12:13:29
Subject: Necrons running
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Utilizing Careful Highlighting
Finland... the country next to Sweden? No! That's Norway! Finland is to the east! No! That's Russia!
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Diorama:
necron immortal running away from shooting gretchin
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Sweet Jesus, Nurgle and Slaanesh in the same box!?
No, just Nurgle and Slaanesh, Jesus will be sold seperately in a blister.
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