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![[Post New]](/s/i/i.gif) 2009/02/21 22:06:12
Subject: Re:Renegade Mechanicus Army Production Log (Feedback Please)
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Deadshot Weapon Moderati
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Always a fan of your work. I will be very interested to see what you come up with for a c'tan. The possibilities on that would be mind blowing. I really hope you make a diverse army with lots of different types of units, as opposed to spaming your warriors and what not. Keep posting please!
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![[Post New]](/s/i/i.gif) 2009/02/21 22:35:14
Subject: Renegade Mechanicus Army Production Log (Feedback Please)
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Auspicious Aspiring Champion of Chaos
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Everything looks great. could i get a close up on the lords new head?
secondly, high five! ghost in the shell is my fav too! too bad they discontinued the series.
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I collect:
Grand alliance death (whole alliance)
Stormcast eternals
Slaves to Darkness - currently Nurgle but may expand to undivided.
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![[Post New]](/s/i/i.gif) 2009/02/22 22:49:08
Subject: Part Seven: The Big Things
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Stealthy Grot Snipa
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Part Seven: The Big Things
Apart from the C’tan there is one unit that is effective in pushing infrantry back in close combat and smashing up vehicles and that is the Tomb Spyder.
So far I’ve had only two ideas on what I could use to convert this mechanicial monster, the 1st was to use the large Inquisitor Tyrus model from the Inquisitor range and convert it into a large robot but I felt that wouldn’t work.
The 2nd was a lot more interesting which was to get a hold of 1 or maybe 2 of the old rogue trader dreadnoughts and use them as Tomb Spyders.
It would be a simple conversion to replace the arms with that of a Tomb Spyder and perhaps experiment a bit with the legs, they seem the best suited model to represent such a unit and still blend in well with the rest of the army. But before I begin my hunt I would like you opinion on using such a classic model in my army?
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This message was edited 1 time. Last update was at 2009/02/22 22:49:36
CHECK OUT MY NEW ARMY PROJECT BELOW....
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![[Post New]](/s/i/i.gif) 2009/02/22 22:53:05
Subject: Renegade Mechanicus Army Production Log (Feedback Please)
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Dangerous Outrider
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Reminds me heavily of the Matrix with the squid robots.
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![[Post New]](/s/i/i.gif) 2009/02/22 22:53:07
Subject: Renegade Mechanicus Army Production Log (Feedback Please)
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Decrepit Dakkanaut
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The dred on the left would suit your army with only minor conversions but i doubt these things will be easy to find...
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![[Post New]](/s/i/i.gif) 2009/02/22 23:15:10
Subject: Re:Renegade Mechanicus Army Production Log (Feedback Please)
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Nasty Nob on a Boar
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I've been very impressed with your modeling skills and this army is starting to shape up very nicely.
Would the Techmarine's servo harness be a possibility for your Tomb Spiders?
Put the harness on a "bigger" version of one of your steel scorpion? or converting a Talos?
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This message was edited 1 time. Last update was at 2009/02/22 23:16:36
No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
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![[Post New]](/s/i/i.gif) 2009/02/22 23:30:16
Subject: Renegade Mechanicus Army Production Log (Feedback Please)
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Auspicious Aspiring Champion of Chaos
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The old dreadnoughts look liek they would fit in well. that, or you could create something out of plasticard and bitz.
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I collect:
Grand alliance death (whole alliance)
Stormcast eternals
Slaves to Darkness - currently Nurgle but may expand to undivided.
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![[Post New]](/s/i/i.gif) 2009/02/24 17:09:34
Subject: Re:Renegade Mechanicus Army Production Log (Feedback Please)
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Impassive Inquisitorial Interrogator
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Well ive really enjoyed your armies but something here doesnt scream mechanicus to me its more like Advanced necron tech i dont know might just be me.Well it looks good non the less
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Death in the shape of a Panzer Battalion
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![[Post New]](/s/i/i.gif) 2009/02/24 23:16:14
Subject: Renegade Mechanicus Army Production Log (Feedback Please)
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Auspicious Aspiring Champion of Chaos
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Following up from da-chaos-orks statement, mabe some gear-cog check design on the bottom rim of the lords cloak?
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I collect:
Grand alliance death (whole alliance)
Stormcast eternals
Slaves to Darkness - currently Nurgle but may expand to undivided.
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![[Post New]](/s/i/i.gif) 2009/03/03 16:34:01
Subject: Re:Renegade Mechanicus Army Production Log (Feedback Please)
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Stealthy Grot Snipa
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I'm now currently working on an army list that I can use that features most of my conversions, feel free to check it out and give me some feedback on it:
ZANATORIAN MACHINE CULT 1500PT ARMY LIST
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CHECK OUT MY NEW ARMY PROJECT BELOW....
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![[Post New]](/s/i/i.gif) 2009/03/06 16:43:03
Subject: Iron Guard Improvements & Alterations
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Stealthy Grot Snipa
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Iron Guard Improvements & Alterations
I've been improving my painting skills and I decided to update the old model with a brighter base and some blending highlights to really improve the quality of the model.
I hope to repeat this level of quality with all my models.
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This message was edited 1 time. Last update was at 2009/03/10 21:00:53
CHECK OUT MY NEW ARMY PROJECT BELOW....
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![[Post New]](/s/i/i.gif) 2009/03/06 22:25:41
Subject: Renegade Mechanicus Army Production Log (Feedback Please)
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Long-Range Land Speeder Pilot
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The othe "necrony wepon looked better
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Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded man shall say to his assailant, "If I Die, You are forgiven. If I Live, I will kill you." Such is the Rule of Honor.
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![[Post New]](/s/i/i.gif) 2009/03/06 23:15:55
Subject: Renegade Mechanicus Army Production Log (Feedback Please)
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Possessed Khorne Marine Covered in Spikes
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shok and awr
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![[Post New]](/s/i/i.gif) 2009/03/07 02:33:23
Subject: Re:Renegade Mechanicus Army Production Log (Feedback Please)
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Decrepit Dakkanaut
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Yea Ive heard more then a few times the necrons are getting a new dex towards the end of the year.
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![[Post New]](/s/i/i.gif) 2009/03/10 21:03:45
Subject: A 2nd Army: Different Codex, Same Models
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Stealthy Grot Snipa
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A 2nd Army: Different Codex, Same Models
As I’ve mentioned in earlier posts I’m worried about how my army may perform using the Necron codex so I’ve decided to create a 2nd army that could be made by switching the robots weapons around.
I will still use the Necron list but only for friendly games when it gets down to being competitive like tournaments I will use this second army. The 2nd army will be a death guard force with 6 obliterators and some lash princes, mainly because 1. It involves very little models and 2. I’ve always wanted a cheesy list of my own to use and since this is my favourite conversion theme I’d thought I use them for it.
(Bolter Armed Mock Model 1)
Of course this means a bit of conversion and while the development of the bolter weapons and conversion ideas for the obliterators seem to be going well. I’m at a lost on how to convert transport vehicles that match the Iron Guard’s appearance?
Any suggestions on a transport conversion?
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This message was edited 1 time. Last update was at 2009/03/10 21:04:37
CHECK OUT MY NEW ARMY PROJECT BELOW....
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![[Post New]](/s/i/i.gif) 2009/03/11 01:05:59
Subject: Renegade Mechanicus Army Production Log (Feedback Please)
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Slippery Scout Biker
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Some kind of platform. With legs.
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![[Post New]](/s/i/i.gif) 2009/03/11 04:56:45
Subject: Renegade Mechanicus Army Production Log (Feedback Please)
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Tinkering Tech-Priest
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where do you get the knights?
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This message was edited 1 time. Last update was at 2009/03/11 04:57:03
armored company 18/2/3
3/1/8
5/1/12
3/0/5
3/0/2 |
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![[Post New]](/s/i/i.gif) 2009/03/11 08:16:34
Subject: Renegade Mechanicus Army Production Log (Feedback Please)
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Slaanesh Chosen Marine Riding a Fiend
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One basic trick to make any imperial STC vehicle look more "iron" is to model metal strips with lots of bolts along all edges of the vehicle, like your iron guard robot has. You can even make small cog-crenelations along the edges.
If you want to be more creative, start with a defiler and create a bigger body or, as Darksword suggests, make a platform on it.
And you are an amazingly creative and skilled modeler.
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![[Post New]](/s/i/i.gif) 2009/03/11 09:26:46
Subject: Renegade Mechanicus Army Production Log (Feedback Please)
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Skink Chief with Poisoned Javelins
Belgium, political ass-end of the old continent
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Wow, nice project! Although it could go with a fair deal more cogwheels and such... And I liekd the first incarnation of your lord more. Good luck on the next bits!
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I can bend minds with my spoon...
KingCracker wrote:PanzerSmurf, you win the trophy for most accident posts ever. Dear lord man!
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![[Post New]](/s/i/i.gif) 2009/03/12 10:33:59
Subject: Boltgun Improvements
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Stealthy Grot Snipa
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Boltgun Improvements
The current boltgun was too thin to use on the model so I instead tried using a storm bolter but that look very good, luckily I have a good amount of old ork bolters so I tried using on of them on the robot replacing the large magazine for the current Boltguns. The result is a vast improvement on the last weapon.
But to be honest I still much prefer using the Necron codex for these guys, I just hope I’m not forced to resort to using another codex for them in ‘plan B’.
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CHECK OUT MY NEW ARMY PROJECT BELOW....
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![[Post New]](/s/i/i.gif) 2009/03/12 16:51:50
Subject: Renegade Mechanicus Army Production Log (Feedback Please)
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Deadshot Weapon Moderati
Under the Himalaiyan mountains
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They look cool, I think I liked the look of the previous bolter though.
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"I.. I know my time has come" Tethesis said with a gasp, a torrent of blood flowing from his lips.
"No! Hang on brother!!" Altharius could feel the warmth slip away from his dear sibling's hands
Tethesis's reached out his bloodied arm to Altharius's face.
"I..I have one final request"
Altharius leaned close to listen, tears welling in his once bright eyes.
"make sure th..they put my soulstone in a tank... it'll be... real fethin' cool"
"Yes, you're gonna be the most fethin' cool tank!!" burning hot tears streaked down Altharius's face, as he held his brother's soul in his grasp.
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![[Post New]](/s/i/i.gif) 2009/03/12 17:24:20
Subject: Renegade Mechanicus Army Production Log (Feedback Please)
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Pragmatic Primus Commanding Cult Forces
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Per Harry on Warseer -- who's one of the best sources out there -- they haven't even started on Necrons, which probably means two years from now IF they started work on them today. He was pretty emphatic about Necrons not being in the pipeline anytime soon.
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![[Post New]](/s/i/i.gif) 2009/03/12 20:07:26
Subject: Renegade Mechanicus Army Production Log (Feedback Please)
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Stealthy Grot Snipa
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gorgon wrote:Per Harry on Warseer -- who's one of the best sources out there -- they haven't even started on Necrons, which probably means two years from now IF they started work on them today. He was pretty emphatic about Necrons not being in the pipeline anytime soon.
Yeah that whats got me worried, I would love to keep them as Necrons but for them to be stuck as they are at the moment for that long, I just dunno at the moment should I do more that simple weapon swapping and completely change it to suit another codex?
I'm going to the Grand Tournament finals this weekend to look at the armies, I can only hope that I will find the answer there.
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CHECK OUT MY NEW ARMY PROJECT BELOW....
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![[Post New]](/s/i/i.gif) 2009/03/13 01:10:05
Subject: Boltgun Improvements
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Slippery Scout Biker
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Proiteus wrote:Boltgun Improvements The current boltgun was too thin to use on the model so I instead tried using a storm bolter but that look very good, luckily I have a good amount of old ork bolters so I tried using on of them on the robot replacing the large magazine for the current Boltguns. The result is a vast improvement on the last weapon. But to be honest I still much prefer using the Necron codex for these guys, I just hope I’m not forced to resort to using another codex for them in ‘plan B’.
The new Bolter looks very "Iron". Matches the model pretty well in my opinion.
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This message was edited 1 time. Last update was at 2009/03/13 01:10:37
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![[Post New]](/s/i/i.gif) 2009/03/13 02:38:50
Subject: Final Decision On The Codex Issue
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Stealthy Grot Snipa
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Final Decision On The Codex Issue
I’ve finally come to a decision on what codex I should for the theme, now I’ve had a lot of people suggesting that I ditch the Necron codex and adopt a more effective one for my Mechanicus army.
Now I thought long and hard about it and decided that I would still build my Necron army but at the same time build another more effective army along side it to use until the Necrons get a re-release.
I was going to choose a small lash list from the chaos codex, but then a better solution appeared. The Deamon Codex seems the perfect choice for my 2nd list as most of the robots I’ve built to represent Necron units can easily represent the Tzeentch daemons as well without having to edit anything on them…
Machine Avatar: Keeper Of Secrets Or Fateweaver
Dragoons: Flamers
Iron Guard: Horrors
Steel Scorpions: Nurglings
Tomb Spyders: Deamon Princes
And I’ve got an interesting conversion idea for Screamers.
I will still use the Necron list from time to time but till the new codex comes out this codex will do perfectly.
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This message was edited 2 times. Last update was at 2009/03/17 21:39:02
CHECK OUT MY NEW ARMY PROJECT BELOW....
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![[Post New]](/s/i/i.gif) 2009/03/17 22:03:34
Subject: The Zanatorian Golem
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Stealthy Grot Snipa
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The Zanatorian Golem
The Rogue Trader Dread and Spyder came through the post today and I decided to assemble it and get an idea on what it would look like when it was completed.
It's a simple conversion: replace the arms with that of a Tomb Spyder however I felt I had to cover up the ball joints with crusader shoulder pads (I'll have 2 soon). I feel it will fit right in with the rest of the force when it is completed but for now I'm looking for feedback on it and if any improvement can be made?
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CHECK OUT MY NEW ARMY PROJECT BELOW....
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![[Post New]](/s/i/i.gif) 2009/03/17 22:24:24
Subject: Renegade Mechanicus Army Production Log (Feedback Please)
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Rampaging Reaver Titan Princeps
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Daemon's to me make a lot more sense than Death Guard for this army. They'll also be something a bit different. For the Golem I feel another set of arms might help to make them look scarier maybe 1 carrying a gun. Possibly using some of the old ork 'eavy weapons? The shoulders do need some bulking up your right. Possibly Plasticard shoulder pads like the basic guys. This army is a great concept excellently executed. I like it.
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"But me no buts! Our comrades get hurt. Our friends die. Falkenburg is a knight who swore an oath to serve the church and to defend the weak. He'd be the first to tell you to stop puling and start planning. Because what we are doing-at risk to ourselves-is what we have sworn to do. The West relies on us. It is a risk we take with pride. It is an oath we honour. Even when some soft southern burgher mutters about us, we know the reason he sleeps soft and comfortable, why his wife is able to complain about the price of cabbages as her most serious problem and why his children dare to throw dung and yell "Knot" when we pass. It's because we are what we are. For all our faults we stand for law and light.
Von Gherens This Rough Magic Lackey, Flint & Freer
Mekagorkalicious -Monkeytroll
2017 Model Count-71
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![[Post New]](/s/i/i.gif) 2009/03/18 16:04:45
Subject: The Zanatorian Golem Part 2
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Stealthy Grot Snipa
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The Zanatorian Golem Part 2
The 2nd Rogue Trader Dreadnought came through the post today and since he was unpainted I immediately snapped the arms of the previous dread and placed them on him.
He’s a bit taller than the 1st dread which makes him look even meaner and tougher plus his the arm sockets were a bit higher making the arms look a lot better. Now I looking to get a another dreadnought the same height to replace the shorter dread.
Hopefully I know someone with 2 Rogue Trader Dreads and with luck I maybe able to persuade him to trade it for one of his taller models.
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CHECK OUT MY NEW ARMY PROJECT BELOW....
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![[Post New]](/s/i/i.gif) 2009/03/18 16:20:21
Subject: Part Seven: The Big Things
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Regular Dakkanaut
Currently Assigned To Bloodthirsters Catulan Reaver Squad
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Proiteus wrote:
Lol the old dreds, Had forgotten what they looked like
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I am out of touch with it, last time I played we had squats, trikes, ratlings and robots....
Dreadnoughts had twin bolters mounted on the back of there hands, Guardsmen carried Lascannons and Heavy Bolters on their shoulders and sentinels has Assault cannons...
Ahhh so many fond memories, So many dead eldar.....
http://www.dakkadakka.com/dakkaforum/posts/list/0/233624.page <--- Bloodthirster Needs You Sign Up
warpcrafter wrote:
Done it, it didn't end well, but it was really fun.
halonachos wrote:
One of my friends has said: "When life gives you lemons, make lemonade. But unless life also gives you sugar and water, that lemonade is going to suck." |
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![[Post New]](/s/i/i.gif) 2009/03/20 19:40:41
Subject: Tank Busters
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Stealthy Grot Snipa
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Tank Busters
While most of my Mechanicus models can effectively represent both Necron and Deamon units there are some deamon units that require me to convert new robots for them. 1 Of these is the Screamer an awesome tank buster unit for any all Tzeentch army.
After a night of experimental modeling I created a sweet little conversion which I can easily be made from left over bits from the Dragoon and Destroyer conversions. It works by flying close to a tank before unleashing a powerful electro magnetic wave that can either disrupt the systems (shaken or stunned) or overall load the vehicle’s systems completely (destroyed), course this means it’s useless against infantry which is exactly how the screamer is.
There are still parts of it that are imperfect such as the arms and inside of the wings and I hope to have those areas improved later this week.
I’m also trying to figure out a robot to represent ‘The Changeling’ whether it will be a psyker’s brain implanted into a robot or an ancient piece of tech that focuses on feeding info directly into the targets brain to create illusions I’ve yet to choose?
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CHECK OUT MY NEW ARMY PROJECT BELOW....
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