Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2009/02/16 11:22:09
Subject: how to destroy a monolith with orks
|
 |
Annoyed Blood Angel Devastator
|
orks are probrably the most fustrating army a necron player can play, they are outnumbered about 3:1
|
Death will come at the hands of the ancients, those who determined our fate aeons before we stood erect upon the holy ground of terra and gazed up into the starry night.
1500 pts
2000pts (Knights of blood) |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/02/16 13:54:00
Subject: how to destroy a monolith with orks
|
 |
Ork Boy Hangin' off a Trukk
England
|
I know and thats why i'll go for the men unless theres a monolith present
|
Followin da great gods Mork and gork. For da waaaagh!!! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/02/16 16:15:58
Subject: how to destroy a monolith with orks
|
 |
Hungry Little Ripper
|
I played orks for awile and a warboss with power claw works well. I played orks how I thought orks would fight, to charge and kill everything in there path.  If the monolith was close I tryed chargeing it with power claws. Other wise bash the warriors heads in nice and orky.
|
This message was edited 1 time. Last update was at 2009/02/16 16:20:50
Tyranids
Orks |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/02/16 17:23:15
Subject: Re:how to destroy a monolith with orks
|
 |
Fixture of Dakka
Feasting on the souls of unworthy opponents
|
GraveO, that powerklaw would be much better put to use causing double toughness wounds on necron warriors who won't get a WBB if there isn't a lord present.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/02/16 17:44:39
Subject: how to destroy a monolith with orks
|
 |
Ork Boy Hangin' off a Trukk
England
|
Ok thanks i will hopefully crush the metal warriors.
FOR DA WAGGGGH!!!
|
Followin da great gods Mork and gork. For da waaaagh!!! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/02/16 17:58:51
Subject: how to destroy a monolith with orks
|
 |
Stormin' Stompa
|
I have charged Monoliths with all different kinds of Boyz 'n Nobz. Never with the intention of killing, but rather a way to gain some free movement towards other things I did want to kill.
|
-------------------------------------------------------
"He died because he had no honor. He had no honor and the Emperor was watching."
18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/02/16 19:05:33
Subject: how to destroy a monolith with orks
|
 |
Ork Boy Hangin' off a Trukk
England
|
Thats a good idea, this tatic could work well with most vechiles, this is a very goodidea thank you and i'm sure ill end up using it.
|
Followin da great gods Mork and gork. For da waaaagh!!! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/02/16 20:04:16
Subject: how to destroy a monolith with orks
|
 |
Hardened Veteran Guardsman
|
Don't forget to loot it.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/02/16 20:36:18
Subject: how to destroy a monolith with orks
|
 |
Devastating Dark Reaper
|
Dfanny wrote:Pk Pk Pk Pk
The warboss on assault will make a great weapon for the lith
But honestly, focus on his warriors, if you kill 75% of Necrons (no counting things like Monolith) then EVERYthing disappears and you get an auto-victory
Dfanny is correct a Power Klaw is the most reliable way to do it. However a good Necron player will keep you away from his warriors for a long time, be aware and have a exit strategy for the monolith in case you fight that kind of player.
Also Steelmage99 has a most excellent point! Free movement is never a bad thing and the Lith cannot tie you up since it does not have a WS.
|
This message was edited 1 time. Last update was at 2009/02/16 20:37:06
The Eldar, more than any other army, should not only look at the output of each unit individually, but the synergy of multiple units together and their role in the force as a whole. - Fable |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/02/16 21:33:34
Subject: how to destroy a monolith with orks
|
 |
Ork Boy Hangin' off a Trukk
England
|
Recklessfable wrote:Don't forget to loot it.
Funny man, i actually had an idea for a looted wagon using the monolith model, but changed my mind going for a leman russ
|
Followin da great gods Mork and gork. For da waaaagh!!! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/02/19 17:24:26
Subject: how to destroy a monolith with orks
|
 |
Ork Boy Hangin' off a Trukk
England
|
I had two games against a monolith and in both battles the PK's ripped the monolith to shreds, it only got to fire once.
Thx guys you saved my hide
|
Followin da great gods Mork and gork. For da waaaagh!!! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/02/19 17:49:45
Subject: how to destroy a monolith with orks
|
 |
Annoyed Blood Angel Devastator
|
yes, i was on the recieving end, and it didn't help that we played dawn of war, and he was on me in the 1st turn :S but his orks were fast and we had a good game
|
Death will come at the hands of the ancients, those who determined our fate aeons before we stood erect upon the holy ground of terra and gazed up into the starry night.
1500 pts
2000pts (Knights of blood) |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/02/19 20:25:35
Subject: how to destroy a monolith with orks
|
 |
Nimble Pistolier
|
add a wrecking ball to the trukk. it has S8+2D6 armor penetration
|
501 Agathonian Grenadiers
Blood Angels strike force
Glory for the first man to die!
the caption says " when there is something scary at the front, put something even scarier at the back." |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/02/20 13:11:06
Subject: Re:how to destroy a monolith with orks
|
 |
Tough-as-Nails Ork Boy
|
wrecking ball is strength 9 + D6 mate.
|
My Armies: 2000 pts Vior La Tau
5500 pts Armagedon Deathskull Orks
3000pts Raven Guard with Grey Knight contingent
1000 pts Tyranids (Kraken or Swamp Paint Scheme, don't know yet).
4000pts Word Bearers, Company of Shadow, and Libation Bearers.
2000pts Chaos Daemons.
Warhammer Fantasy: High Elves
I'm Chaplain Israfil on http://sonsofcorax.freeforums.org/index.php
Current Projects: Imperial Guard: Swamp Stalkers of Myr! and Harbingers Space Marines! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/02/20 16:59:43
Subject: how to destroy a monolith with orks
|
 |
Nimble Pistolier
|
IV BEEN TRICKED!!!!!!!!
|
501 Agathonian Grenadiers
Blood Angels strike force
Glory for the first man to die!
the caption says " when there is something scary at the front, put something even scarier at the back." |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/02/20 17:10:07
Subject: Re:how to destroy a monolith with orks
|
 |
Hungry Little Ripper
|
Dashofpepper wrote:GraveO, that powerklaw would be much better put to use causing double toughness wounds on necron warriors who won't get a WBB if there isn't a lord present.
If the necron player knows what his doing he would most likely have his warriors always within the Rez orb. It depends or whats worse the mono or warriors eating up your orks.
In the end it just depends on what is more of a threat at the time.
|
Tyranids
Orks |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/02/20 17:29:33
Subject: how to destroy a monolith with orks
|
 |
Ork Boy Hangin' off a Trukk
England
|
He usually does put a rez orb nearby so i did end up going for the monolith and blew it up in the first turn
|
Followin da great gods Mork and gork. For da waaaagh!!! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/02/22 19:45:25
Subject: how to destroy a monolith with orks
|
 |
Annoyed Blood Angel Devastator
|
the orks are just too fast, and it doesnt help that tom worships the dice god
|
Death will come at the hands of the ancients, those who determined our fate aeons before we stood erect upon the holy ground of terra and gazed up into the starry night.
1500 pts
2000pts (Knights of blood) |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/02/22 19:51:22
Subject: how to destroy a monolith with orks
|
 |
Serious Squig Herder
|
Power Klaws are your best bet. Orks have no effective ranged tank-busting, and melee is twice as good against vehicles then shooting.
|
blarg |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/02/26 08:39:54
Subject: Re:how to destroy a monolith with orks
|
 |
Tough-as-Nails Ork Boy
|
I agree with what most people are saying. PKs are the way to take it down if you really must. But I have some general advice about your army list.
1.) Get rid of 'Eavy armor on your nobz, give them cyborg bodies instead. The VAST majority of ranged weapons in the game are AP4 anyways and since you get feel no pain as a second chance anyways, a 5+ save against almost anything in the game is far better than a 4+ save against las guns and regular cc attacks.
2.) Increase your unit sizes. Unless they're going in a trukk, I never run a unit of orcs under 20, if they're slugga boys, I usually go for the full 30. this is for a couple reasons, you pay 51 points minimum for that PK at the front, you want it to last as long as possible, more plain orcs around the nob=nob lasting longer. Next you have the obvious: mob rule 30 orc boyz are fearless for half the game but a unit of 10? you lose 3 boyz and you're already taking moral tests against your ld 7. Lastly, you want as many of your boyz to make their cc attacks as possible, obviously, and with initiative 2 and a 6+ save, running 10 of them is complete suicide, by the time it's your turn to attack against an squad of normal space marines, you've got 2 boyz and your PK left, the PK will kill a couple but then you lose combat by a good 6 and autofail your moral just in time to get a good sweeping advance.
3.)aurmor plates. AURMOR PLATES! If you are going to give a transport trukk exactly one upgrade, make it aurmor plates. I give my trukkz aurmor plates before I give them wheels. If you get a glancing blow, they make it so that a 1-3 on the vehicle dmg roll have no meaningful effect on you whatsoever.
4.)Everything I said about expanding orc mobz aplies at least 3 times for grotz. I can't imagine any scenario in which 10 gretchins could have possibly come in handy for you. If you're only running 10 because you don't have the models to run more, those points could be spent in much better ways... like giving your nobz silly hats or something.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/02/27 21:24:15
Subject: how to destroy a monolith with orks
|
 |
Ork Boy Hangin' off a Trukk
England
|
Yes i run them in trucks, to ge them there hell fast and i now know that power klaws work wonders on the monolith, as in two battles my warboss blew it up.
Ps. my grots are used as daisy pickers, sitting at the back to hold an objective.
|
Followin da great gods Mork and gork. For da waaaagh!!! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/02/27 23:38:58
Subject: Re:how to destroy a monolith with orks
|
 |
Incorporating Wet-Blending
|
Deffgob wrote:taking moral tests against your ld 7.
I didn't know Orks had morals.
|
This message was edited 1 time. Last update was at 2009/02/27 23:39:30
Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/02/28 00:28:23
Subject: Re:how to destroy a monolith with orks
|
 |
Serious Squig Herder
|
Deffgob wrote:3.)Armor Plates. ARMOR PLATES! If you are going to give a transport trukk exactly one upgrade, make it armor plates. I give my trukkz armor plates before I give them wheels. If you get a glancing blow, they make it so that a 1-3 on the vehicle dmg roll have no meaningful effect on you whatsoever. Armor Plates is one of the worst upgrades you can possibly take for a Trukk. Armor Penetration happens so often on a Trukk that you essentially CANNOT glance a Trukk. The only upgrades you should take are RPJ and Reinforced Ram so you can zoom through terrain to your destination before that Trukk gets blown to bits.
|
This message was edited 1 time. Last update was at 2009/02/28 00:28:49
blarg |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/03/01 17:51:17
Subject: how to destroy a monolith with orks
|
 |
Ork Boy Hangin' off a Trukk
England
|
Yep i take red paint and ocanisonly the rams if i have the points. It really helps, and yes armour plates don't really do much as most hits will penetrate armour 10
|
Followin da great gods Mork and gork. For da waaaagh!!! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/03/01 17:54:58
Subject: how to destroy a monolith with orks
|
 |
Jovial Plaguebearer of Nurgle
|
How are you killing monoliths with regular PKs? To my understanding you can not get more than 1D6 of armor penetration against a monolith. So S8 is your max with 14 being the highest, giving you a glance (except Warboss S10 with PK). So at most you're either immobilizing or taking away 1 from his D6 attack. So your only bet is with a warboss that could be wrecking a lord's !%@#ing face in with, nullifying his orb. Monoliths are not worth wasting your time on If you wanna spend time dealing with it, just spread out your guys for less casualties. Then just phase him. As for if you're playing meat grinder: you phase a necron, you win the meat grinder auto too because his monolith goes bye-bye too.
|
This message was edited 1 time. Last update was at 2009/03/01 18:00:51
The true followers of the God-Emperor will never forget their name! We are the Imperial Guard!
Now and forever serving the God-Emperor, and Him alone! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/03/01 18:06:04
Subject: how to destroy a monolith with orks
|
 |
Hardened Veteran Guardsman
CNY
|
If your opponent is putting a monolith in play at 1000 pts, you're probably going to win.
Step 1. Assault everything else
Step 2. Win the sweeping advance
Step 3. ???
Step 4. Profit!
|
STAND FAST AND DIE LIKE GUARDSMEN |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/03/02 08:40:32
Subject: how to destroy a monolith with orks
|
 |
Junior Officer with Laspistol
|
Nenya97 wrote:How are you killing monoliths with regular PKs? To my understanding you can not get more than 1D6 of armor penetration against a monolith.
So S8 is your max with 14 being the highest, giving you a glance (except Warboss S10 with PK). So at most you're either immobilizing or taking away 1 from his D6 attack.
So your only bet is with a warboss that could be wrecking a lord's !%@#ing face in with, nullifying his orb.
Monoliths are not worth wasting your time on
If you wanna spend time dealing with it, just spread out your guys for less casualties.
Then just phase him.
As for if you're playing meat grinder: you phase a necron, you win the meat grinder auto too because his monolith goes bye-bye too.
Furious Charge adds plus 1 to the model's strength: making strength 8 into 9. A charging nob hits like a dev squad of lascannon, so still not wonderful odds for taking down a monolith, but pretty OK.
|
Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right
New to the game and can't win? Read this.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/03/02 14:38:00
Subject: Re:how to destroy a monolith with orks
|
 |
Annoyed Blood Angel Devastator
|
So your only bet is with a warboss that could be wrecking a lord's !%@#ing face in with, nullifying his orb.
Just to point out, the lord still gets his res orb roll against instant death and the such
|
Death will come at the hands of the ancients, those who determined our fate aeons before we stood erect upon the holy ground of terra and gazed up into the starry night.
1500 pts
2000pts (Knights of blood) |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/03/02 19:41:52
Subject: Re:how to destroy a monolith with orks
|
 |
Hellacious Havoc
Edmonton area, Canada
|
Do you have any Nobz with Big Choppas? 'Counts as' tankhammers right there. BTW, what is meatgrinder?
|
8k CSM, legion 2, founding chapter 'Faceless Reavers' and auxiliary forces
2k 'Waaaghboss Gorzag's Trukkladz'
DR:90S++G++MB+I--Pw40k07#+D+A++/fWD343R+T(P)DM+ |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/03/02 21:28:21
Subject: how to destroy a monolith with orks
|
 |
Waaagh! Warbiker
|
Hey guys!
I'm glad I found this thread, since I've had problems with Monoliths and high armored vehicles in the past and probably will have problems again in the future. I hope some of these ideas work well on my next encounter with them.
I would like to suggest some of my own tips, but before I do that, I wanted some clarifications on some previous suggestions provided by all the wonderful people here.
Dashofpepper wrote:Something to definitely consider:
Monoliths can't do much to orks that are stuck in CC with necron warriors. Its not hard to stay in CC with warriors by arranging your charges and distances. You might be better off saving those powerklaw attacks for taking down warriors and working on phasing the army out.
I'm confused as to how being in CC prevents the Monolith from doing something to Orks...I wish it were that easy!! As far as I know, they can teleport their units out of combat, shoot you with those units, do that flux arc thing where every Ork unit within a 12" radius takes D6 Str ?? hits...I mean if you're trying to get in there and wipe out their warriors with lots of boyz, that thing literally will be hitting your entire army with D6 hits ever turn!!
Steelmage99 wrote:I have charged Monoliths with all different kinds of Boyz 'n Nobz. Never with the intention of killing, but rather a way to gain some free movement towards other things I did want to kill.
How does charging a monolith give you free movement? I don't even know of any "free movement" in the game..but perhaps you're refering to using the Monolith as cover from other Necron units or blocking LOS? I guess that's an option, but it still sucks when you take 1d6 hits for being within 12" of the Monolith
Deffgob wrote:
3.)rmor plates. ARMOR PLATES! If you are going to give a transport trukk exactly one upgrade, make it aurmor plates. I give my trukkz aurmor plates before I give them wheels. If you get a glancing blow, they make it so that a 1-3 on the vehicle dmg roll have no meaningful effect on you whatsoever.
?? How do armor plates make a 1-3 ineffective? It only effects 1 rolled result that equates to vehicle stunned and reduces it to shaken. So unless, I'm doing it wrong..it means that a roll of 3 on a glancing hit, would make it shaken instead of stunned. A roll of 1 or 2 would be the same regardless, but again...on a Trukk with AV 10, it's likely anything with Str 5 or better will be causing lots of Penetrating hits.
bryantsbears wrote:If your opponent is putting a monolith in play at 1000 pts, you're probably going to win.
Step 1. Assault everything else
Step 2. Win the sweeping advance
The last Necron player I played against had some equipment that let him roll 2d6 and pick the highest for this fallback, so I couldn't do the sweeping advance. Even without that, it's basically whoever rolls the highest on 2 d6..so it's not really a guaranteed thing.
|
|
 |
 |
|