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Made in us
Infiltrating Broodlord





Hemet, CA

0ldsk00l wrote:
DiscipleofCaliban wrote:
Grunt_For_Christ wrote:
DiscipleofCaliban wrote:
Grunt_For_Christ wrote:How have you fared against long range, high strength, high volume shooting?


There is only 1 unit in the game that accurately fits that description. And that is lootas.


How about the basic tau rifle? 30" S5... I think that'd take a lot out of most anything. Or 10 heavy weapon platforms from an imperial gunline with 2 demolisher cannons and 3 HB's from a few leman russ'? I think that would accurately fit the description I gave.


1. You said 'unit'. Not 'multiple units firing at one target'. Therefore your 2nd example is pretty moot. And yeah, I will admit my experience against IG is minimal.

@ DoC: even in your pst replying to this, you seem to miss that he never said "unit."

A little further down the page, you seem to miss that the gentleman in question had specifically stated that it was THREE squads of firewarriors providing the 72 shots.

Plz lvl up your reading comprehension skills before shooting down other's comments.


Thank you. I thought it was a bit on the belligerent side and unnecessary as well. Even though I did screw up and say one squad later, you're right, my math was correct (as far as I can tell) in the first example. Thanks for the support. I could use a player like you on the table against the sisters I keep running up against...

Tired of reading new rulebooks... Just wanting to play. 
   
Made in us
Bane Knight





Washington DC metro area.

Mechanized DE:
Swap out dark lances for Disintegrators.
Scream around your flank, drop wyches in the lootas, grind the mobs out with the disintegrators

Imperial Guard (mixed):
HQ - hb, 2 Fire support (3x HB ea.), 2 anti-tank (3xML ea),2 Mortar (3 mortar ea.), 3 sentinels w/ Multi-lasers. [695 pts - 8xHB,3xML,3 Mortar, 3 Multilaser]
HQ - Inquisitor lord (Psycannon) retinue: 3 Gun Servitors (3xHB), 2 Sages. [160 pts - Psycannon,3xHB]
Elite- Vindicare Assasin [110 pts - Sniper, ignores targeting restrictions, reduce cover saves by 1]
Troops - Platoon - Jr Officer HB, 2x squad- HB [210pts- 3HB]
Troops - Platoon - Jr Officer HB, 2x squad- HB [210pts- 3HB]
Troops - Armored Fist squad: Chimera - Multilaser, HB. [145 HB, Multilaser]
Heavy Support - LR - 3xHB [465 pts]
[1995 total. remove 1 sentinel (45) and 1 platoon (210), add 1 HB to the armored Fist squad for 1750]
Total = 27 HB, 3 ML,1 Psycannon, 3 Mortar, 4 Multilasers and 75 lasguns to add insult to injury.
Drop a HB and swap the Vindicare for a Callidus if you prefer.


Special unique snowflake of unique specialness (+1/+3versus werewolves)
Alternatively I'm a magical internet fairy.
Pho indignation *IS* the tastiest form of angry!
 
   
Made in us
Regular Dakkanaut




Grunt_For_Christ wrote:
0ldsk00l wrote:
DiscipleofCaliban wrote:
Grunt_For_Christ wrote:
DiscipleofCaliban wrote:
Grunt_For_Christ wrote:How have you fared against long range, high strength, high volume shooting?


There is only 1 unit in the game that accurately fits that description. And that is lootas.


How about the basic tau rifle? 30" S5... I think that'd take a lot out of most anything. Or 10 heavy weapon platforms from an imperial gunline with 2 demolisher cannons and 3 HB's from a few leman russ'? I think that would accurately fit the description I gave.


1. You said 'unit'. Not 'multiple units firing at one target'. Therefore your 2nd example is pretty moot. And yeah, I will admit my experience against IG is minimal.

@ DoC: even in your pst replying to this, you seem to miss that he never said "unit."

A little further down the page, you seem to miss that the gentleman in question had specifically stated that it was THREE squads of firewarriors providing the 72 shots.

Plz lvl up your reading comprehension skills before shooting down other's comments.


Thank you. I thought it was a bit on the belligerent side and unnecessary as well. Even though I did screw up and say one squad later, you're right, my math was correct (as far as I can tell) in the first example. Thanks for the support. I could use a player like you on the table against the sisters I keep running up against...


We've played at AGR. I am the bikes and eldar guy, and I'll be around this saturday if you are up for some gaming.
   
Made in us
Pestilent Plague Marine with Blight Grenade




Lafayette, IN

3 squads of fire warriors give 72 s5 shots at 30"
3 squads of lootas give an average of 90 s7 shots at 48"

I have orks, ultra marines, and chaos marines, and any of the three could mash that list up easily if I built for it. If anyone brings a generic, all comers list it will be a tough nut to crack.
   
Made in us
Dark Angels Neophyte Undergoing Surgeries





0ldsk00l wrote:
DiscipleofCaliban wrote:
Grunt_For_Christ wrote:
DiscipleofCaliban wrote:
Grunt_For_Christ wrote:How have you fared against long range, high strength, high volume shooting?


There is only 1 unit in the game that accurately fits that description. And that is lootas.


How about the basic tau rifle? 30" S5... I think that'd take a lot out of most anything. Or 10 heavy weapon platforms from an imperial gunline with 2 demolisher cannons and 3 HB's from a few leman russ'? I think that would accurately fit the description I gave.


1. You said 'unit'. Not 'multiple units firing at one target'. Therefore your 2nd example is pretty moot. And yeah, I will admit my experience against IG is minimal.

@ DoC: even in your pst replying to this, you seem to miss that he never said "unit."

A little further down the page, you seem to miss that the gentleman in question had specifically stated that it was THREE squads of firewarriors providing the 72 shots.

Plz lvl up your reading comprehension skills before shooting down other's comments.

1. "Plz" lvl up your spelling before you criticize me. And no, his math was still wrong. THREE squads of fire warriors do not provide 72 shots at a 30" range, which is what he specified. That would imply that each fire warrior got 2 shots outside of Rapid-Fire range.

And by the way, he edited that post after I pointed out his bad mathhammer. Im sorry if I seemed "Belligerent and Unnecessary", I didnt mean to be so in my "pst".

2. @ GFC - Deathskulls are just a clan like bad moonz and whatnot, their play style is loota heavy.

A moment of laxity spawns a lifetime of heresy 
   
Made in gb
Horrific Hive Tyrant





London (work) / Pompey (live, from time to time)

List A:

HQ:

Ghazghkull - 225

Warboss - mega armour, boss pole, attack squg - 120

Elite:

5 meganobz - 2 shoota-skorcha - 210 (with ghazghkull in trukk)
Trukk - red paint job - 40

5 meganobz - 2 shoota-skorcha - 210 (with warboss in trukk)
Trukk - red paint job - 40

8 meganobz - 1 shoota-skorcha - 325

Troop:

10 meganobz - 3 shootaskorcha - 415

10 meganobz - 3 shootaskorcha - 415

2,000 points exact.




List B:


HQ:

Big mek - KFF, Eavy armour, burna - 110
Big mek 2 - Eavy armour, burna - 60

Elite:

15 Burna boyz (footsloggers) - 225
12 Burna boyz (in looted wagon A) - 180
11 Burna boyz (with mek 2 in looted wagon B) - 165

Troop:

20 Boyz - nob, power klaw, 2 rokkits - 175
20 Boyz - nob, power klaw, 2 rokkits - 175
20 Boyz - nob, power klaw, 2 rokkits - 175
Deff dread - 2 Skorchas, grot riggers - 90

Fast attack:

3 Warbuggys - skorchas, grot riggers - 135
3 Warbuggys - skorchas, grot riggers - 135
2 Warbuggys - skorchas, grot riggers - 90

Heavy:

Looted wagon - ard case, big shoota x2, skorcha, grot riggers - 75
Looted wagon - ard case, big shoota x2, skorcha, grot riggers - 75
3 Killa Kanz - skorchas, grot riggers - 135

Total: 2,000 Dead on

Burnas: 40
Skorchas: 15

enough fire?




i would possibly use one of my fun lists against it

Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor.  
   
Made in us
Banelord Titan Princeps of Khorne






A standard lash/oblit spam with plague marines is pretty hardy against horde orks. It takes alot of orks to kill plague marines.

Veriamp wrote:I have emerged from my lurking to say one thing. When Mat taught the Necrons to feel, he taught me to love.

Whitedragon Paints! http://www.dakkadakka.com/dakkaforum/posts/list/613745.page 
   
Made in gb
Regular Dakkanaut




Scotland

CSM lash prince moving your Mek out of range. Or positioning the squad of boys in such a way as to minimize the wounds recieved in CC from a squad of Khorne Berzerkers. Most of the others that fail to get into combat will be dead fron No Retreat wounds. In one charge you can have those Orks running for the hills.

But yeah your Lootas can be a pain especially to light transports which is why i'd have something deepstriking near them to try and force them to break or put alot of firepower on the early on...

A friend runs a very similar list. It gets scary when they begin closing the distance but concentrated firepower will pop those Kans and massacre whole swaths of boyz.

There are much scarier lists than this.


p.s. If im playing as Eldar i'd have all my long range firepower on those Lootas turn 1. Once those Orcs get within range of a few squads of Dire Avengers. Guide / Doom and Bladestorm will see a stupid amount of Orks dead.

You need something like suicide Coptas to rush in and tie up any large threats in the first turn. Because you need to buy time for your foot slogging Orks to reach the gunline at present your allowing the enemy too much time to fire all he has at you.

This message was edited 1 time. Last update was at 2009/03/13 15:01:00


 
   
Made in us
Bane Knight





Washington DC metro area.

Inigo Montoya wrote:3 squads of fire warriors give 72 s5 shots at 30"
3 squads of lootas give an average of 90 s7 shots at 48"


Yep, and those three squads can shoot exactly one thing each. Also, those Fire Warriors would have to be at 12" to take advantage of the Rapid Fire trait rather than 30.

Special unique snowflake of unique specialness (+1/+3versus werewolves)
Alternatively I'm a magical internet fairy.
Pho indignation *IS* the tastiest form of angry!
 
   
Made in gb
Horrific Hive Tyrant





London (work) / Pompey (live, from time to time)

on the subject of fire warriors, they are good as standard, but against horde orks get them in a fish, keep them away from combat.
they simply cant throw out enough shooting to make a difference.
orks lose 30 boyz before getting a charge, still got 50+ more now in assult range.

Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor.  
   
Made in us
Sneaky Kommando






thanks for the ideas. I have trouble with land raider spam anything av 14 gives orks a tough time. If there is one raider or even two it can be dealt with. The zilla nids list dosent stand a chance, outflanking nids never even get close and I have enough str. 7+ shots to take down 2-3 carnifexes a turn. The 2 dire avenger/3 warwalker/2 wraith lord/eldrath/fire dragons/avatar/warp spiders/clowns list gives me a fight because theres a ton of fire power with a ton of re-rolls. But I have the firepower to slug it out so it usually comes down to a dice off. Drop pods dont stand a chance, there is a easy way to beat a podding army almost 99% of the time, its all about deployment. I dont see the mega nob spam working because Ive fought off 30+ chaos termies with no problem but it is interesting Ill put it together and give it a try, althoug it just comes down to attrition and being out numbered 4:1 is never good especially when your tactic is to engage 140+ orks in CC. I like the burna boyz list but again I have a ton of str. 7/8 shots so buggies and wagons go away fast (but it looks like fun Ill give it a go too.) Tau just cant hang I fought 15 stealth suits, 15 kroot, 40-50 fire warriors 2 crisis suits and 2 of their big tanks and with all the cover saves he couldnt kill them fast enough and the ard boyz with mad dok just ran around eating squads he killed 1 a turn with putting an average of 15 wounds on them a turn. But lots of good ideas thanks for the tips, sorry I couldnt respond to all the ideas but I have a lot of lists to play against now. I like playing this list against armies that are built to kill it it makes it challenging.

"For the emperor!" "E' aint listenin!" *squish* (my fav blood and thunder quote)

BUT NOBS are NO GOOD at CC "ork town grot"
-perhaps the single dumbest comment I have ever heard-

Boss Zagstruck and Her-ORKick intervention, anything you can do we can do better  
   
Made in us
Bane Knight





Washington DC metro area.

Your opponents are using the wrong pods then.
Look at what 4 Death Storm drop pods would do to your mobs. (IA2)

Special unique snowflake of unique specialness (+1/+3versus werewolves)
Alternatively I'm a magical internet fairy.
Pho indignation *IS* the tastiest form of angry!
 
   
 
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