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![[Post New]](/s/i/i.gif) 2009/07/27 01:19:50
Subject: Re:BRUTAL: A Dark Art Miniatures game
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Show something concrete, don't boast that it's going to "revolutionize (no joke)" things. That's the moment I switch the channel.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2009/07/27 02:06:09
Subject: Re:BRUTAL: A Dark Art Miniatures game
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Longtime Dakkanaut
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This thread makes me happy.
One: I like to see new things (even if they look similar to void style gladiators)
Two: The thread's cynicism makes me happy. Since calling something revolutionary is kinda annoying, as marketing goes.
When I think of innovative miniature games mechanics...
WOD Combat (still by far the best dueling system)
Trinity Battleground
Silhouette (when it came out)
um... Warmachine
Void isn't (but it's a better stat-line game than 40k)
Battletech (when it came out, even though its technically a board game)
AoGs B5 Wars (which is really a refined version of SFB)
FoW, bring historical to the masses
oh, and br0th3rduck1ng Rogue Trader ( 40k) - SciFi+Fantasy
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![[Post New]](/s/i/i.gif) 2009/07/27 02:18:18
Subject: Re:BRUTAL: A Dark Art Miniatures game
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Cog in the Machine
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Hey everyone- I have some more info!
The game will be 32 mm with multiple races and playable classes. I'll do my best to get more information for you, so stay tuned.
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Best, Klaus.
http://nicholaskay.com |
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![[Post New]](/s/i/i.gif) 2009/07/27 02:20:24
Subject: Re:BRUTAL: A Dark Art Miniatures game
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Rogue Daemonhunter fueled by Chaos
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Klausmasterflex wrote:Hey everyone- I have some more info!
The game will be 32 mm with multiple races and playable classes. I'll do my best to get more information for you, so stay tuned.
So, it'll be a miniature game in which not every model is the same race and class? I feel the revolution coming already!
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![[Post New]](/s/i/i.gif) 2009/07/27 02:30:17
Subject: Re:BRUTAL: A Dark Art Miniatures game
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Longtime Dakkanaut
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Is it a dueling system? (1-3 miniatures per player)
Skirmish (like urban war)? (5-20 miniatures per player)
Narrative (like Inquisitor)? (hey I got a story # of miniatures per player)
Small battle (like 40k, dubious at 32)? (50-200 miniatures per player)
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![[Post New]](/s/i/i.gif) 2009/07/27 02:44:53
Subject: Re:BRUTAL: A Dark Art Miniatures game
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Cog in the Machine
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Belphegor wrote:Is it a dueling system? (1-3 miniatures per player)
Skirmish (like urban war)? (5-20 miniatures per player)
Narrative (like Inquisitor)? (hey I got a story # of miniatures per player)
Small battle (like 40k, dubious at 32)? (50-200 miniatures per player)
I think somewhere between skirmish and narrative based on player style, but I'll need to find out for certain. Anyhow, glad people are interested!
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Best, Klaus.
http://nicholaskay.com |
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![[Post New]](/s/i/i.gif) 2009/07/27 03:01:05
Subject: Re:BRUTAL: A Dark Art Miniatures game
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[DCM]
GW Public Relations Manager (Privateer Press Mole)
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Polonius wrote:Klausmasterflex wrote:Hey everyone- I have some more info!
The game will be 32 mm with multiple races and playable classes. I'll do my best to get more information for you, so stay tuned.
So, it'll be a miniature game in which not every model is the same race and class? I feel the revolution coming already!
AND THAT'S NOT ALL! THEY WILL BE SITUATED ON SMALL ITEMS THAT HELP HOLD THEM UP CALLED 'BASES', WHICH WE' LL INCLUDE FREE IF YOU ORDER RIGHT NOW
Seriously speaking, the narrative/32 mm idea hasn't been done well, so sounds alluring. As long as the miniatures are pretty....I can make my own rules  .
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Adepticon TT 2009---Best Heretical Force
Adepticon 2010---Best Appearance Warhammer Fantasy Warbands
Adepticon 2011---Best Team Display
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![[Post New]](/s/i/i.gif) 2009/07/27 03:28:16
Subject: Re:BRUTAL: A Dark Art Miniatures game
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Cog in the Machine
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AgeOfEgos wrote:Polonius wrote:Klausmasterflex wrote:Hey everyone- I have some more info!
The game will be 32 mm with multiple races and playable classes. I'll do my best to get more information for you, so stay tuned.
So, it'll be a miniature game in which not every model is the same race and class? I feel the revolution coming already!
AND THAT'S NOT ALL! THEY WILL BE SITUATED ON SMALL ITEMS THAT HELP HOLD THEM UP CALLED 'BASES', WHICH WE' LL INCLUDE FREE IF YOU ORDER RIGHT NOW
Seriously speaking, the narrative/32 mm idea hasn't been done well, so sounds alluring. As long as the miniatures are pretty....I can make my own rules  .
lol love the billy mays reference. I know many of you are skeptical, and I understand why. As a long time gamer I can personally tell you how much I hate it when companies make grand promises and come up short. I have seen the minis myself, though at the moment they are under wraps. HOWEVER, I can tell you that they are GORGEOUS and show you some work by the same sculptor to give you an idea of what you can see coming... also I am personally planning on getting as many of these models as I can afford.
more here: http://aragornmarks.blogspot.com/2009_02_01_archive.html
some of which you might recognize..
(I'll get some actually model pics when possible).
Hope this keeps you all
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This message was edited 4 times. Last update was at 2009/07/27 03:48:49
Best, Klaus.
http://nicholaskay.com |
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![[Post New]](/s/i/i.gif) 2009/07/27 03:31:31
Subject: BRUTAL: A Dark Art Miniatures game
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Decrepit Dakkanaut
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While he is screaming, he lack baldness.
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![[Post New]](/s/i/i.gif) 2009/07/27 03:34:33
Subject: BRUTAL: A Dark Art Miniatures game
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Swift Swooping Hawk
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Nope, he's bald. That's a chain, not a ponytail.
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The Battle Report Master wrote:i had a freind come round a few weeks ago to have a 40k apocalpocalpse game i was guards men he was space maines.... my first turn was 4 bonbaonbardlements... jacobs turn to he didnt have one i phased out. This space for rent, contact Gwar! for rights to this space.
Tantras wrote: Logically speaking, that makes perfect sense and I understand and agree entirely... but is it RAW? |
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![[Post New]](/s/i/i.gif) 2009/07/27 03:43:52
Subject: Re:BRUTAL: A Dark Art Miniatures game
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Da Head Honcho Boss Grot
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Billy Mays doesn't have chains or a ponytail.
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Anuvver fing - when they do sumfing, they try to make it look like somfink else to confuse everybody. When one of them wants to lord it over the uvvers, 'e says "I'm very speshul so'z you gotta worship me", or "I know summink wot you lot don't know, so yer better lissen good". Da funny fing is, arf of 'em believe it and da over arf don't, so 'e 'as to hit 'em all anyway or run fer it. |
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![[Post New]](/s/i/i.gif) 2009/07/27 03:46:04
Subject: Re:BRUTAL: A Dark Art Miniatures game
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Cog in the Machine
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Orkeosaurus wrote:
Billy Mays doesn't have chains or a ponytail.
sorry for the confusion- I switched the photos from another model because I wasn't 100% about whether he is sculpting for BRUTAL- the stuff that's up now is 100& however.
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Best, Klaus.
http://nicholaskay.com |
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![[Post New]](/s/i/i.gif) 2009/07/27 04:27:16
Subject: BRUTAL: A Dark Art Miniatures game
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Regular Dakkanaut
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Polonius wrote:pox wrote:You know, this type of crap wanna-be viral advertising didn't work for the segway, it didn't work for GW rumors, and it sure as hell isn't making me want to play this game.
It seems all companies want to do is pander down to me. either you have a product I want to buy, or you don't. Don't sit there and tell me you have what I want, just show me what ya' got to sell, and I'll decide if its what I want.
On the other hand, I may just need to switch to de-caf.
Maybe you should.  Unless it actually turned you off of a product that you otherwise would have bought, it doesn't hurt. Gaming products, more than anything, need ads not just to convince buyers, but to raise awareness. There's a big difference. I don't mind product announcments and the like.
Actually, I do hate any ARG/viral marketing type ploy, form J.J. Abrams films to "teasers" such as this. I can understand if the OP has a NDA and is just really excited about a project hes working on, but if that's really the case, then why post? Either the product kicks ass and he can tell us specifically why, or there's no actual news, just pointless hype.
I am always leery of things like this. It really could be the next best thing in miniatures, or it could turn out to be the miniature version of the old carny "man eating chicken." Either way, hearing hyperbole with nothing to back it up just sours it when its finally released, at least for me. It puts me in a "well, now you have to prove it," kinda mood.
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God sends meat, the devil sends cooks |
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![[Post New]](/s/i/i.gif) 2009/07/27 04:40:11
Subject: Re:BRUTAL: A Dark Art Miniatures game
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Shas'o Commanding the Hunter Kadre
Missouri
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Yeah, good point...
In any case I'm looking forward to the models, since this sculptor looks pretty good.
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Desubot wrote:Why isnt Slut Wars: The Sexpocalypse a real game dammit.
"It's easier to change the rules than to get good at the game." |
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![[Post New]](/s/i/i.gif) 2009/07/27 05:36:09
Subject: BRUTAL: A Dark Art Miniatures game
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Nasty Nob on a Boar
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You should have put up the female models. I'm sure the 10yr olds would have gone gaga.
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No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
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![[Post New]](/s/i/i.gif) 2009/07/27 06:06:50
Subject: BRUTAL: A Dark Art Miniatures game
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Cog in the Machine
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Uriels_Flame wrote:You should have put up the female models. I'm sure the 10yr olds would have gone gaga.
It's never too late!
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Best, Klaus.
http://nicholaskay.com |
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![[Post New]](/s/i/i.gif) 2009/07/27 07:41:03
Subject: BRUTAL: A Dark Art Miniatures game
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Calculating Commissar
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pox wrote:Actually, I do hate any ARG/viral marketing type ploy, form J.J. Abrams films to "teasers" such as this. I can understand if the OP has a NDA and is just really excited about a project hes working on, but if that's really the case, then why post? Either the product kicks ass and he can tell us specifically why, or there's no actual news, just pointless hype.
I am always leery of things like this. It really could be the next best thing in miniatures, or it could turn out to be the miniature version of the old carny "man eating chicken." Either way, hearing hyperbole with nothing to back it up just sours it when its finally released, at least for me. It puts me in a "well, now you have to prove it," kinda mood.
Well put. The whole, "I know something that's gonna be awesome, but I can't tell you what it is so instead I'm just going to try to convince of it by my personal testimonial" schtick is quite wearying.
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The supply does not get to make the demands. |
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![[Post New]](/s/i/i.gif) 2009/07/27 16:03:57
Subject: BRUTAL: A Dark Art Miniatures game
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[DCM]
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If you truly do have that sculptor from Rackham designing some of your miniatures, I KNOW I'll be buying some...
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![[Post New]](/s/i/i.gif) 2009/07/27 16:10:44
Subject: Re:BRUTAL: A Dark Art Miniatures game
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Anointed Dark Priest of Chaos
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This game is gonna change your perspective on the trident like no other game has...
Besides what other gladiatorial combat miniatures game has had a rule mechanic for "homoerotic costume factor"?!?
Sign me up for one of every starter...
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![[Post New]](/s/i/i.gif) 2009/07/27 16:24:04
Subject: Re:BRUTAL: A Dark Art Miniatures game
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Decrepit Dakkanaut
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It's true, I lost 300lbs!!!1!! You have a delicious shake for breakfast, a shake for lunch and a great range of frozen dinners...
Srysly.
I like the sound of it, the sculptor is of a high pedigree and it's not the greatsatan GW. I look forward to seeing more.
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![[Post New]](/s/i/i.gif) 2009/07/27 16:34:42
Subject: Re:BRUTAL: A Dark Art Miniatures game
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Decrepit Dakkanaut
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CT GAMER wrote:Besides what other gladiatorial combat miniatures game has had a rule mechanic for "homoerotic costume factor"?!
Really? Really really really? Oh boy!
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![[Post New]](/s/i/i.gif) 2009/07/27 16:35:27
Subject: Re:BRUTAL: A Dark Art Miniatures game
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Cog in the Machine
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MeanGreenStompa wrote:It's true, I lost 300lbs!!!1!! You have a delicious shake for breakfast, a shake for lunch and a great range of frozen dinners...
Srysly.
I like the sound of it, the sculptor is of a high pedigree and it's not the greatsatan GW. I look forward to seeing more.
Alpharius wrote:If you truly do have that sculptor from Rackham designing some of your miniatures, I KNOW I'll be buying some...
Yes we do- As I've said I'm working on getting permission to post his WIP sculpts for everyone to see!
(hopefully I'll get that email today  )
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Best, Klaus.
http://nicholaskay.com |
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![[Post New]](/s/i/i.gif) 2009/07/27 16:41:44
Subject: Re:BRUTAL: A Dark Art Miniatures game
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Anointed Dark Priest of Chaos
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Nurglitch wrote:CT GAMER wrote:Besides what other gladiatorial combat miniatures game has had a rule mechanic for "homoerotic costume factor"?!
Really? Really really really? Oh boy!
Well it's a "gladiator" game right?
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![[Post New]](/s/i/i.gif) 2009/07/27 16:48:41
Subject: BRUTAL: A Dark Art Miniatures game
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Decrepit Dakkanaut
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"Joey, do you like movies about gladiators?"
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![[Post New]](/s/i/i.gif) 2009/07/27 16:56:22
Subject: BRUTAL: A Dark Art Miniatures game
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Anointed Dark Priest of Chaos
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Nurglitch wrote:"Joey, do you like movies about gladiators?"
Airplane FTW!!!
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![[Post New]](/s/i/i.gif) 2009/07/27 17:51:17
Subject: BRUTAL: A Dark Art Miniatures game
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Decrepit Dakkanaut
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So, the stuff is going to be sculpted with stubby legs?
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![[Post New]](/s/i/i.gif) 2009/07/27 18:11:53
Subject: Re:BRUTAL: A Dark Art Miniatures game
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Cog in the Machine
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Here's some more info:
Direct quote-
In regards to the miniature range, there are currently 7 classes of
fighters with 6 playable races (True Human, Near Humans, Textrix, Durus,
Excorio and Kombots) plus special star fighters known as Pit Ronins who
hire themselves out to players on a fight by fight contract.
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Best, Klaus.
http://nicholaskay.com |
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![[Post New]](/s/i/i.gif) 2009/07/27 18:15:31
Subject: Re:BRUTAL: A Dark Art Miniatures game
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Regular Dakkanaut
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Yes we do- As I've said I'm working on getting permission to post his WIP sculpts for everyone to see!
(hopefully I'll get that email today  )
Good looking miniatures will not cause a "revolution" in miniature war games. It doesn't matter if they are cheap, or well sculpted, or pre-painted. good miniatures can enhance a game, but they are not the game itself.
How about getting permission to talk about the game rules? What makes this game stand out? I know the sculpts will look good, but you want to excite me, tell me the miniatures are as bad as Chronopia miniatures, but the rules are just as good.
Tell me the game has the complexity of Battletech, but the ease of play and learning curve of Bloodbowl.
In other words, what about the company or game is new and exciting? do you have a "page 5" mantra like Privateer Press? Are you targeting a specific demographic? Is the game like playing an RPG but with miniatures? Is it more like playing a card game? Is it set in its own world, or are you making a modular game similar to VOR?
How are you involved in the company? Did you do the concept art in the first post? If you cant answer these questions, can you tell us why? can you direct someone higher on the company food chain to this thread, and have them talk to us?
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God sends meat, the devil sends cooks |
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![[Post New]](/s/i/i.gif) 2009/07/27 18:20:39
Subject: BRUTAL: A Dark Art Miniatures game
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Decrepit Dakkanaut
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The "complexity of Battletech"? I think he's supposed to be selling us something good!
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![[Post New]](/s/i/i.gif) 2009/07/27 18:21:47
Subject: Re:BRUTAL: A Dark Art Miniatures game
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Using Object Source Lighting
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Oi???? Aragorn the sculptor??? You have my full attention!
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