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![[Post New]](/s/i/i.gif) 2009/09/18 02:42:48
Subject: Nob vs Mega Armor Nobs
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Stealthy Warhound Titan Princeps
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greenblowfly, I think the 2nd wound is a fair trade for the invulnerable save....
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![[Post New]](/s/i/i.gif) 2009/09/20 05:37:12
Subject: Nob vs Mega Armor Nobs
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Dark Angels Librarian with Book of Secrets
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Green Blow Fly wrote:Personally I think that mega armored nobz should have come with cybork body built in but it was not to be. You are paying the same exact points for an Imperial termie!!! WTF were tehy thinking?
Lets compare the two.
1) Compare the SB to a TL shoota. The SB has a greater range, and comparable accuracy (twin linked gives 2 shots at hitting 1/3 of the time, vs. a simple 2/3 hit chance) This gives the edge to the SM.
2) Comparing armor, the termie has a 5+ invlun, and does not have the slow and purposeful rule. In summary, termie armor is slightly better.
3) The Nob has 3 attacks, the marine has 2. As there is no extra CC weapon allowed, this puts the advantage in the orks hands.
4) Furious charge and Waaagh give the nob an edge in assaulting. STR 9 vs 8 is significant when cracking AV 13+
5) Nobs have 2 wounds each, giving them considerably more survivability potential.
6) Termies can ride in a land raider, mega nobs can ride in a battlewagon for half the cost. This is roughly a tie.
7) Termies can get heavy weapons, the nobs are more interested in getting into assault.
In summary, I don't think that one 'trumps' the other.
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![[Post New]](/s/i/i.gif) 2009/09/20 05:53:35
Subject: Nob vs Mega Armor Nobs
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Dakka Veteran
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Generally I found the nobz squad to be far more durable than a manz squad.
but once I switched to ghaz and the manz, I never looked back. they just have never failed to carve a bloody path across the board onto my opponent's objective or into their back field.. he just wrecks everything!
**not saying he's invulnerable** but compared to the cost of the other HQ choices, he is surely worth it
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![[Post New]](/s/i/i.gif) 2009/09/20 06:00:43
Subject: Nob vs Mega Armor Nobs
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Decrepit Dakkanaut
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labmouse42:
Your comparison is incomplete: Remember that Terminators cannot execute a Sweeping Advance. Moreover it's something to compare shooting armament beyond the Twin-Linked Shootas vs Storm Bolter (besides, everyone knows Twin-Linked Bolters are better than either!), since Nobz can have Combi-Skorchas and Combi-Rokkits, while Terminators can have Assault Cannons, Cyclones, and Heavy Flamers.
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![[Post New]](/s/i/i.gif) 2009/09/21 17:24:48
Subject: Re:Nob vs Mega Armor Nobs
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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With my army i run a small unit of Mnobs(3-5) in a Bwagon with my warboss while a larger unit o regular nobs with "Uge choppas" runs behind the wagon and lays into any units gettin "in'da way" then my Mnobs are in the middle of the enemy lines making the slow and purposeful a minor annoyance rather then a pain in the butt. Eavy armor is mandatory for the vanilla nobs if you can afford it. Uge choppas can hurt any infantry and light vehicles(Str7 base) that are out there and they can support the Mnobs and the warboss can "get stuck in" with a meat shield that has a 2+ save.
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This message was edited 1 time. Last update was at 2009/09/21 17:26:16
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2009/09/21 19:31:29
Subject: Nob vs Mega Armor Nobs
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Growlin' Guntrukk Driver with Killacannon
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LunaHound wrote:starbomber109 wrote:Orkestra wrote:PK in one hand, kombi weapon in the other?
Sadly, the kombiweapons in the Nobs box are a two handed affair...but I suppose you could try and chop one up, and reposition the arm with Greenstuff.
Hmm ... ok i made one but thats all i'll do ... cut myself in the process . atleast it looks "ok" i think...
I bought 6 Chaos CombiBolters/Flamers from ebay and used those. All my nobz are cyborks as well and they certainly look cyborky:
http://cgi.ebay.com/40K-CSM-Terminator-Combi-Flamer-Bits-1-Bitz-S_W0QQitemZ350227806279QQcmdZViewItemQQptZLH_DefaultDomain_0?hash=item518b343847&_trksid=p3286.m20.l1116
For my 3 nob bikers I attached a Skorcha directly to the Bike's fuel tank. Automatically Appended Next Post: labmouse42 wrote:Green Blow Fly wrote:Personally I think that mega armored nobz should have come with cybork body built in but it was not to be. You are paying the same exact points for an Imperial termie!!! WTF were tehy thinking?
Lets compare the two.
1) Compare the SB to a TL shoota. The SB has a greater range, and comparable accuracy (twin linked gives 2 shots at hitting 1/3 of the time, vs. a simple 2/3 hit chance) This gives the edge to the SM.
2) Comparing armor, the termie has a 5+ invlun, and does not have the slow and purposeful rule. In summary, termie armor is slightly better.
3) The Nob has 3 attacks, the marine has 2. As there is no extra CC weapon allowed, this puts the advantage in the orks hands.
4) Furious charge and Waaagh give the nob an edge in assaulting. STR 9 vs 8 is significant when cracking AV 13+
5) Nobs have 2 wounds each, giving them considerably more survivability potential.
6) Termies can ride in a land raider, mega nobs can ride in a battlewagon for half the cost. This is roughly a tie.
7) Termies can get heavy weapons, the nobs are more interested in getting into assault.
In summary, I don't think that one 'trumps' the other.
2 things make me green with envy as a ork player, pun intended
Termies can Deep Strike
and
TH SS 3+ inv save plus all the Thunder Hammer goodness. Way better than MANZ.
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This message was edited 1 time. Last update was at 2009/09/21 20:39:35
Fighting crime in a future time! |
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![[Post New]](/s/i/i.gif) 2009/09/21 21:13:01
Subject: Re:Nob vs Mega Armor Nobs
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2009/09/21 21:39:55
Subject: Re:Nob vs Mega Armor Nobs
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Implacable Black Templar Initiate
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havent done orks since 2nd edition so corrrect me if im wrong,
do the nobz in mega armour
the 2 down sides of the mega armoured nobz are
firstly move d6
second GW doesent make a model of a warboss in meag armor excepot ghazgull? so if you have a nrmal 'eavy armmoured warboss with mega amoured nobz it looks realy stupid
but these are justified bad points in my opinion
if you want to make a mega aroured warboss the bodys easy enough with plasticard but the arms and legs are realy hard to make look right
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![[Post New]](/s/i/i.gif) 2009/09/21 22:22:29
Subject: Nob vs Mega Armor Nobs
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Joined the Military for Authentic Experience
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Terminator-Meganob comparison:
Terminators can deepstrike, have better leadership, a 5++, longer range firepower, more weapon options and better heavies.
Meganobs have an extra wound and attack, and +1 strength.
I think the terminators advantages are much greater- 2 wounds is too easy to negate as an advantage (instant death). The extra attack is awesome, but I think SAP cancels it out. So termies come out good with deepstrike, Ld and weapon options.
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![[Post New]](/s/i/i.gif) 2009/09/22 16:41:45
Subject: Nob vs Mega Armor Nobs
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Fixture of Dakka
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Mega nobz are basically the rough draft copy of nobz that Phil forgot to go back and redo
They're awesome with grotsnik.. otherwise might as well leave them at home
No feel no pain, no invul save, no speed, not a troop choice, etc
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2009/09/22 16:49:20
Subject: Nob vs Mega Armor Nobs
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Decrepit Dakkanaut
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Kirasu:
If either Ghazghkull Thraka or a generic Warboss are taken as an HQ choice, then a unit of Mega Armoured Nobz may be taken as a Troops choice. Same as Nobz.
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![[Post New]](/s/i/i.gif) 2009/09/22 19:08:55
Subject: Re:Nob vs Mega Armor Nobs
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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But are they scoring
Def dreds aren't when you take them with a Big Mek
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2009/09/22 20:02:38
Subject: Nob vs Mega Armor Nobs
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Lethal Lhamean
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That;s because Deff Drdds are a vehicle - vehicles are specifically denied the right to be a scoring unit despite being a troop FoC. Same thing with dedicated transports, like trukks. The MANz would be scoring if taken as a troop choice.
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Thor665's Dark Eldar Tactica - A comprehensive guide to all things DE (Totally finished...till I update bits and pieces!)
Thor665's battle reports DE vs. assorted armies.
Splintermind: The Dark Eldar Podcast It's a podcast, about Dark Eldar.
Dashofpepper wrote:Thor665 is actually a Dark Eldar god, manifested into electronic bytes and presented here on dakkadakka to bring pain and destruction to all lesser races. Read his tactica, read his forums posts, and when he deigns to critique or advise you directly, bookmark it and pay attention. |
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![[Post New]](/s/i/i.gif) 2009/09/22 20:35:46
Subject: Nob vs Mega Armor Nobs
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Fixture of Dakka
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One other thing to remember when comparing MANS to Heavy armor nobz is that most AP weapons are Str8 or above, so you are not getting that FNP save due to double toughness. Also, the amount of time nobz spend in cover might be fairly little considering they need to be assaulting to be useful, and so are probably out in the open a bit.
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![[Post New]](/s/i/i.gif) 2009/09/22 23:22:15
Subject: Nob vs Mega Armor Nobs
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Decrepit Dakkanaut
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Likewise if anything ignores the Mega Armoured Nobs' Sv2+, it'll ignore the regular Nobs' Sv4+/Feel No Pain.
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![[Post New]](/s/i/i.gif) 2009/09/22 23:33:41
Subject: Re:Nob vs Mega Armor Nobs
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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"Trukks and Battlewagons is made for runnin over da git's getting in da way and takin da evy boys ta da front"
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2009/09/22 23:46:03
Subject: Nob vs Mega Armor Nobs
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Lethal Lhamean
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Nurglitch wrote:Likewise if anything ignores the Mega Armoured Nobs' Sv2+, it'll ignore the regular Nobs' Sv4+/Feel No Pain.
With the exception of certain power/special weapons in close combat (though I suspect you were just talking shooting) But survivability in CC versus power weapons via FNP and wound allocation is a definite plus to the Nobz.
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Thor665's Dark Eldar Tactica - A comprehensive guide to all things DE (Totally finished...till I update bits and pieces!)
Thor665's battle reports DE vs. assorted armies.
Splintermind: The Dark Eldar Podcast It's a podcast, about Dark Eldar.
Dashofpepper wrote:Thor665 is actually a Dark Eldar god, manifested into electronic bytes and presented here on dakkadakka to bring pain and destruction to all lesser races. Read his tactica, read his forums posts, and when he deigns to critique or advise you directly, bookmark it and pay attention. |
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![[Post New]](/s/i/i.gif) 2009/09/22 23:55:18
Subject: Nob vs Mega Armor Nobs
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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May be a bit late, but might aswell drop in a post
It all depends on structure and layout when taking nobz units.
Meganobz are great in 1 respect, and thats that they can survive that little longer in some cases.
However, the lack of a bosspole will see them running off quickly (get them a transport and a boss with pole)
so you must then shell out the points for a warboss aswell.
Basic nobz have plenty of builds, all of which specialize in different aspects of the game.
the painboy and waaagh! banner add another level of abilities to them.
Giving them FNP, a nice ++ save and a little boost in CC.
but at the same time your adding up the points of a single unit with a low save and only FNP to fall back on.
quick and effective: 9 meganobz with a megaboss / ghaz in a transport will only set you back 600 points or so.
10 basic nobz kitted up as usual with a transport and boss (helps bolster the unit and give some S10 to it) will set you back a fair bit more.
However, if you need a unit to hold objectives then the basic nobz arent bad atall.
A cover save mixed with FNP can see them going on for ages.
With a 2+ save as basic the meganobz dont really get much of a boost from cover.
when fighting against mass power weapons meganobz really lose out.
that 2+ save is gone, thier S9 klaw is mute since they will be hitting 2nd, meaning that against daemons dont expect them to do alot really.
Mixed with low movement you dont really have a reliable unit.
If you like them then by all means take them, they are still great at 40 points (however, take some kombi skorchas for unit thinning)
but for a competative game, try to avoid meganobz as they are of limited use, allthough they are a cheap filler for spare points, and can cause newer playwers to panic quite a bit when they find out they have 2 wounds and a 2+ save
If you want to run meganobz in style with alot of use, then take mad dok with them in a wagon.
dok, 9 meganobz and a wagon will set you back a bit, but the added FNP, cybork and all other perks mean they will be around much longer than basic nobz, and still alive and kicking when needed.
hope some of that random crap helps
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2009/09/23 14:21:42
Subject: Nob vs Mega Armor Nobs
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Fixture of Dakka
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Thor665 wrote:Nurglitch wrote:Likewise if anything ignores the Mega Armoured Nobs' Sv2+, it'll ignore the regular Nobs' Sv4+/Feel No Pain.
With the exception of certain power/special weapons in close combat (though I suspect you were just talking shooting) But survivability in CC versus power weapons via FNP and wound allocation is a definite plus to the Nobz.
Please note that power weapons also ignore FNP. Any melee weapon that does not allow armor saves, and any shooting weapon that is AP1 or 2 bypass FNP completely. So MANZ and NOBZ are both equally hosed, though any Nobz with out PKs will at least have the possibility of swinging before the other side gets to wound.
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![[Post New]](/s/i/i.gif) 2009/09/23 15:41:03
Subject: Re:Nob vs Mega Armor Nobs
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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This is where "Uge Choppas" come into their own +2 to strength so Str 7 standard, 8 on the charge not a power weapon but that's almost a SM power fist right there.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2009/09/23 15:49:30
Subject: Nob vs Mega Armor Nobs
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Decrepit Dakkanaut
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Nobs are S4, +2S for an Big Choppa, +1S for Furious Charge. That's S7 at best for a Nob.
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![[Post New]](/s/i/i.gif) 2009/09/23 16:08:03
Subject: Re:Nob vs Mega Armor Nobs
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Right  thats still pretty good
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This message was edited 1 time. Last update was at 2009/09/23 16:08:39
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2009/09/23 18:58:13
Subject: Nob vs Mega Armor Nobs
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Joined the Military for Authentic Experience
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I like meganobs, but I wouldn't run a ten strong mob of them without a REALLY GOOD plan for how I was going to use them. They're so expensive, that's almost a third of a 1750 unit if you take the warboss (which you really should take!) and there is a lot that can take it down.
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![[Post New]](/s/i/i.gif) 2009/09/23 22:19:57
Subject: Nob vs Mega Armor Nobs
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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Boss: 40 points for a meganob expensive?
You pay 20 basic for a normal nob, add in cybork for another 5, uge choppa or klaw to boost that even more, painboy, waaagh! banner and other gubbinz, 10 meganobz for 400 is cheap
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2009/09/23 22:22:50
Subject: Nob vs Mega Armor Nobs
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Joined the Military for Authentic Experience
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Not as durable as the Nobs though. As in, they are more likely to lose whole models to shooting and are easier to scare off because of the bad leadership.
For Claw+Armour they are amazing, no argument, but for most stuff Nobs are better (I think anyway)
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![[Post New]](/s/i/i.gif) 2009/09/23 22:35:17
Subject: Nob vs Mega Armor Nobs
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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sure, they arent as durable, but thats why they are cheaper
Only real thing worth taking is a kombi-skorcha or 4 lol, since its allways nice to thin out a unit before assaulting it.
Throw dok with the meganobz and you have all your problems solved
They can get a 5+ save, they gain FNP and he makes them fearless
Also, against guard armies the meganobz tend to win out due to saves alone.
Massed firepower brings down nobs pretty easily due to thier bad saves and only a FNP to flll back on.
But a 2+ save with FNP makes them last ages, and when counted as scoring (via a warboss) they really kick ass
HQ Total - 345
HQ: ghaz - 225
HQ: warboss, pole, mega armour, squig - 120
Elite Total - 355
Elite: 6 meganobz, kombi skorcha - 245
wagon: red paint, 4 big shootas -110
Troop Total - 720
Troop: 7 meganobz, 2x kombi skorcha - 290
wagon: red paint, 4 big shootas -110
Troop: 7 meganobz, 2x kombi skorcha - 290
wagon: red paint, 4 big shootas -110
1,500 points dead on, small elite ork Deff Wing army
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2009/09/24 01:09:38
Subject: Re:Nob vs Mega Armor Nobs
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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If you took that to a Tourny you'd probibly get thrown out  or at least taken out back and given a good Krumpin
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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