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Xan´s Krieg Reboot. -=Armored Fury! Reclaiming a Leman Russ from the enemy. =- (Page 5)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in dk
Battle-tested Knight Castellan Pilot





Copenhagen

Oh, the GW kits are nice, but I felt I needed something a bit more interesting, and so far this is loads of fun.

I´ve started making the canopies for the next two sentinels, they will both be armed with lascannons, and have gotten the HK missile upgrade too.

Back on the path of the Imperial Citizen

Still rolling ones...

Krieg: More wins than Losses. 
   
Made in dk
Battle-tested Knight Castellan Pilot





Copenhagen

Hey all, just a quick note for you before bed. Got some gaming done tonight, 2x750 points per side, great fun.

I played with a Nurgle Marine player, against IG and Blood Angels. The game was very close fought, and tense.

The game ended with a draw objectives-wise, but we had a narrow win on points. Loads of laughs.

And modeling wise, I´m considering a few options now. I may need to switch out the Sentinels for a Manticore, but we´ll see.
I got the last of the spraypainting done today, so now all that´s left on my vehicles is hours and hours (and hours) of painting.

Yep. Good day.

Back on the path of the Imperial Citizen

Still rolling ones...

Krieg: More wins than Losses. 
   
Made in au
[MOD]
Making Stuff






Under the couch

Nice work. I love the floodlight on the Chimera. The skull on the front looks a little sad (as in happy, not as in non well done...), though. If you touch it up with a little more white under the eye-sockets, so that the bottom of the eye socket angles down towards the middle, it will give it a slightly angrier aspect, which would seem more fitting.

The infantry would look a lot better without the mould-lines, but I love the colour scheme. Nice and gritty, whilst not looking all washed out.

The HK on the Sentinel looks a little tacked-on. Mounted out to the side like that, it's going to catch on foliage and whatnot as the Sentinel moves, and the driver's got to be a little nervous every time he looks to the right and sees the warhead... I would either mount it down on the side of the hull on the left, or put it into a firing tube like the Marine version. A simple piece of plastic tubing would do the job.

The windscreen is a nice touch. Good job on getting it in there without fogging it up with glue fumes



 
   
Made in us
Deranged Necron Destroyer





Northern Virginia, USA.

I have a question. The masks, they are skulls and I have seen these before. Do they come as an option from FW? Becuase when I looked at the pictures of DKoK, I didn't see those masks except on the centaur I think.


malfred wrote:Buy what you like.

Paint what you love.
 
   
Made in gb
Guard Heavy Weapon Crewman





UK

Mewiththeface wrote:I have a question. The masks, they are skulls and I have seen these before. Do they come as an option from FW? Becuase when I looked at the pictures of DKoK, I didn't see those masks except on the centaur I think.


The ones with skulls on their gas masks are DKOK Grenadiers while the standard infantry do not have the skull motif (nor the carapace or hellguns)

hope that helps

Lets face it, by the sounds of things some of you people couldn't complete a game of snakes and ladders without running off to the internet to whine that snakes are broken and ladders are too powerful...-Hymirl
notprop wrote:
A-P wrote: Autocannons? Phht. Footsloggers and their little toys. Tanks and battlecannons are the way to go. There are no Ork related problems that a well placed batlecannon shot won´t solve.
Pfft, Treadheads ! All the gear and no idea! You'll only end scattering and blow up a shrine to the God-Emprah!
 
   
Made in dk
Battle-tested Knight Castellan Pilot





Copenhagen

Good call on the HK´s Insaniak. I´ve been debating on what do do about them, and I think the tube will probably be the way to go. Will do some tests tomorrow.

Ugh, the mould lines. They are sooo difficult to get off these guys, and with some of them, it seems as if the halves of the mould have been misaligned, they were half a mm or more off. Will see if it can be helped some more.

I need to get back to the freehand on the Chimera, will attempt the whitening on the skull when I do so, but first the second chimera needs to get painted to this stage.

The windscreens actually weren´t that hard. Very fiddly of course, but I used white glue to fix it first, and then used GS to hold it down afterwards. Still need to do two more of those, lots of work left.

@Mewiththeface: As Vlad says, the Grenadiers have the facemasks, other Krieg do not.

After tonights fight, I have found out of the following:

1. Carapace armor rocks!
2. Meltaguns kill everything.
3. Nobody worries about sentinels, which means they can nip around the back of the board uncontested, wiping several units out without being challenged.
4. I really should remember the invuln save on my Commissar Lord...

Back on the path of the Imperial Citizen

Still rolling ones...

Krieg: More wins than Losses. 
   
Made in ca
Committed Chaos Cult Marine





Vancouver

The sentinel is awesome, love all the little details like the windshield.


95% of teens would go into a panic attack if the jonas brothers were about to jump off the empire state building copy and paste this if you are the 5% who would pull up a lawn chair grab some popcorn and yell JUMP BITCHES!!!!!!!!!!!!!
Mekboy wrote:Tzeentch: Full house! Yay!
Deciver: Straight Flush! Yay!
Eldrad: Four of a kind! Awww!
Creed: Warhound titan. Die, xenos scum!







 
   
Made in ca
Maddening Mutant Boss of Chaos





Montreal, Quebec

I love that drop sentinel, you probably sold me 3 of them, grrr.

 
   
Made in gb
Lone Wolf Sentinel Pilot





where am I? *looks around* Well i'm...errr...I...I...don't know!

I told you about the carapace armour and sentinels rock...people are more wary of armoured sentinels tho...




MAY YER BOLTER NAE FALTER!!!! 
   
Made in dk
Battle-tested Knight Castellan Pilot





Copenhagen

Heheh, thanks person_person, it´s a lot of fun to figure out what to add, and where to stop adding.

Will probably be adding smoke launchers as well, something scratch built I think.

@poipo32: I would say I´m sorry, but I´m sure you´ll be happier when you get them, they look so much sleeker and functional than the regular ones.

@Imperial Monkey: That you did, and right you were! People were actually coming to look from nearby tables, to see what all the shouting was about, when my guys took a death company charge, and gave as good as they got! (3 lost on each side), all due to carapace armour.

As I´ve experienced, the people that go to the FLGS treat all sentinels alike. Armoured or not. I guess it´s a lack of experience with them so far, but I´ll be sure to correct that!

In P&M news, I´ve started laying on the first round of shaing and highlights, for my second Chimera. It´s still looking very plain, but it´ll get there.

Also, I´ve found a way of adding a heavy stubber, that fits with my Krieg guys.
I had a look at the one that comes with the kit, and it is just huge compared to the DKOK guys, so I scratch built one out of aluminum tubing and a bit of GS.

Will probably go back and do this to the other one as well.

As for the remaining sentinels, they´ve gotten the mesh on top of the rollcage, but I haven´t gotten to the windshield yet.

Pictures tonight, if light and camera wills it.

Back on the path of the Imperial Citizen

Still rolling ones...

Krieg: More wins than Losses. 
   
Made in dk
Battle-tested Knight Castellan Pilot





Copenhagen

Hey all, didn´t get to posting the pictures last night, but here you go!

The Chimera is now ready to go into the blending stage, where I do lenses, power packs and such. Will also add blackening around the engine exhausts.

Then it´ll be time for numbers, tags and such, which I´ll hopefully get to tomorrow.

After that it´s on to mudding, scratching and the second level of weathering and highlights.

My plan is to have it done to the same level as the other one by monday, and then focus on the Sentinels for a day or two.

Pictures!


I added a upper hatch support ring to the turret. This was mostly just a test to see if I could, and it worked out good I think.


The left side of this one has steps leading to the upper hull.


On the right side, more equipment for my engineering guys, a row of pick axes and such.


And finally, a look at the Heavy Stubber. All GS and aluminum pipe.

That´s all for now, more pictures as I have progress.

Back on the path of the Imperial Citizen

Still rolling ones...

Krieg: More wins than Losses. 
   
Made in gb
Battle-tested Knight Castellan Pilot






UK

Love it. Top notch work. Subscribed!

Stick to the shadows - Strike from the darkness - Victorus aut Mortis - Ravenguard 1st Company 
   
Made in us
Wolf Guard Bodyguard in Terminator Armor





Utah

Wow looks great, I like all the little stuff you put into them

DR:90+S++G++M+B++I+Pw40kPwmhd+ID+++A++/wWD359R+++++T(M)DM+
Deff Gearz 2,000+pts. (50% painted), Retribution 57pt.(70% painted), FOW British Armoured Squadron 1660pts. (15% painted)

 
   
Made in gb
Lone Wolf Sentinel Pilot





where am I? *looks around* Well i'm...errr...I...I...don't know!

The heavy stubber looks great, But why not just cut and stick a normal heavy stubber to it?? :/




MAY YER BOLTER NAE FALTER!!!! 
   
Made in gb
Lustful Cultist of Slaanesh






I love your work; you make everything look so real.

Comments welcome on my Slaanesh Chaos Space Marine build log
 
   
Made in se
Storm Trooper with Maglight





Awesomesauce.



 
   
Made in ca
Committed Chaos Cult Marine





Vancouver

Stubber's genius!


95% of teens would go into a panic attack if the jonas brothers were about to jump off the empire state building copy and paste this if you are the 5% who would pull up a lawn chair grab some popcorn and yell JUMP BITCHES!!!!!!!!!!!!!
Mekboy wrote:Tzeentch: Full house! Yay!
Deciver: Straight Flush! Yay!
Eldrad: Four of a kind! Awww!
Creed: Warhound titan. Die, xenos scum!







 
   
Made in dk
Battle-tested Knight Castellan Pilot





Copenhagen

Thanks a lot guys. It´s good to hear that I´m on the right track.

@Imperial Monkey: Thanks. The reason for not using one of the HS´s from the box, is that they look really big when put next to a krieg model..
Plus, Forge World has designed a different look for their stubbers, which I decided to go with here, but I didn´t want to put more on top of the turret, thinking that it would get too crowded.

I got a lot of details done last night, will try to get this beastie done by the end of today, and upload pictures for you guys tonight.

Back on the path of the Imperial Citizen

Still rolling ones...

Krieg: More wins than Losses. 
   
Made in dk
Battle-tested Knight Castellan Pilot





Copenhagen

Hey guys, been a while since I posted last, but I have been really busy with work and such... :S

I finished the second Chimera, got markings, GS work and weathering on the sentinels, and got the last objective marker done as well.
In the middle of all this, I also (Finally) managed to figure out what was needed to finish the Knight Walker that I made about a year or two ago..

So I got him finished last tuesday, brought him to the shop, and the manager immediately said "Yoinks" and added him to their display cabinet...

Oh, I won Tuesdays game as well. So that was a good day all in all.

Today is tournament day, shooting for at least 2 out of three points for painting, and would like to finish in the top five. We´ll see.

I´ll bring a camera with me, so pictures will be forthcoming.

Oh, and for those who wonder what the knight looked like before:
http://www.dakkadakka.com/gallery/images-3468-193_My%2040k%20Knight%20%28wip%20Blog%29%20-%20Updated%20July%2016th%2C%20Paint%20Scheme%20Poll..html

I think it looks way better with the changes I made recently, but you´ll be able to see for yourselves soon enough.

Back on the path of the Imperial Citizen

Still rolling ones...

Krieg: More wins than Losses. 
   
Made in us
Martial Arts Fiday






Nashville, TN

Looking forward to MOOOaaaarRRRR!

lol

"Holy Sh*&, you've opened my eyes and changed my mind about this topic, thanks Dakka OT!"

-Nobody Ever

Proverbs 18:2

"CHEESE!" is the battlecry of the ill-prepared.

 warboss wrote:

GW didn't mean to hit your wallet and I know they love you, baby. I'm sure they won't do it again so it's ok to purchase and make up.


Albatross wrote:I think SlaveToDorkness just became my new hero.

EmilCrane wrote:Finecast is the new Matt Ward.

Don't mess with the Blade and Bolter! 
   
Made in nz
Nurgle Chosen Marine on a Palanquin






Whangarei , New Zealand

Fantastic work , love those DKOK grenadiers the skull helmets look sick. Ive got one of those FW spotlights on a chimera as well and it always draws attention when I play with it. Can't wait to see more of your sentinals the detailing on the one you've shown is awesome.

 BobtheInquisitor wrote:
I tend to glue metal models with a combination of BSI cyanoacrylate and my tears of frustration.
 
   
Made in gb
Rampaging Reaver Titan Princeps





Earlobe deep in doo doo

Great stuff I really like the Coaxial Heavy Stubber. I may have to nick that idea....

"But me no buts! Our comrades get hurt. Our friends die. Falkenburg is a knight who swore an oath to serve the church and to defend the weak. He'd be the first to tell you to stop puling and start planning. Because what we are doing-at risk to ourselves-is what we have sworn to do. The West relies on us. It is a risk we take with pride. It is an oath we honour. Even when some soft southern burgher mutters about us, we know the reason he sleeps soft and comfortable, why his wife is able to complain about the price of cabbages as her most serious problem and why his children dare to throw dung and yell "Knot" when we pass. It's because we are what we are. For all our faults we stand for law and light.
Von Gherens This Rough Magic Lackey, Flint & Freer
Mekagorkalicious -Monkeytroll
2017 Model Count-71
 
   
Made in dk
Battle-tested Knight Castellan Pilot





Copenhagen

Hey guys.. Just came back from the tourney. I won´t be doing the picture update tonight, seeing as I am totally wasted right now.

I did, however, manage to get a 2nd place in the tourney, and highest paint score, so yay me!

Three great games were played, I got some nice in-game shots as well, so I´ll put together a triple battle rep and upload it for you guys at some point tomorrow.

PS. The Knight Walker that I left for the store exhibit apparently got knocked by a young employee over during the week and suffered light damage. Yargh! But it´s all better now.

Back on the path of the Imperial Citizen

Still rolling ones...

Krieg: More wins than Losses. 
   
Made in fo
Regular Dakkanaut





The harbour of Thor

Congratiolations on the 2nd place

We will reclaim what is our  
   
Made in dk
Battle-tested Knight Castellan Pilot





Copenhagen

Okay then. Here you go guys, a tale of my gaming adventures last saturday. Battle reports and pics of some interesting moments.

To start you off, in the end I decided to go with my Chimera mounted veterans, kitted out with meltagunss, power weapon/powerfist for the sarges, and a Commissar lord to back them up. To support me, I used three armored sentinels, with 2xLas and an Autocannon, and three HK missiles.

My army performed well, getting a decisive draw in the first match, which would have been a win, had we gotten one more turn.

Game One

The Mission was an objectives match, three objectives on the center line, spaced out 18 inches. We got first turn, and deployed aggressively, aiming to do some massive shooting in the first turn or two.

The game started off well, I was teamed up with an Eldar player, who had brought three Scatterlaser Warwalkers, a squad of Dire Avengers and a group of Guardians with Warlock and Farseer support. So both of our armies were very shooty, his geared for horde slaying and mine for tank hunting. Excellent.
Facing us were two Chaos lists, one Khorne army with Chaos Marines, Berzerkers, Three terminators and a lash Sorceror, and a Khorne daemon army with Bloodthirster, two units of Bloodletters and a Soulgrinder.

The Chaos Marine player had his ´zerkers in a rhino, and placed this as far forward as possible, to get to combat as soon as possible. He hid his chaos marine squad in a building a bit into his own deployment zone, and put the lash sorceror with the ´zerkers. The Terminators were held in reserve. The daemon player had nothing to deploy, so this would limit our number of targets somewhat.


In our first turn, we moved a bit out of our deployment zone, in an effort to get firing angles on the Chaos Marines. Shooting went well, with my sentinels unleashing a storm of Las, HK and Autocannon fire on the rhino, causing it to explode, and taking one berzerker with it. First blood IG! The Eldar then proceeded to open up on the berzerkers with everything they had, cutting another three down. Good turn.

In their turn one, the Daemonic guy got his better force in, the Bloodthirster starting in his own table half, and the soul grinder right behind our main force, partly concealed in a ruin. Yikes. The bloodthirster ran towards our lines, but not that well. The Berzerkers and Chaos Marines started slogging towards our lines, and also ran. The Soulgrinder proceeded to shoot at one of my Chimeras, and Shook it. Not so worried, but he needed to be dealt with fast.

Turn two began with the eldar sweeping further onto the table. The Dire avengers disembarked from their transport, ready to blast their hated Chaos foes. The sentinels also advanced towards the marines, and the Farseer cast Doom on the ´zerkers, who suddenly looked very worried.
My Chimera which had been shaken backed towards the hungry looking soulgrinder, and unloaded the veterans, who proceeded to shoot melta death at it, managing to immobilise it. Threat diminished. Everything that had an angle to shoot them, shot at the Berzerkers, the warwalkers, two wave Serpents, Bladestorm from the Avengers and a Chimera proved to be just the job for melting them to oblivion. Threat neutralized. My Sentinels took some shots at the remaining Chaos Marine squad, and cut down two. Not too bad for turn two.

During the chaos turn, the Bloodthirster got closer to our lines, but not dangerously close yet. The Daemon host was boosted by the arrival of a unit of bloodletters, who were right next to our main units, about an inch from the Dire Avengers. The terminators weren´t ready yet apparently, but the Chaos marines advanced on our lines, getting ready for combat.
Two Meltas were fired at the warwalkers, but managed to get only a glancing hit, which would prevent one walker from firing next turn. The Soulgrinder had better luck, managing to stun a chimera and kill four guardsmen, and when they failed the subsequent leadership test, they ran off the table. Not so good.


In our third turn, we decided to opt for security, and pulled away from the hideous amount of close combat heading our way. The Dire avengers were whisked well out of range by their star engined Waveserpent, and the guardians withdrew at a slower pace, to get some shots at the Bloodthirster, who needed to be dealt with. For this reason, he was also Doomed by the Farseer.


Our various walkers moved decisively into the open terrain on our left flank, getting ready to trounce the remaining chaos marines. My mobile Chimera also backed away, but the stricken one could only sit there as it´s doom approached.
In our shooting phase, we started off well, with my Chimera managing to score two wounds on the Bloodthirster, with nothing but Multilaser and Heavy Stubber fire. The Eldar also concentrated fire on him, and scored another wound, meaning his fate was hanging by a thread. Meanwhile, the walkers who could, proceeded to shoot at the Chaos Marines, whittling them down to a single model, with a meltagun.


The third Chaos turn yielded more reserves for them, the Terminators finally deciding to show up right behind where all the vehicles were now parked. Their shooting, however, proved less fearful than anticipated, and they harmed nothing. Similar luck afflicted the remaining Chaos marine, he did nothing to the warwalkers. The Bloodletters descended on my stricken Chimera in a frenzy, and the Bloodthirster finally got into combat, charging a waveserpent. The Chimera came apart in a fiery explosion, killing three bloodletters, and even scoring a wound on the Bloodthirster, which he narrowly saved. Lots of laughs over that one. Good chimera.
The Bloodthirster also killed his target, of course this left him next some rather irate guardians, and a Farseer.. Charging into close combat, the last Chaos Marine was destroyed.

Turn four was looking good so far, as long as we could concentrate fire on our primary targets we should be fine. The Dire Avengers and their transport made a move for the central objective, putting them in firing distance of the bloodletters, and out of sight of the Soulgrinder. All our walkers converged on the Chaos Terminators, and lined up for shooting.
In our shooting phase, the Guardians melted the Bloodthirster, the Dire Avengers used bladestorm on the Bloodletters, destroying them, and everything else fired at the terminators. Three Meltas, two Lascannon, 18 scatter laser shots, Multilaser and Heavy Stubber fire, managed to kill..... One. Man, they are tough.

The Terminators had obviously had enough, charging my Chimera to stop it from taking another objective. They succesfully immobilized it, but could not destroy it. Meanwhile, the last unit of Bloodletters arrived, and decided to hide in a ruin to make a dash for an objective in the last turn.

In our fifth, and possibly last turn, we had a few decisions to make. Firstly, we needed to stop the Chaos minions from reaching their objective, if possible. Secondly, we needed to move on the third objective ourselves, which would be difficult. In the end, we used the remaining wave serpent to turbo boost out into the path of the bloodletters, stopping their advance to the objective.
My veterans then dismounted, running straight past the terminators, and towards the remaining objective. The Farseer cast Doom on the Terminators, and eveything that could, once again shot at them. This time they went down, suffering well over twenty wounds between them. All that was needed now, was a 4+ run move, with my veterans. I rolled a two, ending that hope.

The Chaos players´ fifth turn saw them move into combat against the wave serpent, succesfully lapping around it, and although they could not kill it, this got them close enough to take the objective.

The roll for turn six came up as a one, ending the game as an exceptionally violent draw. But an exciting game certainly, and though the chaos players were slaughtered, they kept their eye on the objectives, and managed to snatch the draw. Good game.

Game Two

In my second game, I ended up drawing the Chaos Marine player I had beaten in game one, as my ally. We would be up against Space Wolves and Slaanesh Noise Marines. Brutal. The mission had five objectives, one in each quarter and one on the middle of the board.

This game was extremely bloody, with almost my entire army being wiped out by turn three, and the Noise Marine army totally gone by turn four. It eventually turned into a win for us, when the three Terminators successfully (and against all odds) won against the wolves in close combat. The subsequent failed leadership test meant that they ran too far for them to hold an objective, and since we held two, we won.

No pictures from this game at all, since I was busy gnashing my teeth and getting beaten hideously by Wolves.

Game Three

The third game was a "free for all" with a single objective marker in the middle of the board. Everyone would be fighting everyone, and I would be playing against three Chaos armies. Additional rules were, that anyone who annihilated another army´s last model would score a point. Triple yikes.


We each set up in a corner of the board, and some tentative alliances were made, diagonally, meaning that each of us would potentially be facing two enemies.


I managed to shield myself from fire for the first two turns, while at the same time allowing me to fire at a single Chaos army. My shooting was a bit ineffective, but two of the other three armies were beginning to feel the pain. One player´s Nurgle Daemon Prince took out almost the entire army of another player, losing three wounds in the process. Only to be soundly beaten by a Sorcerer and his retinue. They were then soundly beaten by a group of noise marines the next turn.


By turn three, I had lost a single Chimera and two veterans, while two of the others were close to death.
At this point, my small force moved out of cover, and my sentinels destroyed the last surviving Chimera of one player, while the veterans took out a Rhino belonging to another player.

My veterans started footslogging towards the objective, seeing an opportunity. Lots of Chaos marines, from all three armies, had been fighting over it, and two of them still had models close to it. I took a little fire, but at this point, all the other armies were getting short on shooty units, and when I engaged a unit of obliterators, the only shooting unit of the player to my left, this took him out of the running for the objective.

Turn five, potentially the last turn, had the marines still going at it in the centre of the board, but my Veterans sprinted out there, and got within reach. The player to my left had one last turn, and lost his remaining plague marines, meaning that me and the remaining chaos marines might get a point each.

Sadly, we went for one more turn.


My brave veterans were duly lashed.


And then blasted by a Doomsiren, which ended their claim to fame. The only thing I could do, was charge my sentinels in, hope they held, and try to kill the last Obliterator. Combat saw my Sentinels hold their own, the Obliterator went down, scoring me another point, and I contested the middle, stopping chaos from claiming victory.

This game ended up being incredibly hard fought, with two armies destroyed, the remaining two much smaller, and everyone fighting everyone. It was also a lot of fun.

Painting

The painting scores were announced, and the fact that I maxed out there, took me to 11 points total, out of a possible 15 points. The guy who took first, had 14, quite impressive, and there was a three way tie for third, at seven points. I´m very happy with how the army performed, next up will be the addition of my large walker, a trio of hydra walkers, and some Ogryn stand ins, just to see if they´re worth it.

All in all, I was very happy with the day, I had three good games, twoof them very close affairs, and almost no rules lawyering or disagreements. Excellent.


Automatically Appended Next Post:
Hey, two updates in a day, this has to be some kind of record for me!

This one is going to be about heavy walkers. I still haven´t brought my Missile Knight back from the FLGS, but I´ve gotten quite far on the next guy, an uparmored, stretched sentinel with Quad autocannon.









I haven´t found out what to call them yet, but will be making two or three, depending on available time and patience. This guy still needs loads of detailing, but the basic shapes are here, and so far I like it. He needs different feet, the ammo feeds need to be made, lots of cabling and detail work on the cannons, and then it´s on to the small stuff, like ladder, baggage and such.

All C&C welcomed.

This message was edited 1 time. Last update was at 2010/02/24 22:09:21


Back on the path of the Imperial Citizen

Still rolling ones...

Krieg: More wins than Losses. 
   
Made in gb
Rampaging Reaver Titan Princeps





Earlobe deep in doo doo

I really am impressed by that Heavy Sentinel Concept it does look big enough to handle those guns and the stretching is obvious. I may steal that idea at some point. If your interested in scratchbuilding walkers I'd suggest you have a look at these http://www.toposolitario.es/workshop/index.html. I haven't made one but they look great to me!

"But me no buts! Our comrades get hurt. Our friends die. Falkenburg is a knight who swore an oath to serve the church and to defend the weak. He'd be the first to tell you to stop puling and start planning. Because what we are doing-at risk to ourselves-is what we have sworn to do. The West relies on us. It is a risk we take with pride. It is an oath we honour. Even when some soft southern burgher mutters about us, we know the reason he sleeps soft and comfortable, why his wife is able to complain about the price of cabbages as her most serious problem and why his children dare to throw dung and yell "Knot" when we pass. It's because we are what we are. For all our faults we stand for law and light.
Von Gherens This Rough Magic Lackey, Flint & Freer
Mekagorkalicious -Monkeytroll
2017 Model Count-71
 
   
Made in dk
Battle-tested Knight Castellan Pilot





Copenhagen

Thanks Llamahead, Steal away.

Those walkers look nice as well, papercraft isn´t my strong side but maybe I´ll give it a go.

Back on the path of the Imperial Citizen

Still rolling ones...

Krieg: More wins than Losses. 
   
Made in au
Storm Lance






That heavy sentinel echoe's german enginering of the world wars which i think suits this army perfectly.

what rules are you using for it by the way?

The cadian 45th

Games and Armies I play:
Warmachine: Cygnar.
Dystopian wars: Prussia.
 
   
Made in dk
Battle-tested Knight Castellan Pilot





Copenhagen

Thanks 45th, I´ve taken inspiration from multiple sources, WW2 vehicles and in particular the work of Agis Neugebauer. has been very inspiring.

Also, there is some battletech, and other sources in there.

I´ll probably be putting it on a 80mm round base, and playing it as a Hydra. I may have to up the base to 100mm, don´t want to make it too hard a target either...

This message was edited 1 time. Last update was at 2010/02/25 09:44:40


Back on the path of the Imperial Citizen

Still rolling ones...

Krieg: More wins than Losses. 
   
Made in us
Xenohunter with First Contact





Milwaukee

WAA WAA WEE WEOW

 
   
 
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