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2010/09/29 22:14:18
Subject: New Hordes & Warmchine Books: Rumour Roundup
This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
2010/10/18 21:03:16
Subject: New Hordes & Warmchine Books: Rumour Roundup
That's nothing. Have some mildly incomprehensible Legion spoilers.
Spoiler:
Grotesques:
Base statistics: Nyss Legionnaires. Modify from there.
Speed Same. MAT -1. RAT irrelevant. DEF +1. ARM -1. CMD -3.
PS: Weapon pow same. Same number of attacks.
They have no fear.
They attack like gang-members.
Wings: the rule you'd expect.
Cost: Legionnaires.
The Stats were Updated. What you see is what you get. It's a Legionnaire cost unit!
Bethayne, the Voice of Everblight:
Stats: Base Saeryn!
Speed: -1. DEF: Same. ARM -2(!). MAT: Same. CMD +1. Fury: Same. Damage boxes: Double her Fury. WB points: -2.
Spells: Carnivore, Gallows, Ashen Veil (Testament of Menoth), Blood Thorn, Eruption of Spines.
Weapons: 2* PS+2, minus all abilities save magical, burns the target like acid.
Blood Thorn: Cost and range Spiny Growth. Upkeep. Gives a target unit's melee weapons the thing that makes models that get by them lose 1 damage every turn if they don't get rid of it...
Feat: Like Rahn minus range. Also free animi to beasts.
Belphagor:
Stats: Compare to Carnivean.
Speed -1. STR -3 DEF +1, ARM +1. Health is mostly body, probably a lot less. Fury: Nephilim. Threshold: Same (as Carni).
Weapons: Two claws pow of unlucky number. They can be used to make power attacks.
Animus: Despoiler: Cost and range as Counterblast. Place the largest template on the model, which follows it around, if an enemy model triggers it (same rules as Saeryn's Blight Bringer), they get damaged for the least amount possible, untyped.
Abilities: Elemental damage? I am immune!
Can see without eyes! Bethayne made this dude, so he won’t attack her, and he isn’t very conscientious.. Doesn’t get to ignore the rough roads L
Bethayne can cast her spells through him.
Health: More than the Nephilim Protector, less than the Seraph, half in Body.
Melding will be covered at the bottom of the post.
Hex Hunters:
Base statistics: Nyss Swordsmen.
spd +1. mat same. def same. arm -1. cmd same.
Weapons: magic ability: sorceress -1. range: Tenacity. pow: pLylyth Bow+1. A model hit by this attack can't make *thingies (of either sort) for one round.
melee weapon is pow of swords -1, magical.
Abilities: Can find their ways through terrain.
You have a hard time shooting them (like Striders).
They kill and then shoot spells (Greylord Ternion ability gained from Koldun Lord.
cost: same
Bayal, the Hound of Everblight:
Hex Hunter Character UA (d'oh) Modify from Hex Hunters, except as stated otherwise, is identical.
Stats: MAT and Magic Ability same as Hex Hunters+1. CMD+1.
Has the same spray as the Nyss Sorceress on Hellion.
Has two weapons, with which he's very masterful. They pin people to shadows like Deneghra does.
Granted: his unit the ability to see through forests, like the Strider UA. Goes Away if he dies.
Tactical knowledge allows his unit to be deployed later and farther ahead.
Cost: the same as the Strider UA.
Anysaa Ryvaal, the Talon of Everblight:
Light Cavalry Solo
Stats: Begin with Raptors, +1 DEF, +1 CMD.
Weapons: Same mount, same bow, no sword.
Abilities: She ignores the same terrain as her Raptor buddies.
She can't be shot just like a Deathstalker, she also gets to kill someone else if she kills one person, like the Deathstalker (not what he gives to the other Striders).
She gets to hunt someone down, like the Totem Hunter/Nightmare.
You can't attack her when she passes near you(!)
She makes Raptors hit more stuff, like the Warmonger War Chief.
Damage boxes: Twice her cost.
Cost: One less than the fingers I have on one hand.
Blackfrost Shard:
Stats: Base Nyss Swordsmen.
speed: Same. mat: Same. def:Same. arm: -1. cmd+1.
Magic ability is same as nyss Sorceress on Hellion (and their MAT).
PS is 2 lower than Swordsmen, but they are all very good with their swords (like the Swordsmen), which can also hit ghosts.
Abilities shared by all:
Ice Cage (Greylord Ternion), Ice Bolt (Lanyssa). Immunity to the damage type they shoot. They are not stopped by rough roads.
Unique stuff:
Officer has Disbinding (Alexia, NOT what the Withershadow Combine has )
Another, can make the unit had to see, using Ayisla's Veil (Aiyana) (*action)
The last has Kiss of Lyliss (Aiyana!)
Cost: Same as minimum Swordsmen unit.
Melding:
The way Bethayne and Belphagor meld. There will NOT be an exact word posting of this rule. Be patient and do not try to argue about it in the rules forum till you have the book. Do not ask for clarifications, cause they will not be forthcoming. This is a spoiler, not rules-forum material. Deal with it.
Bethayne has the melding ability, needs to touch Belphagor to do it. Belphagor becomes a Warlock, and a Warrior model, takes control of the battlegroup. Belphagor will do nothing for the rest of the turn after the meld.
Belphagor gets Bethayne's CMD and FURY stats, loses animus. Loses Fury on himself and gains the fury on Bethayne (at time of meld). Can cast Bethayne's spells and use her feat. No longer a warbeast, can make power attacks without paying for them. Damage marked normally, but doesn't care about aspects. Still suffers from effects that deal more damage/control aspects taking damage/etc like Warbeasts.
They get to separate during maintenance phase. If Belphagor dies while melded, you lose the game as if a Warlock did. (He gets to transfer like she does).
2010/10/18 23:33:08
Subject: New Hordes & Warmchine Books: Rumour Roundup
I have a feeling they didn't anticipate the wide spread use of magnets with the heavy kit to alleviate the need of buying multiple heavy kits, and are not making the lights the multi-jack kits so you have to buy more of them.
2010/10/19 14:02:51
Subject: New Hordes & Warmchine Books: Rumour Roundup
Hex Hunters are good... rules and model-wise.
As said before, it's a good direction for Legion infantry.
Grotesques continue this good direction, winged allows for nice gang positioning...I personally don't like their chins, but everything else is nice with them.
This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
2010/11/03 16:23:41
Subject: New Hordes & Warmchine Books: Rumour Roundup
Aduro wrote:I have a feeling they didn't anticipate the wide spread use of magnets with the heavy kit to alleviate the need of buying multiple heavy kits, and are not making the lights the multi-jack kits so you have to buy more of them.
I believe your onto something here... haha
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2010/11/03 23:28:51
Subject: New Hordes & Warmchine Books: Rumour Roundup
Wooooo, somewhat likely available as a merc for Cryx...?
Very interesting; prob. close to the Bokur, but for range .
This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
2010/11/04 02:07:03
Subject: New Hordes & Warmchine Books: Rumour Roundup
I'd guess at the having the same mercenary options as the Ogrun Bokur, Cryx, Cygnar & Khador. That makes them compatible with Searforge, 4 Star and Highborn Covenant.
Looks like they'll have less armour (ARM) than the Bokur.
If they're plastic I think I may be tempted. If they're £50+ for a full unit then I won't be.
Obviously, it will be less impressive compared to the Trollkin Trencher...wonder what that gun is.
Seems like a small Bazooka, but there doesn't seem to be a large exhaust.
It seems more like a underslung mini ship cannon... but steampunked.
Maybe he'll be like Sternguard and have different shells he can load . One can always dream...
This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
2010/11/05 04:50:08
Subject: New Hordes & Warmchine Books: Rumour Roundup
Sanctjud wrote:Obviously, it will be less impressive compared to the Trollkin Trencher...wonder what that gun is.
Seems like a small Bazooka, but there doesn't seem to be a large exhaust.
It seems more like a underslung mini ship cannon... but steampunked.
Maybe he'll be like Sternguard and have different shells he can load . One can always dream...
The concept art for the gun is remarkably similar to something from the IKRPG, an Ogrun Assault Cannon or something to that effect. Something like 6d10 damage ignoring damage reduction as serricsteel, although the ammunition was a pain in the ass to get...
2010/11/08 22:16:07
Subject: New Hordes & Warmchine Books: Rumour Roundup
So, we've seen Skaldi Bonehammer and the Ravager Chieftain. Have we seen any of the others or was I not paying attention?
Man, I wish there was a real Black Library where I could get a Black Library Card and take out Black Library Books without having to buy them. Of course, late fees would be your soul. But it would be worth it. - InquisitorMack
2010/11/21 02:43:22
Subject: New Hordes & Warmchine Books: Rumour Roundup
PIP codes added to OP for Wrath releases and the Minion releases. Looks like we've seen everything the minions are getting unless there's another release at 75033+, which I would speculate would be a non Gator or Farrow release.
This message was edited 1 time. Last update was at 2010/11/21 08:25:56
"Koldun Kapitan Valachev brings the iron strength of the Motherland to mercenary units fortunate enough to serve under his command. Skilled in the dark sorcery of the Greylords, he can chill enemies with icy blasts, propel his unit upfield on freezing winds, or remove debilitating magic afflicting his men. Those serving under him are truly part of Khadoran military machine."
So, these new merc UAs will make the units in-faction. Interesting.
Man, I wish there was a real Black Library where I could get a Black Library Card and take out Black Library Books without having to buy them. Of course, late fees would be your soul. But it would be worth it. - InquisitorMack
2010/11/26 09:04:50
Subject: New Hordes & Warmchine Books: Rumour Roundup
George Spiggott wrote:February releases added.
*snip boring stuff*
PIP 41086 Mercenary Ogrun Assault Corps
PIP 71050 Trollblood Skaldi Bonehammer
*snip more boring stuff*
The fact only one SKU is listed at this point for the OAC would indicate that they're either fixed unit size, or there's a max unit in the box. Given they'll be medium bases, I'd think this would suggest plastic, but then Trolls have had multiple metal medium based units over the years, so YMMV.
Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote: This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote: You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something...
2010/11/26 14:34:34
Subject: New Hordes & Warmchine Books: Rumour Roundup
DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++ Get your own Dakka Code!
"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude
2010/11/29 20:53:15
Subject: Re: New Hordes & Warmchine Books: Rumour Roundup
Cygnar Captain Jonas Murdoch Character Mercenary Unit Attachment $12.99
Jonas Murdoch is a tough-as-nails trencher captain who can take even the worst mercenary scum and whip them into soldiers any Cygnaran officer would be proud to lead. Under his command, a mercenary unit functions as part of the army of Cygnar.
The Captain Jonas Murdoch Character Mercenary Unit Attachment comes in a blister (PIP 31079). A player may field one Captain Jonas Murdoch Character Mercenary Unit Attachment in a Cygnar army.
Protectorate of Menoth Attendant Priest Mercenary Unit Attachment $11.99
The attendant priest brings the strength of Menoth to mercenaries who choose to receive the deity’s light and truth. Through his earthly vessel, Menoth blesses the weapons of those who do battle in his name, moves aside obstacles in their path, and wards them from the heathen magic of their enemies. Under his watchful gaze, mercs learn to act in concert with Menoth’s legions.
The Attendant Priest Mercenary Unit Attachment comes in a blister (PIP 32074). A player may field up to two Attendant Priests in a Protectorate of Menoth army.
Khador Koldun Kapitan Valachev Character Mercenary Unit Attachment $11.99
Koldun Kapitan Valachev brings the iron strength of the Motherland to mercenary units fortunate enough to serve under his command. Skilled in the dark sorcery of the Greylords, he can chill enemies with icy blasts, propel his unit upfield on freezing winds, or remove debilitating magic afflicting his men. Those serving under him are truly part of Khadoran military machine.
The Koldun Kapitan Valachev Character Mercenary Unit Attachment comes in a blister (PIP 33078). A player may field one Koldun Kapitan Valachev Character Mercenary Unit Attachment in a Khador army.
Mercenary Ogrun Assault Corps Unit TBD
Armed with massive battlecannons that can lob explosive projectiles across the battlefield, the ogrun assault corps serves their employers as highly mobile artillery. Their great strength and fearsome axes allow them to effectively deal death in melee as well as at range.
The Mercenary Ogrun Assault Corps Unit comes in a box (PIP 41086). A player may field up to two Ogrun Assault Corps Units in a Cygnar, Mercenary, or Protectorate of Menoth army.
Hordes
Trollblood Skaldi Bonehammer Character Solo $18.99
The mighty Trollkin warrior Skaldi Bonehammer is a champion among the champions of the bitter North, his thirst for glory and carnage an infectious tide that spreads like wildfire among the Trollkin he leads. His thirst for battle is legendary, and his relentless fighting style combines bone-cracking strength and a fearsome swiftness that leaves allies in awe and enemies broken and bleeding.
The Trollblood Skaldi Bonehammer Character Solo comes in a blister (PIP 71050). A player may field one Skaldi Bonehammer Character Solo in a Trollblood army.
Circle Orboros Tharn Ravager Chieftain Unit Attachment $17.99
Tharn ravagers are among the mightiest warriors serving the Circle Orboros, and those who lead them must stand out as unparalleled slayers of men and beasts. The Tharn Ravager Chieftain leads his blood-drenched warriors in a howling tide of savagery, moving them upfield with terrible swiftness and adding brutal strength to their axes.
The Circle Orboros Tharn Ravager Chieftain comes in a blister (PIP 72050). A player may field one Tharn Ravager Chieftain in a Circle Orboros army.
Legion of Everblight Blackfrost Shard Character Unit TBD
Sevryn, Rhylyss, and Vysarr are three blighted Nyss brothers, deadly warrior-sorcerers known as the Blackfrost Shard. Together, they bring to bear the ruthless martial prowess of the Nyss and the cold, merciless magic of ice and snow upon the enemies of their Everblight.
The Legion of Everblight Blackfrost Shard Character Unit comes in a box (PIP 73052). A player may field one Blackfrost Shard Character Unit in a Legion of Everblight army.
Skorne Tyrant Vorkesh Cataphract Cetrati Character Unit Attachment $17.99
The very epitome of cataphract stoicism, strength, and martial prowess, Tyrant Vorkesh is veritable juggernaut of armored destruction. As Vorkesh cleaves through enemy after enemy, his deadly accuracy with his weapon, the Arm of Rahal, inspires the cataphracts around him to strike with the utmost skill and precision, while his sheer force of will shields them from enemy magic.
The Skorne Tyrant Vorkesh Cataphract Cetrati Character Unit Attachment comes in a blister (PIP 74053). A player may field one Tyrant Vorkesh Cataphract Cetrati Character Unit Attachment in a Skorne army.