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Made in us
Longtime Dakkanaut




Burbank CA

I have no idea why I didn't check the 1d4chan page, thanks.

W/L/D 2011 record:

2000+ Deathwing: 1/0/0
Kabal of the Poisoned Tongue (WIP)

Long Long Ago, there were a man who tried to make his skills ultimate. Because of his bloody life, its no accident that he was involved in the troubles. 
   
Made in ca
One Canoptek Scarab in a Swarm




Mississauga, Ontario

When're you going to post the new rules on Kroot and that Angry Marine Fandex you've been working on

Tau 1000 Point Player
Ultramarine 500 Point Player

For the GREATER GOOD


You are Red/Blue!
Take The Magic Dual Colour Test - Beta today!
<small>Created with Rum and Monkey's Personality Test Generator.</small>

You are both rational and emotional. You value creation and discovery, and feel strongly about what I create. At best, you're innovative and intuitive. At worst, you're scattered and unpredictable.
 
   
Made in ca
Flashy Flashgitz





Aurora ON

When I finish painting all your tau.
So never.

whalemusic360 wrote:
DBZ referance. Gotta be a special kinda nerd to get that one.


Whew, I can finally unclench my anus.  
   
Made in us
Yellin' Yoof




Jacksonvile, Florida

In all honesty, I think you should leave /tg/ to rewrite the Angry Marine codex, since it's their creation.

   
Made in us
Rough Rider with Boomstick




Fond du Lac, Wi

Must say, always loved the Angry marines. As for the Predator Angrinator I would try going this way.

Predator Angrinator- 100 points
Armor F- 13 S-11 B-10
Weapons- Storm Bolter, Angrinator Missile Launcher

Angrinator Missile Launcher-
Range 12-48"
Str 5
AP -
Heavy X (Where X is the number of members in the squad embarked in the Predator Angrinator)
*Does not need line of sight

After working out hits wounds and saves, place a model within 6 inches of the enemy unit that was shot by the Angrinator Missile Launcher then roll scatter with one d6. If the Angry marine come within 1" of the enemy unit from the scatter, they count as charging into assault. Place the remaining members of the squad in base to base with models of the enemy unit. If they do not scatter into the enemy, treat it as a normal deepstrike. Units that deepstrike in this fashion cannot shoot, move or assault the turn they are fired, follow the rules as above.

I know it's a little wordy, but I think it gets the idea across.

This message was edited 1 time. Last update was at 2010/04/26 17:52:16


“Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe.”
-Einstein 
   
Made in ca
Flashy Flashgitz





Aurora ON

I like your way, it's a bit simpler than mine, but I think that rather than having a higher front armour, it should be using the blast template, as the force of the Angry Marines falling from the sky should create a shockwave, sufficient enough to require a blast template.

whalemusic360 wrote:
DBZ referance. Gotta be a special kinda nerd to get that one.


Whew, I can finally unclench my anus.  
   
Made in us
Rough Rider with Boomstick




Fond du Lac, Wi

The only problem I see with that, is the confusion that it could cause. I'm a firm believer of the KISS theory, or Keep It Simple Stupid. If you run it with a blast you might have people arguing that the marines should be deepstriking before the shot goes off, and then the marines can land on top of one another. Not to mention opening the door to the arguement of, if the shot (the marines themselves) scattered off my unit, then why aren't they where the template landed?

Since this is supposed to be for fun games, I try to make the rules solid. The reason is simple, it's supposed to be a fun game, not a long rules arguement about what happens first then next and so on. Hence I came up with the idea of using it as a Heavy X and placing the squad within 6 inches to show where they may have landed then bounced into the enemy, or hit an enemy angrily pounded his head into the ground as he bounces away, or whatever fun and fluffy things you can think of. In the end it's your choice since you're the one doing this, I was trying to offer another take on it.

“Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe.”
-Einstein 
   
Made in ca
Flashy Flashgitz





Aurora ON

You shoot, and use the deepstrike rules to deepstrike the squad, using the normal rules, except scattering 2D6". The blast template is then placed over top of the "guide" deepstriking model. How about that?

whalemusic360 wrote:
DBZ referance. Gotta be a special kinda nerd to get that one.


Whew, I can finally unclench my anus.  
   
Made in us
Rough Rider with Boomstick




Fond du Lac, Wi

Just put in the clause that states if you land within one inch of the enemy you count as having initiated a charge for that turn, and the rest of the squad may be placed in base contact with the unit. Then I think you'd be fine.

“Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe.”
-Einstein 
   
Made in ca
Flashy Flashgitz





Aurora ON

Alright, thank you very much.

whalemusic360 wrote:
DBZ referance. Gotta be a special kinda nerd to get that one.


Whew, I can finally unclench my anus.  
   
 
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