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Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

No I'm using the 5th Edition Codex. Just remember reading about adamantine mantles as being part of a captain's or hero's wargear.

I think i'm going to consider swapping my Powerfist for a Lightning Claw or Power Sword.

As a rule I've never liked powerfists, just liked the way he looked with a storm bolter slung under one. Oh well, back to the modelling board.

THANKS!
   
Made in ca
Regular Dakkanaut




Corennus wrote:No I'm using the 5th Edition Codex. Just remember reading about adamantine mantles as being part of a captain's or hero's wargear.

I think i'm going to consider swapping my Powerfist for a Lightning Claw or Power Sword.

As a rule I've never liked powerfists, just liked the way he looked with a storm bolter slung under one. Oh well, back to the modelling board.

THANKS!


You could use him as a 'Counts As' Pedro Kantor. Fist and Storm Bolter are his weapons of choice apparently.


As for Space Marine HQs I find them sub-par at anything else but augmenting the units around them. Usually There is nothing they do well enough to warrant their massive costs. So, the best option is usually just use a Librarian to make it easier for your other units to kill, or take Vulkan to do the same. And, once the point level permits it you take both and make sure stuff dies for good.
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

What's the point of command squads then?????

Having said that when i took my command squad against enemy dreadnought 2 power fists and a power weapon made short work of it. Pity I can't take a pair of lightning claws for captain with underslung storm bolter on one of them...

Then again, I might give him a power axe.......that'd be good.


Automatically Appended Next Post:
And I know "themed" armies die quicker, but my second company can't have Vulkan in it, or librarians.

Maybe when I get Chaplain Folkar finished he'll add some serious ouchiness to my opponents.

Yup, captain leading tactical squads, Chaplain leading assault......


Automatically Appended Next Post:
Just had a fun time converting my captain. He now has storm bolter and power axe. Initiative is his! and watch out armour.

Plus on my "primarch" model (gold terminator armour heavily embossed with eagles and scrolls etc) I converted the force staff i'd given him (since not allowed to use him as a librarian) into a MASSIVE power sword. Since he has a quad bolter on his left arm (read storm bolter for game purposes) he now has a massive power weapon to go with it.

Oh, got some advice in my second game to convert my assault sergeant from having a plasma pistol to a more normal pistol, since if it blew up my most powerful assault piece (barring captain or teminators) would be out of action. So now given him combi meltagun/bolter.

Is it really necessary to give plasma weapons to "expendable" marines?

This message was edited 2 times. Last update was at 2010/03/31 14:14:44


 
   
Made in us
Rotting Sorcerer of Nurgle





@Corennus:

The point of the command squad: special weapon spam, Ass Termies do combatty roles pretty well and cost effectively.

Pity I can't take a pair of lightning claws for captain with underslung storm bolter on one of them...

I think you can...

There is no difference between a power axe or power weapon and claws are better in general...even one claw is better than a power weapon.


Automatically Appended Next Post:
Plasmas are risk/reward weapons.
In general the rewards will outweight the risk when viewed objectively, but some will overweight the possibility of death greater than the flexibility that the plasma gun brings; I'm one of them.

Plasma Pistols are poo if GW keeps them the cost they are now.

This message was edited 1 time. Last update was at 2010/03/31 14:26:01


This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Nasty Nob






Joplin, Missouri

Well technically yes (re-rolls to wound is nice), but if you only use one Lightning Claw then you can't gain the extra attack for having 2 CC weapons (unless you take an extra LC).

"Just pull it out and play with it" -Big Nasty B @ Life After the Cover Save
40k: Orks
Fantasy: Empire, Beastmen, Warriors of Chaos, and Ogre Kingdoms  
   
Made in us
Rotting Sorcerer of Nurgle





So...? In general the single LC will outperform the extra attack from just the powerweapon vs. MEQs.

Unless you play GEQ all fricken day/month/years...
Re-rolls win...pure and simple.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

Oh for hell's sake i've just finished modelling the Power Axe!!!! GRRRRRRRR

Will consider the Lightning Claw. At least i've got one already painted up from an assault marine I found I couldn't use it on.

Again.

Grrrr
   
Made in us
Rotting Sorcerer of Nurgle





Count as...very simple to just let your opponent know what is in your list and which model represents the one listed.
For casual play of course.
Hell, if you have the points remaining go for the Relic Blade .

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

I just put my axe as a relic blade on my army list hehehehe
   
Made in us
Nasty Nob






Joplin, Missouri

Sanctjud wrote:So...? In general the single LC will outperform the extra attack from just the powerweapon vs. MEQs.

Unless you play GEQ all fricken day/month/years...
Re-rolls win...pure and simple.


I think what I was trying to say (and badly at that) was why not take 2x LC so that you get +1 Attack and Re-rolls? Granted you're not getting the 3++ for the SS, but you do have a 4++ for the IH. 130pts for a Capt with the 2x LC.


"Just pull it out and play with it" -Big Nasty B @ Life After the Cover Save
40k: Orks
Fantasy: Empire, Beastmen, Warriors of Chaos, and Ogre Kingdoms  
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

Well there are two reasons i'm not going to mess any more with my captain's loadout now.

One. I Like storm bolters. I like a captain to be able to shoot.

Two. I like the Power Axe. And giving it Relic Blade status means it'll do just as well as Lightning Claws. Plus the fact he has an extra die for two CC weapons (Storm Bolters rock!!)
   
Made in us
Nasty Nob






Joplin, Missouri

Relic blade is a 2-handed weapon so you cannot combine it with and xhw. The Storm Bolter is not a pistol so that as well cannot be combined with another weapon for +1 attacks.

"Just pull it out and play with it" -Big Nasty B @ Life After the Cover Save
40k: Orks
Fantasy: Empire, Beastmen, Warriors of Chaos, and Ogre Kingdoms  
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

I HATE RULES

Ok. to hell with it. he's gonna have a normal power axe and storm bolter. that should bring his points down a bit.


   
Made in us
Rotting Sorcerer of Nurgle





@Barlio
2LC vs Relic, both are decent.
I started with 2 LC, but went to Relic blades, why?

Well my Captain on a bike with a relic just looks like a mini Daemon Prince stat line wise.
The flat str 6 is decent overall, the extra attacks and rr to wounds are pretty good as well, but in my biker list, I am not lacking in Anti-infantry, so the relic seem to fit better on a captain that is pretty much there to suppliment the list a bit.

@Corennus:
Sadly, no +1 attack for the relic blade ever. Nor does the StormBolter count as a close combat weapon.

Edit: Ninjaed by Barlio.

This message was edited 1 time. Last update was at 2010/04/01 15:23:33


This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

Um what's to stop the captain putting away his storm bolter and grabbing the axe with two hands when in combat.

Just cause he has a storm bolter doesn't mean he can't have a relic blade does it
   
Made in us
Rotting Sorcerer of Nurgle





I did not mean you couldn't use the relic blade, it was a reply to the whole +1Attack thing that Barlio has gone over.

You can have both.

Basically he's limited to only 3 Attacks base and can only get +1A from charging. He gets no bonus for 2 close combat weapons as he doesn't have 2 close combat weapons nor does the relic allow it.

So 3 Attacks base, only +1 for charging.

I personally like the Relic for IDing T3 and some anti-tank work. Claws are more consistant vs. mass infantry though.

This message was edited 1 time. Last update was at 2010/04/01 16:08:16


This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

Hooray Relic Blade is back.

So it should be, he's thousands of years old.
   
Made in us
Nasty Nob






Joplin, Missouri

Ok I was a bit off topic with the 2x LC thing (my bad). Yeah I would go with the Relic blade as well. I generally face a lot of marines, Nids, and Orks so the S6 is needed, but if I'm going to spend that many points to tool him up (Captain with RB, SB, AA, and DW = 158pts) I'll drop the extra 32 for Vulkan. Now my melta and flamer heavy army just got a shot of Steroids.

But then again this is just jumping back on the SC vs Non-SC merry-go-round (sp). I think if you want shooting, some hth nastyness, and somebody to boost your army then go for CM Pedro Kantor.

"Just pull it out and play with it" -Big Nasty B @ Life After the Cover Save
40k: Orks
Fantasy: Empire, Beastmen, Warriors of Chaos, and Ogre Kingdoms  
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

To be honest i'll either go the "very cheap and get more models route" or give him every weapon I possibly can and watch him become a one man army.

And I SERIOUSLY considered making a salamanders army. but I can't stand green armour
   
Made in us
Nasty Nob






Joplin, Missouri

Remember that it doesn't matter how many points you spend on him if he gets his head knocked off by a powerfist (aka Instant Death).

You could always create your own Chapter with "counts-as" characters leading them.

"Just pull it out and play with it" -Big Nasty B @ Life After the Cover Save
40k: Orks
Fantasy: Empire, Beastmen, Warriors of Chaos, and Ogre Kingdoms  
   
Made in us
Rotting Sorcerer of Nurgle





Then paint it something else... there's always 'Count as' in the back pocket .

My 3.5 ed 'plauge marines' are now 5th ed assault terminators, works so well.
Why? I had 40MM based plague marines back then when it was legal to do so with no opponent consent and had giant shields on the plague marines and large sythes....works like a charm now.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

I'm gonna concentrate on my Emperor's Knights for now.

Could you do me a favour and take a look at my Army List in the List section of the forum
   
Made in pl
Kelne





Warsaw, Poland

What about Cato Sicarius? I used him in a couple games and he did OK, not exceptionally, though.
   
Made in us
Junior Officer with Laspistol






The eye of terror.

Alkasyn wrote:What about Cato Sicarius? I used him in a couple games and he did OK, not exceptionally, though.


With Sicarius, it's not how well he does, but how he makes the rest of your army perform better. For example, against space marines I will commonly try to set up multiple tank shocks with a wave serpent at a time, because LD8/9 is good but not super reliable. LD10 on the other hand is really hard to beat. Also, the ability to give a tac squad veteran skills is pretty neato.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

New to the game and can't win? Read this.

 
   
Made in us
Plastictrees






Salem, MA

Plus Sicarius doesn't take away your combat tactics like other characters do.

I have to admit that I've been attracted by the idea of giving a tac squad tank-hunter. A str10 lascannon or str9 ap1 multimelta would be pretty sweet.

"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz 
   
Made in us
Rotting Sorcerer of Nurgle





Flavius Infernus wrote:A str10 lascannon AND/or str9 ap1 multimelta would be pretty sweet.

-Corrected

Anyway, it's a whole lot of 'meh'.
He pretty much demands alot of infantry to make the most use of...while he himself is not that flashy for the points you pay. He's a toolbox character basically, though I'm not impressed with anything on him.

Edit: I wonder why he gave up is ultra cool longer taloned Lightning Claws...

This message was edited 1 time. Last update was at 2010/04/05 17:59:06


This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

Ok. My Space Marine HQ now consists of:

Captain in Artificer armour with Power Axe and Storm Bolter (considering remodelling to Relic Blade)

Veteran Sergeant with Storm Bolter and Power Fist

Company Champion with Combat Shield/bolt pistol and power sword.

Apothecary (not finished yet) with Bolt Pistol and Narthecium

Comany Standard Bearer with Standard and Chainsword

Veteran close combat marine with Thunder Hammer and Storm Shield.


Any ideas? or is that as close combaty as I can make it.
   
Made in us
Rotting Sorcerer of Nurgle





As unhelpful as this will be... I'd suggest just getting Assault Termies if you want a combat unit.

Stormbolters are cool and I know you want them, but they are such average weaponry on the Command Squad. The unique access to multiple special weapons is IMO the cornerstone of the Command Squad.

The Standard is decent if you have morale issues and the Champions is a decent buy in points.
Anyway, the more important question is: Delivery? Rhino/Razorback?

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

Well I have a Rhino painted up so probably that.

Otherwise a Drop Pod.

And i'll think about the armament.

Problem is having a Company Champion, Apothercary (which really is a must IMO) and Standard Bearer really gives you less options with regards to making your squad really count.
But I LIKE my standard, and i LIKE my champion!!!


Whinge
   
Made in us
Nasty Nob






Joplin, Missouri

Oh yeah your standard LOVES you, and the champion LOVES you, but you just "like" them? Come on Corennus let's be real about this relationship ok. If you have commitment issues then you need to just tell them. Don't lead them on. The Champion is reaching Menopause, and the Standard Bearer has an opportunity to go to Mars for an internship. You need to lock down these relationships before you lose them forever *Cue Single Ladies by Beyonce*

Sorry, I'm bored today

"Just pull it out and play with it" -Big Nasty B @ Life After the Cover Save
40k: Orks
Fantasy: Empire, Beastmen, Warriors of Chaos, and Ogre Kingdoms  
   
 
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