VikingScott wrote:He isn't a tactical genius but how many weapons does Megas have? Plus smashing combos, wrestling moves Coop's stuff that he 'fixed' etc.
And i think i will go for the hollow box idea.
The reason why Coop's so good at controlling MEGAS XLR is simply due to the fact that he has mastered almost every video game there is.. I believe it was in one of the first episodes where Kiva questioned the skills of Coop, where as he -quite litterally- demonstrated them.. which left Kiva stunned in disbelief..
How many weapons? *shamelessly stolen from wikipedia*
1. The Jammer (first appeared in "Battle Royale") – A weapons-grade karaoke system that, when teamed with Coop's (very) off-key singing, is capable of generating a wave of sonic destruction capable of annihilating a space station. Use of The Jammer may very well constitute a war crime—not to mention a crime against all that is music.
2. Super-Destructor Mode (first appeared in "S-Force S.O.S.") – A mode that covers Megas from head to toe in missile launchers. It would be devastating—if only Coop had finished debugging the targeting system.
3. Bet You Can't Guess What This Button Does (first appeared in "The Driver's Seat") - This is the ejector seat on the passenger side, in which Coop launches Gorrath into the air.
4. Headlight Lasers (first appeared in "Dude, Where's My Head?") - The car that forms the head of Megas has headlights that can project laser beams, which can be controlled by the Hi-Beam option.
5. Light Gun Blaster (first appeared in "Don't Tell Mom the Babysitter's Coop") - Pulling the arcade-style gun out of the holster will cause Megas to retract its right hand, forming a blaster. The arm will aim in the same direction as the gun. The blasts are powerful, but Coop must 'reload' the weapon every eight shots or so by pointing the gun down and pulling the trigger.
6. Mazer Refractor (first appeared in "Universal Controller") – Fires a beam that creates an invincible, deflecting force field around whatever it hits (although weapons that are inside the shield can still be shot out). If the polarity is reversed, it creates a reverse shield that lets everything in and nothing out.
7. Energy Sword (first appeared in "Battle Royale") – The hands of Megas can create a huge energy sword in a manner similar to that of Voltron.
8. Cool Blade Thingy (first appeared in "Junk in the Trunk") – Blades surround Megas's entire body. Spinning blades have also appeared.
9. Nitrous (first appeared in "The Fat and the Furious") – A mode that accelerates Megas's speed a thousand times, enabling it to move at lightning-like speed and leave dead mechas in its path.
10. Manual Overdrive (first appeared in "The Fat and the Furious") – A Dance Dance Revolution-style system used as a back-up when the automatic driving gears fail. Coop dances, and Megas mimicks Coop's exact movements. Despite the silliness of the system, this can actually be very handy for use in combat.
11. 5 Minutes Till End of Episode (first appeared in "Coop D'Etat") – Coop will slam his face onto this button, usually exactly five minutes till the end of the episode. Megas's fists burst into flames, enabling it to melt anything it touches.
12. The Do Not Touch Button This launches multiple nuclear warheads. Fortunately, Kiva is able to keep Coop from actually using it. (first appeared in Viva las Megas)
13. Something Bigger (first appeared in "Universal Remote" Taken from Macross, based on the "Monster" destroid) - Coop makes his opponent invisible by accident so then he decides to use a bigger attack, so he transforms in to a what looks like a battle ship on two mechanical legs complete with cannons, missile launchers and rocket launchers.
14. Wave Motion Gun (Taken from Space Battleship Yamato, appeared in "Test Drive") – This highpowered weapon comes out of the front of Megas, consisting of not only the cannon, but a sizable portion of the bow of the Yamato as well. Accuracy is an issue, however.
15. Autobot Matrix of Leadership (Taken from Transformers, appeared in "The Fat & the Furious") – Though not called by its name, the Matrix somehow wound up in Megas, where Coop and Jamie promptly injected pasteurized cheese spread into it and somehow created a cheese monster.
16. Reflex Cannon (Taken from Robotech's adapted name for the super dimension energy cannon in The Super Dimension Fortress Macross, appeared in "Viva Las Megas") – The ultimate weapon of the Macross is now part of Megas's armament. The weapon was part of a giant fortress; the front of it; and when the ship transformed, the front of the ship made two huge cannons.
17. Secondary Command Centre is an obvious allusion to the Enterprise Ds rather less than high tech secondary bridge. It includes various old monitors and control pad with twist buttons, and, surprisingly, a
CB radio. (Appeared in "Dude, where's my head?")
18. Save Jamie Gear Though not technically a weapon, Coop will switch on this gear whenever Jamie is in trouble, which happens quite frequently. Once switched on,this gear will cause Megas to do something completely random, thereby saving Jamie.