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![[Post New]](/s/i/i.gif) 2011/01/08 16:04:49
Subject: Bullet Magnets
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Painlord Titan Princeps of Slaanesh
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Regular games: My daemon princes. And they go down to ANYTHING, even just a random squad of marines. They always roll super well and drop them in a turn.
Apocalypse: Zarakynel, my FW Greater Daemon of Slaanesh. She's not that well protected but VERY deadly, so they throw everything they have at her.
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40k Armies I play:
Glory for Slaanesh!
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![[Post New]](/s/i/i.gif) 2011/01/08 16:09:32
Subject: Bullet Magnets
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Water-Caste Negotiator
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My Broadside Suits scare the crap out of everyone at my FLGS for some reason, because they always draw most of the fire. My Hammerheads appreciate it greatly. In my Deathwing army? Everything is target priority one, because there are so few models on the table. My Eldar? IDK yet, but I'm betting on my Falcon.
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Black Widow Assault Cadre 2000 Points (Under Renovation- Playable) Win-4 Lose-5 Draw-1
Storm Angels 1st Company 2500 Points (DA Codex) (Under Renovation - Playable) Win-3 Lose-4 Draw-3
Corsairs of Fate 1750 Points (Under Construction - Playable) Win-2 Lose-3 Draw-1
Protectorate of Menoth 11 Points (Project Delayed Indefinitely) Win-1 Lose-3 Draw-0
Imperial Guard Regiment (Unnamed) 1000 Points (Project Delayed Indefinitely)
Cygnar 25 Points (Planned) Win-0 Lose-0 Draw-0
Last Game(s): The Spearhead Annihilation Battle between my Storm Angels First Company (Dark Angels) and Skystompa's Waagghh! (Blood Angels) resulted in a MAJOR VICTORY!
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![[Post New]](/s/i/i.gif) 2011/01/08 16:21:50
Subject: Re:Bullet Magnets
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Preacher of the Emperor
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My little guardsmen, who give their live so that the power weapons get a chance to swing.
I play foot guard. So I have more then a hundred of guys running towards them.
All the enemy does is spray and pray
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![[Post New]](/s/i/i.gif) 2011/01/08 17:03:13
Subject: Re:Bullet Magnets
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Twisted Trueborn with Blaster
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When I play my Tyranids, everyone tries to blast my beloved Genestealers/Broodlord away! They just do it because they know I love them so much. And...in melee, my Genestealers are brutal. They tend to annihilate everything they touch without taking much damage themselves. The Trygon and Hive Tyrant are also huge bullet magnets. Of course, half the people I play with are convinced Hive Tyrants are over powered.
With my Dark Eldar? Hm... I think it's probably the three Raiders I field because people forget which ones are carrying Warriors and which one is zooming my Archon/Incubi. They also forget that Raiders are NOT Ravagers.
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Kingdom Death Fanatic. Dark Eldar: Kabal of the Fragile Breath. Dark Elves: Allegiance to the Black Crown. Also, Masons, Cygnar, and Legion of Everblight. All unnamed.
Manchu wrote:The Fragile Breath wrote: . . . something but I was distracted by the username.
Holy gak that is an awesome username. Please tell me your army is called Kabal of the Fragile Breath. Morathi's Darkest Sin has some competition here for best handle, I think. |
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![[Post New]](/s/i/i.gif) 2011/01/10 14:05:14
Subject: Bullet Magnets
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Regular Dakkanaut
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Eldrad Ulthran always gets a special salvo from me.
The same goes for Ghazkul Thraka... I just feel pressed to try to kill him before he gets his +2 inv save...
My bullet magnets usually are:
Tyranids: Hive tyrant with Tyrant Guards (usually at the end the HT still lives)
Spess Mahrinss: 10 Terminators with TH and SS or some Land raiders.
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This message was edited 1 time. Last update was at 2011/01/10 14:07:30
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![[Post New]](/s/i/i.gif) 2011/01/10 14:09:13
Subject: Bullet Magnets
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Alluring Sorcerer of Slaanesh
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My Defiler, he never seems to do very much but when he does do something he is normally pretty cool, so that's why I keep him in
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This message was edited 1 time. Last update was at 2011/01/10 14:09:28
No pity, no remorse, no shoes |
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![[Post New]](/s/i/i.gif) 2011/01/10 15:09:33
Subject: Bullet Magnets
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Fireknife Shas'el
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My Railheads seem to attract a lot of bullets.
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![[Post New]](/s/i/i.gif) 2011/01/10 15:41:07
Subject: Bullet Magnets
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Lone Wolf Sentinel Pilot
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My scouts always seem to attract crazy amounts of fire...probably because i always scout them uber close to the 2 20 strong squads of boyz and they are the only thing in range turn 1
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This message was edited 1 time. Last update was at 2011/01/10 15:41:19
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![[Post New]](/s/i/i.gif) 2011/01/10 16:00:34
Subject: Bullet Magnets
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Huge Hierodule
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My Trygon...
My Genestealers...
My Hive Guard...
And my Hormagaunts, when my enemy wants to kill lots of guys fast.
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Q: What do you call a Dinosaur Handpuppet?
A: A Maniraptor |
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![[Post New]](/s/i/i.gif) 2011/01/10 16:07:21
Subject: Bullet Magnets
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Longtime Dakkanaut
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Always my Vendettas. At first people would target my Russ's i run as my drop tanks seeing them as the biggest threat, now if i can get through one players turn without one being shot down its a christmas miracle
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This message was edited 1 time. Last update was at 2011/01/10 16:08:41
19th Krieg Siege Army 7500pts.
40k/HH Night Lords 5000pts.
Orks Waaaghmacht Spearhead 2500pts.
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![[Post New]](/s/i/i.gif) 2011/01/10 17:19:37
Subject: Re:Bullet Magnets
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Crushing Clawed Fiend
chattoonaga tennesse
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Dark eldar: anything my archon's in and with.Mostly his raider and incubi.I guess they think you got to shoot his pimp mobile.
Marine:My liby with termy armor.He usually has gate of infinity,a random power,and a force weapon.He is the present and my sternguard or termys are the bow on the box.
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Army:
Around 1500 Kabal of the Bleeding Sky
Craftworld eni : |
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![[Post New]](/s/i/i.gif) 2011/01/10 17:49:14
Subject: Re:Bullet Magnets
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Stormin' Stompa
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Forgeworld models, anything that's bigger, prettier or scarier than average will get it shot.
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Ask yourself: have you rated a gallery image today? |
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![[Post New]](/s/i/i.gif) 2011/01/10 18:10:10
Subject: Re:Bullet Magnets
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Renegade Inquisitor de Marche
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Mr Nobody wrote:Forgeworld models, anything that's bigger, prettier or scarier than average will get it shot.
I knew a guy who painted his tac squad brilliantly but his Sternguard normally and i have to admit you found yourself trying to shoot the tacs more than the Sterguard.
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Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. |
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![[Post New]](/s/i/i.gif) 2011/01/10 18:24:23
Subject: Bullet Magnets
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Death-Dealing Devastator
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Back when I started playing (2nd edition) I painted my termi chaplain bright silver with a gold helmet. He always seemed to draw the most fire.
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Knights of Atlantis |
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![[Post New]](/s/i/i.gif) 2011/01/10 18:48:56
Subject: Bullet Magnets
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Ghost of Greed and Contempt
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Deathstrike missile launcher in my I.G (i dont use it anymore), and my 10 man terminator squad in my chaos army. Not that shooting at them ever helps... Tau Vs terminators with mark of khorne? hmm... my money's not on the blue guys.
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![[Post New]](/s/i/i.gif) 2011/01/11 12:14:19
Subject: Bullet Magnets
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Trustworthy Shas'vre
In a hole in New Zealand with internet access
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I was shooting martas termies all yesterday. Why wont you die!
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This message was edited 1 time. Last update was at 2011/01/11 12:14:32
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![[Post New]](/s/i/i.gif) 2011/01/11 13:24:17
Subject: Bullet Magnets
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Powerful Chaos Warrior
Reading, UK
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BA: Death Company Dread w blood talons(20 potential wounds in 1 round of cc is hard to ignore)
Tau: Pathfinders (sad face)
My Dwarf objective marker gets abuse too.
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ULTRAMARINES LIVE LONGER WITH CALGAR!
Blood Angels-2000pts
Tau-1000pts
Empre: 2400pts
Warriors of Chaos: 2000pts
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![[Post New]](/s/i/i.gif) 2011/01/12 20:12:20
Subject: Re:Bullet Magnets
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Dogged Kum
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It's always the Death Company. They freak people out.
Eldar - Wave Serpent with Wrathgaurds inside.
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This message was edited 1 time. Last update was at 2011/01/12 20:14:16
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![[Post New]](/s/i/i.gif) 2011/01/12 20:40:26
Subject: Re:Bullet Magnets
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Shas'o Commanding the Hunter Kadre
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My small selection of vehicles. They always get shot at, all the time, even when there is nothing in them. I've gotten into the habit of simply going for obscurement just to get a 4+ even if it means my shooting is going to lack because of this.
Also my pathfinders, those sorry saps never get to do much other than die it seems, which is why I've been not taking markerlights at all with my tau recently and going quite well.
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This message was edited 2 times. Last update was at 2011/01/12 20:41:22
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![[Post New]](/s/i/i.gif) 2011/01/12 21:08:11
Subject: Re:Bullet Magnets
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Shas'ui with Bonding Knife
I wanna go back to New Jersey
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The only workhorses of my army, Hammerheads and Broadsides... for the first two turns. Because my opponents know my firewarriors can't get close to killing anything, my Kroot mob will break in one assault, the Crisis suits will miss all their shots , the commander will get killed by the dread in the corner, the drones will autofail ld after being shot at, the devilfish will wizz around the field killing gak-squat, the pathfinders can't find their way out of cover without dying, and the sniper drones will just stand still not knowing what a target is
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This message was edited 2 times. Last update was at 2011/01/12 22:34:57
bonbaonbardlements |
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