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![[Post New]](/s/i/i.gif) 2011/02/22 17:10:56
Subject: How to defend with crons vs Mephiston
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Insect-Infested Nurgle Chaos Lord
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Pretty much.
'I like that a SW player feels dirty playing Meph, I'm surprised he could say it with a straight face what with wolves having a stronger dex n all.'
The SW player in question isn't a cheese-factory  He plays them strong, but not looking for every cheesy advantage, and I respect him for it
SW are a strong dex, no denying, but they don't have a slice of unkillable gouda like Mephiston. The dex as a whole can own Blood Angels, as a whole, but Mephiston can kill any of their SC's without slowing down.
The only time i've seen Mephiston have major issues was against my wife's Craftworld Edlar army. Making him roll for his demon-powers on 3D6, with perils on 10+ makes him less scary, and Eldar can SPAM long ranged ap 2 like no other.
Necrons, however,are somewhat doomed, especially since most people don't seem to take Heavy Destroyers, unless they KNOW they'll be facing Mephiston, as they're so fragile.
Ah well, maybe when we get our new dex we'll get a remove sucker from play too, as this seems to be the standard issue for the newer codecii.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/02/22 20:25:48
Subject: How to defend with crons vs Mephiston
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Kovnik
Bristol
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Ascalam wrote:Pretty much.
'I like that a SW player feels dirty playing Meph, I'm surprised he could say it with a straight face what with wolves having a stronger dex n all.'
So he rejected the cheese to return back to his Codex life of cheap wolf hookers and a abundance of missle launchers! although if he plays the codex without embrasing cheese, major kudo's to the man.
Also I have only seen Necron's kill Mephiston once, and that was just alot of gauss wounds from 20 warriors rapid firing into his face. I laughed quite hard, I honestly thought the Necron player doomed.
Not to sound negative but the lord+scarab tactic seems the best bet, or Pirahas.
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Nerivant wrote:The Custodes are the reason Draigo is staying in the Warp.
ObliviousBlueCaboose wrote:I cant wait until i team up with a cron player an kill a land raider with a lasgun.
Black Templars- Nothing makes you manly like unalterable AV 14! |
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![[Post New]](/s/i/i.gif) 2011/02/22 23:21:03
Subject: How to defend with crons vs Mephiston
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Insect-Infested Nurgle Chaos Lord
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He plays SW without cheesing them up (he prefers lascannon Devs, or mixed HB and PC (don't ask me why, but he does) and never takes more than one squad
That said wolf hookers would be an awesome add-on to his logan grimnir base... Have to see what i can do for him there...
He got turned off the missilespam that every other SW seems to like when his missiles pattered harmlessly off my Monoliths all game, 2 games running. He told himself 'it's ok, monoliths are like that..' and requested a game vs my orks, only to have the same happen with my battlewagons...
These days he either tools them as lascannon artillery for my monoliths/battlewagons or as infantry blitzers (and they rock out vs ork blobs..)
I've seen Mephiston go down to (on?) Necrons once or twice.
My favourite-
He charged the Deciever, failed to land a blow on him after he Ctan was nice enough to stick around in CC, and then just had his head pulled off by absurdly good rolling while he was in la-la land courtesy of the Deciever's awesome prettyness...
Not something you can really count on...
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/02/23 01:37:18
Subject: How to defend with crons vs Mephiston
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Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
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The poster who suggested wraiths may be on to something here, especially if they are seperate units meaning the Mephy will only be able to kill one a turn max and with a 3+ invo they may actually survive his onslaught (and the likelihood of getting swept away by combat resolution is low enough to take the chance).
They may not actually kill him, but a decent number of wraiths may be able to tie him to make him virtually useless. Screen a pack of them behind your main army contigent and when he gets too close throw them at him.
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This message was edited 1 time. Last update was at 2011/02/23 01:38:23
Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
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![[Post New]](/s/i/i.gif) 2011/02/23 11:43:27
Subject: Re:How to defend with crons vs Mephiston
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Deranged Necron Destroyer
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Not sure why everybody says that if you have different units, you can't attack them... In 5th, it says in brb that you can split your attacks between models that are in base contact with you... Doesn't that mean that it's same if you charge with 3-man wraiths or 3 units of single wraiths?! I mean, it still increases chance of survival (if he divides attacks, that means 2 , 2 , 1 attacks on wraiths, so if any wraith fails both saves, it's better than if they were in squad), but still...
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(\__/)
(='.'=) This is Bunny. Copy and paste bunny
(")_(") to help him gain world domination. |
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![[Post New]](/s/i/i.gif) 2011/02/23 12:38:02
Subject: Re:How to defend with crons vs Mephiston
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Irked Necron Immortal
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Chinchilla wrote:Not sure why everybody says that if you have different units, you can't attack them... In 5th, it says in brb that you can split your attacks between models that are in base contact with you... Doesn't that mean that it's same if you charge with 3-man wraiths or 3 units of single wraiths?! I mean, it still increases chance of survival (if he divides attacks, that means 2 , 2 , 1 attacks on wraiths, so if any wraith fails both saves, it's better than if they were in squad), but still...
But on a model-by-model basis, a model has to direct ALL of it's attacks against one chosen (unit).
So with 3 squads of 1, he has to pick ONE to attack, and direct all attacks against that
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7000 pts (Not including Gauss Pylon Network)
Alpharius wrote:Meltdown at the Nuclear Over-reactor!
Run! Run! RUN!
Unit1126PLL wrote:Everything is a gunline. Khorne berzerkers have pistols? Gunline unit. Tanks can't assault? They're all, every last one, a gunline. Planes? Gunline. Motorcycles? Mobile gunline. Mono-Khorne daemons? Bloodthirster has shooting attack. Gunline. |
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![[Post New]](/s/i/i.gif) 2011/02/23 15:51:00
Subject: Re:How to defend with crons vs Mephiston
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Decrepit Dakkanaut
Mesopotamia. The Kingdom Where we Secretly Reign.
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Eight Ball wrote:Chinchilla wrote:Not sure why everybody says that if you have different units, you can't attack them... In 5th, it says in brb that you can split your attacks between models that are in base contact with you... Doesn't that mean that it's same if you charge with 3-man wraiths or 3 units of single wraiths?! I mean, it still increases chance of survival (if he divides attacks, that means 2 , 2 , 1 attacks on wraiths, so if any wraith fails both saves, it's better than if they were in squad), but still...
But on a model-by-model basis, a model has to direct ALL of it's attacks against one chosen (unit).
Page 41 says that models can freely split their attacks between enemy units.
Pretty sure that means Mephiston can spread that love around.
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Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. |
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![[Post New]](/s/i/i.gif) 2011/02/23 16:09:17
Subject: How to defend with crons vs Mephiston
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Longtime Dakkanaut
Wishing I was back at the South Atlantic, closer to ice than the sun
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I don't have the codex infornt of me so I may be horribly wrong, but I thought gauss were all rending? Massed warriors should take him out just on rapid fire.
No?
Cheers
Andrew
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I don't care what the flag says, I'm SCOTTISH!!!
Best definition of the word Battleship?
Mr Nobody wrote:
Does a canoe with a machine gun count?
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![[Post New]](/s/i/i.gif) 2011/02/23 17:19:07
Subject: How to defend with crons vs Mephiston
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Decrepit Dakkanaut
Mesopotamia. The Kingdom Where we Secretly Reign.
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Gauss doesn't rend.
Sure would be nice though.
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Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. |
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![[Post New]](/s/i/i.gif) 2011/02/23 17:58:28
Subject: How to defend with crons vs Mephiston
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Loyal Necron Lychguard
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Gauss doesn't rend, what it DOES do is allow you to wound anyone on a 6 regardless of toughness. Not that that's a bid deal anymore.
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![[Post New]](/s/i/i.gif) 2011/02/23 18:16:18
Subject: How to defend with crons vs Mephiston
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Insect-Infested Nurgle Chaos Lord
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About the only thing that's useful for is T 7 + beasties.
Ironically those seem to be coming back in...
Old- C'tan, Wraithlord
New- talos, Cronos, Dreadknight
Maybe we'll get one too
Rending gauss would be nice, but if they give us that they'd likely take our glance-kill ability vs vehicles away. It's not so hot vs Imperial stuff, but against orks and Deldar it can be pretty fun
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/02/23 19:05:30
Subject: [quote=DakkaDakka]
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Infiltrating Hawwa'
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This message was edited 1 time. Last update was at 2020/03/15 02:33:16
DakkaDakka.com does not allow users to delete their accounts or content. We don't apologize for this. |
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![[Post New]](/s/i/i.gif) 2011/02/24 03:14:10
Subject: Re:How to defend with crons vs Mephiston
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Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
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Monster Rain wrote:Eight Ball wrote:Chinchilla wrote:Not sure why everybody says that if you have different units, you can't attack them... In 5th, it says in brb that you can split your attacks between models that are in base contact with you... Doesn't that mean that it's same if you charge with 3-man wraiths or 3 units of single wraiths?! I mean, it still increases chance of survival (if he divides attacks, that means 2 , 2 , 1 attacks on wraiths, so if any wraith fails both saves, it's better than if they were in squad), but still...
But on a model-by-model basis, a model has to direct ALL of it's attacks against one chosen (unit).
Page 41 says that models can freely split their attacks between enemy units.
Pretty sure that means Mephiston can spread that love around.
Just checked the BRB and you're right. BUT with a 3+ invo I think the wraiths stand a pretty good chance of holding him up for a good while.
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Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
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![[Post New]](/s/i/i.gif) 2011/02/24 07:52:40
Subject: How to defend with crons vs Mephiston
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Insect-Infested Nurgle Chaos Lord
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Add in a lord with an orb sitting on station within 6'' and you're golden. You'll likely not kill him, but 9 wraiths with and orb are a great tarpit.
If you really want to aggravate him, take a few pariahs (i use 4) with that lord and drop his psychic mojo, or use the deciever to mess his perceptions up and sod up his attack rolls..
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/02/24 08:00:30
Subject: How to defend with crons vs Mephiston
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Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
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9 Wraiths (with or without a Lord with Res Orb nearby) is mighty expensive though. Much more so than Mephiston.
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Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
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![[Post New]](/s/i/i.gif) 2011/02/24 10:09:53
Subject: How to defend with crons vs Mephiston
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Longtime Dakkanaut
Wishing I was back at the South Atlantic, closer to ice than the sun
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Yep I'm wrong, I got confused over the 6 auto wounds bit. Thanks for pointing it out so nicely to me, some arn't so forgiving.
Cheers
Andrew
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I don't care what the flag says, I'm SCOTTISH!!!
Best definition of the word Battleship?
Mr Nobody wrote:
Does a canoe with a machine gun count?
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![[Post New]](/s/i/i.gif) 2011/02/24 23:04:33
Subject: How to defend with crons vs Mephiston
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Dakka Veteran
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Emperors Faithful wrote:9 Wraiths (with or without a Lord with Res Orb nearby) is mighty expensive though. Much more so than Mephiston.
41 each. 123 for a unit, 369 for 9. + 140 for a Lord with orb.
The problem is that you are now fielding no Destroyers, and your primary striking force is now stuck dealing with one model for 3? turns. Not sure who would win, but what are you doing about all the *other* blood angels on the field?
Mephy doesn't much care about LD 7 unless he has to kill a C'tan or you are using the Deciever on him while he's in combat with something while in the LD 7 field. He doesn't need S10, or force weapon hits, or +d3 attacks to stomp on most of a Necron army.
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![[Post New]](/s/i/i.gif) 2011/02/24 23:06:51
Subject: How to defend with crons vs Mephiston
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Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
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Two units of 3 Wraiths (the same points cost as Mephiston relatively) should tie him up a while though. And that still gives you room to field destroyers.
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Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
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![[Post New]](/s/i/i.gif) 2011/02/24 23:10:28
Subject: How to defend with crons vs Mephiston
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Insect-Infested Nurgle Chaos Lord
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True, but one unit of destroyers only gives up the ability to WBB them.
Tough call all round
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/02/24 23:12:21
Subject: How to defend with crons vs Mephiston
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Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
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Are Destroyers AP2?
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Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
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![[Post New]](/s/i/i.gif) 2011/02/24 23:17:38
Subject: How to defend with crons vs Mephiston
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Insect-Infested Nurgle Chaos Lord
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AP 4
Heavies are AP 2, but Heavy 1
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/02/25 00:38:23
Subject: How to defend with crons vs Mephiston
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Loyal Necron Lychguard
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The Grog wrote:Emperors Faithful wrote:9 Wraiths (with or without a Lord with Res Orb nearby) is mighty expensive though. Much more so than Mephiston.
41 each. 123 for a unit, 369 for 9. + 140 for a Lord with orb.
The problem is that you are now fielding no Destroyers, and your primary striking force is now stuck dealing with one model for 3? turns. Not sure who would win, but what are you doing about all the *other* blood angels on the field?
Mephy doesn't much care about LD 7 unless he has to kill a C'tan or you are using the Deciever on him while he's in combat with something while in the LD 7 field. He doesn't need S10, or force weapon hits, or +d3 attacks to stomp on most of a Necron army.
170 for lord since you should NEVER have a foot lord and the D.Body is 30 points.
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![[Post New]](/s/i/i.gif) 2011/02/25 03:50:36
Subject: How to defend with crons vs Mephiston
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Dakka Veteran
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Well, at least 140. But you are likely right in that there is little point to not taking a D.body unless you take a Veil.
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![[Post New]](/s/i/i.gif) 2011/02/25 03:58:11
Subject: How to defend with crons vs Mephiston
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Decrepit Dakkanaut
Mesopotamia. The Kingdom Where we Secretly Reign.
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Kevin949 wrote:The Grog wrote:Emperors Faithful wrote:9 Wraiths (with or without a Lord with Res Orb nearby) is mighty expensive though. Much more so than Mephiston.
41 each. 123 for a unit, 369 for 9. + 140 for a Lord with orb.
The problem is that you are now fielding no Destroyers, and your primary striking force is now stuck dealing with one model for 3? turns. Not sure who would win, but what are you doing about all the *other* blood angels on the field?
Mephy doesn't much care about LD 7 unless he has to kill a C'tan or you are using the Deciever on him while he's in combat with something while in the LD 7 field. He doesn't need S10, or force weapon hits, or +d3 attacks to stomp on most of a Necron army.
170 for lord since you should NEVER have a foot lord and the D.Body is 30 points.
Ahem.
The Lord with a Veil and an Orb is pretty good.
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Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. |
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![[Post New]](/s/i/i.gif) 2011/02/25 06:20:06
Subject: How to defend with crons vs Mephiston
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Insect-Infested Nurgle Chaos Lord
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I run walking lords with my pariahs sometimes.
Usually they have gaze of flame, phase shifter, warscythe and nightmare shroud, to take advantage of the pariahs creepy-ass field...
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/02/25 12:05:31
Subject: How to defend with crons vs Mephiston
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Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
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Ascalam wrote:AP 4
Heavies are AP 2, but Heavy 1
Well, Heavy Destroyers seem the way to go if you are hoping to take him out at range, and they should be able to stay out of reach. They must be expensive though.
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Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
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![[Post New]](/s/i/i.gif) 2011/02/25 14:20:15
Subject: How to defend with crons vs Mephiston
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Insect-Infested Nurgle Chaos Lord
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They aren't cheap, and max unit size is 3. They tend to go down fairly easy to enemy fire too. That said i've had some success with them from time to time.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/02/25 14:29:14
Subject: How to defend with crons vs Mephiston
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Nurgle Veteran Marine with the Flu
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I would say prayer would help. lol Alot of the guys here are leading you in the right direction.
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Sometimes you've gotta roll the hard six ~ Adm. Adama
Surprise, I just did something horrible to you! ~ Me
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![[Post New]](/s/i/i.gif) 2011/02/25 14:47:46
Subject: How to defend with crons vs Mephiston
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Insect-Infested Nurgle Chaos Lord
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I'd say 'drop a monolith (building) on him'
but he already has fluff that says he'd punch his way out of it barehandes and unharmed....
(yes, i know he gets to dodge anyway..)
Shrug. We've covered the only really viable ways to get him in the current dex. Hopefully our new dex will have something beastly in it
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/02/25 17:39:28
Subject: How to defend with crons vs Mephiston
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Loyal Necron Lychguard
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Monster Rain wrote:Kevin949 wrote:The Grog wrote:Emperors Faithful wrote:9 Wraiths (with or without a Lord with Res Orb nearby) is mighty expensive though. Much more so than Mephiston.
41 each. 123 for a unit, 369 for 9. + 140 for a Lord with orb.
The problem is that you are now fielding no Destroyers, and your primary striking force is now stuck dealing with one model for 3? turns. Not sure who would win, but what are you doing about all the *other* blood angels on the field?
Mephy doesn't much care about LD 7 unless he has to kill a C'tan or you are using the Deciever on him while he's in combat with something while in the LD 7 field. He doesn't need S10, or force weapon hits, or +d3 attacks to stomp on most of a Necron army.
170 for lord since you should NEVER have a foot lord and the D.Body is 30 points.
Ahem.
The Lord with a Veil and an Orb is pretty good.
I should have clarified that I meant what I said when taking him with WRAITHS. A foot lord coupled with wraiths is just a terrible idea.
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