Switch Theme:

Dark Eldar: GK PsyDread Spam... As Painful a matchup as Mech Guard?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Wicked Wych With a Whip






All games are tough games for the DE. It's what we live for.

   
Made in us
Stone Bonkers Fabricator General





Beijing, China

Khornatedemon wrote:
speaking of wyches, vs. cleansing flame do they get their 4++. I can see an argument either way but if not then thats another ouchie for DE.

wyches get a 4++ in close combat, cleansing flame happens in close combat. It isn't a shooting attack.


Automatically Appended Next Post:
Therion wrote: Chimeras are about 3.5 times more points efficient in the shooting game than Raiders and they can take down Ravagers too. Hydras and Riflemen on the other hand are ideally suited for taking down Ravagers/Razorwings unlike the other way around. A Ravager gets 0.33 glances and 0.66 penetrates against a Dreadnought (that is immune to shakes and stuns), while the Dreadnought gets 0.6 glances and 1.8 penetrates on the Ravager and of course has it easier to get a kill from the damage chart. It's not pretty, especially as we can assume a free 4+ cover save on the Dreadnought for hugging the rear of a tank.


the dreads do very well 1on1 but with good terrain DE can move more than one vehicle to fire against a GK target while limiting possible return fire. Its tough to theory hammer the number of lances DE can use to gang up on something but that is what LOS blocking terrain is for.

with bad terrain DE are screwed but that is nothing new.

if you make a parking lot you get multicharged. If you get 1 wych into combat with the rifleman the GK jumping out of the transport cant shoot at anything and basically have to charge the wyches which is where you want them.

This message was edited 1 time. Last update was at 2011/03/22 19:12:01


Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
Made in us
Regular Dakkanaut




I appreciate all the input guys. I definitely agree it will be a touch matchup, but definitely winnable.

I like the trends of TO's putting more LOS blocking terrain on the boards. It helps a lot to be able to cut down on fire angles!

Team USA ETC Dark Elves 2010, 2011
 
   
 
Forum Index » 40K General Discussion
Go to: