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![[Post New]](/s/i/i.gif) 2011/04/08 18:23:31
Subject: Team Tournament: The most terrifying combination you can think of!
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Fixture of Dakka
Feasting on the souls of unworthy opponents
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akaean wrote:Lol. Lash of Submission + Jaws of the World Wolf.
1) Line up all the nice infantry models in a straight line
2) cast Jaws
3)....
That's a nice combo.
But not two lists, nor does that have the ability to take down the vehicles that all these guys are doubtlessly in.
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![[Post New]](/s/i/i.gif) 2011/04/08 18:29:52
Subject: Team Tournament: The most terrifying combination you can think of!
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Arch Magos w/ 4 Meg of RAM
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what about fateweaver deathwing+lash? =D
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Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge |
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![[Post New]](/s/i/i.gif) 2011/04/08 18:33:56
Subject: Team Tournament: The most terrifying combination you can think of!
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Plaguelord Titan Princeps of Nurgle
Alabama
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Grundz wrote:what about fateweaver deathwing+lash? =D
Or Fateweaver + 10 TH/ SS w/Sanguinary Priest. Ugh. Automatically Appended Next Post: Dashofpepper wrote:
That's a nice combo.
Speaking of JoTWW combos, a teammate of mine for the ATC runs Wolves and although he's not running Arjac in the ATC, often uses him to throw the hammer, reduce his enemy to Initiative 1, then hit em with Jaws. Can take out a lot of things you might otherwise not be able to (Avatar of Khaine, Hive Tyrant, etc.) with Jaws.
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This message was edited 1 time. Last update was at 2011/04/08 18:35:42
WH40K
Death Guard 5100 pts.
Daemons 3000 pts.
DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+
28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
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![[Post New]](/s/i/i.gif) 2011/04/08 19:19:39
Subject: Team Tournament: The most terrifying combination you can think of!
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Tzeentch Veteran Marine with Psychic Potential
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I thought Arjac's hammer was FAQ'd to not reduce initiative?
If not, then that's awesome
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"Forget it, Jake. It's Chinatown." - Lawrence Walsh, Chinatown
"Yeah, f*ck you too!" - R.J. MacReady, The Thing |
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![[Post New]](/s/i/i.gif) 2011/04/08 23:42:55
Subject: Team Tournament: The most terrifying combination you can think of!
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Decrepit Dakkanaut
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Hmm...How about slogging IG and slogging Orks?
How many Conscripts can you fit into a 1000 point list?
Add in the following Gretchin list:
Alright...
Let's try 29x3 with 2 Runtherds per squad- 107 points.
Multiply by 6.
642 points.
Add in KFF Big Mek- 85 points
727 points.
Drop in 9 Kannons (3 units of 3 each)- 180 points
Reinforce each unit with a Runtherd and spread out 18 grots to each unit and 1 ammo runt each.
Bam- 1000 points on the nose for this army:
HQ- KFF Big Mek
Troop-
29 Gretchin, 2 Runtherds
29 Gretchin, 2 Runtherds
29 Gretchin, 2 Runtherds
29 Gretchin, 2 Runtherds
29 Gretchin, 2 Runtherds
29 Gretchin, 2 Runtherds
Heavy Support-
3 Kannons, 6 Additional Crew, 1 Runtherd, 1 Ammo Runt
3 Kannons, 6 Additional Crew, 1 Runtherd, 1 Ammo Runt
3 Kannons, 6 Additional Crew, 1 Runtherd, 1 Ammo Runt
That's over 200 bodies in a 1000 point list.
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![[Post New]](/s/i/i.gif) 2011/04/09 01:09:21
Subject: Team Tournament: The most terrifying combination you can think of!
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Fixture of Dakka
Feasting on the souls of unworthy opponents
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odorofdeath wrote:I thought Arjac's hammer was FAQ'd to not reduce initiative?
If not, then that's awesome
This.
That trick doesn't work, and it didn't even need an FAQ.
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This message was edited 1 time. Last update was at 2011/04/09 01:09:35
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![[Post New]](/s/i/i.gif) 2011/04/09 03:24:58
Subject: Re:Team Tournament: The most terrifying combination you can think of!
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Longtime Dakkanaut
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Mine would be Slaanesh Deamons and Space Wolves.
On the Daemon side.
1. Pavane = Does something similar to the LoS without worry of a psykic test. You want models to be moved, this is the way to do it.
2. An all fleet of foot, mobile army.
3. High Init. The average is Init 6
4. Rending - A way to get into the squishy bits that lies within a vehicle.
5. Lot of models for a Daemon Army - 100 daemonettes in a 1500 point army means serous problems to your opponents.
6. The Cool Factor - A pure Juan Diaz Slaanesh Army is something awesome.l
On the Space Wolves side.
1. Long Fangs - need I say more
2. Razor Spam - (I like to slow cook my spam with pineapple and brown sugar).
3. Other Massive amounts of firepower. (Dreads, Plasma, metlas, etc.)
4. Drop pods - So they can get close to melt your face off with assorted nasty weaponry.
5. The Cool Factor - They are angrier than the Angry Marines, and Manlier than the Manly Marines.
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Adam's Motto: Paint, Create, Play, but above all, have fun. -and for something silly below-
"We are the Ultramodrines, And We Shall Fear No Trolls. bear this USR with pride".
Also, how does one apply to be a member of the Ultramodrines? Are harsh trials involved, ones that would test my faith as a wargamer and resolve as a geek?
You must recite every rule of Dakka Dakka. BACKWARDS.
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![[Post New]](/s/i/i.gif) 2011/04/09 20:43:00
Subject: Team Tournament: The most terrifying combination you can think of!
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Focused Dark Angels Land Raider Pilot
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akaean wrote:Lol. Lash of Submission + Jaws of the World Wolf.
1) Line up all the nice infantry models in a straight line
2) cast Jaws
3)....
/thread
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![[Post New]](/s/i/i.gif) 2011/04/09 21:07:23
Subject: Team Tournament: The most terrifying combination you can think of!
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Kovnik
Bristol
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akaean wrote:Lol. Lash of Submission + Jaws of the World Wolf.
1) Line up all the nice infantry models in a straight line
2) cast Jaws
3)....
/thread
And just when I thought Carnifex's were ALREADY one foot in the grave...
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Nerivant wrote:The Custodes are the reason Draigo is staying in the Warp.
ObliviousBlueCaboose wrote:I cant wait until i team up with a cron player an kill a land raider with a lasgun.
Black Templars- Nothing makes you manly like unalterable AV 14! |
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![[Post New]](/s/i/i.gif) 2011/04/09 22:02:50
Subject: Team Tournament: The most terrifying combination you can think of!
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Raging Ravener
Virginia
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Sathonyx + Nob Bikers would be nasty. So would KFF'ed Ravagers.
Nastiest army combo, though, has to be Nids and Tau. Tau bring the HS and Elites (Broadsides and Fireknives), Nids bring the Fast Attack and Troops (Gargoyles and...anything but Rippers, really).
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![[Post New]](/s/i/i.gif) 2011/04/12 11:56:42
Subject: Re:Team Tournament: The most terrifying combination you can think of!
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Mounted Kroot Tracker
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While not nearly as terrifying as some of the other suggestions, a great shooty and themed team list would be Tau and Henchmen GK. By modelling all the henchmen as Guevesa and adding Jokaero into the mix, it really adds to the feel of an empire of alien races.
I would also like to see how markerlighting for those monkey lascannons would work out.
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![[Post New]](/s/i/i.gif) 2011/04/12 12:14:56
Subject: Team Tournament: The most terrifying combination you can think of!
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Hollerin' Herda with Squighound Pack
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Definitely a lot of good combinations there. How about tau heavy support and elite with Orks fast attack and troops. along with kff. (just a thought dont know how well it would work.)
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Why walk when you can WAAAAAGH!!!!!
Starting my Ork army over
GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment. |
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![[Post New]](/s/i/i.gif) 2011/04/12 13:07:47
Subject: Team Tournament: The most terrifying combination you can think of!
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Add GK libby to 30 'ard boyz and give them might of titan and hammerhand. Most other powers will do, too.
Profit.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/04/12 14:17:23
Subject: Team Tournament: The most terrifying combination you can think of!
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Fresh-Faced New User
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me and my friend are gonna try a tau and gk combined list, gonna use the gk to handle close combat (crowe, purifiers, paladins?) while the tau kill everything that has an armour value (broadside and hammerhead spam , maybe even battlesuits)
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![[Post New]](/s/i/i.gif) 2011/04/12 23:04:17
Subject: Team Tournament: The most terrifying combination you can think of!
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Gargantuan Gargant
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I'm thinking Orks and Guard. KFF and cheap, choppy bubblewrap for a parking lot or more bodies than anyone could ever hope to kill in a single game - could easily play it either way and be deadly.
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The Dreadnote wrote:But the Emperor already has a shrine, in the form of your local Games Workshop. You honour him by sacrificing your money to the plastic effigies of his warriors. In time, your devotion will be rewarded with the gift of having even more effigies to worship. |
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![[Post New]](/s/i/i.gif) 2011/04/12 23:54:39
Subject: Re:Team Tournament: The most terrifying combination you can think of!
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Water-Caste Negotiator
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Oaka wrote:I would also like to see how markerlighting for those monkey lascannons would work out.
Unfortunately, Markerlights specifically only work for Tau units (for example, Kroot and Vespids w/o a Strain Leader can't use them).
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Black Widow Assault Cadre 2000 Points (Under Renovation- Playable) Win-4 Lose-5 Draw-1
Storm Angels 1st Company 2500 Points (DA Codex) (Under Renovation - Playable) Win-3 Lose-4 Draw-3
Corsairs of Fate 1750 Points (Under Construction - Playable) Win-2 Lose-3 Draw-1
Protectorate of Menoth 11 Points (Project Delayed Indefinitely) Win-1 Lose-3 Draw-0
Imperial Guard Regiment (Unnamed) 1000 Points (Project Delayed Indefinitely)
Cygnar 25 Points (Planned) Win-0 Lose-0 Draw-0
Last Game(s): The Spearhead Annihilation Battle between my Storm Angels First Company (Dark Angels) and Skystompa's Waagghh! (Blood Angels) resulted in a MAJOR VICTORY!
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![[Post New]](/s/i/i.gif) 2011/04/16 07:15:13
Subject: Team Tournament: The most terrifying combination you can think of!
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Calculating Commissar
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Me and my friend have a team tourny coming up, and we are running mec BA and Infantry Orks.
That FnP from ravorbacks. You thought 60 boys were scary BEFORE?
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![[Post New]](/s/i/i.gif) 2011/04/16 13:38:10
Subject: Team Tournament: The most terrifying combination you can think of!
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Grisly Ghost Ark Driver
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Does the team tournament you are playing in give one FOC to each player, or do the players each share one FOC?
Regardless, nurgle marines and nurgle daemons with epidemius is always a strong combo.
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Falcon Punch!
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![[Post New]](/s/i/i.gif) 2011/04/16 14:45:28
Subject: Team Tournament: The most terrifying combination you can think of!
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Rough Rider with Boomstick
Champaign, IL
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EmilCrane wrote:Power Blob Imperial Guard and blood angels
the guard player takes as many guardsmen as he can with some big gun support, the angels player takes chaplains and priests and attaches them to the imperial guard squads.
Around 100 FNP Furious charge guardsmen
This sounds disgusting, and probably pretty effective. However, if you allow Forgeworld Codecies, then Death Korps of Kreig can do FNP guardsmen. No Furious Charge, but power fists and twice as many attacks.
I also think IG and BA, but with IG taking mainly Vendettas and Hydras, while the BA takes fast assault units. IG long-ranged firepower is unparalleled, especially for the cost. BA have the manoeuverability and enough CC prowess to respond to threats and attack weak points.
In my FLGS, we've been doing a team league very similar, but without sharing powers. I've been teamed up with Dark Eldar to fantatic effect so far. DE can take on most everything between disintegrators, dark lances, and blasters for heavy targets. Massed splinter fire takes care of light infantry and MCs. My guard have a couple blobs to eat CC units, or at least speedbump (in the case of the thunderwolf cav that laughed at S3), plus Vendettas and mobile plasma and melta. Lots of mobility and firepower from him, less mobility but more staying power on my side.
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Look at your comment. Back to mine. Back to yours NOW BACK TO MINE. Sadly, it isn't mine. But if you stopped trolling and started posting legitimate crap it could LOOK like mine. Look down, back up, where are you? You're scrolling through comments, finding the ones that your comment could look like. Back at mine, what is it? It's a highly effective counter-troll. Look again, MY COMMENT IS NOW DIAMONDS.
Anything is possible when you think before you comment or post.
I'm on a computer. |
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![[Post New]](/s/i/i.gif) 2011/04/16 18:36:38
Subject: Team Tournament: The most terrifying combination you can think of!
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Calculating Commissar
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extrenm(54) wrote:Does the team tournament you are playing in give one FOC to each player, or do the players each share one FOC?
Regardless, nurgle marines and nurgle daemons with epidemius is always a strong combo.
The one I am in is a little different. 2000 pts a team, 1000 pts a person, each has their own FoC. My BA are built for long range shooting, while we have orks for CC.
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![[Post New]](/s/i/i.gif) 2011/04/16 20:54:54
Subject: Team Tournament: The most terrifying combination you can think of!
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Slaanesh Chosen Marine Riding a Fiend
Inside a pretty, pretty pain cave... won't you come inside?
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The one team tourney I played in it was Tau and Orks to devastating effect. Markerlight spam + 45 Lootas...
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![[Post New]](/s/i/i.gif) 2011/04/17 03:09:04
Subject: Re:Team Tournament: The most terrifying combination you can think of!
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Pulsating Possessed Chaos Marine
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DOA combined with pure deathwing! Overwhelming amount of cyclones, meltas, TH SS. Assault marines are the numbers, termies are the deathstar. Oh, and sanguinary priests are all friendly units!
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This message was edited 2 times. Last update was at 2011/04/17 03:14:59
Chaos daemons 1850
Chaos Marines 1850
2250+
2500++ (Wraithwing)
I moved so starting from scratch. These were the armies I had, rebuilding my Chaos. |
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![[Post New]](/s/i/i.gif) 2011/04/17 22:38:12
Subject: Team Tournament: The most terrifying combination you can think of!
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Fixture of Dakka
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Dashofpepper wrote:akaean wrote:Lol. Lash of Submission + Jaws of the World Wolf.
1) Line up all the nice infantry models in a straight line
2) cast Jaws
3)....
That's a nice combo.
But not two lists, nor does that have the ability to take down the vehicles that all these guys are doubtlessly in.
The LongFang spam ought to do the job nicely, MLs & LasCans.
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This message was edited 1 time. Last update was at 2011/04/17 22:38:59
"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2011/04/17 23:13:19
Subject: Team Tournament: The most terrifying combination you can think of!
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Rough Rider with Boomstick
Champaign, IL
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Hmmmm, IG and IG = 6x deathstike. Fill in with blobs and I guarantee every game will at least be filled with carnage.
If you have split FOCs, it's worth considering spamming something more than is usually possible. 18 Oblits? 6 Monoliths? 6 dreadnights?
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Look at your comment. Back to mine. Back to yours NOW BACK TO MINE. Sadly, it isn't mine. But if you stopped trolling and started posting legitimate crap it could LOOK like mine. Look down, back up, where are you? You're scrolling through comments, finding the ones that your comment could look like. Back at mine, what is it? It's a highly effective counter-troll. Look again, MY COMMENT IS NOW DIAMONDS.
Anything is possible when you think before you comment or post.
I'm on a computer. |
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![[Post New]](/s/i/i.gif) 2011/04/18 03:36:12
Subject: Team Tournament: The most terrifying combination you can think of!
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Longtime Dakkanaut
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Shrouding mixed in with KFF BW orks. +3 cover BW makes them very hard to kill.
Also there is an Epediemus + plague marine combo.
Dark Eldar with fateweaver. ++2 shadowfield with rerolls or with the flickerfields.
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Comparing tournament records is another form of e-peen measuring.
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![[Post New]](/s/i/i.gif) 2011/04/23 20:29:52
Subject: Team Tournament: The most terrifying combination you can think of!
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Powerful Ushbati
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Lash Space marines combined with Dark Eldar. Can anyone say first turn charges into your ranks? This could potentially replace leafblower if you could run this tandem.
All raiders move up 12 and disembark their wyches/incubi. They Fleet forward. You lash 2 of the enemy units into range and blam. 2 units down on turn 1. You can pop the vehicles with oblits or lances from the dark eldar.
This combo would hurt.
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TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)
TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)
TK- 2014 to Date: http://www.torrentoffire.com/rankings |
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![[Post New]](/s/i/i.gif) 2011/04/24 08:28:06
Subject: Team Tournament: The most terrifying combination you can think of!
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Malicious Mandrake
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Tomb King wrote:Lash Space marines combined with Dark Eldar. Can anyone say first turn charges into your ranks? This could potentially replace leafblower if you could run this tandem.
All raiders move up 12 and disembark their wyches/incubi. They Fleet forward. You lash 2 of the enemy units into range and blam. 2 units down on turn 1. You can pop the vehicles with oblits or lances from the dark eldar.
This combo would hurt.
Dark Eldar don't need lash Chaos to get first turn assaults, we can do that just fine on our own.
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Kabal of Isha's Fall 12000PTs
Best DE advice ever!!!
Dashofpepper wrote:Asking how to make a game out of a match against Dark Eldar is like being in a prison cell surrounded by 10 big horny guys who each outweigh you by 100 pounds and asking "What can I do to make this a good fight?" You're going to get violated, and your best bet is to go willingly to get it over with faster.
And on a totally different topic:
Dashofpepper wrote:Greetings Mephiston! My name is Ghazghkull Thraka, and today you will be made my bitch. |
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![[Post New]](/s/i/i.gif) 2011/04/24 13:05:28
Subject: Team Tournament: The most terrifying combination you can think of!
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Newbie Black Templar Neophyte
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NECRONS and DEATHGUARD.
2 Destroyer lords w/ warscythes flying around w/ 2 T6 Deamon Princes w/ warptime.......
Then Rhinos w/ plague marines running up to meet the deepstriking mono's
result: the scariest charging group of 4 units i can think of
and a feth ton of MEQ that roll 3+ then 4+'s
soooo good
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Can't beat Necrons w/ CSM?
Take 2 squads of Nurgle possesed Swooping hawks and haywire both Monoliths turn 1.
Can't fail. Then charge nightbringer with a possesed Lysander w/ MoN.
Just got to think outside the box bro. |
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![[Post New]](/s/i/i.gif) 2011/04/25 18:09:07
Subject: Re:Team Tournament: The most terrifying combination you can think of!
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Sword-Bearing Inquisitorial Crusader
Northern Virginia
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I feel an honorable mention should be grey knights\servo skull spam and Lash\oblits. having almost 100% accurate blasts is kinda terrifying but it still relies on pyskers. Also same GK list with IG blast template spam. 3x basalisks, vets with democharges meltas in valk with rocket pods
Also I like the idea of blood angels with IG blog sqauds. IG blogs with near by priests is kinda awesome.
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"Paranoia is a very reassuring state of mind. If you think they are after you, you think you matter" |
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![[Post New]](/s/i/i.gif) 2011/04/25 18:47:53
Subject: Team Tournament: The most terrifying combination you can think of!
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Confessor Of Sins
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Deamons with fate weaver and deathwing?
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