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![[Post New]](/s/i/i.gif) 2011/05/03 00:33:45
Subject: Re:Tyranid Army List (750pts)
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Brainy Zoanthrope
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Sigh looks like i shall have to post my 750 take all commers list.
HQ
Tervigon - AG, , Catalyst. - 195
Tervigon - , TS, Catalyst. - 195
ELITE
hive guard -50
hive guard-50
hive guard-50
troop
Tervigon - AG, TS. - 180
Termagaunt x 10 - 50
So obviously the thre tervigons are really hard to kill in 750 points and provide synappase that is as well really hard to kill. You need to run the first 2 HQ tervigons togethor to share the AG and TS between the two to give termaguants their benifits.
i thought that splitting those abilities and dropping the catalyst would be better because then i could fit in another hive guard which is pretty sick.
So... 3 tervigons in 750 is pretty redic, will bring an insane number of units to the board and he if you are really really unlucky then you will still be sitting with W6 S6 T6 FnP A3 tervigons on the field.
Thanks, Dave-Nz
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Gargoyls assualt "Seems Good"
Tyranids 500
1k
1.5k
1750
1850
2k
Feel free to send me messages with points and what style you play restrictions and i will happily construct compettitive lists for you |
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![[Post New]](/s/i/i.gif) 2011/05/03 10:51:25
Subject: Re:Tyranid Army List (750pts)
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Fresh-Faced New User
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Pretty tough list, altho, im not sure if you run them together, can they catalyst different targets.
My suggestion would be just to switch a second HQ catalyst to troops tervigon.
That way you can FNP your HQ tervigons with your troops tervigon...its pretty sick
Only problem would be killpoint games...to some extent atleast.
Like it!
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![[Post New]](/s/i/i.gif) 2011/05/20 14:40:51
Subject: Re:Tyranid Army List (750pts)
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Crazed Cultist of Khorne
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a weak MC
Explain how a S6 T6 W6 creature is weak...
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Here comes the horde!!! 8000pts
Burn it to a cinder! 7000pts
KILL, MAIM, BURN 1000pts |
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![[Post New]](/s/i/i.gif) 2011/05/20 14:48:01
Subject: Re:Tyranid Army List (750pts)
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Chaplain with Hate to Spare
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1R0NM0NK3Y wrote:a weak MC
Explain how a S6 T6 W6 creature is weak...
You do realize how easily these things die, right?
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![[Post New]](/s/i/i.gif) 2011/05/20 16:04:49
Subject: Re:Tyranid Army List (750pts)
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Tunneling Trygon
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Darkvoidof40k wrote:1R0NM0NK3Y wrote:a weak MC
Explain how a S6 T6 W6 creature is weak...
You do realize how easily these things die, right?
Not at 750 points they don't ...
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"We didn't underestimate them but they were a lot better than we thought."
Sir Bobby Robson |
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![[Post New]](/s/i/i.gif) 2011/05/20 18:05:39
Subject: Re:Tyranid Army List (750pts)
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Chaplain with Hate to Spare
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ruminator wrote:Darkvoidof40k wrote:1R0NM0NK3Y wrote:a weak MC
Explain how a S6 T6 W6 creature is weak...
You do realize how easily these things die, right?
Not at 750 points they don't ...
You'd be surprised.
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![[Post New]](/s/i/i.gif) 2011/05/20 22:43:21
Subject: Tyranid Army List (750pts)
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Huge Hierodule
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Pretty beefy list there, Dave. How does it fare in the rare situations where someone puts a third of their army budget in a LR?
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![[Post New]](/s/i/i.gif) 2011/05/21 02:35:12
Subject: Tyranid Army List (750pts)
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Brainy Zoanthrope
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i walk my MC into it and laugh because a third of their army is in a LR and then another 1/3 IS the LR so they cant kill me lolol
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Gargoyls assualt "Seems Good"
Tyranids 500
1k
1.5k
1750
1850
2k
Feel free to send me messages with points and what style you play restrictions and i will happily construct compettitive lists for you |
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![[Post New]](/s/i/i.gif) 2011/05/21 08:31:01
Subject: Tyranid Army List (750pts)
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Chaplain with Hate to Spare
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Dave_Nz wrote:i walk my MC into it and laugh because a third of their army is in a LR and then another 1/3 IS the LR so they cant kill me lolol
Well, whilst the quoted post made little sense..
The Land Raider can move double the speed of any of your MCs whilst still shooting them, so I'd say that they'd be dead pretty quickly.
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![[Post New]](/s/i/i.gif) 2011/05/21 11:19:28
Subject: Tyranid Army List (750pts)
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Brainy Zoanthrope
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Okay this is what i am trying to say, 235 for LR , then a third of their army is in it, so thats like 450 points, if i get a glance on it with my hiveguards and immobilies, or stun it, its probably dead, and the LR cant run every direction in one turn, i will just attack from multipul directions, and as soon as i destroy it the trops inside are pretty much auto dead. Automatically Appended Next Post: Darkvoidof40k wrote:ruminator wrote:Darkvoidof40k wrote:1R0NM0NK3Y wrote:a weak MC
Explain how a S6 T6 W6 creature is weak...
You do realize how easily these things die, right?
Not at 750 points they don't ...
You'd be surprised. 
and i dont see how T6 W6 dies easily, WITH feal no pain, so add cover to that, so only AP 1-2 weapons can hurt it, and thats if yuo ARN"T in cover, seriously these things are fething hard to kill i honestly cant see how you would say they would die with ease, because you obviously dont play against very good tyranid players if you kill them easily.
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This message was edited 1 time. Last update was at 2011/05/21 11:21:37
Gargoyls assualt "Seems Good"
Tyranids 500
1k
1.5k
1750
1850
2k
Feel free to send me messages with points and what style you play restrictions and i will happily construct compettitive lists for you |
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![[Post New]](/s/i/i.gif) 2011/05/21 12:56:55
Subject: Tyranid Army List (750pts)
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Huge Hierodule
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Be fair, Darkvoid, killing one at 750 is probably do-able, but when three are coming at you with likely 2 FNP'd and 40 Gaunts on turn 1, it's going to get damn tricky managing the numbers. Though I don't think glancing AV14 with 3HG is an approach likely to pay off; does seem to me like a triple charge of Tervigons is the only thing likely to crack a LR.
The stated problem with Annihilation missions is probably offset by a reasonable shot at tabling...
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![[Post New]](/s/i/i.gif) 2011/05/21 15:12:28
Subject: Re:Tyranid Army List (750pts)
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Elite Tyranid Warrior
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I think the list is epic, and i'll probably run it for fun, but in a take all comers list at 750 points, a lot of the armies you'll go against will have as many ML as they can take, or dis-integrator cannons, or some monstrous creature killing non-sense. I've seen heavy Tervigon list get crippled early game, and some bad rolls can end your reign too
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Coven of the Severed Hand : 2000 pts
Hive Fleet Estron iâ : 2000 pts
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![[Post New]](/s/i/i.gif) 2011/05/21 18:53:51
Subject: Tyranid Army List (750pts)
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Chaplain with Hate to Spare
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lindsay40k wrote:Be fair, Darkvoid, killing one at 750 is probably do-able, but when three are coming at you with likely 2 FNP'd and 40 Gaunts on turn 1, it's going to get damn tricky managing the numbers. Though I don't think glancing AV14 with 3HG is an approach likely to pay off; does seem to me like a triple charge of Tervigons is the only thing likely to crack a LR.
The stated problem with Annihilation missions is probably offset by a reasonable shot at tabling...
Yeah, pretty much this. But that's the point of playing the game, if one side was certain to win there'd be no reason in playing. But the LR's lascannons have 48" range, and Hiveguard are 24".. pretty major difference.
Whilst the three TMCs with ~40 Gaunts is intimidating, I reckon a Deathwing list would eat it for breakfast. As for Grey Knights with a Purifier unit or two.. *cheesy grin*
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![[Post New]](/s/i/i.gif) 2011/05/25 10:53:34
Subject: Tyranid Army List (750pts)
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Crazed Cultist of Khorne
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So for GK do you think Purifier spam is good?
Automatically Appended Next Post:
And the only time I have seen my Mawloc die was after about 3 rounds of combat with some eldar character and special unit and i had the swarmlord in with him. I won in the end but i lost the mawloc. One time i was playing guard the guys had a leamon russ tank a deathstrike (which luckily scattered off the board) a heavy weapon team and a reasnoble size squad of guardsmen. I won but again it took him i think 4 rounds of shooting everything at the mawloc to kill it and by that time the rest of my force was swarming him...
Automatically Appended Next Post:
I mean come on even the holy bolter only wounds him on a 6+
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This message was edited 3 times. Last update was at 2011/05/25 10:59:26
Here comes the horde!!! 8000pts
Burn it to a cinder! 7000pts
KILL, MAIM, BURN 1000pts |
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![[Post New]](/s/i/i.gif) 2011/05/25 11:01:56
Subject: Tyranid Army List (750pts)
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Tail-spinning Tomb Blade Pilot
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On a 4x4 table? Well no wonder you win so many games, I'd be pissed if I had to deploy that close to nids.
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In the words of the late, great Colonel Sanders: "I'm too drunk to taste this chicken." |
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![[Post New]](/s/i/i.gif) 2011/05/25 15:41:40
Subject: Tyranid Army List (750pts)
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Chaplain with Hate to Spare
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1R0NM0NK3Y wrote:So for GK do you think Purifier spam is good?
Automatically Appended Next Post:
And the only time I have seen my Mawloc die was after about 3 rounds of combat with some eldar character and special unit and i had the swarmlord in with him. I won in the end but i lost the mawloc. One time i was playing guard the guys had a leamon russ tank a deathstrike (which luckily scattered off the board) a heavy weapon team and a reasnoble size squad of guardsmen. I won but again it took him i think 4 rounds of shooting everything at the mawloc to kill it and by that time the rest of my force was swarming him...
Automatically Appended Next Post:
I mean come on even the holy bolter only wounds him on a 6+
Purifier spam is very good, although I'll be taking a more optimised list just for variety.
Your opponents don't seem to be fielding particularly good lists and/or have very bad dice rolls.
If someone is shooting TMCs with a Boltgun, then dang, they really are desperate.
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![[Post New]](/s/i/i.gif) 2011/05/25 21:17:11
Subject: Tyranid Army List (750pts)
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Brainy Zoanthrope
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Ummm.... how would you even be able to assualy with purifiers...? its not like i run my tervigon infront of the gaunts.
Movement phase, spawn units 6' closer, move 6' shoot 12' or no shoot run 1-6' charge 6', have fun
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Gargoyls assualt "Seems Good"
Tyranids 500
1k
1.5k
1750
1850
2k
Feel free to send me messages with points and what style you play restrictions and i will happily construct compettitive lists for you |
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![[Post New]](/s/i/i.gif) 2011/05/25 22:53:13
Subject: Tyranid Army List (750pts)
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Scuttling Genestealer
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1R0NM0NK3Y wrote:So for GK do you think Purifier spam is good?
Automatically Appended Next Post:
And the only time I have seen my Mawloc die was after about 3 rounds of combat with some eldar character and special unit and i had the swarmlord in with him. I won in the end but i lost the mawloc. One time i was playing guard the guys had a leamon russ tank a deathstrike (which luckily scattered off the board) a heavy weapon team and a reasnoble size squad of guardsmen. I won but again it took him i think 4 rounds of shooting everything at the mawloc to kill it and by that time the rest of my force was swarming him...
Automatically Appended Next Post:
I mean come on even the holy bolter only wounds him on a 6+
I explained earlier in the post why he's weak. T6W6 is great and all, but he's coming out of the ground and sits there. Hence why I mentioned that MEQ would eat it alive. Do you really think bolters are going to be the worst thing shooting at him? Melta guns, plasma guns, and missile launchers are easy enough to get your hands on and all hit on 3's and wound on 2's with no save. He typically lives for 3 rounds of combat? Who are you playing against? Are they doing nothing but shooting bolters at him?
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![[Post New]](/s/i/i.gif) 2011/05/26 06:26:51
Subject: Tyranid Army List (750pts)
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Chaplain with Hate to Spare
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Dave_Nz wrote:Ummm.... how would you even be able to assualy with purifiers...? its not like i run my tervigon infront of the gaunts.
Movement phase, spawn units 6' closer, move 6' shoot 12' or no shoot run 1-6' charge 6', have fun 
The Purifiers are in the LR in this theoretical "game", so they would more than likely get the charge. This would involve lots of Storm Bolters, lots of Psycannons, lots of NFWs, lots of Cleansing Flame.
Hell, even if you charged Purifiers with Gaunts, I wouldn't be at all worried.
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