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Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Hlaine Larkin mk2 wrote:I do like one feature of the new codex (Bereserkers as TROOPS!!!!)


You could do that in the previous Codex. In fact, there were two different ways of doing it.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ie
Sureshot Kroot Hunter





Ireland

read the new codex and I don't like it at all! Why did they get rid of demonic armor :(

I see what everyone is saying about the "streamlining"! After reading that I might hold back on the army for a bit, start something new instead

Link to my haphazardly updated blog: Boundless's sub-par conversion projects


 
   
Made in eu
Alluring Sorcerer of Slaanesh






Reading, UK

It's no where near as good as it's previous incarnation and it's just a very basic codex with little flavour.

It's usable though and I enjoy playing Chaos still.

I tend to find that they run out of steam after a few turns, but that's more than likely me than anything else.

Just Dave wrote:
Maybe even a certain fandex?


Why Dave, didn't you do a rather excellent fandex yourself, one which I amongst other Dakka Dakka members, helped you create?

No pity, no remorse, no shoes 
   
Made in us
Fixture of Dakka





Yes, they took out the hundreds of options for every little man, just like they did to every single other army. But somehow, this ruins the whole codex in these people's minds.

Chaos Space Marines are just as competitive as they've ever been. The lack of Spiky Bits and Bionics does not doom a codex.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in gb
Fixture of Dakka






Lincolnshire, UK

DarknessEternal wrote:Yes, they took out the hundreds of options for every little man, just like they did to every single other army. But somehow, this ruins the whole codex in these people's minds.

Chaos Space Marines are just as competitive as they've ever been. The lack of Spiky Bits and Bionics does not doom a codex.


Once again Darkness seems to miss the point of complaint completely and succeeds in only provoking a reaction...

ONE person criticised it competitiveness in this thread. It's not that the Chaos Codex is or isn't (is) competitive, it's that it had the flavour and life seemingly taken from it.

Flavour and life which then appeared to be added to other Codices.

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- Magnus the Red, to a statue of Leman Russ
 
   
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If it wasn't for the inherent decency of the Space Marine statline and gear, Chaos would get pounded into the ground by any mediocre to good army/player. That alone keeps them from being wholly curbstomped in light of so many worthless selections. Can you scratch out a min/max'd army that approaches competitive? Sure, but it's flavorless and will be hard pressed to compete against stronger codexes such as SW, BA, IG, DE, etc. The great failing of the codex, other than its watered down power, is its watered down flavor. Honestly, if GW wanted to do the "elite" army with few models (like they are attempting with GK), Chaos is IDEAL for that niche. Instead, you get bland and nerfed and generic. Awesome.

This message was edited 1 time. Last update was at 2011/05/18 16:46:41


 
   
Made in us
Irked Necron Immortal





NoVa

I had played a nice 1000 point foot slogging khorne/nurgle during 3rd and was finding it to be a great little field wrecker for casual games. I then stopped using them for several years, and when I dusted off the box and read the new codex, I wanted to cry. seeing Khorne without rage and Nurlge without true-grit ( I loved it, even with it's draw backs) was so saddening. I didn't care how they buffed them. Will wait for the next codex, see if they manage to give them any personality.
   
Made in ie
Sureshot Kroot Hunter





Ireland

DarknessEternal wrote:Yes, they took out the hundreds of options for every little man, just like they did to every single other army. But somehow, this ruins the whole codex in these people's minds.

Chaos Space Marines are just as competitive as they've ever been. The lack of Spiky Bits and Bionics does not doom a codex.


The lack of spikey bits and bionics isn't the problem, its the lack of the whole armory and gifts and pretty much any individuality an army could have. And I haven't read many other codices but they didn't take away the different options you could kit out your commanders with in the tau one. There seems to be more in that one :gasp:

Link to my haphazardly updated blog: Boundless's sub-par conversion projects


 
   
Made in us
Homicidal Veteran Blood Angel Assault Marine




HIDING IN THE METAL BAWKSES!!

Well, atleast according to the current trend set by GK and DE, GW seems to be going back towards having a bunch of options for characters and stuff again.
But as it is, the codex sucks. I once contemplate using the BA Codex for my Khornate army, which will probably be more flavorful as long as there is not a single Librarian.
As it is CSMs are more vanilla than vanilla marines.

This message was edited 2 times. Last update was at 2011/05/18 20:54:14


 
   
Made in gb
Sneaky Sniper Drone




Wiltshire, UK

Ive just started a CSM army in 5ht edition after a long break (havent played since the end of 3rd edition) and i thought the codex was quite similar to the old 3rd ed one appart from no Daemons etc.

But now i think about it, it is quite a plain list really. Ive gone Khornate as i LOVE world eaters forgeworld models and the paint scheme so sod it i will play on with my CSM.

Glory to Chaos!

3000pts Tau Tros`san Sept

3000pts Chaos Space marines  
   
Made in us
Nurgle Veteran Marine with the Flu




Pennsylvania, USA

CSM codex 3.0 and 3.5 were some of the reasons I started collecting warhammer 40k in the first place. They were so full of customization, flavor, and held the basis for making armies for all the different legions(which have been ignored for years now). I also started collecting dark eldar and necrons at the same time. I'm glad that the last 2 have or are soon getting updates, but what was done to chaos in 4.0 was a travesty.

With every new codex that is released our codex looks more and more like a joke. I've been looking into grey knights as a counts-as army until we get a chaos renegade codex or a full new codex (hopefully before 2013 as some have rumored). The grey knights have better daemon weapons than us. I'll let that sink in.... They have henchman like our former cultists so we could play some kind of alpha legion or word bearers (word bearers is what I'm thinking of playing considering they are very similar to grey knights but warped to evil).

Our 4.0 codex just has no soul and feels just like the vanilla loyalist codex only the loyalist codex plays better and has options for themed armies. The daemon codex should have had a section that was usable with the csm codex (ie rules for expanded daemons that were upgradable, cult csm sections, etc).

I just can't believe GW has ignored half of the legions that are so important to their lore that they love so much. I'd love to see them as the headliners for a new edition(as rumored in 2013), but I can't believe we're going to have to wait that long when non-PA armies with miniscule player bases are getting updates before us.

This message was edited 1 time. Last update was at 2011/05/18 23:52:00


In the embrace of the great Nurgle, I am no longer afraid, for with His pestilential favour I have become that which I once most feared: Death.

-Kulvain Hestarius, Death Guard  
   
Made in us
Homicidal Veteran Blood Angel Assault Marine




HIDING IN THE METAL BAWKSES!!

Halsfield wrote:CSM codex 3.0 and 3.5 were some of the reasons I started collecting warhammer 40k in the first place. They were so full of customization, flavor, and held the basis for making armies for all the different legions(which have been ignored for years now). I also started collecting dark eldar and necrons at the same time. I'm glad that the last 2 have or are soon getting updates, but what was done to chaos in 4.0 was a travesty.

With every new codex that is released our codex looks more and more like a joke. I've been looking into grey knights as a counts-as army until we get a chaos renegade codex or a full new codex (hopefully before 2013 as some have rumored). The grey knights have better daemon weapons than us. I'll let that sink in.... They have henchman like our former cultists so we could play some kind of alpha legion or word bearers (word bearers is what I'm thinking of playing considering they are very similar to grey knights but warped to evil).

Our 4.0 codex just has no soul and feels just like the vanilla loyalist codex only the loyalist codex plays better and has options for themed armies. The daemon codex should have had a section that was usable with the csm codex (ie rules for expanded daemons that were upgradable, cult csm sections, etc).

I just can't believe GW has ignored half of the legions that are so important to their lore that they love so much. I'd love to see them as the headliners for a new edition(as rumored in 2013), but I can't believe we're going to have to wait that long when non-PA armies with miniscule player bases are getting updates before us.


Or just use GK as Tzeentch theme CSMs, think about all the psychic powers and force weapons.
SW is another cool codex to run CSMs with, Wolf Guard are pretty similar to 3rd ed Chosens.

This message was edited 1 time. Last update was at 2011/05/19 04:44:09


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

DarknessEternal wrote:Chaos Space Marines are just as competitive as they've ever been. The lack of Spiky Bits and Bionics does not doom a codex.


Nice strawman.

Like a lot of Chaos players, we don't really care about the 'power', we care about the flavour. The current Codex has none.

And it's not about losing Spiky Bits or Bionics, it's about losing all the Legions of Chaos and DAEMONS. You so conveniently forgot about them in your (typical) point-missing post Darkness.

This message was edited 1 time. Last update was at 2011/05/19 09:38:54


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
 
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