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![[Post New]](/s/i/i.gif) 2011/06/29 00:05:45
Subject: Re:Orks vs Monolith
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Waaagh! Warbiker
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EXACTLY, us warbosses are screwed... Just to be sure ill post what it says in codex: ... any weapon attacking the monolith will roll for ap using its UNAUGMENTED strength... p.21 Codex: necrons courtesy of GW
Question is: are pk's ''weapons''
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This message was edited 2 times. Last update was at 2011/06/29 00:09:28
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![[Post New]](/s/i/i.gif) 2011/06/29 00:11:28
Subject: Re:Orks vs Monolith
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Sinewy Scourge
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Run a unit of Boyz with a Powerklaw at it.
Make sure to assault towards its portal so it can't draw units toward it without coming into contact with you.
Pray to Mork you either immobilize or destroy it. Weapon destroyed does virtually nothing, same with shaken or stunned.
If you manage to assault and block its portal and immobilize it you've rendered it useless as it can't move away from you, it can't turn and draw a unit towards it to shoot at you and it won't be able to hit you with the particle whip.
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Kabal of the Void Dominator - now with more purple!
"And the moral of the story is: Appreciate what you've got, because basically, I'm fantastic." |
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![[Post New]](/s/i/i.gif) 2011/06/29 00:15:25
Subject: Re:Orks vs Monolith
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Waaagh! Warbiker
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You cant use PK's against monoliths, see my previous post
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![[Post New]](/s/i/i.gif) 2011/06/29 00:20:51
Subject: Re:Orks vs Monolith
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Sinewy Scourge
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http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1490294a_FAQ_Necrons_2009.pdf bottom of 3rd page
Current Necrons FAQ:
Q. Does a model with a powerfist/claw that attacks against a Monolith get to double its Strength for armour penetration rolls?
A. Yes. blah blah Games Workshop likes restating questions like college papers.
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This message was edited 2 times. Last update was at 2011/06/29 00:24:00
Kabal of the Void Dominator - now with more purple!
"And the moral of the story is: Appreciate what you've got, because basically, I'm fantastic." |
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![[Post New]](/s/i/i.gif) 2011/06/29 00:25:05
Subject: Orks vs Monolith
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Insect-Infested Nurgle Chaos Lord
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Fraid so.
If a necron player had been telling you otherwise they're fibbing
Logically the rule does preclude PK's functioning, but gameswise they work just fine, as clarified by the FAQ.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/06/29 00:27:31
Subject: Re:Orks vs Monolith
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Sinewy Scourge
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It's another example of GW's writing.
Dex:
THERE'S NO FETHING WAY TO EVER GET MORE THAN 1D6 AND STRENGTH 4, MONKEY.
FAQ:
What? Of course you can!
Still. All you have to do is immobilize it and spend the rest of the game beating on it if it worries you that much.
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Kabal of the Void Dominator - now with more purple!
"And the moral of the story is: Appreciate what you've got, because basically, I'm fantastic." |
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![[Post New]](/s/i/i.gif) 2011/06/29 01:01:44
Subject: Orks vs Monolith
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Twisted Trueborn with Blaster
Sydney, Australia
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annoyignly for every necron player out there thiss has been FAQ'd in their favour. Its mostly posterboy love (space marines get the greatest benefit)
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Heamonculus army - almost 500 points (more in the mail). none painted.
Wych army - in the mail
DT:90S++G++MB+IPw40k056D+A++/areWD337 R+++T(T)DM+
On Scarabs: "Cry Havoc and let slip the Evil Roombas of Death!" - Philld77
On Landraiders: "Not really a transport though so much as it is a tank with a chauffeur's license" - Nictolopy |
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![[Post New]](/s/i/i.gif) 2011/06/29 02:26:05
Subject: Orks vs Monolith
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Dakka Veteran
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Jidmah wrote:Orks do not have a low leadership when fearless. LD10 with a reroll can hardly be called "low".
An Ork Boyz squad is LD 7 with a reroll, unless there is something I'm missing. Most fearless units are LD 10. This means the Deciever's powers are actually effective on fearless Orks, as opposed to say fearless Bezerkers.
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![[Post New]](/s/i/i.gif) 2011/06/29 02:30:38
Subject: Orks vs Monolith
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Liche Priest Hierophant
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Mob Rule. The leadership of a Mob of Orks can be equal to the number of Orks in the mob. If that number is over 11, they count as Fearles, with LD 10.
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2011/06/29 02:39:02
Subject: Re:Orks vs Monolith
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Dakka Veteran
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Bah forget it. It's been answered a bunch lol
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This message was edited 1 time. Last update was at 2011/06/29 02:39:41
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![[Post New]](/s/i/i.gif) 2011/06/29 03:09:33
Subject: Orks vs Monolith
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Member of the Malleus
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Um is it to late to say multi charge the rest of his army and force phaseout.
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![[Post New]](/s/i/i.gif) 2011/06/29 03:19:52
Subject: Orks vs Monolith
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Insect-Infested Nurgle Chaos Lord
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Or spam him with Dreads and Kanz.
Trust me, all the gauss fire in the world won't stop 11 walkers, a heap of trukks and a big pile of 6 pt boyz...
The Kanz/Dredds are also pretty handy at chopping up flying bunkers
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/06/29 03:59:51
Subject: Re:Orks vs Monolith
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Monstrous Master Moulder
Sacramento, CA
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FAQ states that a power fists/klaws work. Makes sense if you think of it as the strength of the attack.
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This message was edited 1 time. Last update was at 2011/06/29 04:01:32
Agitator noster fulminis percussus est |
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![[Post New]](/s/i/i.gif) 2011/06/29 04:39:01
Subject: Orks vs Monolith
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Insect-Infested Nurgle Chaos Lord
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All CC attacks use str of the user, unless modified by a weapon's special rules. The powerfist imbues the user with double strength, which means he hits like a mack truck
It doesn't help that the codex is so old, and the core rules have changed in many ways since it was written...
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/06/29 09:30:18
Subject: Orks vs Monolith
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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The Grog wrote:Jidmah wrote:Orks do not have a low leadership when fearless. LD10 with a reroll can hardly be called "low".
An Ork Boyz squad is LD 7 with a reroll, unless there is something I'm missing. Most fearless units are LD 10. This means the Deciever's powers are actually effective on fearless Orks, as opposed to say fearless Bezerkers.
As stated by Anvildude, you are missing something. The LD is equal to the number of orks in the unit.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/06/29 21:08:24
Subject: Orks vs Monolith
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Hungry Little Ripper
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Sabet wrote:annoyignly for every necron player out there thiss has been FAQ'd in their favour. Its mostly posterboy love (space marines get the greatest benefit)
OT; I'd cry for you if not for the fact that the only things in my army that can hurt the lith regularly are Gimpy: The world's slowest Carnifex and Sir-Aims-Alot: the cross-eyed Tyrannofex...
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![[Post New]](/s/i/i.gif) 2011/06/29 23:13:01
Subject: Orks vs Monolith
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Twisted Trueborn with Blaster
Sydney, Australia
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There are a few others. Rail Guns pop to my mind first and foremost.
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Heamonculus army - almost 500 points (more in the mail). none painted.
Wych army - in the mail
DT:90S++G++MB+IPw40k056D+A++/areWD337 R+++T(T)DM+
On Scarabs: "Cry Havoc and let slip the Evil Roombas of Death!" - Philld77
On Landraiders: "Not really a transport though so much as it is a tank with a chauffeur's license" - Nictolopy |
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![[Post New]](/s/i/i.gif) 2011/06/29 23:32:29
Subject: Orks vs Monolith
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Insect-Infested Nurgle Chaos Lord
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Nids don't get railguins
They'd like them, but the powerpacks get heavy
Railguns work well on liths.
Hell you can even kill them with one extremely lucky shot from a meltagun. It loses the extra D6, but it is still AP 1, as i was reminded to my cost last tournament
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/06/30 00:36:58
Subject: Orks vs Monolith
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Twisted Trueborn with Blaster
Sydney, Australia
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yeh. evil :(
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Heamonculus army - almost 500 points (more in the mail). none painted.
Wych army - in the mail
DT:90S++G++MB+IPw40k056D+A++/areWD337 R+++T(T)DM+
On Scarabs: "Cry Havoc and let slip the Evil Roombas of Death!" - Philld77
On Landraiders: "Not really a transport though so much as it is a tank with a chauffeur's license" - Nictolopy |
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![[Post New]](/s/i/i.gif) 2011/06/30 01:03:25
Subject: Re:Orks vs Monolith
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Long-Range Land Speeder Pilot
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edit: derp didn't notice there was a second page where it was said many time. ignore me!
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This message was edited 1 time. Last update was at 2011/06/30 01:05:37
You love it you slags!
Blood Ravens 1500 pts |
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![[Post New]](/s/i/i.gif) 2011/06/30 07:18:29
Subject: Orks vs Monolith
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Member of the Malleus
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ZZap guns and shock attack guns if you get really lucky can pop a lith as well, rolling for weapon strength means that you can't count on it at all but still a possibility. Moniliths are really there just to absorb fire for the rest of the army and block you physically. In the games I see them played they rarely earn their points through damage dealt.
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![[Post New]](/s/i/i.gif) 2011/06/30 08:05:43
Subject: Orks vs Monolith
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Emphasis on "really lucky". The chances to penetrate with the Zzapgun is 9%, even less for the SAG due to misfires. Compared to that, the chances of a warphead meltaing it are huge.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/06/30 12:31:10
Subject: Re:Orks vs Monolith
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Decrepit Dakkanaut
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Id love to use Warpheads, but they are a bit too random for me. Which sucks because they have some really badass powers.
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