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Made in us
Decrepit Dakkanaut





Biloxi, MS USA

SymCL wrote:So couldn't a RoS army take Rhupert as well and deal with difficult terrain that way?


Rhupert won't work for RoS, so no.

In fact, the elves only let a single human work for them: Madelyn Corbeau.

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
Wraith





Cause she's got the hookup, if you know what I mean.
   
Made in us
Painting Within the Lines






Charlotte, NC

Actually, if you can get over your dislike of knights, there is a perfect unit for you. Exemplars errant. There are probably no better pathfinders (with U/A) point for point, in the game. They have blessed crossbows, can ignore woods for LOS purposes, if you have the KEE Seneschal, and weapon master (That means 4d6 damage on the charge, sir). These guys are becoming more and more ubiquitous in PoM lists as time goes on. Also, If you want to stay away from Knights, you can build a pretty nasty list with Idrians. They have pathfinder, bushwack, CMA and CRA. Pretty nasty.

For Commission information, PM or contact me at cataclysmstudio78@gmail.com
 
   
Made in us
Veteran ORC







Dais wrote:
Slarg232 wrote:Personally, I could possibly drop Khador and go Menoth if they were to go more "Holy Evil", like the Reclaimer and the Wracks/Vassals. Still need some Jacks that follow that theme, though :/



You might have a misconception about the bulk of the protectorate of menoth. Most of them are evil, or neutral at best. Exemplars are knights fighting under the very evil scrutators, zealots are angry mobs turned to violence by rabble rousers, and the flameguard, while not especially evil, are led by the devious and power-hungry Feora. The only truly good elements are the paladins of the wall, Kreoss, and the harbinger.


I meant more look wise; You have a very vast contrast between the "Holy" looking white knights/monks, and then you have the "Holy Evil" look of the Reclaimers and Wracks. I know they are the same, gameplay wise, but I just really like the Aesthetic of the "Holy Evil" over the crisp clean of the "Holy" models.

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in us
Druid Warder




SLC UT

Platuan4th wrote:
SymCL wrote:So couldn't a RoS army take Rhupert as well and deal with difficult terrain that way?


Rhupert won't work for RoS, so no.

In fact, the elves only let a single human work for them: Madelyn Corbeau.

Two, actually. Master Holt gets to work along her, it seems. He may or may not have James Bond powers, though, we don't know much about him.

And stuff.
   
Made in us
Fresh-Faced New User




Well, I got my Primal rulebook and Circle army book today (I ordered them before I made this thread) and after flipping through the army book, I'm going with Circle.
   
Made in us
Satyxis Raider






Seattle, WA

The great thing is an army isn't too expensive. Especially if you compare it to WH fantasy or 40k. You can easily build up to two or even more armies. Most people I know have at least two factions.

I myself started with Cygnar. Then got a Cryx battlebox as a doorprize and started a cryx army about 6 months later. In about a year I had two 35 point armies for two factions.

Not only does it give you options, but you have an extra army to suck in new players. It's a win win!
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

Blaque wrote:
Platuan4th wrote:
SymCL wrote:So couldn't a RoS army take Rhupert as well and deal with difficult terrain that way?


Rhupert won't work for RoS, so no.

In fact, the elves only let a single human work for them: Madelyn Corbeau.

Two, actually. Master Holt gets to work along her, it seems. He may or may not have James Bond powers, though, we don't know much about him.

And stuff.


Yeah, I always forget Holt is human, as the model's ears are quite pointy-er than the artwork.

This message was edited 1 time. Last update was at 2011/08/26 16:31:00


You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
Fresh-Faced New User




Honestly, in my time in Warmahordes, Khador for me has been the most fun faction. While they may lack sheer numbers and more shenanigans that other factions do, we do survivability very well. We don't necessarily have dedicated units; every one of our units does about 3 or 4 things well, some very well. It does take some getting used to though, but it's nothing bad for sure. I've had a lot of fun running around the field with Irusk, spamming Inhospitable Ground (thus creating a headache for a lot of my opponents) then charging in on a feat and holding ground on improved Tough rolls.
But we are definitely an Axe-to-Face faction. This can get us into trouble unless it's handled carefully. But it's certainly fun when you pull some improvised shenanigans out of your hat and watching things go boom. But that's just my opinion.
   
 
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