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![[Post New]](/s/i/i.gif) 2011/11/11 23:58:24
Subject: Are Necrons OP?
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Tail-spinning Tomb Blade Pilot
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Hopefully Tau get them free next codex. But just an option....
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![[Post New]](/s/i/i.gif) 2011/11/13 00:14:41
Subject: Are Necrons OP?
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Rifleman Grey Knight Venerable Dreadnought
Realm of Hobby
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Newest Dex Syndrome.
Give it 30 days from release and MEQ lists will change to fit the new metagame.
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 MikZor wrote:
We can't help that american D&D is pretty much daily life for us (Aussies)
Walking to shops, "i'll take a short cut through this bush", random encounter! Lizard with no legs.....
I kid  Since i avoid bushlands that is
But we're not that bad... are we?  |
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![[Post New]](/s/i/i.gif) 2011/11/13 05:38:25
Subject: Re:Are Necrons OP?
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Sinewy Scourge
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I'd hate to see what some carefully placed Doom Scythes could do to a line of Guard tanks but apart from that everything else is fine.
Tesla weapons are great in concept but things with them don't get that many shots and they suck at killing tanks with AP-.
WBB got a HUEG buff but they can still be run down in combat and if a unit has models eligible to take Reanimation Protocols and they flee all those knocked down guys are destroyed (read closer in the rule).
Tachyon Arrow is not that big of a deal.
Quantum Shielding is sex but it basically turns their vehicles into slow Eldar tanks and with a price to boot.
I see the netlist being 3x Doom Scythes, 3x Stalkers, Scarabs, Stormlord and whatever troops you feel like taking to back it up.
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Kabal of the Void Dominator - now with more purple!
"And the moral of the story is: Appreciate what you've got, because basically, I'm fantastic." |
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![[Post New]](/s/i/i.gif) 2011/11/13 07:06:00
Subject: Are Necrons OP?
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Nasty Nob on Warbike with Klaw
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acekevin8412 wrote:runmymouth wrote:So learn o use those searchlights, blacksun filters and such.
searchlights fine, but who in their right mind would pay for black sun filters?
The Crazy Tau player at our store, they make his army list every single time. Mind you I've never seen points but he'll swear up and down they're paid for ... lol
Seriously though they're not over the top. They are gorgeous models and there is/can be a Niche for them, but you need to play them properly. They're not as forgiving as some armies for sure. They lack alot of Shooting other armies have, they lack assault other armies have. They have a different form of each IMO and after stuff gets tested out enough Crons might be part of the Top 4, I seriously doubt it but it could happen?
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![[Post New]](/s/i/i.gif) 2011/11/13 08:12:13
Subject: Are Necrons OP?
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Insect-Infested Nurgle Chaos Lord
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My orks don't care much about it being too dark to shoot, as they only do it to hear the sound anyway. Anything hit is a bonus
My Dark Eldar can see in the dark just fine, so it's more an annoyance than a problem.
My Daemons will be popping up right next to them anyway, so unless i'm rolling AMAZINGLY badly it's not an issue...
I am looking forward to fighting something other than the usual SM, IG and occasional Mon-Khorne Daemons though
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/11/13 12:18:06
Subject: Re:Are Necrons OP?
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Trazyn's Museum Curator
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Mr. Self Destruct wrote:
Tesla weapons are great in concept but things with them don't get that many shots and they suck at killing tanks with AP-.
My Anni barge begs to differ. It blew up a sentinal first turn, which arced and immobilized the chimera next to it.
It was hilarious.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2011/11/13 15:44:34
Subject: Are Necrons OP?
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Stealthy Kroot Stalker
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sentinels and chimeras aren't particularly tough vehicles. Just saying.
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![[Post New]](/s/i/i.gif) 2011/11/13 15:45:57
Subject: Are Necrons OP?
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Trazyn's Museum Curator
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acekevin8412 wrote:sentinels and chimeras aren't particularly tough vehicles. Just saying.
No, but they do carry a lot of fire power.
Those Multilasers hurt you know
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This message was edited 1 time. Last update was at 2011/11/13 15:46:05
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2011/11/13 16:47:54
Subject: Are Necrons OP?
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Stealthy Kroot Stalker
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Point Taken. Also, a little off topic. If IA is now "official," does that mean Chimeras can start taking Autocannons? That will really hurt.
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![[Post New]](/s/i/i.gif) 2011/11/13 18:56:59
Subject: Re:Are Necrons OP?
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Blood Angel Terminator with Lightning Claws
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No necrons are not OP. The book doesn't seem all that powerful in my opinion.
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![[Post New]](/s/i/i.gif) 2011/11/13 19:26:51
Subject: Re:Are Necrons OP?
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Insect-Infested Nurgle Chaos Lord
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Red Comet wrote:No necrons are not OP. The book doesn't seem all that powerful in my opinion.
I think it'll be a lot like the Dark Eldar.
Weak in the hands of a 'just charge forward and shoot stuff' player, Decent in the hands of a player that can think a bit tactically, and strong in the hands of someone who has sat down and figured out the playstyle and synergies, and knows the ins and outs of each unit well.
They're a lot sturdier than the DE, so should be a bit more forgiving, but they're not Orks  They seem intended for the short-range heavy firepower slot, but need to back up from CC if they can.
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This message was edited 1 time. Last update was at 2011/11/13 19:28:21
The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/11/13 19:30:01
Subject: Re:Are Necrons OP?
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Sergeant First Class
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Well their are 2 necron gamers at my club and i lost to one but my ally took control for a while and i was doing well so no. their better yhan before but not OP
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The day I surrender is the day the Tau get an update-40k rejects
orks-da mega stomperz (ex goffs and deathskulls)-2500pts
Black templars-1850
Vior'la sept tau-1500pts
No pity! no remorse! no fear! For the greater waaagh!
DS:90-SGMB--I+Pw40k07+D+++A++/fWD330R(M)DM+
'The longer the battle lasts,the more force we will have to use' Georgy Zhukov
'Ideas are more powerful than guns, We would not let our enemy have guns so why should we let them have ideas' Joseph Stalin |
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![[Post New]](/s/i/i.gif) 2011/11/14 15:53:52
Subject: Are Necrons OP?
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Bane Thrall
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I feel like there going to be like Dark Eldar. There going to take time to find out what is good and than there become op.
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kabal of angry dragon 2500pts Daemons 3000pts 5000pts 3rd 1000pts |
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![[Post New]](/s/i/i.gif) 2011/11/14 17:39:41
Subject: Are Necrons OP?
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Insect-Infested Nurgle Chaos Lord
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I woundn't say DE are OP. More like Min/Maxed.
DE are paper tigers.
Vicious on the offence, pathetic on the defense.
The trick, of course, is to make sure there's no-one left to defend against
Necrons are a lot more durable on the defence, as they should be, but if an enemy gets in CC range, and they will, they will fold like a pancake. Some armies will have an easier time of it than others, just like vs DE (mutter mutter Hydras mutter..).
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/11/14 20:01:53
Subject: Are Necrons OP?
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Ferocious Black Templar Castellan
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acekevin8412 wrote:Point Taken. Also, a little off topic. If IA is now "official," does that mean Chimeras can start taking Autocannons? That will really hurt.
Wait, IA is "official"? Since when? IA:A 2.0?
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2011/11/14 20:04:39
Subject: Are Necrons OP?
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Dark Angels Librarian with Book of Secrets
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Yes, they are over-powered, just like everyone who doesn't use the new codex-of-the-month says it is. If it's so over-powered, be TFG and refuse to play against Necrons, otherwise, stop whining and figure out the new strategy on defeating a Necron army!
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![[Post New]](/s/i/i.gif) 2011/11/15 17:22:31
Subject: Are Necrons OP?
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Stern Iron Priest with Thrall Bodyguard
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A better poll would have been
What do you think of the new Necron codex?
It's vastly overpowered.
It's marginally more powerful than average.
It's about average. Nothing special.
It's marginally less powerful than average.
It's vastly underpowered.
Personally I think it's marginally underpowered. Necrons suffer from a vulnerability to close combat and aside from a few VERY expensive options to make them less vulnerable, it's still their biggest weakness. They also have a huge lack of ranged firepower over 24", much like Grey Knights, but without a version of the Psyfleman Dread to save them from mediocrity. This means they have to get close to be effective at shooting, but they REALLY don't want to be close because of their vulnerability to melee. Units like Lychguard can help with this a little bit, but they are seriously overpriced for a counter-assault unit and if an opponent gets a multi-assault they can sweep the Lichguard by killing off Warriors or Immortals, and nobody gets Reanimation Protocols.
All around I think the book has some strong points and there are some interesting combos, but for 5th edition I seriously doubt they will be able to compete. I have a sneaking suspicion that 6th edition may very well change all of this, but we have no way of knowing until it's released. I fully expect to see a reduction in the effectiveness of long-ranged weapons like the Missile Launcher, perhaps through a change in vehicle rules, which could catapult Necrons up to a higher tier, leave Grey Knights at about the same level, and knock down codices like Space Wolves that rely on that sort of firepower to compete. Only time will tell.
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![[Post New]](/s/i/i.gif) 2011/11/15 17:46:00
Subject: Are Necrons OP?
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Servoarm Flailing Magos
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the community has spoken.
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Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION |
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![[Post New]](/s/i/i.gif) 2011/11/15 18:28:49
Subject: Are Necrons OP?
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Longtime Dakkanaut
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Aldarionn wrote:A better poll would have been
What do you think of the new Necron codex?
It's vastly overpowered.
It's marginally more powerful than average.
It's about average. Nothing special.
It's marginally less powerful than average.
It's vastly underpowered.
Yeah that does sound much better. I shall remember this in case A similar situation occurs in the future. Thanks.
I think I would agree, but one thing that really will make a difference is the release of the Necron FAQ, although I do not think that it will change the dynamic of the overall power of the Necron Codex in the 5th ed metagame too much.
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-Tom Leighton
- Ireland ETC - Eldar - 2016
-Former 17 year old intro welcomer for dank post count. Pls forgive me <3 |
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