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Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

No.

Seriously. Let's face a fact here. They produced what is very likely a huge run of books. They can call it a "limited release" as they have no plans to reprint it.

People will buy it for that reason, but more likely than not we'll see several copies sitting on shelves for years to come.

Uniforms and Heraldry of the Empire and Skaven both were "limited releases". They still have them for sale through the webstore.
   
Made in us
Slaanesh Chosen Marine Riding a Fiend






The sink.

Sounds like cool rules that I may not be able to get due the limited nature of the release. Lame.

They need to quit doing this kind of stuff and make Space Hulk a normal release. I couldn't care less about Dreadfleet, but Space Hulk should just be something they make all the time.
   
Made in us
Excellent Exalted Champion of Chaos






Lake Forest, California, South Orange County

Kanluwen wrote:Why should they make a copy for every single person out there?

Not every one will buy a copy. In fact, I will be fairly surprised if all the copies sell before this time of next year.


I didn't say make one for everyone out there. If I were GW, I would want EVERY player of Warhammer to have a copy. That makes business sense. Hell it's even priced well enough to get it into every players hands unlike SoM.

Like I said, if I'm able to buy one, I will. If I can't, then pdf it is. I much prefer physical copies to pdfs for a number of reasons(can't read a pdf on the john).

"Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! ... It’s become the promotions department of a toy company." -- Rick Priestly
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Honestly, I'm not too upset by it becoming "limited release".

Why? Much like RPG books, this is potentially one where it will end up being a "one guy per group" buys it and it gets shared out.

Might be they're finally realizing that's how it is in some areas for things like campaign books or even Imperial Armour.
   
Made in au
Norn Queen






Aerethan wrote:
Kanluwen wrote:Why should they make a copy for every single person out there?

Not every one will buy a copy. In fact, I will be fairly surprised if all the copies sell before this time of next year.


I didn't say make one for everyone out there. If I were GW, I would want EVERY player of Warhammer to have a copy. That makes business sense. Hell it's even priced well enough to get it into every players hands unlike SoM.


Much like SoM though, even with the low price point, not everyone will want it though. Not everyone wants to play seige games or 'cavern' games. Just like not everyone has bought Planetstrike, Battlemissions or even Apocalypse.

This way, if they make it a limited run and then leave it as a direct only print on demand (which I assume they will be doing - they still have the digital art and the ability to print it after all, it's not like they have to keep molds going), it gives then a strong initial push with a cheap expansion for people that want it, and then it's direct only for order which saves shelf space.

If they go that route, that's actually good business sense. After the initial push, the only people left are that that didn't want it but suddenly are curious and new players, both low volume enough to be able to direct them to the online store or let them find it themselves, and they're not left with old stock gathering dust on the shelves.

This message was edited 2 times. Last update was at 2011/11/24 06:28:54


 
   
Made in us
Shas'o Commanding the Hunter Kadre




Missouri

FabricatorGeneralMike wrote: If it's just a quickly toss together rule set to sell more uber over the top modelkits that youi 'need' for the games, poor show GW, poor show.


Why would you expect anything more? Considering it isn't a core rulebook and it's a "surprise" release I'd imagine that's exactly what it is, a thinly-veiled excuse to try and sell even more ugly, overpriced monsters.

Apparently the defenders of the castle need to roll for what is called 'starvation' at the start of the game, this means that every model in the defending army needs to roll a D6, on the roll of a 5+ they suffer a wound. Because the Dwarfs have 'Stonebread' they only suffer a wound on a 6+, not sure if any saves apply. Although the Dwarf player in this specific battle report lost 22 dwarfs due to this roll


So there's more pointless "lolrandom" rules to punish you for no reason and possibly cost you a game. Doesn't make any fething sense to me, either...so that means every time you play a siege game with someone you're assuming the siege has been going on for weeks and the game picks up at the end/in the middle? Is there an option to play without the stupid "starvation" rules if I want my pick-up game to take place when the siege begins, or do my guys have to start randomly dropping dead because they haven't eaten in three hours?

This message was edited 1 time. Last update was at 2011/11/24 06:38:15


 Desubot wrote:
Why isnt Slut Wars: The Sexpocalypse a real game dammit.


"It's easier to change the rules than to get good at the game." 
   
Made in au
Incorporating Wet-Blending






Australia

Sidstyler wrote:So there's more pointless "lolrandom" rules to punish you for no reason and possibly cost you a game. Doesn't make any fething sense to me, either...so that means every time you play a siege game with someone you're assuming the siege has been going on for weeks and the game picks up at the end/in the middle? Is there an option to play without the stupid "starvation" rules if I want my pick-up game to take place when the siege begins, or do my guys have to start randomly dropping dead because they haven't eaten in three hours?

The purpose of the rule is undoubtedly to make up for the advantage provided by the defensive position. I'd suggest just giving the defender less points - say, 1,500 points of defenders vs. 2,000 points of attackers.

"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis 
   
Made in us
Excellent Exalted Champion of Chaos






Lake Forest, California, South Orange County

Heaven forbid if you don't like a particular rule then just agree with your opponent to not use that rule.

"Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! ... It’s become the promotions department of a toy company." -- Rick Priestly
 
   
Made in au
Warning From Magnus? Not Listening!






Adelaide, Australia

sounds good!

Notice: If you notice this notice you will notice that this notice is not worth noticing
 
   
Made in de
Decrepit Dakkanaut







German WD doesn't mention "while supply lasts" or gives any indication of being limited.
It is a campaign booklet, following 8 armies played by GW staff. As said, includes siege rules and fighting in caverns:
'Blood in the Badlands is a 96 page hardback campaign book for Warhammer. Inside you'll find new background, a complete set of campaign rules, four massive multi-player scenarios, a Warhammer Siege expansion as well as additional rules for playing Warhammer in vast caverns below ground. All this is framed within an exciting studio campaign, as eight players, including the White Dwarf team, seek to carve out the largest empire so the ensorcelled castle, Fozzrik's Flying Fastness, will land in their realm and its amazing treasures within can be claimed.'


Pic by Dorak over at Warseer:


BramGaunt wrote:Maybe one should mention that this is the first of several books.

This message was edited 4 times. Last update was at 2011/11/25 01:51:35


Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Huh. Explains why some of the studio members were working on their Fantasy armies.
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

Both sides get a free/out of sequence round of shooting prior to the first turn, I'm assuming that this is after deployment..?

The attacking forces can set up a mere 8" away from the walls/line of defense, so turn 1 charge is perfectly viable. Attacking units apparently come with ladders, ropes etc etc.

... I'm assuming that is restricted to non cavalry/infantry only.. ?

The defenders don't get to deploy their whole force, they have to divide it into 2 ( AFAIK), one of which is the "relief force". T'would seem this force is in reserve/WFB equivalent and arrives on the table outside of the castle.

Victory is seemingly achieved by controlling the most objective markers or if the relief force can enter the fortress through the gate. In the WD report they have three objective markers, which are placed on/in 3 different castle sections.



The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in gb
Sybarite Swinging an Agonizer




Commoragh

Would this happen to be the first solid case of the GW secrecy policy actually working?

I know it's still a couple of weeks until release, but WD is out tomorrow in the UK and this has only just popped up. So it would seem that the policy is working for then, as correct me if I'm wrong, but I haven't seen this book mentioned anywhere else recently.

On the book itself, looks fairly interesting. I'm all for new shiny stuff too.

Not bad, not bad at all.....

- 2000 pts
- 2500 pts
- 1500 pts
- 500 pts

Skaven - 3000 pts
Vampires - 2000 pts

Dreadfleet - hehe.... 
   
Made in de
Decrepit Dakkanaut







Nobody knows about the book, nobody is excited about it, so yeah: GW's policy works

BTW I can confirm that the book is NOT a limited release.

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in au
Norn Queen






Kroothawk wrote:nobody is excited about it


Maybe not here. But theres quite a lot of excitement for it on other sites. This site has always been more 40k centric anyway.
   
Made in de
Decrepit Dakkanaut







GGW website lists it as "while supply lasts", weird:

Blood in the Badlands

Blood in the Badlands is a campaign system for Warhammer that enables you to unleash your army against your foes and carve out a corner of the notorious Badlands for yourself. As well as the campaign system itself, the book contains rules that can be used in any Warhammer game, form massive multi-player scenarios featuring new magic items and spells, rules for underground battles and a complete siege expansion. Blood in the Badlands also features the tale of eight intrepid hobbyists as they play the campaign, including detailed battle reports, glorious army showcases and turn-by-turn accounts of their expanding empires.

This 96-page full-colour hardback Warhammer Supplement contains rules for siege battles in Warhammer, underground battles, new scenarios, magic items and Cataclysm spells. It also has a full set of rules that can be used with the Mighty Empires expansion set.

You will need a copy of Warhammer to use the contents of this book.









Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
Crafty Bray Shaman




NOVA

Kroothawk wrote:Nobody knows about the book, nobody is excited about it, so yeah: GW's policy works

BTW I can confirm that the book is NOT a limited release.


I completely agree with regards to GW's policy...while they want me to go spend all of my money bit by bit on impulse purchases, I won't do it if I'm not excited about the product...thus far the new policy has failed to excite me about anything...and that's even with them releasing stuff for a number of my armies.

 
   
Made in de
Decrepit Dakkanaut







Had a short glimpse into the book.

Focus is indeed on a long campaign. Lots of new scenarios. Siege rules at the end, 6 pages IIRC, maybe 8. Will have another look tomorrow.

And supplies of the book are indeed very limited.

Here a review by CaliforniaGamer over at Warseer:
Just finished reading the book and am a bit mystified on the slim treatment of the advertised "new rules". I think the seige rules are flushed out somewhat well but the underground fighting rules consistent of dangerous terrain tests, limited shooting range and random trolls/cave squigs popping out. Thats it. Bit of a letdown for me.

There are no additional basic items for gameplay, all pertain to the campaign specifically. Also there are no additional spells aside from 1/lore relating to storm of magic siege spells (and none of them are that exciting to be honest, for example a Lore of Beasts seige spell on a 25+ that doubles bound monster's strength and lets it try to breech a wall on a 6 to hit. The lore life spell repairs a breech for 25+....breech in your magic phase, opponent repairs in his, yipee.

Oddly there is a cantrip that is cast on a 25+. I dont think much thought went into the spell section.

Boiling oil seems very powerful as it doesnt scatter, I would get as many of those for a defense as possible. Hell gate is nice too.

Not that bad overall aside from the above, high production value but I wish they put more rules stuff into it.

PS- to compare the General's compendium, this new book has FAR less actual material in it. Most of the good bits are actually in the most recent WD issue.

(...)
the first thing I thought of when I closed the book up at Starbucks was the crowd on Warseer wasnt going to be happy with the contents...

Overall though the people this is targeted to (the more fun campaign oriented player group) will enjoy it. Lots of cool fluff and they updated the campaign racial special rules/abilities for every army but chaos dwarves (oddly).

Other stuff: there are no point values for any of the new items (some are quite cool, wouldve liked to use them in regular fun games) as you merely get d3 of these "relics" when you win a battle.

The siege rules are cool, just wish they gave underground fighting/cavern battles equal treatment.

The book follows 8 of the staff armies and gives the winner of the event at the end (I wont spoil it). The small pic of the WoC general, Mawhrin Skrell, is very cool and I cant tell from looking it what the model is kitbashed from at all (aside from the obvious WoC warrior head).

The boards they play the scenarios on are highly irregular, ie- not 6x4 tables and are all sorts of odd shapes, from crosses, to H's, Z's and T's. After a brief read its unclear how to build such tables, perhaps with impassable terrain squares? Lots of multiplayer (3+) combat action, which is great for fun play at a buddy's place where you might only have 1 table and 3-5 guys.

Overall, kinda reads like a giant WD (ie- lots of battle reps interpersed within, personal commentary etc) rather than an actual rules appendix. Very very different from General's Compendium.

(...)

They wrote a good amount of fluff for the overall background especially on Fozzrik and his obsession with sky travel that leads to the objective of the campaign: capture his flying fortress which moves constantly through the event only setting down at the end leading to the final epic battle (the table they play this on looks obscenely huge). Also have nice fluff on the region and each of the 8 armies, roughly what you might find a WD tho rather than in full blow AB.

The antics of each of the gamers' main generals is amusing. They have pictures of the armies but light on the actual lists they are using, which is fine.

As opposed to prior posters, this is not a Skaven vs. Dwarf thing by any stretch. There is a dwarf on the cover, but this is in no way Dwarf focused. There is some pages of descriptions of the dwarf holds in the badlands and their history which I think a dwarf player will enjoy tho (I think this is novel content too).

I would have liked point values for the new items and more in depth cavern fighting rules, but its still good value for the money IMO. Also was a bit taken aback by the exclusion of CDwarves from the race specific abilties in the campaign. Of note, this is actually a supplement to the Campaign box set GW produces, so you might want to read the book and consider getting that for your group if you dont have one.

(...)

Yes Mighty Empires, the tile based supplement campaign box. That is pretty much required if you are going to use the book as intended rather than just 1-off battles from the scenarios.

I want some other people to read the book and describe how they will construct the Z-, H- and T- shaped battle boards needed though.

(...)

Yes multiple scenarios call for boards of shapes I have never seen. At first I thought that was merely a deployment zone guide, but it appears they are forcing you to use the Realm of Battle 2x2' game tiles to construct them perhaps. Dunno, would like someone else to comment when they get a chance to read it.

This message was edited 2 times. Last update was at 2011/12/01 22:10:52


Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

But would you say it's actually worth it, Kroothawk?
   
Made in de
Decrepit Dakkanaut







Can only tell tomorrow, if it is "worth it". But looks like fun with all the scenarios. Being a fun gamer with a passion for stories, I will buy the book anyway.

BTW added a review in the upper post.

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in de
Decrepit Dakkanaut







Here another summary:
Killgore wrote:All the armies are the gamers own with some interesting conversions (I like the chaos general model with the crow on his shoulder)

There are no terrain guides, but there is intersting use of GW plastic terrain kits in the battle photos, such as the huge Flying fortress model made from several Witchfate Tor kits and other buildings

There’s a 4 page section which details each landmark/ natural feature in the badlands, a few pictures but mostly text

6 Pages that cover the campaign Turns, with random events table, post battle charts and special rules

Each campaign gamer army has a dedicated page detailing unit choices/ themes that were chosen

Each section of the campaign is split into seasons with scenarios and details of what occurred in each season such as battles fought/ notable events

There are 5 scenarios for underground battles, which don’t deviate from standard rules apart from a few exceptions, such as limited range attacks, uncertain footing and random trolls/ cave squigs to worry about

The Winter scenario is a multiplayer madness game, which is designed for 5 or more players, for this scenario there is a page of special scenario rules and a page of Cataclysm siege spells

The Siege rules are composed of 4 pages of rules, 2 pages of attacker equipment and 2 pages of defender equipment. The book also recommends inventing your own equipment so I hope internet groups get busy on that one!


This is just a brief summary; I hope GW release more books such as this to enrich our enjoyment of the hobby.

I will have a look at the book myself later this evening.

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Hmmmmmmmmmmmm!

And this evening, you say? I would love to hear your thoughts... might pick it up tomorrow if it's in the store.

Advanced Orders page is coming up blank for me, any idea on how much it will cost retail in the states? I saw "26€ (20£)" in the OP, does that mean $30?

   
Made in us
Skillful Swordsman





Leicheberg

Edited to remove negative waves man.

This message was edited 4 times. Last update was at 2011/12/04 06:40:34


"What holds the Empire together, lad, is that our mutual dislike of each other is less than our dislike of everyone else."
- A Priest of Sigmar
 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Release date is tomorrow, not today, right?
   
Made in de
Decrepit Dakkanaut







Not enough time to thoroughly read the book, but the summaries above give a good impression of the book.

If the book is worth it, depends on what type of gamer you are.
The book is not a full rulebook, rules are the 4 pages siege rules (plus 4 pages exemplary equipment with costs), half a page underground fighting rules (as described in the second summary, basically limits to ranged fire, dangerous terrain to some and random trolls and squigs).

But embedded in a deluxe campaign report, you will find several pages with campaign rules, a lot of scenarios with background story, one page with SoM spells. Seems like a fun read to me, if you like this approach. I will certainly get some new ideas from the book, which is all I can expect from such a book.

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
Willing Inquisitorial Excruciator





Philadelphia

If I want to play siege games, I'll stick with the old whfb siege rules, or use Siege and Conquest from Warhammer Historicals.

And its a wonder why WHFB is so popular -rollseyes-

Legio Suturvora 2000 points (painted)
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Daemonhunters 1000 points (painted)
Flesh Tearers 2000+ points (painted) - Balt GT '02 52nd; Balt GT '05 16th
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Greenwing 1000 points (painted) - Adepticon Team Tourny 2013

"There is rational thought here. It's just swimming through a sea of stupid and is often concealed from view by the waves of irrational conclusions." - Railguns 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Kroothawk wrote:Not enough time to thoroughly read the book, but the summaries above give a good impression of the book.

If the book is worth it, depends on what type of gamer you are.
The book is not a full rulebook, rules are the 4 pages siege rules (plus 4 pages exemplary equipment with costs), half a page underground fighting rules (as described in the second summary, basically limits to ranged fire, dangerous terrain to some and random trolls and squigs).

But embedded in a deluxe campaign report, you will find several pages with campaign rules, a lot of scenarios with background story, one page with SoM spells. Seems like a fun read to me, if you like this approach. I will certainly get some new ideas from the book, which is all I can expect from such a book.

Interesting...

Do you (or someone else) have a link to some good/cheap castle building pieces and/or castle terrain? Seems like it might be in more demand after this, at least somewhat!

I guess there is the HistArts mold method, although that seems labor and time intensive... I feel like there was another good castle posted recently but I can't think of it.

This message was edited 1 time. Last update was at 2011/12/03 01:31:01


 
   
Made in us
Regular Dakkanaut



East Tennessee

Could there be a limited edition hardback and a standard edition paperback?
   
Made in ca
Fresh-Faced New User




Montreal, Canadia

Uh, just skimmed trough the book (which was, by mistake I assume, already on shelves at a local store) and although I skimmed trough very fast and didn't stop to read much of it, it did look like there were something like 5 pages of rules at the beginning, another 10-15 at the end including a few scenarios, and an example campaign way too long and detailed... I mean, it all looked like the rules themselves would have fit within a dozen pages.
Will need a closer look, but with Christmas shopping ongoing, I didn't have time to spare to do so...
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

What was the cost (in the states or in Can)? So far I've only seen UK / EU prices posted.
   
 
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