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Deathklaat wrote:the 107 is vastly superior to the 152, sure you can do silly damage but you only carry a handfull of rounds, you have a slow as hell reload and you accuracy is bad on a good day. i love sniping across half the map with my 107.
The 152 is actually overall more useful for random matches, as the KV will be put very often into T8+ matches. While the 107 is a good gun, the derp will regularly take chunks out of those IS3s and KTs that the 107 isn't capable of doing. Remember that the 107 is what's on the KV-5, which is why its such a terrible T8 heavy tank.
On the topic of gold rounds, I use gold rounds for tournaments and company battles. Not only does it really help ensure I get that round through, it helps me focus on running the company and not on trying to hit the weakspots on KV-3s. Plus, you often shoot less in company battles, so 5-8 rounds is all you need for a battles, which isn't a lot of gold.
Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias!
Yeah team killers are a pain.... if i am lucky though it always seems to be a low tier tank trying to act badass, fethers never expect me to shoot back repeatably so i generally wind up being a team killer
Only times I rack a team kill is with my artys, when a tank rams my target, after I fired.
Got slaughtered earlier today when 3 tanks just drove past my team and into the Arty line... with no-one in pursuit.
Of all the races of the universe the Squats have the longest memories and the shortest tempers. They are uncouth, unpredictably violent, and frequently drunk. Overall, I'm glad they're on our side!
Office of Naval Intelligence Research discovers 3 out of 4 sailors make up 75% of U.S. Navy.
"Madness is like gravity... All you need is a little push."
Ugh, this game suffers from a clear problem of the "no balance" bug.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Melissia wrote:Ugh, this game suffers from a clear problem of the "no balance" bug.
While that is a problem the real problem is the matchmaker. It prioritizes quickly putting people into games. This means that you can be in a tier 3 tank and often will end up in battles against tanks as much as 4 tiers higher then your own. At that point, there's not much point in trying. You're just going to die and there's not much you can do.
The various balance problems, like how the Tiger is woefully inferior in nearly every way compared to its T29 and IS counterparts, are somewhat less problematic in the face of the issue of the matchmaker.
Melissia wrote:Ugh, this game suffers from a clear problem of the "no balance" bug.
While that is a problem the real problem is the matchmaker. It prioritizes quickly putting people into games. This means that you can be in a tier 3 tank and often will end up in battles against tanks as much as 4 tiers higher then your own. At that point, there's not much point in trying. You're just going to die and there's not much you can do.
The various balance problems, like how the Tiger is woefully inferior in nearly every way compared to its T29 and IS counterparts, are somewhat less problematic in the face of the issue of the matchmaker.
Beta tested version 7.2 and believe it or not they actually did a overhaul thats working really well on the matchmaker
I certainly hope so. I'm tired of facing off against tanks which my tank destroyer cannot harm even when getting a side or rear shot.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
i decided to try French tanks again and i quickly remembered how much i hate them. i am in my teir 3 med amx and i am in the top 3 in mm but yet i cant even pen the arty at the bottom of the list.
Melissia wrote:Ugh, this game suffers from a clear problem of the "no balance" bug.
While that is a problem the real problem is the matchmaker. It prioritizes quickly putting people into games. This means that you can be in a tier 3 tank and often will end up in battles against tanks as much as 4 tiers higher then your own. At that point, there's not much point in trying. You're just going to die and there's not much you can do.
The various balance problems, like how the Tiger is woefully inferior in nearly every way compared to its T29 and IS counterparts, are somewhat less problematic in the face of the issue of the matchmaker.
When I get matched up like that in my tier 3/4 tanks I just pop the high octane gas and see how far I can scout before taking a fatal hit.
Of all the races of the universe the Squats have the longest memories and the shortest tempers. They are uncouth, unpredictably violent, and frequently drunk. Overall, I'm glad they're on our side!
Office of Naval Intelligence Research discovers 3 out of 4 sailors make up 75% of U.S. Navy.
"Madness is like gravity... All you need is a little push."
Or being one-shot from far beyond your range by a tank which you couldn't kill even if its player as afk...
This message was edited 1 time. Last update was at 2012/03/18 16:11:38
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
I like the guys that ram SPGs and TDs in the front... nothing like getting fresh cover from one-shotting said idiot.
Of all the races of the universe the Squats have the longest memories and the shortest tempers. They are uncouth, unpredictably violent, and frequently drunk. Overall, I'm glad they're on our side!
Office of Naval Intelligence Research discovers 3 out of 4 sailors make up 75% of U.S. Navy.
"Madness is like gravity... All you need is a little push."
That reminds me, someone did that to an arty tank yesterday.
In fact, three people did it to him, in the same game.
He was like "it must my fethin' lucky day!"
This message was edited 2 times. Last update was at 2012/03/19 00:41:55
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
American TDs are getting incredibly buffed and their tree is getting redesigned after the 20th of March.
On a side note for the 7.2 update; if you have the T34 in your garage then you get the premium version fully upgraded and crewed. The T34 will become a premium but will not be available for purchase. The T30 is becoming a tier X tank destroyer which means the US should have superior TDs in respect to the fact that some American TDs have turrets and don't have to turn-to-face to shoot at a target. I think you get the two new heavies free as well, but am not sure about that.
The next big update is 7.3 which will rework the Russian line. So far the big things with it is that if you have a KV in your garage you will get a KV-2 for free and if you have a KV-3 you should get a KV-4 for free.
They are planning more French tanks for after 7.3.
Everyone knows that you flank TDs and artys, especially if the TDs think they're safe in a wall formation. I am a medium, I go around your defenses and track your TDs.
This message was edited 1 time. Last update was at 2012/03/19 02:27:15
i was in my AMX 40 today and boy does it suck, however i have upgraded my tracks and the LULZ has begun. I found that the AMX 40 is able to go 50khp...downhill... so i did what any other player in a tank with a substandard gun would do. i rammed the first enemy tank i found which happened to be an M4 and i did so much more damage to him than i ever could have shooting him.
You should see what happens when you ram a French tank, easy 50% damage.
But I finally got my first Boelter's in my tiger, I found it funny because it took me twelve or so matches to finally get a kill with my stock tiger. Speaking of killing things, my WoT username is the same as my screen name here so if you ever see me in a match say "hey" and I'll make sure I save you for last.
This message was edited 1 time. Last update was at 2012/03/19 02:37:00
Glad American TDs are getting buffed. I like german TDs and all, but I still think I like American ones better...
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Its turning out that Americans have overall speed, Germans have accuracy, and Russians have power. And in terms of specialty tanks Americans have TDs, French have lights, Russians have heavies, and Germans have mediums. At least in my opinion of them so far.
Ah, I'll definitely have a look at USA's new TDs then.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
On the jagdpz4 is it worth putting on the 8,8cm pak 36 L/56 or just us the 7,5 cm 42 L/70. Then for the jagdtiger how hard is it to hide. Is it worth putting camouflage for the crew and putting camouflage net on the jagdtiger if it is hard to hide.
In my experience, if you have the credits for it it's ALWAYS worth putting camo on.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
In 7.2 they're adding 20 new skills, each crew member will have some specific skills and there are some that can be applied to all crew members. For example there is a skill for the loader that reduces the chance of being ammo racked, a skill for the radioman that allows you to broadcast positions even after you're dead(radioman has to be unwounded before hand), and even a commander perk that lets you know when you're no longer spotted.
Now here's a quick thing to add, they are reducing the credit income of all TDs because they actually gain the most credits. This will apply to all higher tier TDs and not to tier 2 to 4 I believe.
BTW the hellcat's speed has been nerfed, the maximum speed allowed by the game is 72km/h so they had to make the hellcat go slower than it could in real life in order to fit the game's physics. This makes the hellcat the fastest TD in the game.
halonachos wrote:American TDs are getting incredibly buffed and their tree is getting redesigned after the 20th of March.
On a side note for the 7.2 update; if you have the T34 in your garage then you get the premium version fully upgraded and crewed. The T34 will become a premium but will not be available for purchase. The T30 is becoming a tier X tank destroyer which means the US should have superior TDs in respect to the fact that some American TDs have turrets and don't have to turn-to-face to shoot at a target. I think you get the two new heavies free as well, but am not sure about that.
The next big update is 7.3 which will rework the Russian line. So far the big things with it is that if you have a KV in your garage you will get a KV-2 for free and if you have a KV-3 you should get a KV-4 for free.
They are planning more French tanks for after 7.3.
Everyone knows that you flank TDs and artys, especially if the TDs think they're safe in a wall formation. I am a medium, I go around your defenses and track your TDs.
I think i will have to hold onto my KV then...... i hate the bloody thing but if it meens i get a free tank then heck il keep it
On a side note, Dragon is putting promo codes for World of Tanks into some of their model kits. There will be a World of Tanks sticker on the packaging if does contain a promo code inside.
Good game, and fun for a while, but also very frustrating. I think you have to take it for what it is, which is a kind of fun arcadey-team shooter, rather than anything more in depth. As others have mentioned, the MM system is a joke, but perhaps deliberate so that you pay gold to get the bonus XP and get through that 'Depression zone' over tier 3 and 4 tanks as quickly as possible. Interestingly, who are those people who play tier-6 or 7 tanks against 3 or even 2? I have never been that person.
I've heard a lot of comments that the Russian tanks are unfairly balanced, but I think it just more to do with the mechanics of the game, which favour close-up brawling (the main strength of the Russian tanks) over the kind of operation that the Tiger used in real life. Hence the wails of despair of Tiger players who spend ages getting the tanks only to find the famed '88 is nothing like as effective as historical fact made out. Oh well
I have a promo code for 1,000 gold for anybody who wants to start up an account, let me know if you or somebody you know wants to start playing the game.
Good game, and fun for a while, but also very frustrating. I think you have to take it for what it is, which is a kind of fun arcadey-team shooter, rather than anything more in depth. As others have mentioned, the MM system is a joke, but perhaps deliberate so that you pay gold to get the bonus XP and get through that 'Depression zone' over tier 3 and 4 tanks as quickly as possible. Interestingly, who are those people who play tier-6 or 7 tanks against 3 or even 2? I have never been that person.
I've heard a lot of comments that the Russian tanks are unfairly balanced, but I think it just more to do with the mechanics of the game, which favour close-up brawling (the main strength of the Russian tanks) over the kind of operation that the Tiger used in real life. Hence the wails of despair of Tiger players who spend ages getting the tanks only to find the famed '88 is nothing like as effective as historical fact made out. Oh well
It's also a problem tank destroyers have.
It's a gakky deal whenever you have to deal with tanks taht you cannot penetrate HITTING REAR ARMOR.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Some of the tanks have glitchy armor, the Vk 3601 is a prime example of a glitchy tank. The way they calculate penetration depends on the angle you are hitting the other tank at. A shot that is perpendicular to the armor gets full penetrating power and this decreases the penetrating power of the shell. At less than 10 degrees the shot will never penetrate the armor.
But yes, the 3601's front armor is exclusively 90 degree angles and yet it can still bounce shots and this can apply to the rear of a lot of tanks. It may look like a clean shot, but if the game detects a slight angle then it may cause it to bounce.
Otherwise if you are going against heavy tanks, HE rounds are still an option despite the fact that they got nerfed a bit.