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Made in us
Ship's Officer





Reading, UK

Hunterindarkness wrote:The warpath mini is cool and all, but Not really what the OP is after and they are 50 bucks a pop. He has already said he can get some dreads cheap
True enough. I get a little too excited when I see shiny things even if I'll never buy them myself. $50 is pretty steep... although GW miniatures aren't far off nowadays.

DoW

EDIT - Trying not to sound like a jerk this time!

This message was edited 2 times. Last update was at 2012/04/30 00:27:26


"War. War never changes." - Fallout

4000pts
3000pts
1000pts
2500pts 
   
Made in us
Lone Wolf Sentinel Pilot





Oh sorry man, I didn't mean it to come off as shooting you down. I sometimes come off harsher online then I mean to.

Engine of War wrote:Duct Tape! the Ommnisiahs blessed bindings!
 
   
Made in us
Ship's Officer





Reading, UK

Bah, and there's my thin skin rearing it's ugly head again. No worries, ,my friend, consider it edited to make ME sound like less of a jerk!

DoW

"War. War never changes." - Fallout

4000pts
3000pts
1000pts
2500pts 
   
Made in us
Fireknife Shas'el





United States

I don't really know exactly what I'll be doing for the final model. I like the Dreadnought shape, so any model I make will probably be based on that, but probably a bit more angular with less exposed wiring. And legs that actually look like they can walk forward.
   
Made in ca
Perturbed Blood Angel Tactical Marine





DogOfWar wrote:
blazinpsycho&typhooni wrote:An apothecary dreadnought??? could you imagine them trying to extract gene-seed from his brothers?

I imagine he wouldn't have too much trouble getting to the geneseed... although it would probably be a hell of a mess to clean up.

DoW


Yori wrote:
blazinpsycho&typhooni wrote:An apothecary dreadnought??? could you imagine them trying to extract gene-seed from his brothers?



Could be worse, prostate exam would be the stuff of horror. Though a walking hospital that kills people can sure be useful in war, i mean imagine all the medical equipment that this thing can carry.


You guys just made my day.


 
   
Made in us
Paladin of the Wall




If you want to justify the aspect of having dreads fluff-wise, start out without them, then if one of your models does something awesome, but dies later, include a dread for him.

The least veteran dreadnought I remember had about 10 years of service

From 3++

"Because your captain is smarter than Belial and all templar commanders ever, he doesn't discard his iron halo when you dress him up as a terminator. Remember this." 
   
Made in us
Lone Wolf Sentinel Pilot





McNinja wrote:I don't really know exactly what I'll be doing for the final model. I like the Dreadnought shape, so any model I make will probably be based on that, but probably a bit more angular with less exposed wiring. And legs that actually look like they can walk forward.


Not sure how you could do that, I am newish at modding myself. But maybe some greenstuff to cover some area's and if you can find something the correct scale maybe new legs.. One thing that might be fun if to remove the center (torso) area nd replace it with s SM torso. You can get those bits pretty easy, and cheaply on ebay.

I have never used SM or Terms or DN so I am not sure if the size will work, but it is an idea.

Engine of War wrote:Duct Tape! the Ommnisiahs blessed bindings!
 
   
Made in us
5th God of Chaos! (Yea'rly!)




The Great State of Texas

McNinja wrote:Well, they were founded in the most recent founding. They also have an insane affinity for technology, and are such radicals in their ideas and how they build, enhance, and wield their technology (like building their own armor and breaking "sacred" things like Terminator armor down for parts to do so) that the AdMech was forced to watch over them and make sure they follow protocol and tradition. Not that they do, but now they have members of the AdMech keeping watch over them.

Think Salamanders+Mentor Legion, but every other Brother is a Techmarine in terms of technological expertise. For now, I'm running them as a normal Vanilla SM army (with 4 or 5 dreads), but I'm writing up a sort of mini-dex for them.


In that case, why do they have to be dead? Make them "combat walkers," piloted by normal crew like predators or IG sentinels. Same rules as dreads. If you have conversion desires or capacities now is an opportunity to shine.

-"Wait a minute.....who is that Frazz is talking to in the gallery? Hmmm something is going on here.....Oh.... it seems there is some dispute over video taping of some sort......Frazz is really upset now..........wait a minute......whats he go there.......is it? Can it be?....Frazz has just unleashed his hidden weiner dog from his mini bag, while quoting shakespeares "Let slip the dogs the war!!" GG
-"Don't mind Frazzled. He's just Dakka's crazy old dude locked in the attic. He's harmless. Mostly."
-TBone the Magnificent 1999-2014, Long Live the King!
 
   
Made in us
Lone Wolf Sentinel Pilot





Just had a thought..what about warmachine stand ins? At the very lest you could look into some bits, the legs look way more functional then the ones for a DN

Also for the op, this is a neat conversion







You could totally put the Sm a bit deeper inside and have him "piloting" the DN, which while using the states would actually be something closer to a Dreadknight.

This message was edited 3 times. Last update was at 2012/04/30 23:06:17


Engine of War wrote:Duct Tape! the Ommnisiahs blessed bindings!
 
   
Made in us
Fireknife Shas'el





United States

I like that idea. Those ideas? That post you made. I like it.

I'm also thinking of creating a dreadnought character, perhaps a dreadnought MotF character with conversion beamers and crazy guns coming out of everywhere.

Thanks everyone for the advice! Once I get started on my Dreadnought shenanigans I'll take pictures and do something with them.
   
Made in us
Lone Wolf Sentinel Pilot





Please do, always nice to see what folks come up with

Engine of War wrote:Duct Tape! the Ommnisiahs blessed bindings!
 
   
Made in us
Decrepit Dakkanaut






New Orleans, LA

A new (recently formed) chapter might be assigned a dreadnought or two from another chapter, to share it's knowledge and experience with the new guys as they form their ranks. He would recite the litanies and share his combat experiences with them.

Perhaps a hundred years of service with the new chapter until their captains and sergeants are all tested in battle?

DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in us
Fireknife Shas'el





United States

Interesting. Perhaps a Dreadnought from the Raptors chapter, giving my chapter their Resonable Marines-ness.

Also, I'll be doing something like this, but not nearly as well painted: http://www.dakkadakka.com/gallery/196900-.html?m=2
   
Made in us
Lone Wolf Sentinel Pilot





That is kinda interesting. It really comes down to if you want a "suit" a mecha or a standard type dread

Engine of War wrote:Duct Tape! the Ommnisiahs blessed bindings!
 
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller






The Peripheral

If your chapter is so into technology, why not dispense "Dreadnought Honors" instead of "Terminator Honors" where the brother volunteers to be entombed in a Dreadnought before he would otherwise be mortally wounded. It would be seen as the pinnacle status of honor in your chapter rather than being named Chapter Master or given the right to wear terminator armor. It also breaks no fluff, your chapter would only been seen by others as slightly odd, and possibly foolish for volunteering to do so earlier than most others. The Iron Hands may not though, they're pretty tech savvy too.

This message was edited 2 times. Last update was at 2012/05/02 02:39:32


 
   
Made in us
Fireknife Shas'el





United States

Probably not. Sorry to shoot you down like that, but my chapter doesn't consider Dreadnoughts to be the pinnacle of honor. I think a full fluff deposit would help a bit, but my chapter also has no terminator armor (or at least very few suits, enough for maybe one squad). To them, it's too cumbersome and doesn't allow for their tactics to be properly performed.

They're basically a bunch of snipers and ambush specialists. Any full on engagement is met head on by Dreadnoughts and Razorbacks (which deploy Devastator squads) while dozens of sniper teams take out priority targets and powerful assault units teleport right into the enemies face, causing as much damage as possible and teleporting out.

This message was edited 1 time. Last update was at 2012/05/02 03:07:54


 
   
Made in us
Longtime Dakkanaut




Maryland

McNinja wrote:
They're basically a bunch of snipers and ambush specialists. Any full on engagement is met head on by Dreadnoughts and Razorbacks (which deploy Devastator squads) while dozens of sniper teams take out priority targets and powerful assault units teleport right into the enemies face, causing as much damage as possible and teleporting out.


Those... don't even sound like Marines.

This message was edited 1 time. Last update was at 2012/05/02 03:12:19


   
Made in us
Lone Wolf Sentinel Pilot





McNinja wrote:

They're basically a bunch of snipers and ambush specialists. Any full on engagement is met head on by Dreadnoughts and Razorbacks (which deploy Devastator squads) while dozens of sniper teams take out priority targets and powerful assault units teleport right into the enemies face, causing as much damage as possible and teleporting out.


That sounds pretty awesome myself. I always thought Sm would be cool if they were the heavy hitters of a IG style unit.

Engine of War wrote:Duct Tape! the Ommnisiahs blessed bindings!
 
   
Made in us
Fireknife Shas'el





United States

infinite_array wrote:
McNinja wrote:
They're basically a bunch of snipers and ambush specialists. Any full on engagement is met head on by Dreadnoughts and Razorbacks (which deploy Devastator squads) while dozens of sniper teams take out priority targets and powerful assault units teleport right into the enemies face, causing as much damage as possible and teleporting out.


Those... don't even sound like Marines.
As well they shouldn't. My chapter values living over wasting your life in a dumb full-on charge that gives you a 50/50 chance of dying like a fool while doing zero damage to the enemy.
   
Made in us
Longtime Dakkanaut




Maryland

McNinja wrote:
infinite_array wrote:
McNinja wrote:
They're basically a bunch of snipers and ambush specialists. Any full on engagement is met head on by Dreadnoughts and Razorbacks (which deploy Devastator squads) while dozens of sniper teams take out priority targets and powerful assault units teleport right into the enemies face, causing as much damage as possible and teleporting out.


Those... don't even sound like Marines.
As well they shouldn't. My chapter values living over wasting your life in a dumb full-on charge that gives you a 50/50 chance of dying like a fool while doing zero damage to the enemy.


Haha! Then you may want to look somewhere else for your in-game fluff, instead of the 40k-verse.

Or, hell - abandon Marines entirely! Use the Marines codex, but run them as an entirely different race - hominoids with a strict warrior-monk mentality who use genetic engineering for their warriors and advanced technology that straddles the line between the Imperium and the Eldar.

This message was edited 1 time. Last update was at 2012/05/02 03:44:33


   
Made in us
Lone Wolf Sentinel Pilot





First off , McNinja, the new avatar is damned amusing.

secondly as I am new to the TT side of 40k, can you mix and match Codi? I mean use a few diffent ones to just make up a force, this unit from Codex Powerpuff girls, this unit from Codex Infant Monkey Marines and so forth?

Engine of War wrote:Duct Tape! the Ommnisiahs blessed bindings!
 
   
Made in us
Longtime Dakkanaut




Maryland

It depends. In totally friendly games, you can mix-and-match if your friends are ok with it. Not so much if you're heading to the local game store for a pickup game, and definitely no if you're going to a tournament.

   
Made in us
Fireknife Shas'el





United States

Hunterindarkness wrote:First off , McNinja, the new avatar is damned amusing.

secondly as I am new to the TT side of 40k, can you mix and match Codi? I mean use a few diffent ones to just make up a force, this unit from Codex Powerpuff girls, this unit from Codex Infant Monkey Marines and so forth?
Not really, or at least not without permission. In a tournament, it most likely (90% of the time) wouldn't fly. Not that I play tournaments, but still. Also, I don't think a Codex Powerpuff Girls would be very balanced... though it would be hilarious. 3 tiny girls against the might of the Imperium, or the Ork horde, or a Tyranid Swarm.

infinite_array wrote:
McNinja wrote:
infinite_array wrote:
McNinja wrote:
They're basically a bunch of snipers and ambush specialists. Any full on engagement is met head on by Dreadnoughts and Razorbacks (which deploy Devastator squads) while dozens of sniper teams take out priority targets and powerful assault units teleport right into the enemies face, causing as much damage as possible and teleporting out.


Those... don't even sound like Marines.
As well they shouldn't. My chapter values living over wasting your life in a dumb full-on charge that gives you a 50/50 chance of dying like a fool while doing zero damage to the enemy.


Haha! Then you may want to look somewhere else for your in-game fluff, instead of the 40k-verse.

Or, hell - abandon Marines entirely! Use the Marines codex, but run them as an entirely different race - hominoids with a strict warrior-monk mentality who use genetic engineering for their warriors and advanced technology that straddles the line between the Imperium and the Eldar.
See, the thing is... I already have one of those, to be used with a codex I wrote, though they're a bit more like inter-galactic Tau, minus the mind-control, than Space Marines. No, these guys are Space Marines of the Imperium. Keep in mind, though, that the Raven Guard, Raptors, Mantis Warriors, and a few others use stealth tactics. My chapter simply goes to the extreme of ranged combat in the same way the Blood Angels go to the extreme of close combat.
   
Made in us
Humorless Arbite





Maine

Sounds cool. You could have the chapter founded by dreadnaughts. You could use the regular codex, but not be "codex marines" pretty easy. Sounds like you are going to use scouts as your primary troop? I can picture a dreadnought centrict force using a lot of scouts. When you are a dreadnought stealth is your real weakness. Can't really sneak up on anything, and recon is just a fine way to be where the fighting insn't.

Voxed from Salamander 84-24020
 
   
Made in us
Fireknife Shas'el





United States

Unfortunately, Scouts won't be my main Troops choice, as the Vanilla SM codex suffers from crappy sniper rifles and a lack of customization.
   
Made in us
Lone Wolf Sentinel Pilot





Can you do a mix force unit? Guard/Sm? Might make an interesting army.

Engine of War wrote:Duct Tape! the Ommnisiahs blessed bindings!
 
   
Made in us
Fireknife Shas'el





United States

Hunterindarkness wrote:Can you do a mix force unit? Guard/Sm? Might make an interesting army.
You could in the old Daemonhunters codex, but alas, that feature is no more.
   
Made in us
Humorless Arbite





Maine

McNinja wrote:
Hunterindarkness wrote:Can you do a mix force unit? Guard/Sm? Might make an interesting army.
You could in the old Daemonhunters codex, but alas, that feature is no more.


Witch hunters too. I always thought the Inq. Codex the best for that type of thing untill the GK and sisters dwarf codex happened.


Voxed from Salamander 84-24020
 
   
Made in us
Been Around the Block




Phx, Arizona

Its possible but i have never heard of this the AI would be understandable, But would your Chaplin also be in a Dreadnought or would it be the Dreadnought(s) covering a normal Chaplin doing this thing

(((((((Michael was here)))))))  
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller






The Peripheral

McNinja wrote:Probably not. Sorry to shoot you down like that, but my chapter doesn't consider Dreadnoughts to be the pinnacle of honor. I think a full fluff deposit would help a bit, but my chapter also has no terminator armor (or at least very few suits, enough for maybe one squad). To them, it's too cumbersome and doesn't allow for their tactics to be properly performed.

They're basically a bunch of snipers and ambush specialists. Any full on engagement is met head on by Dreadnoughts and Razorbacks (which deploy Devastator squads) while dozens of sniper teams take out priority targets and powerful assault units teleport right into the enemies face, causing as much damage as possible and teleporting out.


Alright, I agree with infinite_array, these don't sound like Marines anymore lol. Interesting concept indeed, but as far as I know, you can't teleport dreadnoughts into or out of combat, nor can you most marines- you can only drop them from drop-pods or kick them out of thunderhawks. Termies can though, with their personal teleporters. That being said, along with the mixing and matching concepts, I see at least three fluff related options if you want to remain in the realm of 40k cannon (though its really a game and if you can still play with someone, who cares? I'd play you even if you had fair to play Armored War Elephants with riders that sprayed my IG with orange acid goo and didn't have a better explanation other than "It's cool, so why the %@^* not?).. in which case I would reply - you're a rogue trader, get on with it.

Anyway, if you want some unique loyalist fluff that can support your army I see that you have three definite options - and of course more on your own time:

Either your marines are a successor chapter from the Iron Hands and have eschewed the Codex Astartes for their own battle.... ways... as deplorable as other chapters think they are..

Or

Your Chapter planet is so volatile, but of such strategic worth that it is impossible for any space marine to both protect and survive the world without being utterly crippled. Those that survive the longest, are entombed early in the much more stable capsule of a dreadnought.

Or

Your Chapter is essentially an extension of the Adeptus Mechanicus, much in the same way that the Black Templar's are a natural extension of the Inquisition. There is little official about their relationship, it is more of an unsaid, but well understood alliance between the two organizations, and the Adeptus Mechanicus encourages your Chapter to support more than just a few dreadnoughts... and hey.. you could even combine any or all of the options.

There you have it. A series of perfectly reasonable explanations as to why your army is so weird... and yet so right. GL, post pics!

This message was edited 4 times. Last update was at 2012/05/08 02:12:27


 
   
 
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