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Made in us
Stone Bonkers Fabricator General





Beijing, China

TermiesInARaider wrote:
Exergy wrote:Sternguard in a drop pod
Ironclad Dread in a drop pod
Vanguard vets
Landraider redeemer


Vanguard vets? That's one I've never heard before. Usually, people tell me to stay away from them, when it comes to Codex Marines.


well yes, but it is a possibility....

If longfang spam is REALLY a problem it cant hurt to try.

Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

Just don't bring targets that missile launchers are good against. If you do, bring way more of them than a handful of longfang missile launchers can handle. Bringing no vehicles (bikes or a drop-pod list (even with dreads)), or bringing tough vehicles (like preds and LRs), or bringing way too many vehicles (razor/speeder spam). Basically don't bring a handful of rhino-chassis vehicles and just hope that that will be enough.

Long fangs themselves are easy enough to kill, being nothing more than 5 models. Heck, even a tac squad can accomplish this feat. Turn 1 move forward, turn 2 run up and double tap them with bolters/special wepaon/combi-weapon. That's enough to chop into their killing power, and force a morale check on a squad that's possibly now under half strength, and that's with nothing fancier than a single round of shooting with your basic troops choice. I'd almost think that taking stuff specifically just to handle longfangs would be overkill. More likely you'd take stuff you already have and divert it towards a different target.


This message was edited 1 time. Last update was at 2012/05/01 06:34:01


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Made in il
Land Raider Pilot on Cruise Control





New York, NEWWW YORK

imweasel wrote:Termies in land raiders work wonders on long fangs.They are the best answer vanilla marines have.

On a side note, Grey knight termies work well also. If you are doing a coteaz list, just make sure you alpha strike before they do.

Hell, any 2+ save squad will work very well vs sw missile spam.


Maybe when I hop up to 2500 points, I'll think about three of 'em, because it's just awesome like that. But, I don't really have any room, or any place, for it in my current 1000 point list. However, I do have a Sternguard Squad with Pedro Kantor, and a Dreadnaught that I can always put an assault cannon on (magnetized weapons. Do it.), so I think I've got my Dakka down pretty good.

Actually, come to think of it, when I hop up to, say, 1500, I could switch Pedro and the SG's rhino for an LR, and then give my two tactical squads rhinos... Hm, possibilities...


Automatically Appended Next Post:
Exergy wrote:
TermiesInARaider wrote:
Exergy wrote:Sternguard in a drop pod
Ironclad Dread in a drop pod
Vanguard vets
Landraider redeemer


Vanguard vets? That's one I've never heard before. Usually, people tell me to stay away from them, when it comes to Codex Marines.


well yes, but it is a possibility....

If longfang spam is REALLY a problem it cant hurt to try.


Mostly, it's because I've heard a lot of flak directed at this build in the meta, both online, and at my FLGS. I'm not the kind of guy to overly rant about something and not actually try and deal with it, so here we are. I see it a lot around the store, and some people get really butthurt about it, saying it's , which it very well may be, but they're losing to it cause they can't restrategize, not because it's uber-broken. I am quite determined NOT to be one of those chumps.

This message was edited 4 times. Last update was at 2012/05/01 06:50:09


- 1000; 3-2-0 
   
Made in us
Longtime Dakkanaut





You lose to it because they are super under cost for what they do. It isn't just the longfangs with their super cheap missiles and their free split targeting, night vision, and counter attack. All of which should make them more costly than a regular dev squad.

Its also the extra guys sitting in front of them because they are so cheap.

Also the argument about not throwing more points at them than they are worth doesn't hold water because they are severely under cost for their impact on the table. You need to get rid of them or tie them up asap just to keep them from murdering you.

This message was edited 2 times. Last update was at 2012/05/01 13:53:58


 
   
Made in il
Land Raider Pilot on Cruise Control





New York, NEWWW YORK

Kevlar wrote:You lose to it because they are super under cost for what they do. It isn't just the longfangs with their super cheap missiles and their free split targeting, night vision, and counter attack. All of which should make them more costly than a regular dev squad.

Its also the extra guys sitting in front of them because they are so cheap.

Also the argument about not throwing more points at them than they are worth doesn't hold water because they are severely under cost for their impact on the table. You need to get rid of them or tie them up asap just to keep them from murdering you.


Automatically Appended Next Post:
You lose to it because they are super under cost for what they do. It isn't just the longfangs with their super cheap missiles and their free split targeting, night vision, and counter attack. All of which should make them more costly than a regular dev squad.

Its also the extra guys sitting in front of them because they are so cheap.

Also the argument about not throwing more points at them than they are worth doesn't hold water because they are severely under cost for their impact on the table. You need to get rid of them or tie them up asap just to keep them from murdering you.


Okay, firstly, you're gonna wanna see whats up with that doublepost shenanigans.

Second, I'm not the kind of guy who's going to throw a hissy fit and not play a game because someone's running a cheesy army. That's not how I do things. To some people, winning matters, enough that if someone has something that may skew the odds unfavorably, that's not something they want to tolerate. I don't care. I just wanna play.

I also know that no amount of cheese can beat a better player. If I'm going to win, I wanna win because I'm good enough to carry a game when the odds aren't in my favor. Not because I only play games I know I can win. So yeah, I'm going to plan. I'm going to identify threats and develop strategies and tactics that can be effective against those threats. But I'm not going to stoop down and cheese it up to level things out, and I enjoy playing too much to get too bent out of shape about losing.

This message was edited 1 time. Last update was at 2012/05/01 10:24:10


- 1000; 3-2-0 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

Really, against masses of Long Fangs, either tie them up in close combat, or drown them in missile/small arms fire.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
 
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