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Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

ArbitorIan wrote:
Fafnir wrote:Blame the game, not the player, in this case.40k is such a horribly balanced system, and poorly written at that. New codecies are written in ways to promote new units/models as being more powerful in order to push more model kits, rather than preserve any idea of a stable metagame. Because of this, 40k will always be a game that purposely centers itself around a select few 'net lists' above all else.If you don't like that, I suggest you pick up a different game.


The last sentence is the most sensible. You can't blame a game that doesn't set out to be tournament-balanced for not being tournament-balanced. Generally, I find that 40k is pretty much fine for balance in a friendly environment. If you want to take it into a tournament environment it doesn't work as well. This isn't the fault of the game.


I would argue that it is. Competitive balance can only move to improve the game for everyone. It means that players who are of a more competitive level have a more open ended game with more variety and tactical breadth, while players who are more casual in their gaming interests have the same options available to them, can play with a wider pool of people (ie, competitive players to a competent degree), and allows them to grow in their tactical and strategical understanding of the game without feeling as if they are leaving behind some of the better aspects of their enjoyment of the game by picking better options as they improve (which will naturally happen with a group of players over time as a metagame develops, lest it stagnate, become boring, and die).

I say this as a casual player with more interest in modelling and painting (just don't bring up why I haven't finished anything in a while...) than actually playing the game.
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

I agree that a balanced and clear game is better for everyone. It's needed for tournament players, but it's still good for casuals. My more casual gaming buddies are the ones who fell by the wayside over the years as they didn't want to put the work into keeping up with changes and FAQs. To that end I've been quite happy with the progress of 3rd to 4th to 5th editions. Each has been clearer and better designed and more balanced than the one before.

There's a pretty darn good mix of codices which can compete and win at the top end right now. It is heavy with SM books, but so is the list of codices.

GK, BA, SW, IG, DE, Necrons, vanilla SM, Orks all regularly do well and show up in the final rounds. Chaos, Eldar, Tyranids and Daemons also show up occasionally when good players bring them, but are a bit handicapped. Tau also can beat any of the above in any given game, but have difficulty sustaining it over a tournament.

Part of this is due to the 5th ed focus on objectives over VPs, which means armies can sustain heavy casualties and still win out due to better positioning and movement. So minor mathematical imbalances in pure filling power can regularly be overcome by superior play of the mission, table, and overall game situation.

This message was edited 1 time. Last update was at 2012/06/09 15:53:31


Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
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AustonT wrote:
How dare people use what works in thier codex. They wouldn't be so prevalent if they didn't work.

While I can see the OP's point about netlists, I also agree with this. The reason most units turn up (Longfangs, etc) is because they're good so naturally are picked up by players.

Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
Selym: "Be true to thyself, play Chaos" - Jesus, Daemon Prince of Cegorach.
H.B.M.C: You can't lobotomise someone twice. 
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

Has anyone here had success with a Space Wolf army that doesn't use Long Fangs?


I'm guilty of this one, but not by my design. My Space Wolves 13th Company has had a pair of small Long Fang units in the build since The Eye of Terror codex. And only one of them has a missile launcher, and that's because the models I had available required me to field a missile launcher, because that's what I had.

I find it pretty funny when you are an older player (I'm 30, been playing for 15 years) and you can see new Editions/Codex books make a new-found fad/crutch out of something you have been using for years on end.



"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

Reivax26 wrote:Has anyone had success with an Imperial Guard army that isn't a Leafblower?

I've never run a leafblower, and I've done reasonably well for myself with my guard army.

There are lots of people who think outside of boxes. You apparently just haven't come across many of them yet.



Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

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Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

Reivax26 wrote:This has been bothering me for some time now but I have let it build up until I just can't take it anymore. I want to see some originality in armies, especially those in tournaments.

Has anyone here had success with a Space Wolf army that doesn't use Long Fangs?
Has anyone had success with a Grey Knight army that isn't Draigowing/Purifiers/Henchman Spam?
Has anyone had success with a Blood Angel list that isn't doing Razorspam/AV13 Spam?
Has anyone had success with a Chaos Marine list that isn't running Dual Lash Princes/Plaguespam/Oblit Spam?
Has anyone had success with an Imperial Guard army that isn't a Leafblower?
Has anyone had success with a Dark Eldar army that isn't Venomspam?
Has anyone had success with a Necron army that isn't the Scarab Farm list?

I get so freakin tired of seeing the same old lists over and over and over. Can't anyone have an original thought in their heads anymore or has 40k turned into a game where it is required of you to look around the net to find the netlist for your particular army that is the best one for it supposedly.

Sorry but I am just in a really bad mood right now and someone on one of the other sites has filled my Rage meter to the top


I havent seen any of these lists at my local club, i think the problem may be that you go to alot of tourneys? or your local meta is too competative?
   
Made in us
Longtime Dakkanaut





Reivax26 wrote:This has been bothering me for some time now but I have let it build up until I just can't take it anymore. I want to see some originality in armies, especially those in tournaments.

Has anyone here had success with a Space Wolf army that doesn't use Long Fangs?
Has anyone had success with a Grey Knight army that isn't Draigowing/Purifiers/Henchman Spam?
Has anyone had success with a Blood Angel list that isn't doing Razorspam/AV13 Spam?
Has anyone had success with a Chaos Marine list that isn't running Dual Lash Princes/Plaguespam/Oblit Spam?
Has anyone had success with an Imperial Guard army that isn't a Leafblower?
Has anyone had success with a Dark Eldar army that isn't Venomspam?
Has anyone had success with a Necron army that isn't the Scarab Farm list?

I get so freakin tired of seeing the same old lists over and over and over. Can't anyone have an original thought in their heads anymore or has 40k turned into a game where it is required of you to look around the net to find the netlist for your particular army that is the best one for it supposedly.

Sorry but I am just in a really bad mood right now and someone on one of the other sites has filled my Rage meter to the top


Don't blame it on players that want to be competitive at a competitive event.

Maybe competitive 40k tourneys just aren't for you?

Sourclams wrote:He already had more necrons than anyone else. Now he wants to have more necrons than himself.


I play  
   
Made in us
Thinking of Joining a Davinite Loge





Fort Hood (Tx)

I like to run stormtroopers an 9 tanks in my IG...
and for my tyrainds, I run hormogaunt/venomthrop spam.


Check out my slow progressing work blog Vlka Fenryka 
   
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Junior Officer with Laspistol





Desperado Corp.

kinratha wrote:I like to run stormtroopers an 9 tanks in my IG...
and for my tyrainds, I run hormogaunt/venomthrop spam.


You're clean, move along

Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
Selym: "Be true to thyself, play Chaos" - Jesus, Daemon Prince of Cegorach.
H.B.M.C: You can't lobotomise someone twice. 
   
Made in gb
Secretive Dark Angels Veteran





Fafnir wrote:Blame the game, not the player, in this case.


No, as can be seen by most of the replies in this thread, you are not forced to take a net list, nobody puts a gun to your head and says "spam that unit." If people play the lists they found on the internet it is their choice and to claim otherwise is rather silly. I'm sure that an unconventional list could do pretty well in the hands of a good player.

This message was edited 1 time. Last update was at 2012/06/09 17:39:09


 
   
Made in gb
Furious Raptor




A top the tip of the endless spire

I have to say since 4th ed came out I avoided tourneys like the plague. The last ever tourney I went to (to take part in) I saw almost identical GK lists everywhere, went with my cousin to observe a tourney he was in a year or so ago, he came back saying it was like playing the same army again and again. The tourney scene is all the same these days. You want rage... go tourney... you want fun... go local games club...

This message was edited 1 time. Last update was at 2012/06/09 18:01:43


''I am the prophet of doom!''
Really?
''Yes... the last thing you shall see before your eyes close...''
.....will be?
''....your bedroom ceiling'' 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






I would add the KFF and lootaz to that list for orks.

If there is a unit which is ridiculously efficient(like Long Fangs) or can do something no other part of your army can do as good (plague marines), or multiplies the power of your entire army by being present(lash princes), leaving them out is not "Thinking outside the box". It's handicapping yourself.

What the op is trying to do here is telling people how they should have fun. People play long fangs, lash princes, leafblower IG or battlewagons for other reasons than WAAC netlisting. They play them because they like playing that way.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Furious Raptor




A top the tip of the endless spire

That aside I run an infantry HEAVY CSM list with a couple summons now, it does pretty well (about 60-40) untill I hit a tankspam list and even then its 50-50ish...

''I am the prophet of doom!''
Really?
''Yes... the last thing you shall see before your eyes close...''
.....will be?
''....your bedroom ceiling'' 
   
Made in us
Lone Wolf Sentinel Pilot




Fafnir wrote:Blame the game, not the player, in this case.

40k is such a horribly balanced system, and poorly written at that. New codecies are written in ways to promote new units/models as being more powerful in order to push more model kits, rather than preserve any idea of a stable metagame. Because of this, 40k will always be a game that purposely centers itself around a select few 'net lists' above all else.

If you don't like that, I suggest you pick up a different game.

Or play non-competitive games with people that you can trust to not go too far out of their ways to win.

This message was edited 1 time. Last update was at 2012/06/09 18:26:09


 
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

40k isn't that unbalanced. If you're running across mech spam a lot, then just tailor your list to destroy mech spam. The penalty to relying on net lists is getting destroyed by those who don't.

If you're not willing to do what it takes to show them the error of their ways, then stop whining.



Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
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Slaanesh Havoc with Blastmaster





The Warp

The reason you see nothing but "broken" or "cheese" lists is because the game is too fething expensive not to build paint and base an army that's not going to totally bring the rape.

If you can pay 130pts for a 12 12 10 fast skimmer with 3 twin linked las cannons why would you even consider any other fast attack options? If you can get 2 wound psycher terminators all standard with str 5 storm bolters and str 5 powerweapons at i 5 AND theyre troops on top of it why would you ever play vanilla marines?

Dont ask these questions when the answers are obvious.
   
Made in us
Land Raider Pilot on Cruise Control





n0t_u wrote:None of my armies are even in that list.

I think for Daemons it was Fateweaver and crushers? Not sure, but I play mono-Slaanesh anyway which seems to be considered the weakest list of the book from memory. For Eldar I ran a hybrid of foot and mech, a fire base of Guardians and Dark Reapers with the Avatar and a Wraithlord to anchor it; the Avatar usually wandering towards the front to keep threat up while a couple of Wave Serpents with Dire Avengers in them to zoom up the sides. Not a Falcon, Fire Prism or Fire Dragon in sight. For SoB I was sort of towards the power list at the time, but also a fair bit from it. Haven't changed it all that much for the WD update, no plans on getting Uriah at the moment and the Living Saint doesn't fit in with the rest of the list. Exorcists are a given though, but more or less the reason a lot of SoB lists seem to gravitate towards similar builds is more to do with restriction.


Khorne
Slaanesh
Nurgle
Tzeentch

Slaanesh and Nurgle have some really good matchups and some really bad ones. Khorne is all around good and has the added benefit of being good against GK (Blessing of the Blood God on 2 Thirsters, 3 princes, and hounds? Yes please). Tzeentch looks okay on paper but not having all of their shooting available at the outset of the game is an issue. I've tried the mono-Tzeentch list and as good as I think it is, it folds badly against lots of armies.
   
Made in gb
Scouting Shade




I was placed 5th in a tourny with my chaos list(i posted it on here not too long ago) , ahead of a 9 oblit, dual lash list. Anything is possible! Plus i have success with my sang. guard army for ba. Finally my DE arent venomspam there raiderspam

"We have more soldiers than you have bullets." The Imperial Guard  
   
Made in us
Precocious Human Child




How about an Imp Guard Army with out any heavy choices, just one elite choice, headquarters units made up of Tech-priest Enginseers with servitors and no melta weapons of any type.

I do get some anguish off of some players when I show up with 3 Valkyries and 6 Vendettas and all of the Troop squads throw demo charges...along with Marbo....

All but Marbo ride in Air Cav style.

Hoping to see Vultures available as a Heavy choice in 6th...

   
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Lone Wolf Sentinel Pilot




Feth wrote:How about an Imp Guard Army with out any heavy choices, just one elite choice, headquarters units made up of Tech-priest Enginseers with servitors and no melta weapons of any type.

I do get some anguish off of some players when I show up with 3 Valkyries and 6 Vendettas and all of the Troop squads throw demo charges...along with Marbo....

All but Marbo ride in Air Cav style.

Hoping to see Vultures available as a Heavy choice in 6th...


That is really badass.
   
Made in gb
Frightening Flamer of Tzeentch







hah hah hah, a Wahmbulance... On a serious note my friends dark eldar is unbeaten and doesn't have any venoms, also it has incubi and a mega killy archon in it. Not a cookie cutter in sight, however they just burn't down the bakery and stole the slaves...

Tournament record: (W/D/L)
Space wolves : 1/1/1
Dark Eldar : 6/0/1 (1 overall win)
Daemons :8/0/2 (1 overall win)
Normal games starting 5/11/12:
Dark Eldar 13/0/1
Daemons 32/1/1
Friends armies 1/0/0 
   
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Sneaky Sniper Drone




Portland, Oregon

Has anyone had success with a Grey Knight army that isn't Draigowing/Purifiers/Henchman Spam?

I can see the point in many of the other complaints you listed, but you covered 3 very different GK builds, all with a fair bit of variation.

It sorta seems like you just don't like it if anyone plays GK at all.
   
Made in gb
Blood-Drenched Death Company Marine






I have jumpy BA, 4 venoms, 2 raiders, 2 ravagers for dark eldar, ....
   
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The Conquerer






Waiting for my shill money from Spiral Arm Studios

Purifiers aren't super nasty either IMO. I use them and I have only done so-so in my times playing them, and people still complain for some reason.

I play them because I love their fluff and how the army functions on the TT. Its most like the old codex in a way.

Granted, I could optimise my list alot more then it is but overall I think the Anti-GK rants that go on are baseless whining by second rate generals who simply can't/won't man up and take it.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Beautiful and Deadly Keeper of Secrets






Slaanesh and Nurgle have some really good matchups and some really bad ones.


Mono-nurgle is the worst, at the very least things in other lists can hurt vehicles, the only thing mono-nurgle is good against is Tyranids, anything with mech will hurt them, anything faster than them will outrun them, sure they'll survive but that's all they can do. They can't hurt vehicles in the slightest.
   
Made in za
Fixture of Dakka




Temple Prime

Feth wrote:How about an Imp Guard Army with out any heavy choices, just one elite choice, headquarters units made up of Tech-priest Enginseers with servitors and no melta weapons of any type.

I do get some anguish off of some players when I show up with 3 Valkyries and 6 Vendettas and all of the Troop squads throw demo charges...along with Marbo....

All but Marbo ride in Air Cav style.

Hoping to see Vultures available as a Heavy choice in 6th...


You can take vultures as a FA option as per the forge world rules for them.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

Gonna play a DKoK list using FW rules, that means no veterans, no chimeras and no air support, because they're not in the Krieg pdf.

Now now, my artillery IS 25 points cheaper and my guardsmen are harder to break...

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
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Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in gb
Longtime Dakkanaut





Net lists are only of use in tournaments. Any list can be countered if your opponent knows you're going to use it.

Unnessesarily extravegant word of the week award goes to jcress410 for this:

jcress wrote:Seem super off topic to complain about epistemology on a thread about tactics.
 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Ailaros wrote:40k isn't that unbalanced. If you're running across mech spam a lot, then just tailor your list to destroy mech spam. The penalty to relying on net lists is getting destroyed by those who don't.

If you're not willing to do what it takes to show them the error of their ways, then stop whining.






Ill agree until you through Grey Knights into the mix. Im sorry, no matter how hard people try to argue the other way, I personally think the GK are just way over powered. Any of the other codices are fine, sure some seem to be a little harder to take on, but over all I think the rest of them are where they should be. GK OTOH, are just nuts, its the Chaos Demons in Warhammer fantasy all over again
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

It's really not nearly as bad as chaos daemons were. You need something to blow up the dreads and/or tough transports (LR or SR), and you need stuff to pop transports and kill regular marines, which most of the stuff in the codex (not Paladins) is as durable as, but more expensive. It also really helps to have some sort of psychic defense.

My BA are doing quite well against GK, where my Chaos needed a little dice luck. The BA are a little cheaper, a bit faster and shootier, and they bring psychic defense.

This message was edited 2 times. Last update was at 2012/06/09 23:31:43


Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
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