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Jihadnik wrote:I'm going to be different here...maybe...and say, Red Dead Redemption.
Marsden knows and says the whole time, that a man can't escape justice in the end and all the sort of talk, and then he doesn't, I was like, okay, I accept dying in the end, that's actually a really brave ending. Then you get to play your son, who goes and ruins in own life for revenge. It's the last thing that Marsden would have wanted and yet, that's what you create. I can see how it made sense, but it just felt like it was spitting in my face!
I felt this was an amazing ending, if tragic; it showed the futility of John's attempts at redemption, or at least him trying to run from who he once was.
It was a bit of a let down as the last level should have been the Chief on the Dreadnought. I didn't mind too much until Halo 3 came out and completely cut that chunk out of the story because they had put it in a comic book...
Makarov wrote:The only one I can think of is Halo 2.
I never got the hate for it...
It was a cliffhanger but so what? Loads of games have done similar things...
The ending wasn't in itself atrocious, but all the marketing was hyping up that you'd be fighting on earth. Having your expectations set up for what promised to be a huge, epic war on your home turf only to have it end the moment you get there was disappointing. Even the first E3 "gameplay" (only fingerquoting that since it involved lots of smoke and mirrors) was set in a city, and it was incredible at the time:
LORD_PANTERA wrote:My choice is stuck Between either Far cry 2 or Fallout New Vegas
Far Cry 2 I'll give you, but what was wrong with New Vegas' endings? They were comprehensive, let it be known what effect you had on the wasteland TOWN BY TOWN, and by and large were very good. To actually see what my impact was on the entire world I'd just spent countless hours in was awesome, and to see how I affected the people I'd met was really great too.
Most recently, I have to say Dead Island. The villain of the game isn't revealed until the last hour of the game, and you don't even see his face until the second to last cutscene. I understand they want his villainy to turn out to be a twist (it's obvious) but you need to actually establish someone as a character before you attempt to shock the player with that sort of thing. Best of all was the final bossfight with him: I shot him once in the head with a shotgun which knocked him over, then Goomba-stomped him once. It took longer to load the bossfight than it did for me to actually fight it. Also, one of the characters sacrifices themselves at the last moment, but I never particularly cared about them as a character. I'll chalk that up to the game's poor writing though. Just before that one of the more important characters dies offscreen too. Come to think of it, as much as I enjoyed Dead Island, the storytelling is terrible!
Going back a little bit, Borderlands. The Cthulhu-esque tentacle monster comes out of absolutely nowhere, isn't terribly fun to fight, and once you beat it you get pretty much nothing. It dropped two white guns (the most common and crappy kind) and you didn't get to enter the vault that the game had been hyping up since the opening cutscene. Pretty weak ending there, but I wasn't laughing out loud like I was with Dead Island's.
Gram wrote:I felt this was an amazing ending, if tragic; it showed the futility of John's attempts at redemption, or at least him trying to run from who he once was.
QFT
In my opinion, RDR had one of the best story lines of any game I've played, and it just completely followed what would happen in an actual western movie. I personally couldn't have asked for a different ending
Gram wrote:I felt this was an amazing ending, if tragic; it showed the futility of John's attempts at redemption, or at least him trying to run from who he once was.
QFT
In my opinion, RDR had one of the best story lines of any game I've played, and it just completely followed what would happen in an actual western movie. I personally couldn't have asked for a different ending
yeah it was great, and i think that they made jack marston seek revenge is both to make the player feel better about the ending and to show that while John tried to get his son onto a straight path of farming, his own lifestyle of the past rubbed off despite his best efforts.
Frigian 582nd "the regulars" with thousand sons detachment 5th Edition
W : L : D
23 : 20 : 7
6th Edition
W : L : D
Don't Know...alot of each
Bretonnians
W : L : D
4 : 2 : 0
"Those are Regulars! By God!" -Major General Phineas Riall
COD4
Duke Nukem forever's ending makes a joke of this.
Basicly at the end of both games a nuke gose off and says that the player is dead. Duke simply says what kind of **** **** ending is this?
Final fantasy X- ok, marked the downfall of the series anyway but seriously, it got you to hold in there to the end, making you realise the whiny brats not so bad when BAM! your happy ending gets taken away. No happily ever after for you hero.
Armoured core 4 Answer- I know the storys of the games are esatoric to an extent anyway, and the "story path" is more down to which missions you take, but just the feeling that whichever path you take, youve managed to be the reasons entire cities of people die, even if your actually doing it for the best.
Mana Khemia- I loved the endings, dont get me wrong, just the fact that even though it opens with this glaringly beautiful animated scene with music and the works, felt kind of cheated all i got was an artshot and some text
Pokemon blue/red/yellow- Just the fact that it ended T_T at all. and you will always know, eventually, your going to run out of adventures to have :(
EDIT (forgot one)
Persona 3- Not taking Fes into account (seems to be up in the air how cannon that is after the P3P release), you save the world, do a heroic sacrifice, go through heart breaking character development...and everyone forgets, the entire year was for nothing other than that the world gets to continue, and everyone goes back to no more than a casual acquaintance, as well as forgetting you entirely. Except one person who has to exist with these people she fought side by side with staring right through her.
(OP, maybe put a spoiler warning up the top there?)
This message was edited 1 time. Last update was at 2012/06/14 15:25:15
- 1250 points
Empire of the Blazing Sun (Combined Theaters)- 1950 points
FUBAR Starship Troopers- Would you like to know more?
GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
in my opinon duke nukem forever, not just the ending but the whole game really, also i would definately say fable 3, it makes you think that youre going to be either a complete tyrant or heroe with wings that dont even turn up.....
never in the field of human conflict, has so much been fired at so many, by so few.
My name is Maximus Decimus Meridius, Commander of the armies of the North, General of the Felix Legions. Loyal servant to the true emperor Marcus Aurelius. Father to a murdered son, husband to a murdered wife. And I will have my vengeance, in this life or the next.
Please leave your message after the tone...
I'm gonna go oldschool on this and say Teenage Mutant Ninja Turtles the old Nintendo game. It will eternally be the worst ending to me because that game was RIDICULOUSLY HARD and you get this for beating it...
I died how many g'damn times to corral and cheating enemies for that? WTH, splinter has never been turned back to a human, where the hell did that come from?!?!
This message was edited 1 time. Last update was at 2012/06/14 18:42:59
Craftworld Uaire-Nem pics "Like shimmering daggers of light our fury shall rain down and cleanse this battlefield." Autarch of Uaire-Nem
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Nurgle wrote:COD4
Duke Nukem forever's ending makes a joke of this.
Basicly at the end of both games a nuke gose off and says that the player is dead. Duke simply says what kind of **** **** ending is this?
Clearly you never finished CoD 4, it has a great ending and the Nuke goes of near the start of the game.
Red Faction 2's ending was pretty lame, but I didn't like Arkham Asylum's ending either. In fact I think that Arkham Asylum's ending was the biggest let down I've ever experienced. I have personally enjoyed most of the Call of Duty endings, World at War's ending was pretty cool and so was Modern Warfare's, but Modern Warfare 2's ending was almost the same basic construct as Modern Warfare. Black Ops had an over the top ending which was much appreciated as it was different from most of the other endings I have seen.
This message was edited 1 time. Last update was at 2012/06/14 19:49:00
Only because the HUGE TWIST was fething stupid as hell and didnt make any sense. Actually, if the game had ended at the end of the American campaign (and obviously added more levels in between) it probably would have had one of the coolest endings of all time.
[When I play, I always simply end my game at that point, its an awsome ending]
Makarov wrote:The only one I can think of is Halo 2.
I never got the hate for it...
It was a cliffhanger but so what? Loads of games have done similar things...
Cliffhanger, got it.
The horrible part about the ending of Halo 2 was that you didn't even end the game as the main character. Just a secondary character, that for me atleast, I didn't even enjoy playing. Cliffhangers are acceptable means of ending games, especially when you know more are coming. But there are right ways to do it, and wrong ways. Halo 2 did it the wrong way.
A great example of just how deadly EA can be to a game and its developer.
How exactly is it EA's fault and not Bioware's?
Aside from the obvious Mass Effect 3 complaint, I didn't much like the ending of Space Marine. So what the heck, Titus gets taken by the inquisition? The end? lol
Also I thought Borderlands' ending left something to be desired. Almost like the game couldn't quite decide wether it had a serious plot or a silly one.
Metro 2033 had an awesome ending, but I wish it explained a bit more. Can't wait for Last Light though. My anticipation for that game is rivaled only by Halo 4.
Automatically Appended Next Post:
Brother SRM wrote:
purplefood wrote:
Makarov wrote:The only one I can think of is Halo 2.
I never got the hate for it...
It was a cliffhanger but so what? Loads of games have done similar things...
The ending wasn't in itself atrocious, but all the marketing was hyping up that you'd be fighting on earth. Having your expectations set up for what promised to be a huge, epic war on your home turf only to have it end the moment you get there was disappointing. Even the first E3 "gameplay" (only fingerquoting that since it involved lots of smoke and mirrors) was set in a city, and it was incredible at the time:
LORD_PANTERA wrote:My choice is stuck Between either Far cry 2 or Fallout New Vegas
Far Cry 2 I'll give you, but what was wrong with New Vegas' endings? They were comprehensive, let it be known what effect you had on the wasteland TOWN BY TOWN, and by and large were very good. To actually see what my impact was on the entire world I'd just spent countless hours in was awesome, and to see how I affected the people I'd met was really great too.
Most recently, I have to say Dead Island. The villain of the game isn't revealed until the last hour of the game, and you don't even see his face until the second to last cutscene. I understand they want his villainy to turn out to be a twist (it's obvious) but you need to actually establish someone as a character before you attempt to shock the player with that sort of thing. Best of all was the final bossfight with him: I shot him once in the head with a shotgun which knocked him over, then Goomba-stomped him once. It took longer to load the bossfight than it did for me to actually fight it. Also, one of the characters sacrifices themselves at the last moment, but I never particularly cared about them as a character. I'll chalk that up to the game's poor writing though. Just before that one of the more important characters dies offscreen too. Come to think of it, as much as I enjoyed Dead Island, the storytelling is terrible!
Going back a little bit, Borderlands. The Cthulhu-esque tentacle monster comes out of absolutely nowhere, isn't terribly fun to fight, and once you beat it you get pretty much nothing. It dropped two white guns (the most common and crappy kind) and you didn't get to enter the vault that the game had been hyping up since the opening cutscene. Pretty weak ending there, but I wasn't laughing out loud like I was with Dead Island's.
There was quite a bit of fighting on Earth in Halo 2...
This message was edited 1 time. Last update was at 2012/06/18 19:31:26
May the the blessings of His Grace the Emperor tumble down upon you like a golden fog. (Only a VERY select few will get this reference. And it's not from 40k. )
Not a lot to be honest...
It was about 2 levels wasn't it?
IIRC there were 9 levels in the game...
Dakka Bingo! By Ouze "You are the best at flying things"-Kanluwen
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"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
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"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry.
May the the blessings of His Grace the Emperor tumble down upon you like a golden fog. (Only a VERY select few will get this reference. And it's not from 40k. )
BlueDagger wrote:I'm gonna go oldschool on this and say Teenage Mutant Ninja Turtles the old Nintendo game. It will eternally be the worst ending to me because that game was RIDICULOUSLY HARD and you get this for beating it...
I died how many g'damn times to corral and cheating enemies for that? WTH, splinter has never been turned back to a human, where the hell did that come from?!?!
Pretty par for the course for an old school game, no? Ridiculously hard, and when you win, you basically get a "Congratulations, you win the game!!!1" screen.
I honestly haven't played a game to completion in quite a while. I hardly play single-player games anymore. I suppose I found the ending to... was it Secret of Mana? The one where the chick turns into Ygdrassil or something at the end. That was kind of disappointing, but not awful.
Karon wrote:ME3 clearly needed more time - so many main characters in ME2 were only given 15-20 minutes of face time, without the option to take them with you.
Yeah, like ME2 was rushed for not allowing you to take Kaidan or Ashley or Liara with you ... oh wait, that was due to the story. Kind of like in ME3! Their missions were also much longer than "15-20 minutes", unless maybe you really did rush through the levels and skipped all conversations. Though even then I imagine you had a hard time beating that record.
Really, there's a difference between valid criticism and biased hyperbole.
Nurgle wrote:COD4
Duke Nukem forever's ending makes a joke of this.
Basicly at the end of both games a nuke gose off and says that the player is dead. Duke simply says what kind of **** **** ending is this?
Clearly you never finished CoD 4, it has a great ending and the Nuke goes of near the start of the game.
For all their God awful multiplayer experiences(except for COD 4 imo) COD games really provide one kick ass campaign(The exception being Black ops).
As for my list of disappointing endings -
1) That life shattering ending of the game that shant be named\
2) Fallout New Vegas - Really Bethesda? Even if i couldn't play after, instead of making 4 dlc's, how bout you make the two good ones, and instead of the other two crappy ones, give me a continued story please.
3) Skyrim - I just saved the world from the apocalypse. And all i get is a shout...that lets me summon a very useless ghost. That has a cool down of 300+ seconds....
4) Gears 3 - Its over? Just like that?
5) BF 3, loved all the quick time events, just thought the ending fight was awful, all those people just fething standing there. (Yes yes, i realize its a multi player focussed game, which i love, just thought they could have limped to the table with something a little better.)
And those are the endings of more recent games which severely disappointed me.
RAGE made me rage. They give me this awesome gun and then I don't get anything awesome to shoot with it. I kill a load of goons and flip a switch, game over. It made the Cyberdemon in Doom 3 look like an amazing boss fight in comparison.
This message was edited 1 time. Last update was at 2012/06/19 14:02:06
The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
Commisar Von Humps wrote:
2) Fallout New Vegas - Really Bethesda? Even if i couldn't play after, instead of making 4 dlc's, how bout you make the two good ones, and instead of the other two crappy ones, give me a continued story please.
First of all, Bethesda didn't make New Vegas. Bethesda couldn't write dialogue that good to save their lives for one! It was Obsidian, just published by Bethesda. A continued story would have been a LOT of work, because you actually change a lot in the world instead of Fallout 3 where things honestly don't change that much. I'd rather have four new, experimental, and distinct expansions than one big one where I get to walk around the same wasteland (which has no further overarching problems, mind you) and now more people recognize me. The game had a definitive ending, and a very good one at that.
I'll have to pitch in a couple more here. One would have to be Space Marine. I enjoyed this game a lot, but the ending boss fight is just a series of Quick Time Events, which are cheesy, lame, and stopped being cool right around the QTE boss fight in Resident Evil 4. The actual ending of the story was kind of bitter, and very fitting to 40k, so that I don't mind. I just don't like that the last boss fight required no skill or practice and was just random button pushing.
So here's one out of left field: E.Y.E. Divine Cybermancy. This is an obscure French cyberpunk RPGFPS with utterly impenetrable mechanics. After you fight the end boss (mind you I had no clue what was really going on due to bad translation and unclear game design) you are rewarded with the computer behind him, which has the credits of the game on it. You just read them off a screen. Then you leave the room and the game starts over again. Yup.
Im gonna go on a whim and say Dragons Dogma. I haven't finished it, heck I don't even think I'm close to finishing, but given how much I have enjoyed it I am pretty certain the ending is going to go bad in the last 10-15 mins....hmm sounds similar to something else.
But seriously I predict the ending won't be up to scratch.
This message was edited 1 time. Last update was at 2012/06/22 18:39:26
When the rich rage war it's the poor who die
Armies I have: Chaos Space Marines, Tau, Necrons, High Elves
Armies I want:Lizardmen, Warriors Of Chaos, Dark Eldar
Armies I may get: Dark Angels, Tomb Kings, Vampire Counts
johnscott10 wrote:Im gonna go on a whim and say Dragons Dogma. I haven't finished it, heck I don't even think I'm close to finishing, but given how much I have enjoyed it I am pretty certain the ending is going to go bad in the last 10-15 mins....hmm sounds similar to something else.
But seriously I predict the ending won't be up to scratch.
in my opinion yes
Spoiler:
some people say more like confusing
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johnscott10 wrote:Im gonna go on a whim and say Dragons Dogma. I haven't finished it, heck I don't even think I'm close to finishing, but given how much I have enjoyed it I am pretty certain the ending is going to go bad in the last 10-15 mins....hmm sounds similar to something else.
But seriously I predict the ending won't be up to scratch.
in my opinion yes
Spoiler:
some people say more like confusing
Seems Dragons Dogma's ending wasn't that bad, epic boss fight.
I can fully see why it would be "confusing".
Spoiler:
The only thing I dont get is why the hell Valimiro, or w/e his name is, ends up being caught by the dragon then after the fight he is my love interest?? Seriously WTF! Also I quite like the "trick" end, just means there is bigger baddies to kill. Also I noticed that I have a blade when used points it at your stomach, I'm guessing if used fully you end up killing yourself. Ill continue on the the quests until the real ending arrives.
When the rich rage war it's the poor who die
Armies I have: Chaos Space Marines, Tau, Necrons, High Elves
Armies I want:Lizardmen, Warriors Of Chaos, Dark Eldar
Armies I may get: Dark Angels, Tomb Kings, Vampire Counts