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Made in gb
Oberstleutnant





Back in the English morass

The Flakk missile rumours worry me a little. As it stands they are simply a waste of points.

RegalPhantom wrote:
If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

Palindrome wrote:
The Flakk missile rumours worry me a little. As it stands they are simply a waste of points.


I dont know, 1 unit of devs with flaks and a Aegis defence line will usually deal with any flyers that come your way.
   
Made in gb
Oberstleutnant





Back in the English morass

+5 points for a weak krak missile which replaces both the frag and krak options? Thats just not worth it.

RegalPhantom wrote:
If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

Palindrome wrote:
+5 points for a weak krak missile which replaces both the frag and krak options? Thats just not worth it.


But your paying for specialisation, so its swings and roundabouts, now I personally dont believe this rumour as an extra 5pts on top of a missile launcher is stupid, now if its a flak missile launcher for 5pts, then it would make sense
   
Made in gb
Oberstleutnant





Back in the English morass

 Formosa wrote:


But your paying for specialisation, so its swings and roundabouts, now I personally dont believe this rumour as an extra 5pts on top of a missile launcher is stupid, now if its a flak missile launcher for 5pts, then it would make sense


Actually you are paying twice. Firstly with an increased points cost and secondly with the removal of the missile launchers utility (arguably its best feature). One of these would be fine but both is a step too far.

RegalPhantom wrote:
If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog 
   
Made in gb
Stubborn Dark Angels Veteran Sergeant





Teesside

No info on Ravenwing bikes? Be good to know if they're troops or not. I have a LOT of bikes and speeders already, and don't really fancy a new iteration of DA that doesn't let me use plenty of both...

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Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

 Ian Sturrock wrote:
No info on Ravenwing bikes? Be good to know if they're troops or not. I have a LOT of bikes and speeders already, and don't really fancy a new iteration of DA that doesn't let me use plenty of both...

Considering it's an intrinsic character to the army, I don't see it changing.

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Made in si
Foxy Wildborne







Palindrome wrote:
+5 points for a weak krak missile which replaces both the frag and krak options? Thats just not worth it.


Out of curiosity, have you ever played against a Flyer?

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

Palindrome wrote:
 Formosa wrote:


But your paying for specialisation, so its swings and roundabouts, now I personally dont believe this rumour as an extra 5pts on top of a missile launcher is stupid, now if its a flak missile launcher for 5pts, then it would make sense


Actually you are paying twice. Firstly with an increased points cost and secondly with the removal of the missile launchers utility (arguably its best feature). One of these would be fine but both is a step too far.


Well done, you get points for stating what I had already stated.... dont put "actually" if you have not "actually" read my post, I already said "I personally dont believe this rumour as an extra 5pts on top of a missile launcher is stupid", then went on to say "now if its a flak missile launcher for 5pts, then it would make sense" and to clarify that, it would be a missile laucher that only fires flakks for 5pts alone, not +5pts on top of a standard one.

   
Made in ca
Regular Dakkanaut




Regina, Saskatchewan, Canada

I'm loving the rumours about a new speeder/flyer variant. With the weapon loadout description, I think I can finally use my Storm Talon conversion:

Spoiler:


I was finding it hard to fit it into my DW when you need to add the minimum requirements of SM allies.

This message was edited 2 times. Last update was at 2012/08/25 21:02:04


 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!
 
   
Made in gb
Oberstleutnant





Back in the English morass

 lord_blackfang wrote:


Out of curiosity, have you ever played against a Flyer?


Yes I have and I still wont be taking any flakk missiles if these are their real rules.


Automatically Appended Next Post:
 Formosa wrote:

Well done, you get points for stating what I had already stated.... dont put "actually" if you have not "actually" read my post, I already said "I personally dont believe this rumour as an extra 5pts on top of a missile launcher is stupid", then went on to say "now if its a flak missile launcher for 5pts, then it would make sense" and to clarify that, it would be a missile laucher that only fires flakks for 5pts alone, not +5pts on top of a standard one.


It would have been helpful if you had worded your post better.

This message was edited 1 time. Last update was at 2012/08/25 21:08:18


RegalPhantom wrote:
If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog 
   
Made in us
Longtime Dakkanaut






Los Angeles, CA

I really doubt that the flakk missile will be a replacement for frag and krak.

Reading the missile launcher description on page 57 of the big book...

"All missile launchers come with frag and krak missiles as standard, and some have the option to upgrade to include flakk missiles. Each time a missile fires, the controlling player must choose which type of missile is being used."

They had a pretty clear vision on what the missile launcher was going to be when they wrote the rulebook. I'd be pretty surprised if they were already worried about too much anti-flyer.

Keep in mind that the flakk missile is only strength 7. As long as you are paying for it, I don't see what is so powerful. Devs get about 3 hits factoring in the dev sergeant trick, so you'd need two devs squads to down a flyer. That is what, 300 points?

In regards to the whirlwind, forgeworlds version is a single strength 8 ap3 twin-linked shot, and I do agree that it isn't particularly frightening. But it does have interceptor, which is awesome. And that means you can fire it at ground targets as well. It could be a consolation prize for taking a whirlwind in your take all comers list and then bellying up against necrons with flyerspam, or mechanized guard.

Also, one of the two rumors had it at heavy 2. I think strength 8 heavy 2 interceptor would be more than ok for a vehicle that gets to choose right before deployment what missiles it has. If it loses the twin-linked, you could prescience it.

With whirlwind hyperios, flakk missiles, and these new tempests, dark angels look to be able to field a really flexible reactive army, the kind i like. I'm thrilled about these rumors.

And we've still got two brand new units to be revealed.

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Made in us
Calculating Commissar






Dose anyone think that DA are going to be the test codex for a new style of marines like they were before? I would love my BA with a standard giving a USR.

40k: IG "The Poli-Aima 1st" ~3500pts (and various allies)
KHADOR
X-Wing (Empire Strong)
 Ouze wrote:
I can't wait to buy one of these, open the box, peek at the sprues, and then put it back in the box and store it unpainted for years.
 
   
Made in us
Longtime Dakkanaut





California

I hope so. I like the look of bannars on the field. I've seen a lot of pictures of the old school editions and i miss that they dont use bannars as much.
   
Made in pt
Fresh-Faced New User




I've been out of 40K for a long time, too long it seems, have the rules of a founding chapter, what distinguishes it from your basic run of the mill Ultramarine always been able to fit 1 page of rules + special characters?

And in a related note, why the heck do so many chapters even have full blown codexes if they are all going to end up with a couple of "special" units, a couple of USRs and 90% copy pasted army entries? :S
   
Made in ca
Veteran Inquisitorial Tyranid Xenokiller






My hope for Flakk Missiles is that either they will be free and replace the Frag/Krak options, or be in addition to them if you have to pay.
   
Made in us
Dakka Veteran




Wutwut wrote:
I've been out of 40K for a long time, too long it seems, have the rules of a founding chapter, what distinguishes it from your basic run of the mill Ultramarine always been able to fit 1 page of rules + special characters?

And in a related note, why the heck do so many chapters even have full blown codexes if they are all going to end up with a couple of "special" units, a couple of USRs and 90% copy pasted army entries? :S


This has been the complaint for a long time now. Fortunately, enough has changed for SW, BA, and GK in their book to truly warrant their own books when they were redone in 5th edition. We're all sitting here at the edge of our seats praying the same is true for Dark Angels when they're redone too. From the rumors we've seen so far, that doesn't appear to be the case though. We'll have to wait and see though.
   
Made in ca
Warp-Screaming Noise Marine




Canada!

 Shep wrote:
I really doubt that the flakk missile will be a replacement for frag and krak.

Reading the missile launcher description on page 57 of the big book...

"All missile launchers come with frag and krak missiles as standard, and some have the option to upgrade to include flakk missiles. Each time a missile fires, the controlling player must choose which type of missile is being used."

They had a pretty clear vision on what the missile launcher was going to be when they wrote the rulebook. I'd be pretty surprised if they were already worried about too much anti-flyer.

Keep in mind that the flakk missile is only strength 7. As long as you are paying for it, I don't see what is so powerful. Devs get about 3 hits factoring in the dev sergeant trick, so you'd need two devs squads to down a flyer. That is what, 300 points?

In regards to the whirlwind, forgeworlds version is a single strength 8 ap3 twin-linked shot, and I do agree that it isn't particularly frightening. But it does have interceptor, which is awesome. And that means you can fire it at ground targets as well. It could be a consolation prize for taking a whirlwind in your take all comers list and then bellying up against necrons with flyerspam, or mechanized guard.

Also, one of the two rumors had it at heavy 2. I think strength 8 heavy 2 interceptor would be more than ok for a vehicle that gets to choose right before deployment what missiles it has. If it loses the twin-linked, you could prescience it.

With whirlwind hyperios, flakk missiles, and these new tempests, dark angels look to be able to field a really flexible reactive army, the kind i like. I'm thrilled about these rumors.

And we've still got two brand new units to be revealed.


Summed up my feeling very well!

I'm just a little jaded though, DA have felt so dull and lifeless for so long I can't see them really becoming that interesting, beyond your ability to make stronger versions of certain typical marine archetypes using their rules. I'm hoping it gives them a little windfall of new fluff to add a little character.

This message was edited 1 time. Last update was at 2012/08/27 15:08:33


It's just a show, I should really just relax... It's just a show, I should really just relax... It's just a show, I should really just relax... It's just a show, I should really just relax...  
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

To be fair...they've never been much more than a slightly codex-divergent chapter which deploys two of their otherwise standard-org companies in a non-codex manner and some dark fluff secret, going all the way back to 2nd edition.

Most of this stuff (Hyperios, Tempest, etc) is already available to all marine armies via Forgeworld and likely will appear in any future C:SM as well, they aren't DA unique units.

IRON WITHIN, IRON WITHOUT.

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Made in us
Dakka Veteran




 Vaktathi wrote:
To be fair...they've never been much more than a slightly codex-divergent chapter which deploys two of their otherwise standard-org companies in a non-codex manner and some dark fluff secret, going all the way back to 2nd edition.

Most of this stuff (Hyperios, Tempest, etc) is already available to all marine armies via Forgeworld and likely will appear in any future C:SM as well, they aren't DA unique units.


Fortunately, the same can be said about what Blood Angels and Space Wolves offered before their most recent revisions too though. If we go back to 3rd (and 4th in the case of DA) the only Marine books would be Generic Marines and a seperate Inquisitorial Factions book with GK. But this type of conversation always has the side effect of derailing threads and causing them to be locked.

Lets just say that Dark Angels deserve a rules update as much as SW, BA, and GK did, and that hopefully when all is said and done, their new codex will offer enough variety outside of the standard book to warrant them still being around, just like the SW, BA, and GK did.
   
Made in us
Ancient Chaos Terminator





Satellite of Love

From https://www.facebook.com/pages/Spikey-Bits/116883518364343
http://www.spikeybits.com/servlet/StoreFront

Spikey Bits post from Facebook:
Well I guess Dark Angels are coming in October...?

This message was edited 2 times. Last update was at 2012/08/27 17:38:34


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Workblocked... what's coming :(
   
Made in si
Foxy Wildborne







The same picture that has been posted every day for at least a a week now.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Dakka Veteran




 lord_blackfang wrote:
The same picture that has been posted every day for at least a a week now.


Oh lol.
   
Made in us
Ancient Chaos Terminator





Satellite of Love

 lord_blackfang wrote:
The same picture that has been posted every day for at least a a week now.
But not in the one thread actually about the Dark Angels. I checked every post here before posting it. So your post contributed what to the discussion? Thanks for reminding me why I post so little on this forum.

This message was edited 1 time. Last update was at 2012/08/27 18:19:38


"I hate movies where the men wear shorter skirts than the women." -- Mystery Science Theater 3000
"Elements of the past and the future combining to create something not quite as good as either." -- The Mighty Boosh
Check out Cinematic Titanic, the new movie riffing project from Joel Hodgson and the original cast of MST3K.
See my latest eBay auctions at this link.
"We are building a fighting force of extraordinary magnitude. You have our gratitude!" - Kentucky Fried Movie 
   
Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

General consensus is that it's for the continuation of their coverage of the box set, not a DA codex proper.

Check out my Youtube channel!
 
   
Made in ca
Fixture of Dakka





Bathing in elitist French expats fumes

Wait... there is a consensus among gamers? Get out of here!

/sarcasm

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

 Brother SRM wrote:
General consensus is that it's for the continuation of their coverage of the box set, not a DA codex proper.


We can dream man... we can dream.
   
Made in de
Decrepit Dakkanaut







 BrassScorpion wrote:

Spikey Bits post from Facebook:
Well I guess Dark Angels are coming in October...?


Yeah, right after the White Scars Codex announced the same way a few months ago

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