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Made in us
Stone Bonkers Fabricator General





Beijing, China

 Super Ready wrote:
Two things that fall under more general tactics, that I think you've missed.

1) charge with multiple units, and charge with the least important one first. This mitigates Overwatch since any one unit can only Overwatch once, your follow-up units won't get shot at all. Your opponent can choose to save Overwatch for the other units but if that first unit makes it into base contact, they won't get to Overwatch *AT ALL*.
2) Put your killy characters (ie that Lord you mentioned) in a unit with another character already. When in combat, you can have the Champion make/take the challenge, leaving your Lord free to whale on the unit. This is actually a fantastic outcome even against Lilith because it means she would only cause 1 Wound on the Champion - your Lord is almost guaranteed to win the combat and send them packing. (...unless she's Fearless - she's not, is she...?)


any DE character can become fearless with application of pain tokens.

also note that she probably rides with another chump sergeant of her own and as chaos HAS to challenge then you will have to decide who to challenge with, your lord or your chump, and then the DE player can respond with chump or beatstick accordingly.

Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
 
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