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![[Post New]](/s/i/i.gif) 2013/05/03 01:12:49
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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[DCM]
Dankhold Troggoth
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Wehrkind wrote:So many models that don't rank up! *sigh* Come on GW, you know how big the bases are, sculpt with that in mind!
At least the OOP ones have their "hands in the air":
Boss_Salvage wrote:
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![[Post New]](/s/i/i.gif) 2013/05/03 04:19:02
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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Omnipotent Lord of Change
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Fun Fact: In the past I have ruthlessly lambasted GeeDub for it's obsession with critters and 'the high five pose' - see the ogre gorger for a shining example, or (gasp!) the Lord of Change for an even more classic one! I find it ironic that I'm now doing an army almost entirely made of models giving high fives (tens, fifteens)  Praise Tzeentch for screamers without limbs! - Salvage
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This message was edited 1 time. Last update was at 2013/05/03 13:42:27
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![[Post New]](/s/i/i.gif) 2013/05/03 13:11:51
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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Fixture of Dakka
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RiTides wrote: Wehrkind wrote:So many models that don't rank up! *sigh* Come on GW, you know how big the bases are, sculpt with that in mind!
At least the OOP ones have their "hands in the air":
It's almost as though they just don't care...
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![[Post New]](/s/i/i.gif) 2013/05/07 22:56:39
Subject: Re:MESSING WITH TZEENTCH - Demons of Tizz 2500
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Omnipotent Lord of Change
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* still narrowing eyes at Wehr for that one* Onto the updating ... OF DOOM DAY 48 BSB Herald, Instagib Herald and Three Old Horrors (note the DIY skaven tail on the one that needed a missing tail bit) happily wading about in sand: These horrors got some sand too: And so did these ones: The grinder is looking pretty in her black prime: As are the screamers: And all those other big baseless dudes too: (Yes, those are two shiny black primed Arachnaroks (and two wee riderless spiders), who - if ever painted - will bring my ogres back to 2000 points  ) Speaking of bases, those were blessed with springtime black spray as well: As the school semester draws to a close and the final papers come flooding in demanding not-necessarily-arbitrary-but-who-am-I-kidding grades on them, I find myself wanting to paint more and more. Two things are holding me back: my lot of five necron abyss pots ordered from a dying hobby store in Mass may or may not be arriving soon; and I technically need to paint some Infinity dudes over the next two weeks. Specifically these gribblers: Aswang LT, Malignos Sniper, Noctifer Spitfire, Cadmus Shotgun, 5x Seed Soldiers, Netrod / Objective Marker ... Back on the demonic front, I'm still waiting for GeeDub to ship more horrors over from the UK - did you know they shutdown their US manufacturing? - so I can't really do much of anything with these square basers at the moment. Except pine away for some Warhams as I watched my clubmates get their tournament on the other day Just to cap off the excitement of this update, here's a list tweak too: THE LIST (1.3) Demon Prince of Tzeentch - level 2 ( TIZZ), greater gift, lesser gift, demonic flight = 445 Herald of Tzeentch - BSB, level 2 ( METAL), greater gift, greater locus of change = 235 30 Horrors - standard, musician = 410 30 Horrors - standard, musician = 410 5 Screamers = 200 3 Screamers = 120 3 Screamers = 120 Soul Grinder of Tzeentch = 260 Burning Chariot = 150 Burning Chariot = 150 ------------------------------------------- 2500 points / 9 drops Literally all I did was swap the lores on the DP and BSB  I'd really like to be able to give the grinder a daemonbone claw for some anti-Monstrous Cav power, but 10 points is hard to come by. Essentially I have to cut up a 35 point upgrade (an extra level or the locus of change), which will inevitably leave me with a stupid 5 point pennant on a horror block. Which sucks. So at 2500 I suppose she'll go without for the time being. - Salvage
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This message was edited 1 time. Last update was at 2013/05/07 22:59:33
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![[Post New]](/s/i/i.gif) 2013/05/07 23:47:23
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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Fixture of Dakka
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Wow, 2500 strikes me as big. Is that the normal size for games these days with these kids with their monstrous cavalry and their hordes and their 90s era hippity hoppity references?
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![[Post New]](/s/i/i.gif) 2013/05/08 00:02:50
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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Omnipotent Lord of Change
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Yep, 2500 is more or less the US GT point level, which means pretty prevalent outside of the tourney scene too. 2400 crops up occasionally over here but that's more an ETC thing. I still like me some 2000 pointers, on the principle that having to make choices means more interesting lists, but it weirdly tends to push people to cut their extraneous or 'fun' units and just take a few hard things, so games actually turn out a little less fun. Also, I like my 500 points of toys too It does make building an army from scratch fairly daunting. When I build hypothetical 40k lists I always step it up from 1000 to 1500 to 1850 to 2000, however I know with fantasy I'll be playing 2500 all the time, so why shoot for less? Though I can usually twist somebody's arm into a quick 2k (and with my ogres I don't really want to run above 2000, simply due to having to paint another unit to make that level  ) - Salvage
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This message was edited 2 times. Last update was at 2013/05/08 00:04:06
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![[Post New]](/s/i/i.gif) 2013/05/08 00:09:32
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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Fixture of Dakka
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Yea, I know what you mean with the toys. There are a lot of hard decisions to make at 2000, and really if you don't choose the best choices you get slapped around a lot for your trouble.
I am finally dragging RiTides and Jin kicking and screaming into building 50pt WM/H lists, which I think really improves the game as well. More balance, and a little more room for giggly fun experiments.
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![[Post New]](/s/i/i.gif) 2013/05/08 03:14:57
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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Omnipotent Lord of Change
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I keep avoiding 50 pts in WM/H too, despite having plenty of points in Skorne by now (thank you Mr. Wartortle). I suppose my reasons are that I like the restrictions of 35, I don't feel like I have enough units for 50, and I also don't want to fight colossals / gargantuans all the timing. More than I already do anyway
- Salvage
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![[Post New]](/s/i/i.gif) 2013/05/08 03:36:56
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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Huge Hierodule
United States
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Those Sky-Devils are freaking huge!
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![[Post New]](/s/i/i.gif) 2013/05/08 08:16:14
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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Three Color Minimum
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Exciting to see things getting primed.
I find I always have extra motivation to paint when there's something else I should be doing instead.
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![[Post New]](/s/i/i.gif) 2013/05/08 19:48:34
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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Fixture of Dakka
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I actually like 50 points a lot better for Hordes, though I think it is because Kromac and eMorvy are a little hard up at 35 points. They just seem to need 1-2 more things at 35 to click well, but at 50 they have at least access to the tools.
I like my Fiona 35 list rather well though, with not many ideas of what I would add to it, so I see your point.
What infantry were you thinking of adding to your list? Still using Mordy? (And have you seen Despoiler?)
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![[Post New]](/s/i/i.gif) 2013/05/09 16:16:49
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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Omnipotent Lord of Change
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Despoiler is like a character Rhinodon? But wow is he crazy with Mordy  And fairly meh without
I've been running eMakeda for ages now, though a part of me has contemplated returning to Mr. Kaar. I was waiting for all the plastic Cataphracts to come out before choosing one of them, and I think I still want full Arcuarii (the harpoon dudes) - which coincidentally cost the same as the Anamantarax  I've been wanting to do full Ferox as well, because eMakeda can push them to their full potential, but also because back at DCON2, when I never wanted to play WM/H, I told Mrs. Stompa in passing that if I ever played it'd have to be Skorne, because they had those hideous sabretooth-riding doofuses ........
Spoiler: I have proxy plans in mind  And at 11 points Ferox are so expensive it'd likely put me into 50 point territory when combined with my usual 35 points.
- Salvage
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![[Post New]](/s/i/i.gif) 2013/05/10 03:15:39
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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Fixture of Dakka
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Yea, unlike Ghetorix who is good with just about every Circle caster, Despoiler very clearly states "Not enough people play Mordikaar. I am the solution.'
What list have you been running with eMaky? I don't think I saw it, or ever saw her on the table, come to think of it.
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![[Post New]](/s/i/i.gif) 2013/05/10 04:04:25
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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Omnipotent Lord of Change
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To everybody who isn't Wehr: I'll get back to the demons when able, though I feel like it may not be until the end of the month, between GeeDub and being distracted by other projects. So distracted that I'm likely getting distracted from my distraction - in other words, I'm probably painting my Cryx instead of Shasvastii instead of Demons  Will toss those up here when painted as well (have two weeks as of this morning to get them done!)
To Wehr: I guess I was still playing pHexeris last summer when I brought my dudes to VA? Don't think I switched over to the Archdomina until I got back. Anyway, here's the 35 I've played more than most:
eMakeda - bronzeback, gladiator, krea; anamantarax, nihilators (6), beast handlers (4), agonizer
I constantly want a third heavy, and frankly the wartortle doesn't cut it. I've used Snapjaw in his place (same 9 points), but Wrongeye is a serious liability that I still can't figure out how to keep alive, hence insta-gibbing Snappy (which is a deeply disconcerting mechanic). I have an archidon and Skorne have so many good solos I could swap him in at 7 points... but he's hardly a 'heavy' (even if he's won several games for me, and eM makes him STUPID fast)
But then I also want some kind of shooting, rather than relying upon being reactionary or total aggro (which frankly eM is good at), both of which have made WM/H a bit stale for me. So I've thought about bringing my drakes back ... but then I end up with too many beasts for eM, and still no third heavy! If you'll recall my posts in DCM, what I really want is a heavy with a hearty spray behind it, but sadly Skorne are one of the few factions without
- Salvage
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![[Post New]](/s/i/i.gif) 2013/05/10 13:46:00
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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Fixture of Dakka
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You get zero sympathy from me. ZERO.  I have such a hard on for the archidon and his flying biting throwing shenanigans. I am so sad the griffon is woefully inadequate by comparison. (Also, I didn't know inadequate had two a's in it. Apparently it applies to my spelling too!)
On shooting though, I feels. Circle always feels a little... iffy on shooting. Some really nice shooters like B.Trackers and the Wold Shrimp I intend to scratch build this summer, but nothing really supporting them in that role.
Skorne seems to have a similar issue, but eHexy caught my eye the other day for having Black Spot allowing the extra shots when you kill a model in the target unit. I was thinking a Bassy spraying something, killing one of the models in the unit and getting a second free spray is pretty sweet. Basically choose all your shooting such that you kill one model in the target unit, and splash damage the hell out of everything else. I don't know what else to put in, whether the shooty Cyclops or maybe the slingers, but a little tar pitty infantry and then one or two beasts to smash heavies would probably do the trick.
What do you think of the Catty Incendiariususses? CRA on a pretty beefy ranged attack seems cool, though given your Menoth dripping meta the fire damage might not be exciting :(
Out of curiosity, what makes you want a third heavy so much?
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![[Post New]](/s/i/i.gif) 2013/05/10 15:52:15
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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[DCM]
Dankhold Troggoth
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Boss_Salvage wrote:As the school semester draws to a close and the final papers come flooding in demanding not-necessarily-arbitrary-but-who-am-I-kidding grades on them, I find myself wanting to paint more and more. Two things are holding me back: my lot of five necron abyss pots ordered from a dying hobby store in Mass may or may not be arriving soon; and I technically need to paint some Infinity dudes over the next two weeks.
Lol at the above
I really want to see paint on these demons! But as long as they're black and you're willing to field them, we can play mid-summer if you are passing through  . Do you know approximately when that might be?
Also, I'm vaguely considering attending the Colonial GT (now part of the Warstore weekend) in Novemeber, if I can get my chaos dwarfs painted by then. Is there a reason you're shooting for the Crossroads GT, instead? Interesting that they're in the same state and the same month. I think you've been to both so I was curious of your take on them.
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![[Post New]](/s/i/i.gif) 2013/05/10 16:51:51
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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Omnipotent Lord of Change
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Wehrkind wrote:Out of curiosity, what makes you want a third heavy so much?
Aesthetics? I picked up the game for Big Things Fighting Big Things, not Infantry Being Fiddly. Meta change? Away from Infantrymachine, towards Conquestmachine - in other words, there are more and more big things, and having just two heavies means I lose one, I feel pretty screwed. And the way I feel I have to play usually involves losing one of my titans to make things happen, even just to engage. Probably more reasons too  I proxied the Rhinodon but he's too weaksauce for my liking, and while I have a Cannoneer I don't want to build him (gun is ok, weakish in combat). I think what I really want is a second Bronzeback  but will go with the Archidon for a smidge I guess And by Bronzeback I clearly mean Mammoth Skorne actually have a TON of shooting at this point, probably the most of Hordes? Or maybe tied with Legion, as their shooting is of different flavors for the most part. But it would mean a total revamp of what I run, which isn't too appealing. eHexy is the man pointed out most if you want to build shooty. As for the flamey Cataphracts, they don't have Weapon Master like the other two Cats, so are quite a bit less enticing ... But I've certainly given them a thought too. RiTides wrote:I really want to see paint on these demons! But as long as they're black and you're willing to field them, we can play mid-summer if you are passing through  . Do you know approximately when that might be? Also, I'm vaguely considering attending the Colonial GT (now part of the Warstore weekend) in Novemeber, if I can get my chaos dwarfs painted by then. Is there a reason you're shooting for the Crossroads GT, instead? Interesting that they're in the same state and the same month. I think you've been to both so I was curious of your take on them.
Those demons should be at least all blue by that point of the summer! We're talking second week of July here, not sure on dates quite yet. As for Colonial, Crossroads is closer, cheaper (this is mostly due to location), and better attended by my club and other friends from the scene. I feel like Colonial tends to have looser restrictions? Or is somehow more competitive. Anyway, a lot of it comes down to money and desire to spend it on tournaments I'll only ever do average at I guess? I've wanted to go to Colonial for some time, and have spectated several. - Salvage
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This message was edited 1 time. Last update was at 2013/05/10 16:55:13
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![[Post New]](/s/i/i.gif) 2013/05/10 17:19:22
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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Fixture of Dakka
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On heavies: makes sense, the mammoth is really pretty amazing. I was curious since I keep eye balling Skorne but never really play against them, so I wasn't sure what the list was like. Also, I have actually been paring down my heavy selection lately, not taking 4 at 50 points (!) anymore. I have been experimenting with only taking 2 or so, and using infantry to gum up the enemy a bit before countering with a big smash from a stalker before sprinting away to giggle. This as opposed to the previous sacrificial primaled Feral leading the charge.
I suppose a Bronze Back with sprint on him isn't as exciting, but aren't there a few + spd effects that are not animii in the Skorne arsenal?
I would think Skorne would have a ton of answers to gargossals what with the Bronzy and Molik Krutch, among other beat sticks. Then again, maybe those beasts just seem scary from the other side of the table
Also, what do you think about this at 35 points:
Lord Arbiter Hexeris (*6pts)
* Basilisk Drake (4pts)
* Basilisk Drake (4pts)
* Basilisk Krea (4pts)
* Bronzeback Titan (10pts)
* Titan Gladiator (8pts)
Farrow Slaughterhousers (Leader and 5 Grunt) (6pts)
Swamp Gobber Bellows Crew (Leader and 1 Grunt) (1pts)
Venators Slingers (Leader and 5 Grunts) (4pts)
I really like the Slaughter Housers against any heavy infantry or beasts you can drop AoE corrosion on the turn before, as well as the multiple sprays and shots due to black spot. Then use the bronzy and gladiator as follow up to any counter charge. The krea and gobbers can keep you largely safe from return shooting and the occasional awkward charge.
I have no plans to start yet another faction, but slaughterhousers have been weedling into my brain as a great thing to put in EVERY ARMY, EVER!
Also, sorry for all WM/H, all the time. For some reason lately I have been really desperately needing to talk games. Probably because I should be studying.
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![[Post New]](/s/i/i.gif) 2013/05/10 17:46:51
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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Omnipotent Lord of Change
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Wehrkind wrote: * Basilisk Drake (4pts) * Basilisk Drake (4pts) * Basilisk Krea (4pts) * Bronzeback Titan (10pts) * Titan Gladiator (8pts)
This is my ideal beast loadout, I just don't think it quite works under eMakeda. I have a Naaresh conversion I was working on but stopped, might return to him? Though he does seem to be kinda meh in various ways, and his wound-get-awesome-heal mechanic isn't quite as awesome as it was meant to be. But it might be a breath of fresh air. As for speed, Skorne have loads of it. My current list can send the Bronzeback 1 (Push) + 4 (Move) + 3 (Charge) + 2 (Rush) + 2 (Road to War) + 1/2 (Melee) = 12.5" into things, and then it can use Beatback on itself to get even deeper into the enemy line. And no, Colossals aren't that hard to take down - Bronzey can do a Conquest himself with good dice, and it's just about a sure thing with the Gladiator in on it too. Actually the hardest to drop thus far was Hyperion, but that was because I was playing at extreme ranges and rolling dice like poop on top of it :( Funny you mentioned the griffon, I'm actually a huge fan of the Razorwing - being able to trample with free boosts without free strikes would solve my infantry deathstar problems soooooo easily! On the Housers, I've wanted to field them for a while as well, as Skorne are particularly good with allied (read: enslaved) Minion units thanks to Painwhatever solos, and the models are nice. What turned me off was the single boxes - I was sure they were medium infantry - and the mixed results most people have with them. Everybody seems to be split down the middle: Housers have either been awesome all the time or pointless all the time - Salvage
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This message was edited 1 time. Last update was at 2013/05/10 17:48:31
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![[Post New]](/s/i/i.gif) 2013/05/10 18:32:39
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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Fixture of Dakka
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I am really torn on the Razorwing. I like the idea of being able to trample through EVERYTHING and then swat at stuff behind it. Otherwise though, I keep seeing a 5 point light infantry thresher and thinking "Meh, another one?" Especially since I don't know how many infantry I can catch under a medium base's trample path. Still, might be fun.
What sort of infantry death stars are you facing? The usual Winter Guard?
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![[Post New]](/s/i/i.gif) 2013/05/14 14:43:41
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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Omnipotent Lord of Change
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Wehrkind wrote:What sort of infantry death stars are you facing? The usual Winter Guard?
Winter Guard for Khador (have faced the Kayazy Assassins version but the WG are far more prevalent), Errants for Menoth, and since one of the Khador dudes picked up Legion I'm guessing some kind of Nyss uber-unit is coming as well.
For those interested, after talking with Wehr I'm going to give my Skorne another shot, with a fresh 'caster I've been wanting to try: Naaresh! So I'll be painting him up in the coming week along with a Willbreaker, rather than 25 points of Cryx or bunches of Shasvastii. Which is a smart decision overall, because this happened yesterday:
Five pots of Necron Abyss, three pots of Regal Blue, one pot of Dark Angels Green, three boxes of Pink Horrors ... and a secret box of Bloodletters
- Salvage
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![[Post New]](/s/i/i.gif) 2013/05/18 03:09:10
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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[DCM]
Dankhold Troggoth
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Excellent!
Also, I see your sig has changed to screamers  although the avatar could use a bit of a tweak, I think? Not sure I'm seeing the theme there
Other thoughts:
Loyal to the GW brand, I see  on paints! However, I have heard that painters Love their foundation paints, even if not the rest of the range (other than metallics and washes). So, Necron Abyss is probably a great choice
But then I'm wondering why you need so much blue to paint pink horrors?
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This message was edited 1 time. Last update was at 2013/05/18 03:10:46
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![[Post New]](/s/i/i.gif) 2013/05/18 03:35:23
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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Omnipotent Lord of Change
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Necron Abyss is/was a beautiful color, and what I was using for my WoT before I got tired of painting them. So now the DoT will pick up the coruscating torch  As for pink: BAH I SAY! You want pink go see Aunty Slaanesh, Weird Uncle Tizz is keeping it true blue
(^ The above is a little ironic, given that my Chaos BFG fleet and deeply WIP CSM warband are both Slaaneshi and baby blue  )
RiTides wrote:the avatar could use a bit of a tweak, I think? Not sure I'm seeing the theme there  El Lobo Blanco Con Arbol is an in joke with some friends who likely know nothing about Dakka, but he'll be here for a while yet - guessing until I get the DP painted
- Salvage
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![[Post New]](/s/i/i.gif) 2013/05/20 19:17:14
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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[DCM]
Dankhold Troggoth
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I think blue sounds great on them  and much more befitting your style! Also, I guess "blue horrors" just aren't a thing anymore? But since they used to be, they'll have that going for them
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![[Post New]](/s/i/i.gif) 2013/06/30 21:43:55
Subject: Re:MESSING WITH TZEENTCH - Demons of Tizz 2500
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Omnipotent Lord of Change
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*wanders out of a burst of lens flair, holding aloft a chainfist to shield his optics* Oh, why hello there Dakkites. Yes, rumors of my demise have been greatly exaggerated, though real life has struck with a vengeance. I've been busily building horrors all this time - just ten more to go in fact - and everything but the last twenty horrors (those unbuilt ten included) is primed and ready for paint ... DAY 102 See dude? The last ten horrors I built, with extra horrible lighting, because spookiness that's why. But in the last few days all my reading of batreps has got me thinking: do I really want to run a DP, in a meta where everybody who intends to compete at all needs a plan for dropping WoC DP, who are quite a bit harder than their DoC brethren? The answer is ... that the skaven in me hates that when my DP bites it, not only do I lose everything he's got going for me (uber combat potential, high LD, metal magic), I also give up 440+100 VP. The alternative is to split him into a couple heralds, with points on the side for some of those extras I wasn't able to afford with him in. Anyway, I like the concept and will be giving it a shot. Though I will miss the DP's model most I think (as well as his S6 and his ASF and his t-stomp and his LD9) THE LIST (2.0) Herald of Tzeentch - BSB, level 2 (TIZZ), greater gift, greater locus of change = 235 Herald of Tzeentch - level 2 (METAL), 2x lesser gift, disc = 195 Herald of Tzeentch - level 2 (METAL), lesser gift, disc = 170 30 Horrors - full command, standard of discipline = 435 30 Horrors - full command = 420 6 Screamers = 240 3 Screamers = 120 3 Screamers = 120 Soul Grinder of Tzeentch - daemonbone claw = 270 Burning Chariot = 150 Burning Chariot = 150 ------------------------------------------- 2500 points / 9 drops Up in the air right now is if I drop the general herald's second lesser + the standard of discipline to give both of the burning chariots blue horror crews. The 6" is a bit crappy but LD nerfs are cool vs everybody (more so when fear is part of the equation) when it comes to breaking. Flip side, standard of discipline is also cool for keeping my derptastic horrors around longer, and while there aren't many lesser gifts I want on those discs, a second roll gets him closer to 2+ ward or S2 breath weapon ... Doesn't affect the models I guess so playtesting will tell. Because OMF I might play some warhams soon?!?! Ok, more models. Here are the disc heralds I made this morning - aka 'hyper-evolved screamers' General is the double helix lad on the left, the hammerhead is LT. While the new screamer kit is mad expensive and the GS required is pretty depressing (the only way I got through the gap filling this morning was repeating to myself that these are character models and I'm only doing two), it's also really really cool, with so many different heads, tails, tentacles and spikes. I prefer the metal screamers for several reasons - weight, bulk, simplicity, build process, the fact I already had most of them - but was happy to see inside the new kit at long last. Finally, because I have to have distractions, here's what I'm smashing out in a few days in preparation for travels to the South in a couple weeks: 1999 edition Banshees converted into a Spyrer Jakara spam warband! Lots of hacking off of weapons and holsters, especially when I decided to replace the chunky Eldar power weapon with brass rods to better represent monofilament blades. See that citadel tree top in the background / screamer pic? That'll be painted up as a 'mirror shield' force field bloom for one of the girls, but frankly why shouldn't they just bat lasers back jedi-style? They should be pretty fast paintjobs ... once I can prime them in a week  Thunderstorms, you are the dick. Annnnd that's all for now! This week I'll get them horrors built, bringing me to 100% built, and the weekend should get that to 100% primed. Bangarang. - Salvage
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This message was edited 2 times. Last update was at 2013/06/30 22:00:10
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![[Post New]](/s/i/i.gif) 2013/07/01 19:06:43
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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Fixture of Dakka
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Looks pretty sweet! Are you going to be swinging by the local stores on your rampage south?
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![[Post New]](/s/i/i.gif) 2013/07/01 19:35:42
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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Towering Hierophant Bio-Titan
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Looks good soo far
Also, congratz on letters and horrors, they are royal bastards to rank up
Ive got both a mono khorne and a mono tzeentch army on the go at the moment, and ive found that bloodletters are actually more annoying to rank up :(
Ive had to heat and re-pose several arms to make them fit into ranks.
And then the fun and exciting "number the bases" game, so i can rank them up with ease in the future.
Really is nice to see someone else with the same screamer obsession as me haha!
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![[Post New]](/s/i/i.gif) 2013/07/02 00:07:24
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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Omnipotent Lord of Change
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Jackal wrote:And then the fun and exciting "number the bases" game, so i can rank them up with ease in the future.
Cheers for the comments Jack, and as for ranking up I'm pretty sure I'm just going to do my best and accept a lot of models in the middle of the unit just not working ... Guess it'll be extra chaotic?
Wehrkind wrote:Looks pretty sweet! Are you going to be swinging by the local stores on your rampage south?
Thanks Wehr! At the moment, there aren't plans to drag much more than the Necro girls along for the ride (though possibly my Mordheim orcs too), but that may change depending on if we / people are around NoVA July 15th (the return leg of the adventure). I know Tides wanted to play against these tizz dudes, but while they'll be built and primed and stuff I'm not sure that they'll be transportable at that point ... or ready to get their gribbly butts pounded by his Eevil Stunties
- Salvage
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![[Post New]](/s/i/i.gif) 2013/07/02 16:51:27
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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Towering Hierophant Bio-Titan
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If it helps, i just assembled each model without a base, then slowly started the process of putting them onto the movement tray filled with bases.
Atleast that way you can possition them on the base as needed.
Granted some still wont fit in certain areas, but with 20, 1 is bound to fit in a gap.
Just an annoying process to go through, but more than worth it for the units.
Also, i had never seen those huge screamers before, they are simply beautiful
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![[Post New]](/s/i/i.gif) 2013/07/02 21:35:59
Subject: MESSING WITH TZEENTCH - Demons of Tizz 2500
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Fixture of Dakka
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I will be around then definitely; the last months of summer are going to be spent cramming for prelims, so I will be able to schedule some much needed goofing off  Angela will be excited to see you too and show you ultra sound pics. No tentacles on the little thing yet, but we can hope!
I suppose I could even be convinced to break out my chaos lads, with their old dex or something
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