Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2013/04/08 10:42:42
Subject: Anti - Riptide Tactics
|
 |
Angered Reaver Arena Champion
Connah's Quay, North Wales
|
Venoms! Always Venoms!
Then he is as hard to kill as 5 termies. I've never had trouble killing 5 termies with mass fire. Or maybe i can get at him with my Huskblade Archon and Instant Death him, and get a str 6 Archon
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 12:04:04
Subject: Anti - Riptide Tactics
|
 |
Stalwart Strike Squad Grey Knight
|
I haven't bothered to read through all of these but from what I went through I didn't see it.
Grey Knights Librarian : Warp Rift. Initiative 2?... test please,... removed from play. GG
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 12:06:22
Subject: Anti - Riptide Tactics
|
 |
Trazyn's Museum Curator
|
Transdimensional beamer, maybe? Or a tes lab? Those are risky, but they may do the trick.
|
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 12:15:40
Subject: Anti - Riptide Tactics
|
 |
Stalwart Strike Squad Grey Knight
|
Zoanthropes in a Spore with 3x Psychic screach. Not sure what the leadership is on it but could force a lot of invuns.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 12:49:24
Subject: Re:Anti - Riptide Tactics
|
 |
Blood-Raging Khorne Berserker
|
Most of this thread is just implying you'll ever get the chance to charge a Riptide.
|
I need to return some video tapes.
Skulls for the Skull Throne |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 13:16:06
Subject: Anti - Riptide Tactics
|
 |
Stalwart Strike Squad Grey Knight
|
Well Librarian in a Storm Raven casting shrouding for a 2+ cover when it comes in, or in a Landraider popping smoke and shrouding. Not to mention the termies or whatever is accompanying him and their force weapons as mentioned earlier. I'd probably want to take it with Purifiers for the extra attacks.
Its all speculative though, I don't know what the opponent would do to try and counter it. Anyway, by discussing ways to take it down we're giving these Tau guys ideas of what to expect!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 13:30:09
Subject: Anti - Riptide Tactics
|
 |
Mekboy Hammerin' Somethin'
|
FuzzyLogik wrote:Well Librarian in a Storm Raven casting shrouding for a 2+ cover when it comes in, or in a Landraider popping smoke and shrouding. Not to mention the termies or whatever is accompanying him and their force weapons as mentioned earlier. I'd probably want to take it with Purifiers for the extra attacks.
Its all speculative though, I don't know what the opponent would do to try and counter it. Anyway, by discussing ways to take it down we're giving these Tau guys ideas of what to expect!
Is shrouding cast in the shooting or movement phase? If your libby just came in from reserves then he can't cast anything done at the beginning of the movement phase.
Your landraider will probably have its cover stripped by the myriad of markerlights. Don't rely on cover against Tau.
You generally take on the riptide like any other MC. You use massed poison shots and hard melee units to kill it or you use large fearless blobby squads to tie it up.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 13:38:02
Subject: Anti - Riptide Tactics
|
 |
Stalwart Strike Squad Grey Knight
|
gpfunk wrote:FuzzyLogik wrote:Well Librarian in a Storm Raven casting shrouding for a 2+ cover when it comes in, or in a Landraider popping smoke and shrouding. Not to mention the termies or whatever is accompanying him and their force weapons as mentioned earlier. I'd probably want to take it with Purifiers for the extra attacks.
Its all speculative though, I don't know what the opponent would do to try and counter it. Anyway, by discussing ways to take it down we're giving these Tau guys ideas of what to expect!
Is shrouding cast in the shooting or movement phase? If your libby just came in from reserves then he can't cast anything done at the beginning of the movement phase.
Your landraider will probably have its cover stripped by the myriad of markerlights. Don't rely on cover against Tau.
You generally take on the riptide like any other MC. You use massed poison shots and hard melee units to kill it or you use large fearless blobby squads to tie it up.
Shrouding is used in your opponents shooting phase.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 13:59:55
Subject: Re:Anti - Riptide Tactics
|
 |
Regular Dakkanaut
|
When you plan to assault a riptide, I advise you plan for the massed support fire of his entire army as well. Assaulting the tau is not as easy as it used to be.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 17:59:47
Subject: Re:Anti - Riptide Tactics
|
 |
Tail-spinning Tomb Blade Pilot
Onuris Coreworld
|
cryhavok wrote:When you plan to assault a riptide, I advise you plan for the massed support fire of his entire army as well. Assaulting the tau is not as easy as it used to be.
That's just the thing. Nothing in the Tau codex really worries me like the Riptide does. Due to Nightscythes and Veilteks, I'm not worried about getting close enough to rapid fire pretty much everything else the Tau have straight into oblivions sweet embrace. So, with some average rolling, I should have killed anything else that's nearby, but then again, s*** happens.
|
"Most mortals will die from this procedure...and so will you!" |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 18:00:21
Subject: Anti - Riptide Tactics
|
 |
Ultramarine Librarian with Freaky Familiar
|
Tessaract Labyrinth
Vortex grenade (apoc)
Wraiths
Monolith's Gate of Infinity
|
They/them
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 18:20:39
Subject: Re:Anti - Riptide Tactics
|
 |
Regular Dakkanaut
|
TheCrazyCryptek wrote:cryhavok wrote:When you plan to assault a riptide, I advise you plan for the massed support fire of his entire army as well. Assaulting the tau is not as easy as it used to be.
That's just the thing. Nothing in the Tau codex really worries me like the Riptide does. Due to Nightscythes and Veilteks, I'm not worried about getting close enough to rapid fire pretty much everything else the Tau have straight into oblivions sweet embrace. So, with some average rolling, I should have killed anything else that's nearby, but then again, s*** happens.
Maybe it is just me, but it seems like planning for all other threats to be killed of is a silly way of planning your tactics. I apologize if Im reading it wrong, but it seems like your plan is for the tau to lay down and die without fighting back(okay I might be exaggerating a little). But with thier new codex, they are far too much of an integrated force to be able to fight them that way. They are a very mobile army, even thier firewarriors if an ethereal is around. You can't assume any fight will be x vs y with them. Especially if, god forbid, the other units in support fire range are two more riptides (something I plan on doing). Shooting them to death will likely be far, far more viable than assaulting them.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 18:32:24
Subject: Anti - Riptide Tactics
|
 |
Quick-fingered Warlord Moderatus
|
hmmmm would a black knight squad be an option? because rad grenades and plasma can take it down like a sack of rocks I think.
|
413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 18:42:52
Subject: Re:Anti - Riptide Tactics
|
 |
Fireknife Shas'el
|
Weapon with a 60" range, meet Jaws.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 19:25:38
Subject: Anti - Riptide Tactics
|
 |
Sybarite Swinging an Agonizer
|
Using Dark Eldar;
Ravagers - Disintegrator Cannons
Raiders - Splinter Racks + Full Kabalites
Scourges - Standard Shardcarbines
Using Eldar;
3x War Walkers - Scatter Lasers + Guide / Prescience (well that's pretty much Eldar's answer to most stuff, for every awesome unit they have they have 2 dust collecters)
|
Eldar (Craftworld Sahal-Deran) 2500pts. 2000pts Fully Painted.
Dark Eldar (Kabal of the Slashed Eye) 2000pts. 1250pts Fully Painted. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 19:32:17
Subject: Anti - Riptide Tactics
|
 |
Stalwart Dark Angels Space Marine
Upper Easternshore Maryland
|
The Dark Angels answer:
6x Ravenwing Black Knights w/ 5x Plasma, Talons 1x Grenade launcher
Mastery Level 2 Librarian on bike.
Rad grenade from the black knights plus reroll saves divination power would be how I would attack that beast. So it's got JSJ? I don't care. Heck I don't care if I do kill it in a charge. If anything I would use it to keep my Knights out of fire during his turn then Hit and Run out to shoot again.
Hitting on 3+ rerolling, wounding on 2+ ignoring his his armor save and forcing him to reroll his successful invul saves. Automatically Appended Next Post: Throw in Prescience for rerolls on the charge if I decide to do so. Automatically Appended Next Post: Rending is still very nice.
|
This message was edited 2 times. Last update was at 2013/04/08 19:33:21
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 19:34:28
Subject: Re:Anti - Riptide Tactics
|
 |
Painting Within the Lines
|
Are Jump Infantry (Jet Pack) immune to JotWW?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 19:45:27
Subject: Re:Anti - Riptide Tactics
|
 |
Secretive Dark Angels Veteran
|
No, they're not.
Black Knights are good MC hunters, but you're forgetting it has a 2+ 3++ and your Knights don't get a save against its attacks, so you'll be losing a bike each phase.
Not to mention the BS2 Overwatch from its supporting units- and the Stealth/Shrouded from invis can be removed by Markerlights. The best chance is for the Librarian to hit it. Where are you getting re-roll invulnerable saves from? Allied Null Zone SM Librarian?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 19:48:22
Subject: Re:Anti - Riptide Tactics
|
 |
Krazed Killa Kan
|
Priest in a drop pod 1st turn...there's your Jaws
|
2500 4000 4000 5000 5000
DE 2500 TS: 2500 2500 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 20:00:02
Subject: Re:Anti - Riptide Tactics
|
 |
Regular Dakkanaut
|
massed Interceptor from every suit on the table might cause problems with your drop pods.
Black knights sound like the best option. With deamons, I was thinking instakilling plague drones myself. Grimoire them before they head in. Grimoired seekers might do the job too.
I wonder how a dread knight would fare in a matchup against one.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 20:09:16
Subject: Re:Anti - Riptide Tactics
|
 |
Haemonculi Flesh Apprentice
|
I guess you never have seen a 35pt drop pod used before Automatically Appended Next Post: cryhavok wrote: massed Interceptor from every suit on the table might cause problems with your drop pods.
Black knights sound like the best option. With deamons, I was thinking instakilling plague drones myself. Grimoire them before they head in. Grimoired seekers might do the job too.
I wonder how a dread knight would fare in a matchup against one.
Lol this is rapidly becoming a school ground show down of whos dad is biggest and strongest. I still think DP armies hard counter the tau, they can't deal with that much pressure turn one I mean I run 2 priests at 1500, now I am considering 3. If I pod in and jaws that many times I can wipe half your army out with 3 models. interceptor sounds great until you remember you have bs3 so key marker lights need to hit that turn and if they are attached to suits with interceptor then good for you you can have the pod lol, next turn your shooting will suffer greatly.
|
This message was edited 1 time. Last update was at 2013/04/08 20:16:35
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 20:18:39
Subject: Re:Anti - Riptide Tactics
|
 |
Dakka Veteran
|
Not to change the game, but my Riptide isn't going anywhere without a friend. Say hello to the tag team of Rip Tide and Lysander! Automatically Appended Next Post: cryhavok wrote:. I wonder how a dread knight would fare in a matchup against one.
The Riptide would get 1 maybe 2 rounds of shooting off against the Dreadknight before the DK forced him into close combat then the DK could just force weapon him. No contest.
|
This message was edited 1 time. Last update was at 2013/04/08 20:22:50
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 20:23:42
Subject: Re:Anti - Riptide Tactics
|
 |
Haemonculi Flesh Apprentice
|
valace2 wrote:Not to change the game, but my Riptide isn't going anywhere without a friend. Say hello to the tag team of Rip Tide and Lysander!
[.
Hes a MC so you can't join him. Though the drones make this a bit beardy I'd still say no but I am sure it will blow out now ha ha.
|
This message was edited 1 time. Last update was at 2013/04/08 20:24:37
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 20:24:45
Subject: Re:Anti - Riptide Tactics
|
 |
Blood-Raging Khorne Berserker
South Chicago burbs
|
Tau are battle brothers with eldar.... Unless I remember incorrectly they have some of the best anti-psychic in the game.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 20:33:23
Subject: Re:Anti - Riptide Tactics
|
 |
Dakka Veteran
|
Red Corsair wrote:valace2 wrote:Not to change the game, but my Riptide isn't going anywhere without a friend. Say hello to the tag team of Rip Tide and Lysander!
[.
Hes a MC so you can't join him. Though the drones make this a bit beardy I'd still say no but I am sure it will blow out now ha ha.
LOL Once he buys those drones he is a unit lol and as such ICs can join the unit hehe.
Think of it this way, the Grey Knight Mordrak in not an IC but once he buys his ghost knights he is considered a unit and can be joined by ICs. Kind of the same thing going on with the Riptide.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 20:38:39
Subject: Re:Anti - Riptide Tactics
|
 |
Secretive Dark Angels Veteran
|
Why would you put Lysander with him? To twiddle his thumbs waiting for someone to assault him?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 20:39:57
Subject: Re:Anti - Riptide Tactics
|
 |
Regular Dakkanaut
|
Baring outside (allied) interference, and assuming that the tau could not deal with them before they get it off, yes jotww would indeed make them cry. I think you are underestimating thier ability to deal with a drop pod assault though. Also my tau have a farseer running around with them, can't speak for anyone elses.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 20:50:11
Subject: Re:Anti - Riptide Tactics
|
 |
Haemonculi Flesh Apprentice
|
cryhavok wrote:Baring outside (allied) interference, and assuming that the tau could not deal with them before they get it off, yes jotww would indeed make them cry. I think you are underestimating thier ability to deal with a drop pod assault though. Also my tau have a farseer running around with them, can't speak for anyone elses.
Well to start, I consider the tau codex as codex: Tau allies as they are now the village bicycle to 40k armies IMO. So generally yes I agree they will have allies but I think the most common will end up being marines as the ability for the new tau characters to dole out USR in seeming broken ways is just being touched on and I think some silly combinations are going to arise. Also note that tau still have a weakness in regards to their troops, not at holding home court but at taking away distant objectives, I think space marines fill this roll best.
In regards to drop pods, as tau I would be more afraid of the actual marines then the psychers, pods of stern guard or wolf guard will really hurt turn one unless you castle up and bubble wrap really well. This of course causes issues of its own in objective missions, in any case I am excited to see what blossoms from this release as it really is going to shake up 40k. I am just dreading seeing the ubiquitous tau allied detachments that I fear are going to arise.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 20:57:30
Subject: Re:Anti - Riptide Tactics
|
 |
Dakka Veteran
|
Asmodai Asmodean wrote:Why would you put Lysander with him? To twiddle his thumbs waiting for someone to assault him?
The question is why in the heck wouldn't you? Stupid fun for everyone, and while we are at it we can add in Farsight and Shadowsun!!!!!!
Now the whole mess gets to infiltrate to bwahahahahaha.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/08 21:04:31
Subject: Re:Anti - Riptide Tactics
|
 |
Regular Dakkanaut
|
Eldar laugh at the riptide for our WW with guided SL just dakka you to oblivion. If that doesn't work then pathfinders will take out the last crawling riptide. Still not working? Deeptrike those spiders for more str 6 shots! Still not dead? Well if we got the quad gun and fire drags behind it w/ exarch (all the fixins) then it should surely die! still alive? Dear god man your dice is loaded!
|
Color Scheme
Luggnath Army
Field testing>>>Paper testing |
|
 |
 |
|