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![[Post New]](/s/i/i.gif) 2013/06/20 14:59:42
Subject: Re:Which Space Marine chapter do you wish had a codex?
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Swift Swooping Hawk
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Super Ready wrote:[. Every Marine Codex has concentrated on the Ultramarines first and foremost anyway, they just had the good sense to change the Codex name.
Except the one that had Crimson Fists on the cover of course
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![[Post New]](/s/i/i.gif) 2013/06/20 15:36:21
Subject: Which Space Marine chapter do you wish had a codex?
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Librarian with Freaky Familiar
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A salamander codex would be cool, but not really needed.
One I want to see just because im a huge fan boy of them, is a Legion of the Damned codex.
It would focus on high point models that move slow and carry big gun.
think of an army of sternguards but they cant move more then 6 inches at a time
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To many unpainted models to count. |
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![[Post New]](/s/i/i.gif) 2013/06/20 15:42:09
Subject: Which Space Marine chapter do you wish had a codex?
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Lord Commander in a Plush Chair
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Most chapters could be covered by the main Cosex plus a few pages of additional rules. I liked the rules publisher in White Dwarf for chapters like the Relictors and others. They don't need a book, just enough to give them a different flavour.
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![[Post New]](/s/i/i.gif) 2013/06/20 15:56:53
Subject: Which Space Marine chapter do you wish had a codex?
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Esteemed Veteran Space Marine
Sheppey, England
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Howard A Treesong wrote: I liked the rules publisher in White Dwarf for chapters like the Relictors and others. They don't need a book, just enough to give them a different flavour.
That's the best way to proceed, imo. It was that feature in WD which sparked my fascination with the Relictors (see my sig for further evidence  ). Expanding it a little, you could have variant lists for 'Loyal but misguided' (ie mainly Codex but with a few items of Chaos wargear), 'Teetering' (a mix of units from the loyalist and Chaos codexes, but still loyalist and able to ally like regular Marines - maybe with tweaks to the ally matrix), 'Renegade' (restricted loyalist wargear, weird unique units) and full-on Chaos.
Some awesome potential for special characters and wargera in there.
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![[Post New]](/s/i/i.gif) 2013/06/20 16:23:37
Subject: Which Space Marine chapter do you wish had a codex?
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Grey Knight Psionic Stormraven Pilot
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Salamanders.
Could do with something (a little) less grimdark.
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![[Post New]](/s/i/i.gif) 2013/06/20 17:15:54
Subject: Re:Which Space Marine chapter do you wish had a codex?
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Morphing Obliterator
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I voted 'other'.
I'd much rather see a unified space marine codex with all the core rules that every marine chapter uses and then a single, optional chapter compendium book with chapter-specific characters, units and, rules (just enough for flavor; not an entire codex-worth of rules per chapter). rules and unit costs would be normalized across all the chapters, with just a few differences per chapter to provide a unique flavor for each. I think all the chapters should be much more homogenous then the current half-dozen marine codices that are on the market right now. while a system of rules to build your own chapter could be cool, I think it would be tough to do well and probably not worth the effort or confusion (or abuse opportunities). better to simply provide enough variety in the chapter compendium that people can find a ruleset they like and apply it to their custom chapter.
this will never happen, of course (for model sales reasons, if nothing else), but it's fun to think about
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![[Post New]](/s/i/i.gif) 2013/06/20 17:35:01
Subject: Which Space Marine chapter do you wish had a codex?
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Ancient Venerable Black Templar Dreadnought
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kronk wrote:Black Templars.
The current one is a cruel joke.
Could not be more cruelly said... but I agree.
I love their look and story but they have gone from "angry marines"(marine codex), "we only do close combat"(Armageddon codex)(write out my whirlwind), to "chain-gang"(present codex, we are all chains and tabards). I could only bring myself to play them as themselves for dropping terminators in a drop pod because I could. Sticking a power fist on a normal guy in a squad has never seemed so pointless.
They REALLY need some thought put in and then fixed. How hard is it to portray a marine army always on crusade? More experienced, hard bitten, independent gods of war. While the space wolves go back to their home and beer these guys are on-route to the next fight. They have more in common with Orks than their fellows.
Remove the silly trinkets and think what is the most expedient means of killing the enemy, while they keep foremost in their minds why they do it and you might get these guys figured out.
Rant over...
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A revolution is an idea which has found its bayonets.
Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2013/06/20 17:43:09
Subject: Re:Which Space Marine chapter do you wish had a codex?
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Fixture of Dakka
Temple Prime
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varl wrote:I voted 'other'.
I'd much rather see a unified space marine codex with all the core rules that every marine chapter uses and then a single, optional chapter compendium book with chapter-specific characters, units and, rules (just enough for flavor; not an entire codex-worth of rules per chapter). rules and unit costs would be normalized across all the chapters, with just a few differences per chapter to provide a unique flavor for each. I think all the chapters should be much more homogenous then the current half-dozen marine codices that are on the market right now. while a system of rules to build your own chapter could be cool, I think it would be tough to do well and probably not worth the effort or confusion (or abuse opportunities). better to simply provide enough variety in the chapter compendium that people can find a ruleset they like and apply it to their custom chapter.
this will never happen, of course (for model sales reasons, if nothing else), but it's fun to think about 
Does this or doesn't this include the Grey Knights?
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2013/06/20 18:05:14
Subject: Re:Which Space Marine chapter do you wish had a codex?
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Grey Knight Psionic Stormraven Pilot
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Grey Knights are way differents from Marines. For example, they are not decribed as battle brothers with the others chapters in the rulebook
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Abyssus abyssum invocat
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![[Post New]](/s/i/i.gif) 2013/06/20 18:09:19
Subject: Re:Which Space Marine chapter do you wish had a codex?
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Morphing Obliterator
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Kain wrote: varl wrote:I voted 'other'.
I'd much rather see a unified space marine codex with all the core rules that every marine chapter uses and then a single, optional chapter compendium book with chapter-specific characters, units and, rules (just enough for flavor; not an entire codex-worth of rules per chapter). rules and unit costs would be normalized across all the chapters, with just a few differences per chapter to provide a unique flavor for each. I think all the chapters should be much more homogenous then the current half-dozen marine codices that are on the market right now. while a system of rules to build your own chapter could be cool, I think it would be tough to do well and probably not worth the effort or confusion (or abuse opportunities). better to simply provide enough variety in the chapter compendium that people can find a ruleset they like and apply it to their custom chapter.
this will never happen, of course (for model sales reasons, if nothing else), but it's fun to think about 
Does this or doesn't this include the Grey Knights?
good question. I could see this going two ways. you could alter the GKs enough to make them their own faction instead of lumping them in with the rest of the astartes (fluff-wise, this wouldn't be that far off the mark). this would justify them having their own codex, entirely separate from the space marine rules. this is a slippery slope, though, as you could argue that to truly represent some marine chapters, they need a bunch of special rules and such... and then you end up with the same marine codex proliferation we have today.
alternatively, you could redesign GKs so that they basically worked just like every other marine chapter, with just a handful of special rules and unique units that sit on top of the standard space marine ruleset. they'd lose some (possibly a lot) of their uniqueness, but would still have their own flavor and there would be one less codex for GW to have to maintain. I'm sure this path would piss off a lot of people, though (same with all the BA, SW, etc. players)
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![[Post New]](/s/i/i.gif) 2013/06/20 18:11:00
Subject: Re:Which Space Marine chapter do you wish had a codex?
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Regular Dakkanaut
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![[Post New]](/s/i/i.gif) 2013/06/20 18:15:46
Subject: Which Space Marine chapter do you wish had a codex?
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Combat Jumping Ragik
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Relictors
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Trade rules: lower rep trades ships 1st. - I ship within 2 business days, if it will be longer I will contact you & explain. - I will NOT lie on customs forms, it's a felony, do not ask me to mark sales as "gifts". Free shipping applies to contiguous US states. |
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![[Post New]](/s/i/i.gif) 2013/06/20 18:33:47
Subject: Re:Which Space Marine chapter do you wish had a codex?
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Fixture of Dakka
Temple Prime
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varl wrote: Kain wrote: varl wrote:I voted 'other'.
I'd much rather see a unified space marine codex with all the core rules that every marine chapter uses and then a single, optional chapter compendium book with chapter-specific characters, units and, rules (just enough for flavor; not an entire codex-worth of rules per chapter). rules and unit costs would be normalized across all the chapters, with just a few differences per chapter to provide a unique flavor for each. I think all the chapters should be much more homogenous then the current half-dozen marine codices that are on the market right now. while a system of rules to build your own chapter could be cool, I think it would be tough to do well and probably not worth the effort or confusion (or abuse opportunities). better to simply provide enough variety in the chapter compendium that people can find a ruleset they like and apply it to their custom chapter.
this will never happen, of course (for model sales reasons, if nothing else), but it's fun to think about 
Does this or doesn't this include the Grey Knights?
good question. I could see this going two ways. you could alter the GKs enough to make them their own faction instead of lumping them in with the rest of the astartes (fluff-wise, this wouldn't be that far off the mark). this would justify them having their own codex, entirely separate from the space marine rules. this is a slippery slope, though, as you could argue that to truly represent some marine chapters, they need a bunch of special rules and such... and then you end up with the same marine codex proliferation we have today.
alternatively, you could redesign GKs so that they basically worked just like every other marine chapter, with just a handful of special rules and unique units that sit on top of the standard space marine ruleset. they'd lose some (possibly a lot) of their uniqueness, but would still have their own flavor and there would be one less codex for GW to have to maintain. I'm sure this path would piss off a lot of people, though (same with all the BA, SW, etc. players)
Well the Knights have always been kind of distinct from the Astartes. They're the Marine's Marine. As one of the three militant chambers of the Inquisition they have to be some of the hardest gits the Imperium has to offer, although most fluff does not describe the SOBs as being up to snuff with the Deathwatch and the Grey Knights. But I'm digressing pretty far.
The Grey Knights armory as it stands is very much different from the Vanilla marines as are their tactics. If the Marines are shock troopers, then the GKs seem to be commandos.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2013/06/20 18:37:44
Subject: Which Space Marine chapter do you wish had a codex?
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Morphing Obliterator
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right, so that would argue strongly for a codex of their own since they are distinct enough from the rank-and-file Astartes. BA, SW, DA, etc. should all be rolled up into a single book, though
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![[Post New]](/s/i/i.gif) 2013/06/20 18:50:30
Subject: Which Space Marine chapter do you wish had a codex?
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Lord Commander in a Plush Chair
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Codex: Rainbow Warriors
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![[Post New]](/s/i/i.gif) 2013/06/20 18:56:31
Subject: Re:Which Space Marine chapter do you wish had a codex?
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Grey Knight Psionic Stormraven Pilot
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SpyderG6 wrote:My short answer is Crimson Fists, but I was thinking about this the other night. I could see it making sense to release supplements for the more notable chapters together. For example do a "Sons of Dorn" supplement with Imperial Fists, Crimson Fists and Black Templars in it. Then they could release another "Survivors of Istvaan" that would group together Iron Hands, Salamanders and Raven Guard. I think it would be a cool idea and everyone would have a codex / fluff book if the grouped the notable 1st and 2nd founding chapters together.
This is a freaking good idea.
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This message was edited 1 time. Last update was at 2013/06/20 18:56:54
Grey Knights 7500 points
Inquisition, 2500 points
Baneblade
Adeptus Mechanicus 3000 points |
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![[Post New]](/s/i/i.gif) 2013/06/20 19:07:05
Subject: Re:Which Space Marine chapter do you wish had a codex?
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Tea-Kettle of Blood
Adelaide, South Australia
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I don't play marines of any description, but if there were a codex of one of these I would: Thousand Sons (it'd be nice to have another marne codex that isn't loyalist and I love their fluff and colour scheme), Iron Snakes (cool fluff and potential for unique weapons and tactics) or the Reasonable Marines (army wide infiltrate, redeployment abilities and good reserves for tactical guerilla warfare on the table)
Special mention to the Angry and Pretty Marines.
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2013/06/20 23:47:50
Subject: Which Space Marine chapter do you wish had a codex?
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Violent Enforcer
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What would you guys think if GWS did up a codex for each of the traitor legions? Or which traitor legion do you think would benefit most from their own codex: World Eaters, Death Guard, Emperor's Children or Thousand Sons? Backspacehacker wrote: One I want to see just because im a huge fan boy of them, is a Legion of the Damned codex. It would focus on high point models that move slow and carry big gun. think of an army of sternguards but they cant move more then 6 inches at a time I too am a big fan of these guys. To me they seem out of place in C: SM and I wish they had a rule-set to do their models justice. P.S. congratz Backspacehacker on 666 posts
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This message was edited 1 time. Last update was at 2013/06/20 23:49:32
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![[Post New]](/s/i/i.gif) 2013/06/20 23:53:49
Subject: Which Space Marine chapter do you wish had a codex?
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Three Color Minimum
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Necroagogo wrote: Howard A Treesong wrote: I liked the rules publisher in White Dwarf for chapters like the Relictors and others. They don't need a book, just enough to give them a different flavour.
That's the best way to proceed, imo. It was that feature in WD which sparked my fascination with the Relictors (see my sig for further evidence  ). Expanding it a little, you could have variant lists for 'Loyal but misguided' (ie mainly Codex but with a few items of Chaos wargear), 'Teetering' (a mix of units from the loyalist and Chaos codexes, but still loyalist and able to ally like regular Marines - maybe with tweaks to the ally matrix), 'Renegade' (restricted loyalist wargear, weird unique units) and full-on Chaos.
Some awesome potential for special characters and wargera in there.
Absolutely: Codex Relictors!
Having a renegades codex would be awesome.
If we are talking first founding - Iron Hands absolutely - tech heavy with tons of bionics.
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Swan-of-War wrote:And Jesus said unto the Pharoahs, "Thine army is cheese!" and flipped the table into the sea. And this was good.
Judges 4:21 |
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![[Post New]](/s/i/i.gif) 2013/06/21 02:18:31
Subject: Which Space Marine chapter do you wish had a codex?
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Terminator with Assault Cannon
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Xendarc wrote:Do Iron Hands hold any allegiances or ties with the Adeptus Mechanicus?
What about them sets them apart so much for other marine chapters? (Aside from the bionics)
Honestly, bionics is the most superficial thing that sets them apart.
-They have no chapter master
-Their 'Companies' are actually independent clans, more like BT crusade fleets maybe. They recruit for themselves and maintain their own armories.
-Iron Fathers. Their techmarines take on the role of chaplain.
-They hate everyone, loyalists for being weak, and traitors for being traitors.
-Dreads are more often HQ characters.
-Their most senior veterans are more cyborg than man. Honestly they would need a new statline to represent their near total conversion to a bionic body. (T5 S5, or an invuln save)
-Little to no terminators.
Those are the things that come to mind without taking more time to look stuff up.
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SickSix's Silver Skull WIP thread
My Youtube Channel
JSF wrote:... this is really quite an audacious move by GW, throwing out any pretext that this is a game and that its customers exist to do anything other than buy their overpriced products for the sake of it. The naked arrogance, greed and contempt for their audience is shocking. = Epic First Post.
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![[Post New]](/s/i/i.gif) 2013/06/21 02:33:18
Subject: Which Space Marine chapter do you wish had a codex?
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Violent Enforcer
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SickSix wrote: Xendarc wrote:Do Iron Hands hold any allegiances or ties with the Adeptus Mechanicus?
What about them sets them apart so much for other marine chapters? (Aside from the bionics)
Honestly, bionics is the most superficial thing that sets them apart.
-They have no chapter master
-Their 'Companies' are actually independent clans, more like BT crusade fleets maybe. They recruit for themselves and maintain their own armories.
-Iron Fathers. Their techmarines take on the role of chaplain.
-They hate everyone, loyalists for being weak, and traitors for being traitors.
-Dreads are more often HQ characters.
-Their most senior veterans are more cyborg than man. Honestly they would need a new statline to represent their near total conversion to a bionic body. (T5 S5, or an invuln save)
-Little to no terminators.
Those are the things that come to mind without taking more time to look stuff up.
No terminators  Didn't they have those morlock terminators or were they kinda disbanded after the heresy?
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![[Post New]](/s/i/i.gif) 2013/06/21 02:35:19
Subject: Which Space Marine chapter do you wish had a codex?
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Terminator with Assault Cannon
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Xendarc wrote: SickSix wrote: Xendarc wrote:Do Iron Hands hold any allegiances or ties with the Adeptus Mechanicus?
What about them sets them apart so much for other marine chapters? (Aside from the bionics)
Honestly, bionics is the most superficial thing that sets them apart.
-They have no chapter master
-Their 'Companies' are actually independent clans, more like BT crusade fleets maybe. They recruit for themselves and maintain their own armories.
-Iron Fathers. Their techmarines take on the role of chaplain.
-They hate everyone, loyalists for being weak, and traitors for being traitors.
-Dreads are more often HQ characters.
-Their most senior veterans are more cyborg than man. Honestly they would need a new statline to represent their near total conversion to a bionic body. (T5 S5, or an invuln save)
-Little to no terminators.
Those are the things that come to mind without taking more time to look stuff up.
No terminators  Didn't they have those morlock terminators or were they kinda disbanded after the heresy?
You might want to read 'Fulgrim'
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SickSix's Silver Skull WIP thread
My Youtube Channel
JSF wrote:... this is really quite an audacious move by GW, throwing out any pretext that this is a game and that its customers exist to do anything other than buy their overpriced products for the sake of it. The naked arrogance, greed and contempt for their audience is shocking. = Epic First Post.
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![[Post New]](/s/i/i.gif) 2013/06/21 02:37:13
Subject: Which Space Marine chapter do you wish had a codex?
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Aspirant Tech-Adept
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redacted
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This message was edited 1 time. Last update was at 2013/06/21 02:39:56
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![[Post New]](/s/i/i.gif) 2013/06/21 10:15:22
Subject: Which Space Marine chapter do you wish had a codex?
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Violent Enforcer
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Lexicanum mentions that they lost 'most' of their veteran forces but still have their sergeants often equipped with suits of Terminator armour as the "inspirational value they provide to their squads is invaluable".
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![[Post New]](/s/i/i.gif) 2013/06/21 10:34:16
Subject: Which Space Marine chapter do you wish had a codex?
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Longtime Dakkanaut
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Xendarc wrote:
Lexicanum mentions that they lost 'most' of their veteran forces but still have their sergeants often equipped with suits of Terminator armour as the "inspirational value they provide to their squads is invaluable".
No terminators he says.
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"Fear is freedom! Subjugation is liberation! Contradiction is truth! These are the truths of this world! Surrender to these truths, you pigs in human clothing!" - Satsuki Kiryuin, Kill la Kill |
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![[Post New]](/s/i/i.gif) 2013/06/21 10:45:58
Subject: Which Space Marine chapter do you wish had a codex?
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Consigned to the Grim Darkness
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Null vote, I think we need more Guard, Eldar, and Ork codices first
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2013/06/21 11:13:45
Subject: Which Space Marine chapter do you wish had a codex?
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Long-Range Land Speeder Pilot
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Codex: Blood Angels should be renamed Codex: Space Sharks.
Those guys seem pretty on the ball.
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Hail the Emperor. |
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![[Post New]](/s/i/i.gif) 2013/06/21 12:02:56
Subject: Re:Which Space Marine chapter do you wish had a codex?
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Fixture of Dakka
Temple Prime
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The Iron hands may be lacking in terminator armor, but they make up for it by having an awful lot of artificer armor.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2013/06/21 14:29:14
Subject: Which Space Marine chapter do you wish had a codex?
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Nurgle Predator Driver with an Infestation
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Honestly id love to see a CSM chapter get a codex over ANOTHER SM chapter...
Maybe Word Bearers as their codex could be pretty neat with new daemon units and basically combining the Chaos daemons and CSM books back to how it used to be in the olden days when my chaos army could use the 30+ bloodletters i have sitting around from the olden days(the metal ones cause theyre the best, not some skinny little chicken legged plastic ones! =P)
but if i HAD to pick from loyalists, id either give soul drinkers or Salamanders a shot, as i feel they both could contribute something NEW to a new codex rather than just being another silly re-write.
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Blistered Be.
40k: : 6500
2000(GK allies -Sons of Opet)
3000 Sons of Malice( played as primaris Salamanders)
AoS: 5500 |
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![[Post New]](/s/i/i.gif) 2013/06/21 15:25:01
Subject: Which Space Marine chapter do you wish had a codex?
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Screaming Shining Spear
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I do think they should expand other armies instead of Marine Chapters first, but if forced to choose a Marine chapter...I would love to see Imperial Fists. Their color scheme is different enough from all the other 'established' Codex armies and a seige army sounds like it could be fun to come up with rules for to make them stand out.
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Farseer Faenyin
7,100 pts Yme-Loc Eldar(Apoc Included) / 5,700 pts (Non-Apoc)
Record for 6th Edition- Eldar: 25-4-2
Record for 7th Edition -
Eldar: 0-0-0 (Yes, I feel it is that bad)
Battlefleet Gothic: 2,750 pts of Craftworld Eldar
X-wing(Focusing on Imperials): CR90, 6 TIE Fighters, 4 TIE Interceptors, TIE Bomber, TIE Advanced, 4 X-wings, 3 A-wings, 3 B-wings, Y-wing, Z-95
Battletech: Battlion and Command Lance of 3025 Mechs(painted as 21st Rim Worlds) |
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