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![[Post New]](/s/i/i.gif) 2013/07/15 15:00:50
Subject: How do orks counter 3 helldrakes?
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Judgemental Grey Knight Justicar
USA
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Vineheart01 wrote:Seriously? Open topped means he can hit the passengers? That fethhead is a WAAC and TFG to the max.
It might also be that he was mistaken. He might be a new player and is going on what someone else told him. He's clearly wrong, but never assume malice when ignorance could suffice.
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Check out my list building app for 40K and Fantasy:
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![[Post New]](/s/i/i.gif) 2013/07/15 15:01:11
Subject: How do orks counter 3 helldrakes?
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Warp-Screaming Noise Marine
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Ailaros wrote:A battlewagon full of tankbustaz should do fine. You've got a big bubble of S8 that sort of doesn't care if it snap fires or not.
Also, displacement. With proper spacing, a helldrake isn't hitting more than a few models per blast.
QFT... If i were an Ork player this is how'd i'd make those turkeys pay!
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"Decadence Unbound..."
10,000+
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![[Post New]](/s/i/i.gif) 2013/07/16 06:48:01
Subject: How do orks counter 3 helldrakes?
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Actually, you can also take dakka jets to counter them. The chances of glancing one to death in a single turn is higher than you'd expect, and if they return fire, they can't use their flamer. If you catch a drake in the rear, your super-shootas are pretty much guaranteed to make toast out of the helldrake.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2013/07/16 07:22:34
Subject: How do orks counter 3 helldrakes?
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Big Mek in Kustom Dragster with Soopa-Gun
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If you still have your Waagh and even a single dakkajet has rear armor view of a chicken, you better call da waaagh like a boss! pretty hard to wiff that many shots that glance on 4s.
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2013/07/16 14:16:19
Subject: How do orks counter 3 helldrakes?
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Actually, it's not as hard as it seems, as this article here showed me:
http://www.3plusplus.net/2013/06/killing-flyers-in-40k-part-3-orks-and-the-art-of-dakka/
As it appears, three Dakkajetsstand a pretty decent chance to take down one hell turkey per turn, no Waagh! necessary. So in reality, you would probably come on, call the Waagh! and blow one drake out of the sky and damage another, killing it in the following turn. If you manage to get behind the drake, one jet might even kill it all by itself.
I wouldn't take the word of the people on 3++ as law though, very few of their contributors (or the opponents of those) actually play orks, so their ork-specific advice should always be taken with a grain of salt. Applying their general strategies to orks always worked great for me though.
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This message was edited 1 time. Last update was at 2013/07/16 14:17:08
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2013/07/16 15:17:17
Subject: How do orks counter 3 helldrakes?
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Stone Bonkers Fabricator General
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Jidmah wrote:Actually, you can also take dakka jets to counter them. The chances of glancing one to death in a single turn is higher than you'd expect, and if they return fire, they can't use their flamer.
Baleflamer Heldrakes cannot return fire against dakka jets. They can vector strike them, but that doesnt prevent them from using their flamer
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2013/07/16 19:30:31
Subject: Re:How do orks counter 3 helldrakes?
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Ork Boy Hangin' off a Trukk
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Dakka Jets combine with lootas means you should not have any problems with the drake.
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![[Post New]](/s/i/i.gif) 2013/07/16 22:40:20
Subject: How do orks counter 3 helldrakes?
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Big Mek in Kustom Dragster with Soopa-Gun
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On the plus side, baleflamer drakes need to be relatively close to their target since its a ~16" or so inch range (torrent + flamer template, forget exact range) so if youre dakkajets are at max range and/or not right next to something the baleflamer can damage, he wont vector strike the jet for a decent chance to blow it up vs take out a bunch of lootas or something. D3+1 S7 attacks can be devastating but bad rolls happen so he can flop them (either the number of attacks or the attack itself)...so the dakkajet can be relatively safe from the hellchicken and still shoot it.
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2013/07/16 23:09:39
Subject: Re:How do orks counter 3 helldrakes?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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12" range plus 8" template.
Of course you are relatively safe outside of 16" as that puts more limits on the template. Automatically Appended Next Post: Vineheart01 wrote:On the plus side, baleflamer drakes need to be relatively close to their target since its a ~16" or so inch range (torrent + flamer template, forget exact range) so if youre dakkajets are at max range and/or not right next to something the baleflamer can damage, he wont vector strike the jet for a decent chance to blow it up vs take out a bunch of lootas or something. D3+1 S7 attacks can be devastating but bad rolls happen so he can flop them (either the number of attacks or the attack itself)...so the dakkajet can be relatively safe from the hellchicken and still shoot it.
You can Vector Strike one thing and Flame another. They don't have to be at the same target.
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This message was edited 1 time. Last update was at 2013/07/16 23:10:14
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/07/17 09:25:51
Subject: How do orks counter 3 helldrakes?
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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I think what he meant is that you'd have to actually move towards the jets in order to vector strike them, which might be forcing the CSM player to move somewhere where good targets for the template are scarce.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2013/07/17 09:46:38
Subject: How do orks counter 3 helldrakes?
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Longtime Dakkanaut
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Never understood why you could walk up to a fortification and stick your flamer through a window, but people riding in a flat bed pickup truck are completely safe from everything in the game until their transport explodes. I should really stop thinking about this, but it's one of the 40k rules that annoy me the most (yep, of all the weird rules in this game that's the one I pick).
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Like watching other people play video games (badly) while blathering about nothing in particular? Check out my Youtube channel: joemamaUSA!
BrianDavion wrote:Between the two of us... I think GW is assuming we the players are not complete idiots.
Rapidly on path to becoming the world's youngest bitter old man. |
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![[Post New]](/s/i/i.gif) 2013/07/17 10:00:18
Subject: Re:How do orks counter 3 helldrakes?
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Been Around the Block
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45 lootas, skyshield landing pad, IG allies with Vendettas and Hidras. And dual nob bikers with good enought spreading to survive turn 1.
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![[Post New]](/s/i/i.gif) 2013/07/17 10:15:07
Subject: How do orks counter 3 helldrakes?
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Big Mek in Kustom Dragster with Soopa-Gun
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dementedwombat wrote:Never understood why you could walk up to a fortification and stick your flamer through a window, but people riding in a flat bed pickup truck are completely safe from everything in the game until their transport explodes. I should really stop thinking about this, but it's one of the 40k rules that annoy me the most (yep, of all the weird rules in this game that's the one I pick). I assume its one of those non-fluffy things that are just to balance the game. If open topped vehicle passengers were vulnerable, using an open-topped vehicle would be suicide unless it was transporting one hell of a unit such as an MC .... if thats even possible without the race issue....hahaha that'd be funny see a Wraithknight standing on top of a Venom or god-forbid a Trukk. They probably allow the building one because its very difficult to get that close without dedicating multiple units to trying, it should be rewarding. The other, not to mention makes them sell more, is certain MCs or other mechanical beings not being considered a walker. By all rights of fluff and logic, almost the entire Tau codex should be armor value based instead of normal units. walkers being such a crappy state right now, if the wraithknight or riptide were considered an AV12 walker noone would ever get it (sparce the few for collective reasons or the I WANT IT I DONT CARE type)
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This message was edited 1 time. Last update was at 2013/07/17 10:15:56
An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2013/07/17 19:48:11
Subject: How do orks counter 3 helldrakes?
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Stone Bonkers Fabricator General
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dementedwombat wrote:Never understood why you could walk up to a fortification and stick your flamer through a window, but people riding in a flat bed pickup truck are completely safe from everything in the game until their transport explodes. I should really stop thinking about this, but it's one of the 40k rules that annoy me the most (yep, of all the weird rules in this game that's the one I pick).
It would be really hard to balance, it would be really difficult to make rules for. And it's not like the rules for closed top vehicles make any sense either: hits that penetrate an APC have a habit of liquefying the occupants.
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2013/07/18 06:39:16
Subject: How do orks counter 3 helldrakes?
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Hardly unfluffy. Flamethrowers were actually invented to flood trenches and bunkers with burning fuel to kill whoever was inside without actually having to destroy the fortification. They were not meant for short-ranged combat against groups of soldiers like every strategy game ever displays them.
Models inside vehicles are safe for gaming reasons. A lascannon would probably kill some marines inside a rhino as well, and a demolisher cannon shouldn't leave anything alive when the vehicle's armor fails. However, 40k is meant to be a game, not a simulation, so there is no point for ever asking any part of the rules to be realistic. If you want realism, you shouldn't play a game where space knights fight football hooligans with axes.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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