Lynata wrote:curran12 wrote:My Sith Warrior was pretty darn merciless, and had absolutely no patience for weasely people, but I gave him an honorable streak which I don't think you can do in any other game.
I really liked how the game allowed you to "personalise" your character by confronting you with such choices. As a bonus, it made replaying the same area with different characters more fun, too!
For example, that Imperial mission on Alderaan where you have to defend one of the noble houses against a raid from another one, and you encounter the enemy leader in a tunnel ...
My Bounty Hunter: goes for the diplomatic solution, negotiates his surrender
My Sith Warrior: opts for honourable combat, 1-on-1 duel
My Intelligence Agent: "No dice." *triggers explosives, burying the hostile force under tons of rubble*
I suppose my Sith was a little bit like yours. A wicked "code of honour" that saw her mercilessly dispatch weaker foes, even unarmed civilians if deemed worthless or in the way, or letting them get slaughtered by Imperial troops without caring - yet as soon as she encountered someone who actually seemed like a challenge she'd be all like "let's duel! no tricks!"
Coincidentally, this attitude also seems to synch really well with Jaesa's mindset - at least the corrupted version of her, obviously.
Good times.

The moment I really remember was the Warrior quest on Nar Shadda, where you could bully a Republic squad into helping you with your mission, which I did. And, being the honorable sort of villain, I let them go at the end of it. It's sort of a thing where I live up to my word on that end.
That said, those I did kill, I made sure everyone knew about it. Like when I offed my boss in the main story quest, the Dark Council knew that they could all wind up in the same place and then I just walked out of the chamber. Like. A. Boss.