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2013/11/25 07:55:14
Subject: Why would enemy capture sisters of battle and what would they do with them (narrative)
Dark Eldar: Torture and imprison, while doing unspeakable things to them. I think there used to be some female slave models in the DE range. Maybe they are captured Sisters?
Actually, there were two female human slavegirl models in the DE range (they were decorations on the DE big-bad SC's vehicle) and one of them actually *was* a Sister of Battle. I own a few, myself for sprinkling onto my Slaanesh Traitor Guard army.
The interesting thing about the model is that she has apparently gotten her hands on a sharp piece of DE armor spike without anyone noticing, and she's holding it like a dagger behind her back. If anything, the model suggests that a Sister who gets captured doesn't take the whole affair lying down.
Emperor's Eagles (undergoing Chapter reorganization)
Caledonian 95th (undergoing regimental reorganization)
Thousands Sons (undergoing Warband re--- wait, are any of my 40K armies playable?)
2013/11/26 06:07:13
Subject: Why would enemy capture sisters of battle and what would they do with them (narrative)
I would imagine that Tzeentch would be a bit more imaginative in his plans for a force of Sororitas. Maybe hoodwinking them into believing an ally is guilty of heresy or colluding with xenos? And Nurgle worshippers may turn them into a bunch of disease hosts to return home with.
Well I do remember an Incident were an Emperor Children Warband captured a sister. By the end of it she was running the Entire Warband with a bunch of Emperor Children Terminators being her bodyguard. *points to avatar* She was only answerable to a daemon prince.
This message was edited 1 time. Last update was at 2013/11/26 06:25:50
2013/11/26 14:27:46
Subject: Re:Why would enemy capture sisters of battle and what would they do with them (narrative)
The previously-mentioned character, Miriael Sabathiel, is a non-studio character from a 40K-themed CCG and a short story.
Per the studio, going back as far as there have been mentions of the Sororitas in their Codices, the Sisters of Battle are utterly incorruptible, both to supernatural and mundane sources. Can't get them to worship Chaos, can't even bribe them.
It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised.
2013/11/26 18:27:22
Subject: Re:Why would enemy capture sisters of battle and what would they do with them (narrative)
I hate threads like these. They fill my mind with disturbing images that make me sad and nauseous.
That said, my army's fluff involves a force of Sisters of Battle being sent to capture a psyker on an Imperial planet who's captured some Chaos Space Marines and turned them into his own personal army. They get into a firefight with the psyker and his servants and allies, with the psyker claiming victory. But, this particular psyker doesn't enjoy killing, so he makes use of a particular type of technology he has at his disposal, which heals the Sororitas' wounds and even revives them from death. The technology works its way into the Sisters' brains, and starts to turn their thoughts against them. For some, their training and the power of faith destroys, expels, or disables the tiny machines. Some end up succumbing to their own minds. The ones that resisted played along, and planned some highly successful sabotage efforts, including two of them getting their hands on Vortex grenades and making it their personal mission to kill the psyker at any cost (which it seemed that they had accomplished, until the psyker poofed back into reality months later). Still another threw a fuel-air grenade into the armory as the turned Sisters were arming to deal with the crisis going on. A couple of years after the psyker returned, they launched a highly successful sabotage of the planet's FTL engine, dropping it into a warzone where it somehow survived. Oh yeah, the locals were pissed at the Imperium's usage of their people as fodder, so they built interstellar engines into their planet to escape the Imperium, in a manner inspired by the Eldar Craftworlds.
The Sisters that were turned still had their faith, their religion, they were just convinced that maybe not everything that was different needed killing. The psyker didn't violate them or torture them or anything, he basically just sheltered them and helped guide their journey into a more moral existence than just killing everything that doesn't agree with them.
It's all based on a series of text roleplays I've been doing with my friend over the past several years. We've incorporated stuff from multiple different IPs into our roleplays, primarily including Star Trek and Warcraft (and of course the usual furry stuff). Neither of us particularly enjoys playing evil characters or factions, so we needed to invent our own fiction to enjoy playing Warhammer 40,000.
2013/11/26 18:29:34
Subject: Why would enemy capture sisters of battle and what would they do with them (narrative)
Well, in the previous edition of the DE codex, the Archon w/ animus vitae was able to take slave and get some benefit from it (additional strength up to S6). Too bad, I never had the opportunity to take Sisters as slaves.
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from The Dark King, by Graham McNeill.
2013/11/28 13:19:12
Subject: Why would enemy capture sisters of battle and what would they do with them (narrative)
Seconded. And the Sisters may be uncorruptable, but they are capable of being used for Corrupt purposes. I'm sure the Changeling could accomplish that by himself. He pulled it on the Grey Knights after all.
"Well there's something I've been meaning to tell you about the college on the edge of the town. No one should ever go there. You know it's bad, bad, bad. It gets worse every school year, but man those freaking teachers are raaaaad! Yea-YEAH-yeah yeah." -Babycakes - China, Il.
http://www.dakkadakka.com/dakkaforum/posts/list/0/559359.page#6178253 <--Link to my CSM Army lists.
2013/11/28 13:56:15
Subject: Why would enemy capture sisters of battle and what would they do with them (narrative)
Okay, lots of mental images for sites dedicated to Slaanesh aside, the whole point of the Soros is that they have that incorruptible-never-do-anything-heretical-aura around them. So the really interesting thing would be to force them where they have to decide between two bads, both leading them to some form of heretical act or another.
This is difficult, since just pointing the gun at the next one and saying "do it or i'll shoot-torture-rape-whatever her" wont work, as this would be considered martyrdom and they'd line up for that. So this a tricky one. I'd say, Tzench would come up with something good.
I think there was a space marine chapter in the fluff, that was "gifted" with the ability to hear all lies by their fellow men. The whole chapter turned renegade couple of days after. Maybe something along these lines. Let them learn something really awfull about the eclesiarchy. 's not like they don't have enough skelettons in their space closets.
I think Tzench is the only one to have any intricate form of fun out of this.
Khorne would just get some skulls (surpriiise)
Slaanesh would have a party (surpriiiiiise)
and Graddad Nurgle would probably infect them with some gak or other and drop them on top of a hospitaller medication facility, hospital ship or something in that fashion, destroying a place dedicated to countering desease and spreading the plague all in one go.
Waaagh an' a 'alf
1500 Pts WIP
2013/11/28 13:58:10
Subject: Why would enemy capture sisters of battle and what would they do with them (narrative)
Seconded. And the Sisters may be uncorruptable, but they are capable of being used for Corrupt purposes. I'm sure the Changeling could accomplish that by himself. He pulled it on the Grey Knights after all.
The sisters were FOUNDED on being used through trickery. They were unwittingly fighting the Emperor for the insane High Lord Goge Vandire during the Reign of Blood. What would later become the Sisters were largely his full military might, the rest being made up of crazed and unorganised zealots.
2013/11/28 15:35:30
Subject: Re:Why would enemy capture sisters of battle and what would they do with them (narrative)
Kosake wrote:Okay, lots of mental images for sites dedicated to Slaanesh aside, the whole point of the Soros is that they have that incorruptible-never-do-anything-heretical-aura around them. So the really interesting thing would be to force them where they have to decide between two bads, both leading them to some form of heretical act or another.
This is difficult, since just pointing the gun at the next one and saying "do it or i'll shoot-torture-rape-whatever her" wont work, as this would be considered martyrdom and they'd line up for that. So this a tricky one. I'd say, Tzench would come up with something good.
I think there was a space marine chapter in the fluff, that was "gifted" with the ability to hear all lies by their fellow men. The whole chapter turned renegade couple of days after. Maybe something along these lines. Let them learn something really awfull about the eclesiarchy. 's not like they don't have enough skelettons in their space closets.
The Sisters know all about the Ecclesiarchy's closeted skeletons. Teaching Sisters about the problems within the Ecclesiarchy won't turn them. The average Sister's response to being told "The cardinal's a bad guy!"?
"Oh. Thanks." She then shoots the heretic, and goes to investigate the cardinal... because, you know, that's the Sisterhood's job. What a lot of people forget is that the Adepta Sororitas is what passes for an Internal Affairs department in the 40k universe.
Breaking Sisters is... pretty much impossible, psychologically speaking. Zealotry has this way of glossing over uncomfortable truths and twisting everything else into either supporting its own arguments, or demonising the argument and the argumentor. On top of that, because of the whole martyrdom / self-flagellation culture, it would take an incredibly skilled torturer to keep a Sister alive for long enough to break her spirit. Incredibly skilled. Fabius Bile might be able to do it. Otherwise, you're looking at Sorcery, and a Sisters' faith is usually enough to stop that at the door (as signified in game by their ability to ignore a third of all psychic attacks).
"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad.
2013/11/28 19:39:02
Subject: Why would enemy capture sisters of battle and what would they do with them (narrative)
Kosake wrote:Okay, lots of mental images for sites dedicated to Slaanesh aside, the whole point of the Soros is that they have that incorruptible-never-do-anything-heretical-aura around them. So the really interesting thing would be to force them where they have to decide between two bads, both leading them to some form of heretical act or another.
This is difficult, since just pointing the gun at the next one and saying "do it or i'll shoot-torture-rape-whatever her" wont work, as this would be considered martyrdom and they'd line up for that. So this a tricky one. I'd say, Tzench would come up with something good.
I think there was a space marine chapter in the fluff, that was "gifted" with the ability to hear all lies by their fellow men. The whole chapter turned renegade couple of days after. Maybe something along these lines. Let them learn something really awfull about the eclesiarchy. 's not like they don't have enough skelettons in their space closets.
The Sisters know all about the Ecclesiarchy's closeted skeletons. Teaching Sisters about the problems within the Ecclesiarchy won't turn them. The average Sister's response to being told "The cardinal's a bad guy!"?
"Oh. Thanks." She then shoots the heretic, and goes to investigate the cardinal... because, you know, that's the Sisterhood's job. What a lot of people forget is that the Adepta Sororitas is what passes for an Internal Affairs department in the 40k universe.
Breaking Sisters is... pretty much impossible, psychologically speaking. Zealotry has this way of glossing over uncomfortable truths and twisting everything else into either supporting its own arguments, or demonising the argument and the argumentor. On top of that, because of the whole martyrdom / self-flagellation culture, it would take an incredibly skilled torturer to keep a Sister alive for long enough to break her spirit. Incredibly skilled. Fabius Bile might be able to do it. Otherwise, you're looking at Sorcery, and a Sisters' faith is usually enough to stop that at the door (as signified in game by their ability to ignore a third of all psychic attacks).
Ya'll are forgetting, you don't need to break a Sister in order to use her for a Blasphemous Sacrifice. This is what Chaos loves them for. They're such tasty morsels for the Chaos Gods. +__+
"Well there's something I've been meaning to tell you about the college on the edge of the town. No one should ever go there. You know it's bad, bad, bad. It gets worse every school year, but man those freaking teachers are raaaaad! Yea-YEAH-yeah yeah." -Babycakes - China, Il.
http://www.dakkadakka.com/dakkaforum/posts/list/0/559359.page#6178253 <--Link to my CSM Army lists.
2013/11/28 19:49:52
Subject: Why would enemy capture sisters of battle and what would they do with them (narrative)
The burning pits of Hades, also known as Sweden in summer
Furyou Miko wrote: Otherwise, you're looking at Sorcery, and a Sisters' faith is usually enough to stop that at the door (as signified in game by their ability to ignore a third of all psychic attacks).
Yes, just like if you line up 6 gretchin in front of 6 Shadowswords and then score 6 direct hits with the Volcano Cannon, at least one of the grots is likely going to survive. Game mechanics. They might be resistant to corruption and seduction by chaos, but it would be ludicrous to assume that they would be immune. What do you have that says they are? The codex? ALL codexes paint their respective armies as mighty unstoppable forces. Sure, they are immune, but if so each of my marines have the resilience of a battle tank and can beat a hundred guardsmen alone. Besides, Black Templars and a few other Marine chapters, as well as various others individuals in the Imperium, are just as zealous and have no reason to be, and are not stated as, immune.
The whole 'Sisters can resist anything and do anything because faith herpaderp ;DDDDD' (Not pointing fingers at anyone specific, mind) is getting a bit tedious and is a prime reason for why I have not decided to pick them up myself. An army that is granted Sue-ish powers by mere zeal where others who by logic should too are not, is not interesting IMO.
/rant
Hmmmgh, sorry for that. Just needed to vent some steam. But really, zeal only takes you so far in the madness of the 41st millenium. That goes for everyone.
This message was edited 2 times. Last update was at 2013/11/28 19:50:46
Actually, since all Strength D weapons are now vortex missiles, if you line six gretchin up in front of six Shadowswords, and score 6 direct hits with the Volcano Cannons... none of the grots will survive, because you don't roll any dice.
Sisters don't fall to chaos, end of story. They may be tricked to act in ways that advance the cause of chaos (whatever that means), they may be temporarily mind controlled (MSS, Puppetmaster, whatever), but they will die before they willingly act on the behalf of the chaos gods (unlike a certain Grey Knight who I could name).
"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad.
2013/11/28 20:47:59
Subject: Why would enemy capture sisters of battle and what would they do with them (narrative)
The burning pits of Hades, also known as Sweden in summer
Furyou Miko wrote: Actually, since all Strength D weapons are now vortex missiles, if you line six gretchin up in front of six Shadowswords, and score 6 direct hits with the Volcano Cannons... none of the grots will survive, because you don't roll any dice.
Sisters don't fall to chaos, end of story. They may be tricked to act in ways that advance the cause of chaos (whatever that means), they may be temporarily mind controlled (MSS, Puppetmaster, whatever), but they will die before they willingly act on the behalf of the chaos gods (unlike a certain Grey Knight who I could name).
Nope, read the latest apocalypse book. Against infantry, a roll of a 1 means no damage done. You do indeed roll a dice for D damage.
And your statement lacks backing. I said why it is not entirely legit since the only places where they are said as incorruptible are in the same contexts as other armies are called 'implacable' 'unstoppable' etc. and thus is more likely than not just the usual in-codex bias. That the players -want- it to be that way does not mean that it is. I would buy it if it said 'Sisters of Battle have a special zealous relationship to the power of the Emperor that protects them against corruption above and beyond other similarly faithful organisations in the Imperium' but it doesn't.
Sisters are zealous to the point that they shrug off wounds that would kill them in a FNP-similar way (And IMO a 6+ FNP would make more sense than a 6++ for them gamewise) but they are still but humans. This whole attempting to give them superqualities is, as said, tedious. They are extra well trained, extra well equipped, extra faithful Guardswomen that belong to a different organisation and thus has many differences in behaviour and organisation. They are nothing more and nothing less.
This message was edited 1 time. Last update was at 2013/11/28 20:54:44
Sisters don't fall to Chaos (except in non-studio material, and that was only once).
The only reason to capture one is to torture her for fun, sacrifice her for fun/power, or have her go into the kitchen and make you a sandwich.
...But don't be surprised when she tries to kill you with a broken piece of mayo jar. And the sandwich will be poisoned, too.
Emperor's Eagles (undergoing Chapter reorganization)
Caledonian 95th (undergoing regimental reorganization)
Thousands Sons (undergoing Warband re--- wait, are any of my 40K armies playable?)
2013/11/28 20:51:56
Subject: Why would enemy capture sisters of battle and what would they do with them (narrative)
Furyou Miko wrote: Actually, since all Strength D weapons are now vortex missiles, if you line six gretchin up in front of six Shadowswords, and score 6 direct hits with the Volcano Cannons... none of the grots will survive, because you don't roll any dice.
Sisters don't fall to chaos, end of story. They may be tricked to act in ways that advance the cause of chaos (whatever that means), they may be temporarily mind controlled (MSS, Puppetmaster, whatever), but they will die before they willingly act on the behalf of the chaos gods (unlike a certain Grey Knight who I could name).
Nope, read the latest apocalypse book. Against infantry, a roll of a 1 means no damage done. You do indeed roll a dice for D damage.
And your statement lacks backing. I said why it is not entirely legit since the only places where they are said as incorruptible are in the same contexts as other armies are called 'implacable' 'unstoppable' etc. and thus is more likely than not just the usual in-codex bias. That the players -want- it to be that way does not mean that it is. I would buy it if it said 'Sisters of Battle have a special zealous relationship to the power of the Emperor that protects them against corruption above and beyond other similarly faithful organisations in the Imperium' but it doesn't.
I'll get back to you on that one. Normally I'm a wealth of quotes and sitations, but today my mind is blank.
"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad.
2013/11/28 20:56:23
Subject: Why would enemy capture sisters of battle and what would they do with them (narrative)
squidhills wrote: Sisters don't fall to Chaos (except in non-studio material, and that was only once).
The only reason to capture one is to torture her for fun, sacrifice her for fun/power, or have her go into the kitchen and make you a sandwich.
...But don't be surprised when she tries to kill you with a broken piece of mayo jar. And the sandwich will be poisoned, too.
That middle sentence is really all that matters. And personally, we don't give a crap (Chaos). We like it when ya'll fight back. Keeps things fun and futile.
Now that said, there will come a time when we finally convert a Battle Sister. It may take many millenia in the warp, but when Slaanesh get's bored with his hand maidens, he's going to come make a trophy out of a Sister. Bet on that. +__+
"Well there's something I've been meaning to tell you about the college on the edge of the town. No one should ever go there. You know it's bad, bad, bad. It gets worse every school year, but man those freaking teachers are raaaaad! Yea-YEAH-yeah yeah." -Babycakes - China, Il.
http://www.dakkadakka.com/dakkaforum/posts/list/0/559359.page#6178253 <--Link to my CSM Army lists.
2013/11/28 22:12:37
Subject: Why would enemy capture sisters of battle and what would they do with them (narrative)
Wilytank wrote: I would imagine the SoB to be the suicide-before-surrender type.
Capure isn't always a choice. Sisters are still normal humans, and the human body is fairly fragile. Concussion from blasts, blood loss, etc can incapacitate you and make surrender or suicide impossible.
I'm more interested on why the strike force sees the captured sisters as worth saving.
Pride? Esprit de corps? Leave no (wo)man behind kind of thing? I mean, they might not be salvageable, but there's a fair amount of bonding between military members. And being brought back into the Emperor's grace before being put out of their misery could be seen as the right thing to do.
This message was edited 1 time. Last update was at 2013/11/28 22:13:08
Marneus Calgar is referred to as "one of the Imperium's greatest tacticians" and he treats the Codex like it's the War Bible. If the Codex is garbage, then how bad is everyone else?
BrotherHaraldus wrote: And your statement lacks backing. I said why it is not entirely legit since the only places where they are said as incorruptible are in the same contexts as other armies are called 'implacable' 'unstoppable' etc. and thus is more likely than not just the usual in-codex bias. That the players -want- it to be that way does not mean that it is. I would buy it if it said 'Sisters of Battle have a special zealous relationship to the power of the Emperor that protects them against corruption above and beyond other similarly faithful organisations in the Imperium' but it doesn't.
Well, just look at how the SoB live.Nobody else is quite so hardcore or single-minded. Here are some quotes:
"The Adepta Sororitas is a penitent order where constant hardship, deprivation and arduous work are part of an unrelenting devotional regime. Its members are fanatical in their commitment. The slightest deprivation from approved stricture leads to the most severe chastisement." - Codex Imperialis
Spoiler:
Spoiler:
Additionally, when not at war, they don't leave their monasteries, and just pray and train all day. So, in summary, an SoB's life is being orphaned and sent to the Schola, heavily indoctrinated from an early age, then picked out by the Order Famulous and taken to one of their bases for further indoctrination, then picked out by an Order and taken back to that Order's monastery, where they only spend time with lots of other heavily indoctrinated individuals. As you can see, they undergo a LOT of brainwashing, and only ever live their lives in controlled enviroments, so other influences don't really have a chance to make an impression.
If you'd like some more contemporary evidence, just look to the Bloodtide. In short, some Sisters are able to be immune to its influence just on their own, whilst the Grey Knights are described as "needing" to use blood magic to protect against it.; Additionally, some clergymen earlier in this fluff also get affected by the Bloodtide, yet are described something like being "amongst the Emperor's most virtous servants". So, Sisters are able to out-faith both GK and top-tier clergymen. I think that this speaks volumes of the power of their faith, and very much sets them apart from anybody else.
BrotherHaraldus wrote: Sisters are zealous to the point that they shrug off wounds that would kill them in a FNP-similar way (And IMO a 6+ FNP would make more sense than a 6++ for them gamewise) but they are still but humans. This whole attempting to give them superqualities is, as said, tedious.
Additionally, such is their faith that all of them can resist the influence of Psykers. Don't see any other Imperial factions doing that as standard, do we (unless the BT do)?
And anyway, why aren't those valid points? Do you see any other Imperial factions having the sheer faith to do things like that? They're not just regular humans, they are humans who have been conditioned and indoctrinated utterly, to the point where all of them exhibit levels of faith that allow them to push their bodies beyond its limits or to fight off Psyker influence. And why is them being "just humans" so often levelled as a criticism, anyway? Species doesn't matter when trying to resist heretical influences, belief does.
BrotherHaraldus wrote: They are extra well trained, extra well equipped, extra faithful Guardswomen that belong to a different organisation and thus has many differences in behaviour and organisation. They are nothing more and nothing less.
Ah, now this is a common misconception that I see, comparing the Sisters to well trained, extra-faithful IG in power armour. But, just read above, about how they live and the power of their faith. They're very different to the IG. And you're underestimating the power they get from being so faithful. Faith is what gives them their edge in the brutal 40K universe, see. They don't have the numbers of the Guard or the enhancements of the Marines, it's their faith that allows them to succeed. It's what makes them special.
I'm more interested on why the strike force sees the captured sisters as worth saving.
Pride? Esprit de corps? Leave no (wo)man behind kind of thing? I mean, they might not be salvageable, but there's a fair amount of bonding between military members. And being brought back into the Emperor's grace before being put out of their misery could be seen as the right thing to do.
I imagine that pride of sorts would be a major factor. Assuming that it's a Choas faction that's done the capturing, that's a big deal for Chaos worshipers, capturing one of the Empror's own holy Sororitas. Sisters probably wouldn't want to let something like that go. I reckon it would be less "we must save our comrade" (though that would definetely still be a factor!) and more "we cannot let this stand".
Order of the Righteous Armour - 542 points so far.
2013/11/29 00:00:14
Subject: Why would enemy capture sisters of battle and what would they do with them (narrative)
The burning pits of Hades, also known as Sweden in summer
All that is just mindset. Sisters can inflict as much meaningless pain on themselves as they like, it still only affects their resolve. They might be so fanatical so that they can face down an insanity-inducing Daemon without backing down. They might be so fanatical so they attack said Daemon without pause where a Guardsman would back off in fear, or promptly go insane. But when they get the Daemon's sword rammed in the face, their faith can't do anything. It is only mental, not physical. Faith makes you fear less and doubt less but it does not actually improve their combat ability beyond negating the loss of it they would otherwise suffer by being subject to said fear. It does not matter the slightest whether you are an atheist (Assuming atheistic humans exist in 40k!) or the most faithful Canoness, a sniper bullet to the face/dagger in the back/bolter shell to the... Well, anywhere really, will still kill you.
That is what I am trying to say. The whole thing with them gaining some kind of divine protection (Beyond, perhaps, the psychic resistance that their faith offers)due to having faith is entirely illogical and contradictory. Yes, Black Templars gain Adamantium Will. They do not, however, gain Shield of Faith, despite being arguably at least as fanatical, faithful and determinated as the SoB. One can wonder why...
This message was edited 2 times. Last update was at 2013/11/29 00:01:50