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Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

Serg Rush wrote:

14 Nurgle Raptors (2 Meltaguns, Sword+Meltabomb on Champion)

14 Nurgle Raptors (2 Meltaguns, Sword+Meltabomb on Champion)

Heldrake (Baleflamer)

2 Chaos Rhinos (Dirge Casters)

2 Black Legion Rhinos (Dirge Casters)

1 Nurgle Obliterator

1 Nurgle Obliterator

1 Nurgle Mutilator

1 Nurgle Mutilator

1 Nurgle Mutilator

Sorcerer (Nurgle, meltabomb)

Chaos Lord (Veteran of the Long War, Nurgle, Eye of Night, Powerfist, combimelta, Aura of Dark Glory)

2 units of 5 Chaos Marines

2 unit of 5 Black Legion Chaos Marines (Veterans of the Long War)

Skyshield Landing Pad



This list is illegal. Everything that can have veterans of the long war is required to use it to run black legion.

He is on the right track though. One thing I've discovered does work well against Taudar (and your going to laugh) Kharn the Betrayer and 11 Berzerkers in a land raider in their face turn two.


Incorrect. I am using Black legion allies. and the Black legion allies are, yes, required to do that.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

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Made in be
Khorne Chosen Marine Riding a Juggernaut





Belgium

Cypher+ Fallen Angles Formation.

3 units of CSM CHosens that infiltrates/Outflank with 5 special weapons in each sqauds.

IG allies with a battery of Manticore ML or Basilisks, works well too, no need for LoS since its barrage artillery, so you can put them somewhere safe and he can hide has much has he wants, he won't be in a safe spot ever.

But no matter what you take, the priority is to destroy his Markerlights units, namely Pathfinders, drones and Firewarriors Shas'hui(Sergeants), once they are out of the picture, is common BS is 3, and he can't ignore covers if he doesn't have enough markerlights counters( he need 2 ML counters to gain the Ignore cover USR).

   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

I dont ever fire the markerlights on my pathfinders. true story.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in ca
Longtime Dakkanaut





Of course there are two factors you are not mentioning Jancoren

- You are an excellent general and take every advantage given you
- The list you use is high risk - high reward. If your DS goes badly you can quickly fall into difficulty.

That said I love the list. I would play a list like it in a minute. Oh wait I do play a cc list - my Nurgle fast daemon list I PMed you, lol. This is my newest variant.

Epidemius 110
Herald of Nurgle, Grimoire, Locus of Fecundity, Lvl 1 125
Herald of Nurgle, Portaglyph, Locus of Fecundity, Lvl 1 125

3 Beasts of Nurgle 156
3 Beasts of Nurgle 156

4 Nurglings 60
14 Plaguebearers, Plagueridden, Etherbalde 141
14 Plaguebearers, Plagueridden, Etherblade 141

7 Plague Drones, Death's Head, Plague Banner 369

2x Soul Grinder, Phlegm, Mark of Nurgle 360

SGs and Drones get the tally up quick as possible. Heralds hop between squads. You need some aggressive DSing - Epidemius with a PB squad (always start him in reserve). As long as you understand how to string out a squad and sling shot the heralds you are closing with Tau turn two. You need to box them in and let your plagueswords win the battle. Grimoire the SG and send it at a Riptide or WK. Be aggressive against Tau. You will not win a war of attrition by outshooting them. You really want miasma on your heralds which you get 50% of the time - then your units strike first . You also want horrors out the portal - hoping for a bolt - again a 50% chance.

This message was edited 2 times. Last update was at 2014/02/25 03:31:03


 
   
Made in nl
Aspirant Tech-Adept






Serg Rush wrote:

This list is illegal. Everything that can have veterans of the long war is required to use it to run black legion.

He is on the right track though. One thing I've discovered does work well against Taudar (and your going to laugh) Kharn the Betrayer and 11 Berzerkers in a land raider in their face turn two.

Why not make that first turn with Huron and a Sorceror for Invisibility... oh wait nvm... ignore cover bull.

This message was edited 1 time. Last update was at 2014/02/25 01:12:40


Poor ignorant guardsmen, it be but one of many of the great miracles of the Emperor! The Emperor is magic, like Harry Potter, but more magic! A most real and true SPACE WIZARD! And for the last time... I'm not a space plumber.

1K Vostroyan Firstborn
2K Flylords
600 Pts Orks
3K Ad-Mech 
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

 felixcat wrote:
Of course there are two factors you are not mentioning Jancoren

- You are an excellent general and take every advantage given you
- The list you use is high risk - high reward. If your DS goes badly you can quickly fall into difficulty.


Thank you, thank you. And you're partly right here. I have learned that with my list, the deep strike is not safe ENOUGH a lot of the time to use it with the Raptors and i now do not drop in with them as often. I have also learned there are some advantages i didn't foresee at first in putting the Raptors out there as targets, ironically. Deep Striking with ginormous units is scary

The Mutilators and Obliterators are very low risk drops. I have lost a few, I wont deny that, but have gotten progressively better at planning with the list. So i am now losing almost none to the warp and losing none of the threat that i prize them for.

The Skyshield is kind of an interesting addition. It hasn't proven pivotal. However in preparation to assault a redoubt like the fortress of Redemption or such it can be nice. They often hide very nasty, VERY effective heavy weapons squads inside and the invul save right before running up to it with jump troops can be delicious. Boing. boing.



This message was edited 1 time. Last update was at 2014/02/25 01:26:43


Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in ca
Longtime Dakkanaut






I'm not seeing the skyshield in that list but if it is working for you ... the list itself is very intriguing.

Here is what I see. People seem to be boxed in to certain lists and sensibilities. The net is full of mis-information and rarely do you see the unusual lists - unusual by net standards - being touted until a major tourmanet is won by such a list. Sio I was playing Nurgle for six months and everyone said Nurgle was inferior. Now suddenly it is getting attention since it placed well recently. It always did well - it just never won it all which is part luck, part skill and not always the result of an inferior list. You and I have discussed and played a few strange lists only to hear that our opponents must have been inferior players or we were very lucky or some such other nonsense.

You attack Tau. We know that. You need to do what a good list does ... have flexible deployment options, have fast units, have distractions and know how key the movement phase is in winning these match ups. I don't see Tau as unbeatable. LVO actually showed us how fragile Tau could be (none in the top eight).


 
   
Made in us
Stalwart Veteran Guard Sergeant




Thanks for the advice everyone. This week I'm going to try a double force org list with a lot of deep striking. 5 warp talons, 3 mutilators, 3 oblits, 5 cc terminators, a lord in term armor, a sorcerer in term armor, a vindi, tri-las pred, raptors and heldrakes. cultists in the back. just thinking about the number of shots he gets is pretty demoralizing. I anticipate failing a couple reserve rolls, my first wave getting wiped out, and the riptides killing everything that's left.
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

 felixcat wrote:


You attack Tau. We know that. You need to do what a good list does ... have flexible deployment options, have fast units, have distractions and know how key the movement phase is in winning these match ups. I don't see Tau as unbeatable. LVO actually showed us how fragile Tau could be (none in the top eight).



Inoright? That was pretty wierd. People are stopping the belly aching and analysing more which is allowing them to beat Tau. Tau are still good though. Sisters of Battle and my Tau are pretty much what I bring to tournies when i am feeling frisky, but that is mostly because they are the best painted (I know, it's not saying much buuuut true)


Automatically Appended Next Post:
sand.zzz wrote:
Thanks for the advice everyone. This week I'm going to try a double force org list with a lot of deep striking. 5 warp talons, 3 mutilators, 3 oblits, 5 cc terminators, a lord in term armor, a sorcerer in term armor, a vindi, tri-las pred, raptors and heldrakes. cultists in the back. just thinking about the number of shots he gets is pretty demoralizing. I anticipate failing a couple reserve rolls, my first wave getting wiped out, and the riptides killing everything that's left.


Get the Comms relay if you plan to play like this. I am thinking of maybe going that route instead of the Sky shield. I am going to keep experimenting with the Skyshield until i figure out its best use but it seems likely I'll end up with the comms relay in there.

This message was edited 1 time. Last update was at 2014/02/25 08:04:47


Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
 
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