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Made in us
Did Fulgrim Just Behead Ferrus?





Fort Worth, TX

Looking forward to learning more about the game. Mordheim in the hands of a decent developer has the potential to be awesome. But it can be very easy to squander that potential.

"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me."
- Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks 
   
Made in gb
Thunderhawk Pilot Dropping From Orbit





Scotland

I'm not one for computer games, but what does get me excited is the possibility of a limited edition release of the game if the digital version sells. They'd be mad not to.

   
Made in us
Longtime Dakkanaut





Chicago

 Eggs wrote:
I'm not one for computer games, but what does get me excited is the possibility of a limited edition release of the game if the digital version sells. They'd be mad not to.


I think the problem with doing a limited edition Mord, or even blood bowl for that matter, is the fact that there are more then 2 playable factions. Space hulk worked cause it was just marines and bugs. Do a mord release and people will be asking for the other war bands


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Made in us
Stealthy Warhound Titan Princeps







I might actually play this.
   
Made in au
Stubborn Hammerer





$1,000,000 and a 50% discount

If this is a grid-based turn-by-turn game I might have to pass. The entire point about Mordheim was that you could get into all sorts of hilarious situations and positions because of the free style of movement and openness of the rules. Turning it into XCOM will drain the last remaining bits of fun left in the system.


just hangin' out, hangin' out
 
   
Made in au
Innocent SDF-1 Bridge Bunny





Brisbane, Australia

Hope its good, I'm getting pretty tired of GW IP shovelware...

So many games, so little time.

So many models, even less time.

Screw it, Netflix and chill. 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Micky wrote:
Hope its good, I'm getting pretty tired of GW IP shovelware...


GW aren't. Does licensing the game make them money and raise the number for a specific part of the next quarterly report? If the answer is yes then there are no follow-up questions.


I mean, I want this to be good not because I have any love for Mordheim but because if it works it can work for Necromunda. The latest X-Com game is the perfect style for Necromunda (just with more verticality and a little more detail on inventory), so I hope this game is something like that.


This message was edited 1 time. Last update was at 2014/03/27 00:59:22


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Fixture of Dakka






Also gorkamorka!

My Models: Ork Army: Waaagh 'Az-ard - Chibi Dungeon RPG Models! - My Workblog!
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Made in us
Uhlan




Dothan, AL

I would love to see this and Necromunda done on the same engine from the latest X-COM game. It would allow for different classes and a level up/ skill tree.

I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I've watched c-beams glitter in the dark near the Tannhäuser Gate. All those ... moments will be lost in time, like tears...in rain
 
   
Made in us
Auspicious Aspiring Champion of Chaos





On the perfumed wind

 H.B.M.C. wrote:


I mean, I want this to be good not because I have any love for Mordheim but because if it works it can work for Necromunda.



Yes! Excite! Very interested to see where this goes.

“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.

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Made in us
Ancient Ultramarine Venerable Dreadnought





UK

I love turn based strategy so much, I completed the very first Xcom and steam last month, I think it was released in about 1994.

I even enjoyed Space Hulk, and that was very mediocre.

Warhammer Quest on iPad was addictive too, so I think Ill be all over this.

We are arming Syrian rebels who support ISIS, who is fighting Iran, who is fighting Iraq who we also support against ISIS, while fighting Kurds who we support while they are fighting Syrian rebels.  
   
Made in us
Blood-Drenched Death Company Marine





Puget sound region, WA

 Ehsteve wrote:
Turning it into XCOM will drain the last remaining bits of fun left in the system.


Are you kidding? XCOM was 7 kinds of awesome.

 
   
Made in ca
Lit By the Flames of Prospero





Edmonton, Alberta

 H.B.M.C. wrote:
 Micky wrote:
Hope its good, I'm getting pretty tired of GW IP shovelware...


GW aren't. Does licensing the game make them money and raise the number for a specific part of the next quarterly report? If the answer is yes then there are no follow-up questions.


I mean, I want this to be good not because I have any love for Mordheim but because if it works it can work for Necromunda. The latest X-Com game is the perfect style for Necromunda (just with more verticality and a little more detail on inventory), so I hope this game is something like that.




I loved both mordheim and necromunda. So I'm excited for this and any follow up necromunda game...
   
Made in gb
Soul Token




West Yorkshire, England

Heck, I'm still holding out for the Man O' War game.

"The 75mm gun is firing. The 37mm gun is firing, but is traversed round the wrong way. The Browning is jammed. I am saying "Driver, advance." and the driver, who can't hear me, is reversing. And as I look over the top of the turret and see twelve enemy tanks fifty yards away, someone hands me a cheese sandwich." 
   
Made in pt
Regular Dakkanaut





Will remain captiously optimistic.


 
   
Made in us
[DCM]
.







 mattyrm wrote:
I love turn based strategy so much, I completed the very first Xcom and steam last month, I think it was released in about 1994.

I even enjoyed Space Hulk, and that was very mediocre.

Warhammer Quest on iPad was addictive too, so I think Ill be all over this.


I'm with you on this one - and I'm REALLY looking forward to it!
   
Made in gb
Blood-Drenched Death Company Marine





United Kingdom

Very hopeful that this is good. I loved Mordheim back in the day.

   
Made in us
Cold-Blooded Saurus Warrior



E. City, NC

I'm just hoping this is an actual VIDEO GAME not a board game on a disk like Blood Bowl. While I can appreciate Blood Bowl for what it is, I feel it would have been better served to look more like Mutant League Football in the Warhammer universe versus the current product.

I'd rather lose multiplayer campaigns in this if that meant we got a more extensive XCOM like single player experience. Maintaining a roster, competing for territory, leveling troops and heroes could all be done in the Mordhiem setting WHILE progressing a story. There is also so much that could be improved upon like making armor more useful and not have duel wielding be the be all end all that a divergence from the original system would be not only welcome but appreciated.

Shifting over to a Xcom type game experience will also fly with console gamers. Blood Bowl failed on the Xbox because it just wasn't a console type game. That's also where the bigger audience is.

This game could really be huge, but as I'm typing this, I realize I shouldn't get my hopes up.
   
Made in gb
Warning From Magnus? Not Listening!



UK

Earth Dragon wrote:
I'm just hoping this is an actual VIDEO GAME not a board game on a disk like Blood Bowl. While I can appreciate Blood Bowl for what it is, I feel it would have been better served to look more like Mutant League Football in the Warhammer universe versus the current product.

I'd rather lose multiplayer campaigns in this if that meant we got a more extensive XCOM like single player experience. Maintaining a roster, competing for territory, leveling troops and heroes could all be done in the Mordhiem setting WHILE progressing a story. There is also so much that could be improved upon like making armor more useful and not have duel wielding be the be all end all that a divergence from the original system would be not only welcome but appreciated.

Shifting over to a Xcom type game experience will also fly with console gamers. Blood Bowl failed on the Xbox because it just wasn't a console type game. That's also where the bigger audience is.

This game could really be huge, but as I'm typing this, I realize I shouldn't get my hopes up.

Aaaaah please don't take it the wrong way but none of that is what I want out of this game I'd far rather have a faithful recreation of the tabletop game (some balancing permitted) with pretty graphics and online multiplayer than some new thing designed to sell well on consoles!

Dead account, no takesy-backsies 
   
Made in gb
Fixture of Dakka





Southampton

If it's on a platform I own, then "Yay!", but not going to be too disappointed if I can't play it, because I still play the real thing

Download the rules while you still can peeps, $20 gazillion internet dollars says they'll be gone when the new website launches.

This message was edited 1 time. Last update was at 2014/03/27 20:24:02


   
Made in us
Beautiful and Deadly Keeper of Secrets





Earth Dragon wrote:
I'm just hoping this is an actual VIDEO GAME not a board game on a disk like Blood Bowl. While I can appreciate Blood Bowl for what it is, I feel it would have been better served to look more like Mutant League Football in the Warhammer universe versus the current product.

I'd rather lose multiplayer campaigns in this if that meant we got a more extensive XCOM like single player experience. Maintaining a roster, competing for territory, leveling troops and heroes could all be done in the Mordhiem setting WHILE progressing a story. There is also so much that could be improved upon like making armor more useful and not have duel wielding be the be all end all that a divergence from the original system would be not only welcome but appreciated.

Shifting over to a Xcom type game experience will also fly with console gamers. Blood Bowl failed on the Xbox because it just wasn't a console type game. That's also where the bigger audience is.

This game could really be huge, but as I'm typing this, I realize I shouldn't get my hopes up.


Blood bowl on X-box was actually a failure for a different reason, because it removed multiplayer leagues, gutting the best part of it.

I actually loved the blood bowl game, despite not playing it before.
   
Made in jp
Fixture of Dakka





Japan

Interesting will keep an eye on it, now make a Dark Souls set in the chaos wastes!

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Made in us
Cold-Blooded Saurus Warrior



E. City, NC

 ZebioLizard2 wrote:
Earth Dragon wrote:
I'm just hoping this is an actual VIDEO GAME not a board game on a disk like Blood Bowl. While I can appreciate Blood Bowl for what it is, I feel it would have been better served to look more like Mutant League Football in the Warhammer universe versus the current product.

I'd rather lose multiplayer campaigns in this if that meant we got a more extensive XCOM like single player experience. Maintaining a roster, competing for territory, leveling troops and heroes could all be done in the Mordhiem setting WHILE progressing a story. There is also so much that could be improved upon like making armor more useful and not have duel wielding be the be all end all that a divergence from the original system would be not only welcome but appreciated.

Shifting over to a Xcom type game experience will also fly with console gamers. Blood Bowl failed on the Xbox because it just wasn't a console type game. That's also where the bigger audience is.

This game could really be huge, but as I'm typing this, I realize I shouldn't get my hopes up.


Blood bowl on X-box was actually a failure for a different reason, because it removed multiplayer leagues, gutting the best part of it.

I actually loved the blood bowl game, despite not playing it before.


I liked Blood Bowl too, I just feel a much better and more successful video game could have been designed with far more interesting play. Why insert board game limitations in a Video Game?

This message was edited 1 time. Last update was at 2014/03/28 03:20:58


 
   
Made in au
Veteran Inquisitorial Tyranid Xenokiller




Down Under

Earth Dragon wrote:
I liked Blood Bowl too, I just feel a much better and more successful video game could have been designed with far more interesting play. Why insert board game limitations in a Video Game?


Because if you didn't like boardgame styled 'Classic' you could play 'Blitz' which was the game minus the board game limitations like the Chaos League game they produced before.

So...they provided the option to play both methods of playing the game and people were still not happy about it. Damn internet!

Glory is fleeting. Obscurity is forever.




 
   
Made in us
Zealous Sin-Eater



Chico, CA

 Vain wrote:
Earth Dragon wrote:
I liked Blood Bowl too, I just feel a much better and more successful video game could have been designed with far more interesting play. Why insert board game limitations in a Video Game?


Because if you didn't like boardgame styled 'Classic' you could play 'Blitz' which was the game minus the board game limitations like the Chaos League game they produced before.

So...they provided the option to play both methods of playing the game and people were still not happy about it. Damn internet!


Blood Bowl was just what I wanted, a way to play the TT game with all my childhood friends dispte no one living close to eachother anymore. Even with the bugs it was dumb fun like back in the day. But "Blitz" mode suck, it was crap plan and simple. No where near Chaos League, and it is a damn shame.

If this game can do the same, my wallet my open 1 more time for a GW product. It has been along time since that happened. I wonder if my rats can go untouched by the sister again. While even my Rat Orge will hide hide from that big chaos dude, one game killed 3 of my guy and I mean killed as in after game injury table dead.

Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
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Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.  
   
Made in us
Cold-Blooded Saurus Warrior



E. City, NC

 Vain wrote:
Earth Dragon wrote:
I liked Blood Bowl too, I just feel a much better and more successful video game could have been designed with far more interesting play. Why insert board game limitations in a Video Game?


Because if you didn't like boardgame styled 'Classic' you could play 'Blitz' which was the game minus the board game limitations like the Chaos League game they produced before.

So...they provided the option to play both methods of playing the game and people were still not happy about it. Damn internet!


You can't be serious. Blitz mode doesn't resemble a real live action sport what so ever. A blood bowl video game could have gotten into scouting, recruiting, playbooks, playing ACTUAL American football, or something that would take more then just a few minutes time.

I'm not interested in doing the same thing in a Video game I can already do with a board game. I'm surprised some of you don't want the game to really come alive.
   
Made in au
Veteran Inquisitorial Tyranid Xenokiller




Down Under

Earth Dragon wrote:
You can't be serious. Blitz mode doesn't resemble a real live action sport what so ever. A blood bowl video game could have gotten into scouting, recruiting, playbooks, playing ACTUAL American football, or something that would take more then just a few minutes time.

I'm not interested in doing the same thing in a Video game I can already do with a board game. I'm surprised some of you don't want the game to really come alive.


Hey all you said was you couldn't understand why they put in board game limitations into the game. I came back and said there was a version of the game that didn't have the board game limitations.

Never said it was good (I havent played more than a game of it myself because I like bloodbowl for the boardgame aspect of it) nor did I say it resembled a real live action sport, but that is ok coz after all most sports frown on zombifying opponent players or straight up trying to murder them with CLPOMB combo players.

However I don't have any desire to play "ACTUAL American football" as you say, as that is what Madden is for. Get some coding chops and re-skin that baby with elves and orcs if that is what you are wanting.
For me, the game does come alive seeing the individual players move and have their little animations. That is what I want.
As it has been said above, this allows me to play with friends (and randoms) from the comfort of my own home at the time I want, and for a fraction of the time/financial cost of buying, building and painting a new team.

Though I have to say your last comment does remind me of an argument of why have "naughty pictures" on the web when you can find a partner in real life. And I would say it is the same reasons.
Time, convenience and inability of finding a willing partner.

Glory is fleeting. Obscurity is forever.




 
   
Made in us
Regular Dakkanaut





Idaho

All those goat and chickens I sacrificed finally are paying off.



 
   
Made in us
Phanobi





Paso Robles, CA, USA

I remember when I first played the new XCom game how cool and easy it would be to turn that into a Necromunda style game (it even had overwatch, morale, and man down mechanics). So I'm cautiously optimistic about this and hope it leads someday to a necromunda game as well.

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Look on My works, Ye Mighty, and despair.

Chris Gohlinghorst wrote:Holy Space Marine on a Stick.

This conversation has even begun to boggle my internet-hardened mind.

A More Wretched Hive of Scum and Villainy 
   
Made in gb
Wrathful Warlord Titan Commander





Ramsden Heath, Essex

I'd actually think it would be better if it was more like XCOM: Apocalypse than the new XCOM game (with modern graphics of course). I.e RPG levels of customisation for warbands, multi level locations, usable/enterable/destructible buildings etc. this is doubally true for Necromunda.

If you don't know what XCOM: Apocalypse is, spend a few quid on steam, ignore the old old graphics and kiss goodbye to the rest of the week.

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