Personally, I find the HRR with a velocity tracker works wonders for anti-air.
I think this is due to the fact that 72" range doesn't do much against ground targets if you have enough terrain. Air targets however, have a much more difficult time hiding.
As well, the +2 on the damage table from AP1 has a much harsher effect on Flyers with the possibility of Crash and Burn.
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