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![[Post New]](/s/i/i.gif) 2015/10/10 06:58:37
Subject: hyperthetical TK never lose tactic?
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Longtime Dakkanaut
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I wonder how many single carrion are being sold on eBay right now...
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![[Post New]](/s/i/i.gif) 2015/10/10 12:41:05
Subject: hyperthetical TK never lose tactic?
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[DCM]
Dankhold Troggoth
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Kriswall wrote:You don't need 3x the models. You need 1.3x the models. Your best counter is to deploy a single, extremely powerful model and NOTHING else. That way, the Carrion player doesn't get a Sudden Death objective. The best he can hope for in this scenario is a draw. It won't matter how many turns he can hold out. He won't have the Endure objective since he won't be outnumbered.
Slowhammering may or may not work. Taking away his Endure objective might not get you a win, but it completely breaks his instant win tactic, leaving the game as a draw if he refuses to engage you with the Carrion.
Nice counter!
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![[Post New]](/s/i/i.gif) 2015/10/10 16:12:03
Subject: hyperthetical TK never lose tactic?
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Sword-Bearing Inquisitorial Crusader
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I just realized you can almost do this same deal with the Changling as he cannot be targeted, charged, or anything by your opponent until he attacks, casts a spell, or a hero gets 9" away from him which is actually easy to avoid since each turn he halves a units movement for that turn.
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I would sign this contract but I already ate the potato
GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment. |
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![[Post New]](/s/i/i.gif) 2015/10/10 19:17:49
Subject: hyperthetical TK never lose tactic?
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Lieutenant General
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That would be a quick game, one Carrion versus the Changeling.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2015/10/10 20:02:38
Subject: hyperthetical TK never lose tactic?
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Sword-Bearing Inquisitorial Crusader
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Ghaz wrote:That would be a quick game, one Carrion versus the Changeling.
 Indeed it would be quite the stale mate, I think thats how I will handle it if my opponent brings just a carrion.
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I would sign this contract but I already ate the potato
GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment. |
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![[Post New]](/s/i/i.gif) 2015/10/12 08:00:51
Subject: hyperthetical TK never lose tactic?
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Skillful Swordmaster
The Shadowlands of Nagarythe
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Solosam47 wrote: Ghaz wrote:That would be a quick game, one Carrion versus the Changeling.
 Indeed it would be quite the stale mate, I think thats how I will handle it if my opponent brings just a carrion.
I name thee the crickets match!
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![[Post New]](/s/i/i.gif) 2015/10/12 14:46:14
Subject: hyperthetical TK never lose tactic?
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Prescient Cryptek of Eternity
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Solosam47 wrote: Ghaz wrote:That would be a quick game, one Carrion versus the Changeling.
 Indeed it would be quite the stale mate, I think thats how I will handle it if my opponent brings just a carrion.
Per the rules, you can never have a real stale mate. When you run out of time, or determine that you're ending the game, if the winner is unclear, you dice off. At best, each player has a flat 50% chance of winning.
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![[Post New]](/s/i/i.gif) 2015/10/12 22:51:14
Subject: hyperthetical TK never lose tactic?
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Tough Treekin
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I still don't get it. I mean, yes, hypothetical/theoryhammer is all good and fun, but I'd like to have enough faith in gamers that
a)anyone who tries it genuinely should have had that attitude beaten out of them years ago, and
b) even if someone *hated* AoS I'd like to think they'd spend their time on something they do like, rather than putting effort into ruining someone's night just to prove a point...
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![[Post New]](/s/i/i.gif) 2015/10/13 03:45:57
Subject: hyperthetical TK never lose tactic?
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Deranged Necron Destroyer
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RoperPG wrote:I still don't get it. I mean, yes, hypothetical/theoryhammer is all good and fun, but I'd like to have enough faith in gamers that
a)anyone who tries it genuinely should have had that attitude beaten out of them years ago, and
b) even if someone *hated* AoS I'd like to think they'd spend their time on something they do like, rather than putting effort into ruining someone's night just to prove a point...
Disclaimer Yes this is a WAAC tactic used in a b&p game, if used as a for real strat no one would play with you etc etc etc This is not about that I am wondering if this is a legitiment tactic. I don't care about never finding a player who would play it or other what if's.
There isn't anything else to 'get' it is just a hypothetical and if there was anything wrong with this "tactic" from a RAW point of view.
Kriswall wrote: Solosam47 wrote: Ghaz wrote:That would be a quick game, one Carrion versus the Changeling.
 Indeed it would be quite the stale mate, I think thats how I will handle it if my opponent brings just a carrion.
Per the rules, you can never have a real stale mate. When you run out of time, or determine that you're ending the game, if the winner is unclear, you dice off. At best, each player has a flat 50% chance of winning.
Put down a single model and at worst get 50% chance of winning with best case auto-win turn 6? Not bad odds if one is a WAAC player. I didn't know about the roll-off thing where in the 4 pages is that located?
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It's easy to assume that people arguing an interpretation you disagree with are just looking for an advantage for themselves... But it's quite often not the case. |
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![[Post New]](/s/i/i.gif) 2015/10/13 12:16:37
Subject: hyperthetical TK never lose tactic?
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Prescient Cryptek of Eternity
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It's The Most Important Rule. The game has no mechanism for ending the game in a draw. The game only has a mechanism for ending with a Major or Minor Victory. In a situation where the victor is unclear, you are supposed to count up casualties as a percentage of the player's original army and award a Minor Victory to the player who lost a smaller percentage of his army. If both players lost 0%, then they wouldn't be exactly sure how to resolve the end of game situation. In cases like this, they are supposed to have a quick chat. I suppose one side could just concede and lose the game, but if neither player concedes, the proper course of action is to roll a die to decide the victor. I would argue you'd do this anytime the casualty percentage is the same for both players and not just when it's 0% to 0%.
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![[Post New]](/s/i/i.gif) 2015/10/13 13:42:28
Subject: hyperthetical TK never lose tactic?
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Secretive Dark Angels Veteran
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Lithlandis Stormcrow wrote:
Exactly, but the true trouble here is - what's really stopping a player from fielding that apart from common sense?
toasteroven wrote:These are the sort of poorly thought out rules that should never had got past a testing stage.
Having worked with them in the past, I can say that the writers in the design studio do assume common sense will be applied.
Which I don't think is unreasonable.
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