Thanks for the input guys.
Worst case scenario is that the use of Multi-Meltas becomes more limited. I don't think they'll ever disappear simply because Krak Missiles have Armourbane.
As for the actual missile launcher/pod itself, I had another thought which is probably a bit
OP but I think rather interesting. Here it is (Format: < Missile Type > - < Range > - < Strength > - <
AP > - < Type &
gt
Infantry Scatterer - 24" - S4 -
AP- - Heavy 1, Large Blast, Unstable Guidance
Frag - 36" - S4 - AP5 - Heavy 2, Blast
Krak - 36" - S8 - AP3 - Heavy 2
Flakk - 36" - S7 - AP4 - Heavy 1, Skyfire
Infantry Scatterer
If a squadron of three Dreadnoughts of any type are all equipped with Dreadnought Missile Pods which have not been destroyed and are not Snap Firing, then the Infantry Scatterer may take one of the following profiles:
Infantry Scatterer - 24" - S6 -
AP- - Heavy 1, Large Blast, Unstable Guidance, One Use Only
Infantry Scatterer - 24" - S3 -
AP- - Heavy 3, Large Blast, Unstable Guidance, One Use Only
Unstable Guidance
If the blast scatters and the total on the scatter die is 8” or more, then the blast will scatter the full distance shown on the die, regardless of Ballistic Skill or any other modifiers.
As of now, I have not costed this weapon (points-wise). I also thought it was a bit boring to simply make the Dreadnought Missile Pod/Launcher simply a Typhoon Missile Launcher with Flakk Missiles.
Thoughts?