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Have you read Call of Archaon BL book? It's all Chaos vs. Chaos for multiple reasons. The RGW books include some Chaos on Chaos action in the fluff, don't they? Could be wrong.

I guess I see it as Chaos is strong because of Archaon but after development in RGW, Nagash and Death will have the next spot to stir gak up. We end that arc with a strong Death. Not sure what Destruction will do but on the table they are fierce as . Once the aelves of shadow and light come out I'm predicting some tiffs there in the Order camp. Guess it was Alarielle and the Wanderers (wood elves) she curbstomped before the Sylvaneth book was released, in the timeline.

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Chaos doesn't feel threatening in either 40k nor AoS, for the simple reason that most of the fiction involves the heroic and unstoppable Space Marines/Stormcast Eternals bravely descending from the sky like lightning, crashing into the Chaos ranks and succeeding, losing brethren, but only being further driven to beat Lord Dastardly, who wags his finger and states "I'll get you next time Lord Latinus!" as he's gobbled up by the Warp/Chaotic energies. Repeat.

Until 90% of the fiction for both games stops being about superhumans stomping the 'threats to humanity that is totally on the brink guys' (but never actually feels threatened) Chaos won't feel too powerful, no matter how many times they tell us otherwise.
   
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 Arbitrator wrote:
Chaos doesn't feel threatening in either 40k nor AoS, for the simple reason that most of the fiction involves the heroic and unstoppable Space Marines/Stormcast Eternals bravely descending from the sky like lightning, crashing into the Chaos ranks and succeeding, losing brethren, but only being further driven to beat Lord Dastardly, who wags his finger and states "I'll get you next time Lord Latinus!" as he's gobbled up by the Warp/Chaotic energies. Repeat.

Until 90% of the fiction for both games stops being about superhumans stomping the 'threats to humanity that is totally on the brink guys' (but never actually feels threatened) Chaos won't feel too powerful, no matter how many times they tell us otherwise.
The initial AoS fluff had this problem and I wouldn't blame anyone for that perception, but I can say that it evens out as the story has gone on. The most recent campaign book in particular has the Stormcast being stomped hard all over the place. There is only two major war fronts out of 8 they succeed on and both required heavy backing from allies. Archaeon in particular pretty much crushes the Stormcast easily wherever he shows up, with the issue for him being that he can't be everywhere at once.

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 Arbitrator wrote:
Chaos doesn't feel threatening in either 40k nor AoS, for the simple reason that most of the fiction involves the heroic and unstoppable Space Marines/Stormcast Eternals bravely descending from the sky like lightning, crashing into the Chaos ranks and succeeding, losing brethren, but only being further driven to beat Lord Dastardly, who wags his finger and states "I'll get you next time Lord Latinus!" as he's gobbled up by the Warp/Chaotic energies. Repeat.

Until 90% of the fiction for both games stops being about superhumans stomping the 'threats to humanity that is totally on the brink guys' (but never actually feels threatened) Chaos won't feel too powerful, no matter how many times they tell us otherwise.


So true. Even when Chaos wins, it gets rectonned. After all didn't Abadon or who ever win the 13th Crusade? Now it's like it never happened. So no matter how many times Chaos wins, it means nothing.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
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Davor wrote:
 Arbitrator wrote:
Chaos doesn't feel threatening in either 40k nor AoS, for the simple reason that most of the fiction involves the heroic and unstoppable Space Marines/Stormcast Eternals bravely descending from the sky like lightning, crashing into the Chaos ranks and succeeding, losing brethren, but only being further driven to beat Lord Dastardly, who wags his finger and states "I'll get you next time Lord Latinus!" as he's gobbled up by the Warp/Chaotic energies. Repeat.

Until 90% of the fiction for both games stops being about superhumans stomping the 'threats to humanity that is totally on the brink guys' (but never actually feels threatened) Chaos won't feel too powerful, no matter how many times they tell us otherwise.


So true. Even when Chaos wins, it gets rectonned. After all didn't Abadon or who ever win the 13th Crusade? Now it's like it never happened. So no matter how many times Chaos wins, it means nothing.

Technically it hasn't happened yet. Chaos does alright in 40k sometimes.

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