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Made in us
Inspiring SDF-1 Bridge Officer





Mississippi

This is why GW needs to add "Move" back to the statline (and add a Size stat)

It never ends well 
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

 Ashiraya wrote:
 Deadshot wrote:
 Galef wrote:
 Deadshot wrote:
lliu wrote:
A Trygon. Which is not.


Which is a monstrous creature. Can't be both.


Why can't it be both? No one thought Cavalry could be Jet-pack, but Nurgle Plague Drones changed that. Tau have Jet-pack MCs. Jump MCs exist.
There is nothing preventing a unit from being MC-Beast. None of either unit types' rules conflict.
You would simply be adding a 12" move (ignoring terrain) and Fleet to the MC profile. Both already have MTC.

-


Because Jump and Jet aren't a type, they're a prefix. Jump and jet adds the jump/jet rules to the unit's existing type, but its still effectively a(n) Infantry/Monstrous Creature/Cavalry model that can choose to forgo using its Jet/Jump rules entirely if it chose to (as it still has the option of walking, for starters)
Beast is a seperate unit type of its own, it can't stop being a beast.

Its the difference between
" Jump Infantry " and "Jump-Infantry."


Monstrous Beast.

Fix'd.


Monstrous Creature-Beast*

Monstrous isn't a prefix. "Monstrous Creature" is the type, monstrous isn't an add-on to other types like Jump or Jet. In these terms, its a single word.

Unless you change how the type system works to something it isn't atm, you cant mix and match two unit types as you please. Then you can come up with "Jetbike Artillery" and "Flying Monstrous Jet Beasts," and that is simply rediculous.

Nurgle fly-fether things were never an impossibility, the ability was right there in the rules, just no one thought of it until they came out.

If you want to give Trygons a rule letting them move 12" go ahead, but leave the basic type rules alone, they're fine the way they are.

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Made in se
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The burning pits of Hades, also known as Sweden in summer

Needless pedantery. Monstrous Beast is fine.

If the meaning is too difficult for people to comprehend, they can add a little * stating it uses the rules for both MC and beasts.

This message was edited 1 time. Last update was at 2016/09/02 20:33:46


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Made in nl
Longtime Dakkanaut






 Stormonu wrote:
This is why GW needs to add "Move" back to the statline (and add a Size stat)


It becomes kinda silly to see how GW is trying to work around it with all the different extra movement special rules.
The return to the movement stat would fix the issue of slow monsters and at the same time drastically reducing the amounts of special rules in the game.

This message was edited 1 time. Last update was at 2016/09/02 20:42:08


Inactive, user. New profile might pop up in a while 
   
Made in ca
Insect-Infested Nurgle Chaos Lord






The prospect of a Beast MC for Nids, even if it's not across the board, is a salivating thought.

Then maybe the Trygon can be the true monstrous terror it's suppose to be.

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Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in ro
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Moscow, Russia

 Captain Joystick wrote:
An in-game unit's type does not describe what a unit is, it describes what that unit does.


Thank you.
   
 
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