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Made in nl
Regular Dakkanaut




For a free thing that is good. But something like a casting value of 11 for some of the monstrous Arcanum dragons/monsters that can be summoned only (destruction allegiance so cannot be placed right away) but still costs points is a bit harsh.. 5x a chance on a 11+... not very nice.
   
Made in us
Humming Great Unclean One of Nurgle






Aezeal wrote:
For a free thing that is good. But something like a casting value of 11 for some of the monstrous Arcanum dragons/monsters that can be summoned only (destruction allegiance so cannot be placed right away) but still costs points is a bit harsh.. 5x a chance on a 11+... not very nice.
You can only summon from the same Grand Alliance.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Prescient Cryptek of Eternity





East Coast, USA

 NinthMusketeer wrote:
Aezeal wrote:
For a free thing that is good. But something like a casting value of 11 for some of the monstrous Arcanum dragons/monsters that can be summoned only (destruction allegiance so cannot be placed right away) but still costs points is a bit harsh.. 5x a chance on a 11+... not very nice.
You can only summon from the same Grand Alliance.


Is that a rule? I know the one Beastmen Shaman guy has an ability that allows him to summon any monster. Presumably, that would include cross-Alliance monsters.

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Completed Trades With: ultraatma 
   
Made in us
Lieutenant General





Florence, KY

 Kriswall wrote:
 NinthMusketeer wrote:
Aezeal wrote:
For a free thing that is good. But something like a casting value of 11 for some of the monstrous Arcanum dragons/monsters that can be summoned only (destruction allegiance so cannot be placed right away) but still costs points is a bit harsh.. 5x a chance on a 11+... not very nice.
You can only summon from the same Grand Alliance.


Is that a rule? I know the one Beastmen Shaman guy has an ability that allows him to summon any monster. Presumably, that would include cross-Alliance monsters.

Yes, its in the General's Handbook FAQ:

Page 108 – Reinforcement Points
Add the following to the end of the second paragraph: ‘Reinforcement units must belong to the same Grand Alliance as the rest of your army, but can otherwise have any allegiance. Because restrictions are determined when you pick your army, units added later using reinforcement points can allow the army to exceed the normal limitations for leaders, artillery and behemoths.’

Also note that the Great Bray-Shaman Warscroll from the Grand Alliance Chaos book limits him to summoning a Chaos Monster. Only the Compendium warscroll allows him to summon any monster.

This message was edited 1 time. Last update was at 2016/11/07 01:56:01


'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Prescient Cryptek of Eternity





East Coast, USA

 Ghaz wrote:
 Kriswall wrote:
 NinthMusketeer wrote:
Aezeal wrote:
For a free thing that is good. But something like a casting value of 11 for some of the monstrous Arcanum dragons/monsters that can be summoned only (destruction allegiance so cannot be placed right away) but still costs points is a bit harsh.. 5x a chance on a 11+... not very nice.
You can only summon from the same Grand Alliance.


Is that a rule? I know the one Beastmen Shaman guy has an ability that allows him to summon any monster. Presumably, that would include cross-Alliance monsters.

Yes, its in the General's Handbook FAQ:

Page 108 – Reinforcement Points
Add the following to the end of the second paragraph: ‘Reinforcement units must belong to the same Grand Alliance as the rest of your army, but can otherwise have any allegiance. Because restrictions are determined when you pick your army, units added later using reinforcement points can allow the army to exceed the normal limitations for leaders, artillery and behemoths.’

Also note that the Great Bray-Shaman Warscroll from the Grand Alliance Chaos book limits him to summoning a Chaos Monster. Only the Compendium warscroll allows him to summon any monster.


Ah. Understood. I don't actually know anyone who plays Beastmen and didn't have my GHB on me. Very few of my regular opponents use reinforcement points, so they're always a little hazy in my mind.

Check out my website. Editorials! Tutorials! Fun Times To Be Had! - kriswallminis.com


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Completed Trades With: ultraatma 
   
Made in nl
Regular Dakkanaut




 NinthMusketeer wrote:
Aezeal wrote:
For a free thing that is good. But something like a casting value of 11 for some of the monstrous Arcanum dragons/monsters that can be summoned only (destruction allegiance so cannot be placed right away) but still costs points is a bit harsh.. 5x a chance on a 11+... not very nice.
You can only summon from the same Grand Alliance.


Hmm ok then that part of their rules isn't useable in matched play I guess.
   
Made in us
Loyal Necron Lychguard




Amusing note - the Celestial Hurricanum and Coven Throne count as Hero Wizard models and not Monsters... and therefore can be placed on top of a Balewind Vortex still.

I don't think any TO would let you do this but just funny to note.
   
Made in us
Humming Great Unclean One of Nurgle






I've said before that I'm waiting for people to realize the potential of luminarks on vortex's.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Loyal Necron Lychguard




As of the latest update, summoning a Balewind Vortex costs 100 points from your summoning total: https://www.games-workshop.com/resources/PDF/AoS_Errata/ENG_Silver_Tower_PB.pdf

Also note that anyone can use a Sylvaneth Wildwood for 40 points except Sylvaneth get it for free. And it seems to be that those Wildwoods can only be used in "unit" sizes of 1.
   
Made in nl
Regular Dakkanaut




Requizen wrote:
As of the latest update, summoning a Balewind Vortex costs 100 points from your summoning total: https://www.games-workshop.com/resources/PDF/AoS_Errata/ENG_Silver_Tower_PB.pdf

Also note that anyone can use a Sylvaneth Wildwood for 40 points except Sylvaneth get it for free. And it seems to be that those Wildwoods can only be used in "unit" sizes of 1.


A unit might consist of 1 wildwood.. but a single wood consists of 3 bases (unless changed again).
   
Made in us
Irked Necron Immortal




actually they range in size from 1-3 bases as of the Sylvaneth battletome

that being said, is each base 40 points and your wildwoods only be 1 base? Or can you have multiple wildwoods at 40 points each ranging in size of 1-3 bases?

Unless your Sylvaneth of course.
   
Made in us
Humming Great Unclean One of Nurgle






"A Sylvaneth Wyldwood is a terrain feature consisting of up to three Citadel Woods placed within 1" of each other."

So 40 points = 1 Wyldwood = 1-3 Citadel Woods

Its weird.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in nl
Regular Dakkanaut




 NinthMusketeer wrote:
"A Sylvaneth Wyldwood is a terrain feature consisting of up to three Citadel Woods placed within 1" of each other."

So 40 points = 1 Wyldwood = 1-3 Citadel Woods

Its weird.



And then you still need a way to summon it. Which is basicly only a TLA's herophase ability on 4+ since the spell and artifcact to summon it are sylvaneth only.
   
Made in us
Humming Great Unclean One of Nurgle






I assume they didn't add the cost to Sylvaneth because they didn't want to charge those players for the initial Wyldwood they deploy before the game starts. Of course, a simple note or errata saying the first one is free for Sylvaneth allegiance would work fine, but oh well.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in nl
Regular Dakkanaut




 NinthMusketeer wrote:
I assume they didn't add the cost to Sylvaneth because they didn't want to charge those players for the initial Wyldwood they deploy before the game starts. Of course, a simple note or errata saying the first one is free for Sylvaneth allegiance would work fine, but oh well.


I think you assume wrong. I think their points are mostly based on near optimal conditions (which includes several wild woods) so you're paying for the whole package with your units.
   
Made in pl
Fresh-Faced New User



Poland

Ok, a question. I have Gaun Summoner with familiars from Silver Tower. When I succesfully cast Balewind Vortex and blue guy i goin atop of it - does the small guys going after him? The rule says move or place... Having additional +1 to casting would be nice with that range...

Any thoughts?
   
Made in gb
Dakka Veteran





Do the familiars have a war scroll/points? if so i'd say only the wizard who cast the spell go's up on the vortex if they dont then the whole lot can go up.

(I reserve the right to be wrong)
   
Made in pl
Fresh-Faced New User



Poland

Skullhammer wrote:
Do the familiars have a war scroll/points? if so i'd say only the wizard who cast the spell go's up on the vortex if they dont then the whole lot can go up.

(I reserve the right to be wrong)


Not really, they are part of the model. Giving additional hitpoints, you can even measure distance from them as if they are part of gaunt summoner:

https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/aos-whquest-rules-en.pdf
   
Made in gb
Dakka Veteran





Haveing skimmed the scroll (thanks for the link) i'd say that they all go up as they are not seperate entities and act like wargear.
   
Made in pl
Fresh-Faced New User



Poland

Skullhammer wrote:
Haveing skimmed the scroll (thanks for the link) i'd say that they all go up as they are not seperate entities and act like wargear.


My thoughts exactly. I think he will be nice combo with Vortex
   
 
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