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Made in nl
Longtime Dakkanaut






Just rename the thing and look at that issue solved ; )
Don't like superheavies well than no superheavies in the next rule set just really powerful walkers with tons of hit points, good deference and the best guns in the game.

The only question is what would be save to equip my stompas with considering that they will probably only them the weapon options the kit has.

Inactive, user. New profile might pop up in a while 
   
Made in de
Mighty Chosen Warrior of Chaos






morgoth wrote:
nordsturmking wrote:
Have you tried to kill a knight with a Tyranid list without GSC? I find it very difficult to do.


Have you tried killing anything with a Tyranid list without GSC?


Yes all the time. I used my almighty of pyrovores to kill everything . Seriously those have been useless since they were released.


 oldzoggy wrote:
Just rename the thing and look at that issue solved ; )
Don't like superheavies well than no superheavies in the next rule set just really powerful walkers with tons of hit points, good deference and the best guns in the game.

The only question is what would be save to equip my stompas with considering that they will probably only them the weapon options the kit has.


for that matter i count the wraithknight etc. as superheavy.

This message was edited 1 time. Last update was at 2017/04/22 16:43:38


 
   
Made in nl
Longtime Dakkanaut






Don't worry my army of stompa's doesn't have anything that even roughly resembles a wraithknight.

Inactive, user. New profile might pop up in a while 
   
Made in ca
Regular Dakkanaut




Also the chance they remove gmc and sh is just non existant. Sure they'll change the rules because they are even changing the core rules which means a Wraithknigbt now probably won't resemble a Wraithknigbt in 3 months from now. But there is literally 0% chance they remove models such as the wk such as ik etc. Simply because they sold far to many and are smart enough to realise they would be dealing with a customer rebellion from some of the most populated factions in the game. Simply put rules will change for them don't expect them to be op (even though a lot of then aren't right now anyways...) But do expect them to stay because that would be economic suicide.
   
Made in us
Lesser Daemon of Chaos




Phoenix, Arizona

I'm truly optimistic for the first time in almost a decade. Ditching the old codeci was the only truly logical decision. The folks buying books when a new edition had been hinted at for the past year knew full well what the possible outcome would be. At least they still have the fluff that came along with the books (possible retcons notwithstanding).

The last two editions have created some of the worst imbalances ever in 40k, and the only solution is a hard reset. Hopefully GW really has been paying attention and listening and learned from the debacle that was the AoS launch, and we get a much more smooth transition for 8th ed. Time will tell, of course, but I feel we may be headed for a solid ruleset.

I know my friends and I are excitedly waiting for the next few months to see whats in store.

This message was edited 1 time. Last update was at 2017/04/23 02:16:31


Sometimes, the only truth people understand, comes from the barrel of a gun.
 
   
Made in lu
Rampaging Khorne Dreadnought






I hope the books aren't too far behind though. I find digital rulebooks a pain in the ass to use for anything other than a quick reference on the go. I find it faster and more convenient to flick a few pages back and forth once you know where to look for stuff. Plus I miss the tactile experience and how it looks on your book shelf.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

 oldzoggy wrote:
nordsturmking wrote:


Bound is in no way balanced. I hope Matched play means restrictions on allies and no more GMC super heavies etc.



Mwha ha ha ha ha, sorry. Ehm imperial knights are one of the factions in the 8th edition spoiler.
So you either have allies, adding them as allied super heavies in large games. Or you have super heavies at any point lv if they are actually a playable faction like the spoiler suggests


Battleome: Aeldari Wraaitheesx©™
   
Made in us
Nasty Nob





United States

Genuine optimism for what happens when we tear it apart and put it together with less pieces. That sounds like ork thinking.

Anywho, optimistic I am, I have lots of walkers, Nobz, and planes that almost certainly can't lose from a rewrite.

I am the kinda ork that takes his own washing machine apart, puts new bearings in it, then puts it back together, and it still works. 
   
Made in ca
Mekboy Hammerin' Somethin'




Kapuskasing, ON

Orks and Eldar grouped together? I'm fascinated. My big me just needs to dial his shokk attack gun to panzee and I'll get right on making a conversion with the upper torso of a howling banshee trying not to get sucked in all the way.
   
Made in us
Mekboy Hammerin' Somethin'




Alaska

When it comes to superheavies, maybe they'll use the 30k 25% rule or use a rule like for Behemoths in AoS matched play? In AoS it breaks down like this:
1000 points: 0-2 Behemoths
2000 points: 0-4 Behemoths
2,500 points: 0-5 Behemoths

I have no idea if they'll do anything like that or not. I like the 25% rule myself, but they might just go 0-X as it is simpler. The thing I like about the 25% rule is that not all superheavies are in the same class, and as long as their points cost is appropriate the 25% rule accommodates for this. Two superheavies in a 1,000 point 7th Ed. game might be difficult for many armies to deal with. My understanding is that in AoS things die a lot easier.


Automatically Appended Next Post:
 oldzoggy wrote:
The only question is what would be save to equip my stompas with considering that they will probably only them the weapon options the kit has.

I've got two stompas, one still on sprue. I'm really hoping they make the rules for it a lot more like the Forgeworld Kustom Stompa. The lack of options for the Stompa in the current Ork codex is criminally un-Orky.

I'd like a klawstompa for my Goffs and a shootier stompa for my Bad Moons.

This message was edited 1 time. Last update was at 2017/04/22 20:06:27


YELL REAL LOUD AN' CARRY A BIG CHOPPA! 
   
Made in us
Dakka Veteran





 commander dante wrote:
Ahh i dunno
As long as i can field 3 Kytan Deamon Engines (Replacing Lord of Skulls) in a LEGAL Competitive list, ill be happy

But the "Your books are now Obsolete" is a HUGE slap in the face


YES! No more books that cost $100!

In the Grimdark future of DerpHammer40k, there are only dank memes! 
   
Made in us
Regular Dakkanaut




Goodbye terrible chaos codex! Fingers crossed they fix the Tsons points cost........
   
Made in nl
Longtime Dakkanaut






 Dakka Flakka Flame wrote:
the Forgeworld Kustom Stompa. The lack of options for the Stompa in the current Ork codex is criminally un-Orky.

I'd like a klawstompa for my Goffs and a shootier stompa for my Bad Moons.


The FW stompa is the only true stompa. And all my stoma's are klaw stompa's.


Automatically Appended Next Post:
 Dakka Flakka Flame wrote:
When it comes to superheavies, .. or use a rule like for
Behemoths in AoS matched play? In AoS it breaks down like this:
1000 points: 0-2 Behemoths
2000 points: 0-4 Behemoths
2,500 points: 0-5 Behemoths
.


Yes please 2 stompa 1000 army here I come

This message was edited 1 time. Last update was at 2017/04/22 21:43:15


Inactive, user. New profile might pop up in a while 
   
Made in us
Auspicious Aspiring Champion of Chaos






 oldzoggy wrote:
 Dakka Flakka Flame wrote:
the Forgeworld Kustom Stompa. The lack of options for the Stompa in the current Ork codex is criminally un-Orky.

I'd like a klawstompa for my Goffs and a shootier stompa for my Bad Moons.


The FW stompa is the only true stompa. And all my stoma's are klaw stompa's.


Automatically Appended Next Post:
 Dakka Flakka Flame wrote:
When it comes to superheavies, .. or use a rule like for
Behemoths in AoS matched play? In AoS it breaks down like this:
1000 points: 0-2 Behemoths
2000 points: 0-4 Behemoths
2,500 points: 0-5 Behemoths
.


Yes please 2 stompa 1000 army here I come


You really should look at the updated AoS army creation rules. You'd save yourself a lot of effort and embarrassment.

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in ca
Been Around the Block





I'm really enjoying watching people freak out over AoS game mechanics because its obvious they have never tried AoS. Since the GHB came out I've played 40k once mostly because 40k is trash and filled to the brim with intolerable win-bro ITC douches.

Watching ITC people whining over the thought of formations getting points as well as some formations disappearing and the rule of one being put in for matched play has been fantastic.

GW is winning in my books. If 40k is anywhere near the fun that Ive had with AoS they have my money on lock down.


Automatically Appended Next Post:
 oldzoggy wrote:
 Dakka Flakka Flame wrote:
the Forgeworld Kustom Stompa. The lack of options for the Stompa in the current Ork codex is criminally un-Orky.

I'd like a klawstompa for my Goffs and a shootier stompa for my Bad Moons.


The FW stompa is the only true stompa. And all my stoma's are klaw stompa's.


Automatically Appended Next Post:
 Dakka Flakka Flame wrote:
When it comes to superheavies, .. or use a rule like for
Behemoths in AoS matched play? In AoS it breaks down like this:
1000 points: 0-2 Behemoths
2000 points: 0-4 Behemoths
2,500 points: 0-5 Behemoths
.


Yes please 2 stompa 1000 army here I come


Likely Lords of War will be 0-1 per 2000pts, and they'll have degrading charts

Likely it'll be something like

1-2 HQ
3-6 Troops
0-3 Elites
0-3 Fast
0-3 Heavy Support

With increases in points as you go and all detachments removed.

This message was edited 3 times. Last update was at 2017/04/22 22:26:06


 
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

I like where 8th appears to be headed, although I'm not happy at all that my Dark Angels Battle Company build is most likely going the way of the dodo after all the time and money I've put into it. At least I can still use the models, but I might not have bought so many Razorbacks. Overall I have to say I agree with the decision, though, as there were major balance issues between books (looking at you Eldar...). If the game ends up better than it was and is still recognizable as the same game (as in, not as drastic of a rules change as between WHFB and AoS), then I am happy and will relish the challenge of developing new lists and strategies.

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 25 | Current main painting project: Tomb Kings
 Mad Doc Grotsnik wrote:
You need your bumps felt. With a patented, Grotsnik Corp Bump Feelerer 9,000.
The Grotsnik Corp Bump Feelerer 9,000. It only looks like several bricks crudely gaffer taped to a cricket bat.
Grotsnik Corp. Sorry, No Refunds.
 
   
Made in ca
Been Around the Block





 ZergSmasher wrote:
I like where 8th appears to be headed, although I'm not happy at all that my Dark Angels Battle Company build is most likely going the way of the dodo after all the time and money I've put into it. At least I can still use the models, but I might not have bought so many Razorbacks. Overall I have to say I agree with the decision, though, as there were major balance issues between books (looking at you Eldar...). If the game ends up better than it was and is still recognizable as the same game (as in, not as drastic of a rules change as between WHFB and AoS), then I am happy and will relish the challenge of developing new lists and strategies.


Ive been around since 2nd ed, the best thing you can do is purge your small armies and keep an ear out for a new edition. That and if you played something that is a clear exploit of normal rules like getting free transports you cant expect it to be around for the next edition.

What you should expect is everything getting its own special rules and movement values as well as Keywords like in AoS. Degrading charts for Tanks and monsters alike and wounds to be cranked up to off set the new craziness. Also sadly I don't see templates sticking around. No one will know what is happening for a good long time while they unlearn all the old stats and rules and try and memorize all the new rules. Its going to be great.
   
Made in au
Ancient Space Wolves Venerable Dreadnought






 TheIronCrow wrote:
 ZergSmasher wrote:
I like where 8th appears to be headed, although I'm not happy at all that my Dark Angels Battle Company build is most likely going the way of the dodo after all the time and money I've put into it. At least I can still use the models, but I might not have bought so many Razorbacks. Overall I have to say I agree with the decision, though, as there were major balance issues between books (looking at you Eldar...). If the game ends up better than it was and is still recognizable as the same game (as in, not as drastic of a rules change as between WHFB and AoS), then I am happy and will relish the challenge of developing new lists and strategies.


Ive been around since 2nd ed, the best thing you can do is purge your small armies and keep an ear out for a new edition. That and if you played something that is a clear exploit of normal rules like getting free transports you cant expect it to be around for the next edition.

What you should expect is everything getting its own special rules and movement values as well as Keywords like in AoS. Degrading charts for Tanks and monsters alike and wounds to be cranked up to off set the new craziness. Also sadly I don't see templates sticking around. No one will know what is happening for a good long time while they unlearn all the old stats and rules and try and memorize all the new rules. Its going to be great.


Sounds like something you should hope for. Expectation is an open door to disappointment.

I don't break the rules but I'll bend them as far as they'll go. 
   
Made in ca
Been Around the Block





Yeah except Ive called everything right up to the release date so I'm not worried.

If you're playing 40k right now just try out some AoS and purge your brain of rules.
   
Made in au
Ancient Space Wolves Venerable Dreadnought






 TheIronCrow wrote:
Yeah except Ive called everything right up to the release date so I'm not worried.

If you're playing 40k right now just try out some AoS and purge your brain of rules.


I've got an AoS army - the thing I hate most about AoS is people trying to convince me that I should call my Lizard-Men "Seraphon".

I don't break the rules but I'll bend them as far as they'll go. 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 ProwlerPC wrote:
Orks and Eldar grouped together? I'm fascinated. My big me just needs to dial his shokk attack gun to panzee and I'll get right on making a conversion with the upper torso of a howling banshee trying not to get sucked in all the way.

I wouldn't read too much into the groupings of the various Xenos races together, beyond them all potentially getting(if they go the keyword route) "Xenos" as a keyword like how the various flavors of Orc, Ogre, and Giants all have the keyword "Destruction" in Age of Sigmar.

It would make it so that you could have things like Deathwatch getting bonuses against "Xenos" without having to name out all the books, while Grey Knights might get bonuses versus "Daemons" without getting bonuses against Chaos Marines or things like that.
   
Made in ca
Been Around the Block





 Dakka Wolf wrote:
 TheIronCrow wrote:
Yeah except Ive called everything right up to the release date so I'm not worried.

If you're playing 40k right now just try out some AoS and purge your brain of rules.


I've got an AoS army - the thing I hate most about AoS is people trying to convince me that I should call my Lizard-Men "Seraphon".


Its no different than Imperial guard being Astra Militarum. Its just GW getting control of their own IP. You can call your lizard people whatever you like.


Automatically Appended Next Post:
 Kanluwen wrote:
 ProwlerPC wrote:
Orks and Eldar grouped together? I'm fascinated. My big me just needs to dial his shokk attack gun to panzee and I'll get right on making a conversion with the upper torso of a howling banshee trying not to get sucked in all the way.

I wouldn't read too much into the groupings of the various Xenos races together, beyond them all potentially getting(if they go the keyword route) "Xenos" as a keyword like how the various flavors of Orc, Ogre, and Giants all have the keyword "Destruction" in Age of Sigmar.

It would make it so that you could have things like Deathwatch getting bonuses against "Xenos" without having to name out all the books, while Grey Knights might get bonuses versus "Daemons" without getting bonuses against Chaos Marines or things like that.


Keywords are going to be a big thing in 40k, I highly doubt eldar and orks will be in the same "grand alliance"

This message was edited 2 times. Last update was at 2017/04/23 00:32:16


 
   
Made in us
Mekboy Hammerin' Somethin'




Alaska

 EnTyme wrote:
You really should look at the updated AoS army creation rules. You'd save yourself a lot of effort and embarrassment.

Where are the updated AoS army creation rules?

YELL REAL LOUD AN' CARRY A BIG CHOPPA! 
   
Made in us
Auspicious Aspiring Champion of Chaos






 Dakka Flakka Flame wrote:
 EnTyme wrote:
You really should look at the updated AoS army creation rules. You'd save yourself a lot of effort and embarrassment.

Where are the updated AoS army creation rules?


The General's Handbook.

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in us
Mekboy Hammerin' Somethin'




Alaska

 EnTyme wrote:
The General's Handbook.

I was pulling my numbers from page 107 of The General's Handbook. Maybe I'm reading that part wrong?

Also, I have no idea whether or not superheavies will be treated like behemoths.

YELL REAL LOUD AN' CARRY A BIG CHOPPA! 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 TheIronCrow wrote:

 Kanluwen wrote:
 ProwlerPC wrote:
Orks and Eldar grouped together? I'm fascinated. My big me just needs to dial his shokk attack gun to panzee and I'll get right on making a conversion with the upper torso of a howling banshee trying not to get sucked in all the way.

I wouldn't read too much into the groupings of the various Xenos races together, beyond them all potentially getting(if they go the keyword route) "Xenos" as a keyword like how the various flavors of Orc, Ogre, and Giants all have the keyword "Destruction" in Age of Sigmar.

It would make it so that you could have things like Deathwatch getting bonuses against "Xenos" without having to name out all the books, while Grey Knights might get bonuses versus "Daemons" without getting bonuses against Chaos Marines or things like that.


Keywords are going to be a big thing in 40k, I highly doubt eldar and orks will be in the same "grand alliance"

As of right now, it's broken into:
Imperium
Chaos
Xenos

Eldar and Orks are currently in the same "Grand Alliance".
   
Made in us
Auspicious Aspiring Champion of Chaos






 Dakka Flakka Flame wrote:
 EnTyme wrote:
The General's Handbook.

I was pulling my numbers from page 107 of The General's Handbook. Maybe I'm reading that part wrong?

Also, I have no idea whether or not superheavies will be treated like behemoths.


I wasn't referring to your post. I was talking to Old Zoggy. He's talking out of his ass when it comes to how armies are built in AoS. Regardless of points limit and number of formation, the are still battleline minimums and leader/behemoth maximums to meet.

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in ca
Commander of the Mysterious 2nd Legion





 commander dante wrote:
Ahh i dunno
As long as i can field 3 Kytan Deamon Engines (Replacing Lord of Skulls) in a LEGAL Competitive list, ill be happy

But the "Your books are now Obsolete" is a HUGE slap in the face



I'm fine so long as they give us a PDF ala AOS. to be frank, releasing all the armies at once proably ensures greater balance. I mean sure chaos players COULD keep using their codex for another 2 years..

Opinions are not facts please don't confuse the two 
   
Made in nl
Longtime Dakkanaut






 EnTyme wrote:
 Dakka Flakka Flame wrote:
 EnTyme wrote:
The General's Handbook.

I was pulling my numbers from page 107 of The General's Handbook. Maybe I'm reading that part wrong?

Also, I have no idea whether or not superheavies will be treated like behemoths.


I wasn't referring to your post. I was talking to Old Zoggy. He's talking out of his ass when it comes to how armies are built in AoS. Regardless of points limit and number of formation, the are still battleline minimums and leader/behemoth maximums to meet.


I can't hear you over the sound my stompa's and goff rockers a making. Please come back later when we are able to read the rules.

Inactive, user. New profile might pop up in a while 
   
Made in us
Pious Palatine




BrianDavion wrote:
 commander dante wrote:
Ahh i dunno
As long as i can field 3 Kytan Deamon Engines (Replacing Lord of Skulls) in a LEGAL Competitive list, ill be happy

But the "Your books are now Obsolete" is a HUGE slap in the face



I'm fine so long as they give us a PDF ala AOS. to be frank, releasing all the armies at once proably ensures greater balance. I mean sure chaos players COULD keep using their codex for another 2 years..


The whole 'noooo mah codex!' thing feels like complaining for the sakr of complaining. All of 4-5 factions in the game actually liked their books out of 24 races. Even admech/skitarii were begging for a new combined book and both of those armies are at keast playable.


 
   
 
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