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Are you concerned about your weapon or unit choices being invalidated?
Yes, and it's impacting my collecting/building
Yes, but it's not impacting my collecting/building
No, I run my units fairly stock
No, I don't think it'll be a problem

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Made in us
Resolute Ultramarine Honor Guard






Peoria IL

Well I know this isn't helpful, but if you think you'll be in this hobby for a long time, this just happens. I've got well over 3 fully fleshed out SM companies... if 20 some models suddenly are no longer legally equipped, I either don't run them, or if it's minor (like tacticals having a ccw), I ignore it and use them anyway.

DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0

QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners 
   
Made in au
Anti-Armour Swiss Guard






Newcastle, OZ

I've got marine scouts with shuriken catapults.

I've got eldar guardians with lasguns.

Whilst that particular combo for each is now "invalid", there's nothing stopping me using them as "funny lookin'" shotguns or boltguns - or alternate pattern shuriken catapults.

(Indeed, this was pretty much what GW told us to do when they first invalidated them back in 2nd/3rd ed).

I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.

That is not dead which can eternal lie ...

... and yet, with strange aeons, even death may die.
 
   
Made in gb
Huge Hierodule






Nottingham (yay!)

I built dozens of CSM with bolters and chainswords and I'm not too happy about them having to proxy

   
Made in nl
Boosting Black Templar Biker






I share the thoughts, yet not the fears.

A couple of days ago I started a similar thread, asking whether people expected, like me, for changed options in the indices (such as 2 heavy weapons in a chaos space marine squad, or berzerker champions having access to combi-weapons, stuff they didn't have previous edition) to change again in the coming codices.

Of course, I can just build the models, paint them, and re-assign them to other squads if their options are suddenly illegal (again). Little trouble, but still a little annoying as well. Like chromedog just above seems to have been, I have been in this game for a while too. I have seen the introduction of dualwielding-laspistol jump pack imperial guard assault squads for crying out loud... Knew a guy who had three full squads of them. It seems no army (completely) survives the transition to a new edition and that's okay. But my thread was a concern that this might even happen within an edition, by the changes in the transition from index to codex, where the index had changed from the previous codex already.

Often this seems to happen with highly variable units, such as unnamed characters. Players build a Space Marine Captain, lovingly converting him due to some special parts needed, an edition change comes along and bam! Options changed, and the converted, painted, and sometimes extremely lovely model is suddenly 'illegal'. Fortunately, this is only a problem when WYSIWYG becomes important, and in most casual games a bit of proxy left and a bit of leeway right does wonders.

Hence the thoughts, but not the fears.
   
 
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