Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2017/11/30 20:19:53
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
|
The last time I used a unit of Inceptors, three of them with assault bolters destroyed completely a unit of 7 Plague Marines in the same turn they did deepstrike.
The answer will be the same "Agaisn't horde armies with a loot of chaff and bubblewrap they suck", and with the meta being horde armies with a lot of chaff, they don't have a place in the most competitive tournaments.
But as a unit, they are pretty solid agaisn't the 90% rest of the game.
|
Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/11/30 20:28:53
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Locked in the Tower of Amareo
|
So? Tigirius costs points, too.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/11/30 20:33:41
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Nihilistic Necron Lord
|
buddha wrote:Problem I have with Inceptors is that even with the cost reduction I'm always left wondering why I wouldn't just bring terminators which do much the same job and have considerably more survivability.
I doubt termis have more survivability. Even if they have, inceptors are superior in every other way.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/11/30 20:39:28
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Preacher of the Emperor
Hanford, CA, AKA The Eye of Terror
|
Martel732 wrote:Repulsors are terrible tanks for their insane cost. The lack of 2+ armor makes them so squishy.
36+ shots starting at S4 is nothing to scoff at, plus it gets your hellblasters and agressors into kill range. Sure they are expensive but they are no push over.
|
17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"
-Imperial Guard Uplifting Primer |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/11/30 20:42:08
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Locked in the Tower of Amareo
|
Once you start stacking -1 to hit and cover bonuses, those S4 AP 0 shots are mostly garbage vs most lists. It can get 4 lascannon equivalent shots, but two of them are 24" only.
And the thing dies VERY quickly to lascannons. But really, any S5 dakka or greater chip it down unacceptably quickly. The S5 doesn't even need AP at all since it's only got a 3+. The devil is always in the details.
|
This message was edited 1 time. Last update was at 2017/11/30 20:45:12
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/11/30 21:01:31
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Preacher of the Emperor
Hanford, CA, AKA The Eye of Terror
|
Martel732 wrote:Once you start stacking -1 to hit and cover bonuses, those S4 AP 0 shots are mostly garbage vs most lists. It can get 4 lascannon equivalent shots, but two of them are 24" only.
And the thing dies VERY quickly to lascannons. But really, any S5 dakka or greater chip it down unacceptably quickly. The S5 doesn't even need AP at all since it's only got a 3+. The devil is always in the details.
So basically never take any vehicle ever then unless its razorback spam?
Lascannons will kill all vehicles in short order, thats where clever positioning and target priority can work in your favor.
I like to think of space marines and as a clock, each part needs to be in working order for the system to function at its potential. Lascannon predators offer hard counters to your opponents anti tank, whirlwinds can clear out things like devastators. You say that all those S4 shots are for nothing but I have a feeling that few people think that way about massed BS 5 lasguns from conscripts. Number of dice rolled equals more chances of failure, and after a certain point most vehicles and monsters become useless even when they aren't dead.
In a vacuum this may not be an ideal vehicle, but under your rubric what is?
|
17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"
-Imperial Guard Uplifting Primer |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/11/30 21:22:49
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Locked in the Tower of Amareo
|
Wave serpent. Perfect in every phase of the game.
I don't like paying more than 200 for anything in this game. I'd prefer 150, but even an autolas pred is more than that. Being a marine kinda sucks when everything dies easy.
|
This message was edited 1 time. Last update was at 2017/11/30 21:25:25
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/11/30 21:25:26
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
|
Thats not how units should be made. There souldn't be units that are perfect in every phase of the game. But Martel, you have a min/maxer mind, so obviously for you, theres only two options: You are the best option, or you aren't an option.
Don't saying thats a bad thing, if you want to compete in warhammer is how you need to think. But personally for me thats a road that only leads to disappointment.
|
This message was edited 1 time. Last update was at 2017/11/30 21:26:22
Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/11/30 21:28:18
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Locked in the Tower of Amareo
|
Also, the repulsor is always a priority because i can knock out the most points per lascannon shot. Automatically Appended Next Post: Galas wrote:Thats not how units should be made. There souldn't be units that are perfect in every phase of the game. But Martel, you have a min/maxer mind, so obviously for you, theres only two options: You are the best option, or you aren't an option.
Don't saying thats a bad thing, if you want to compete in warhammer is how you need to think. But personally for me thats a road that only leads to disappointment.
Maybe you are right. I just can't justify the point cost on the repulsor, though.
|
This message was edited 1 time. Last update was at 2017/11/30 21:29:49
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/11/30 21:32:15
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Preacher of the Emperor
Hanford, CA, AKA The Eye of Terror
|
Galas wrote:Thats not how units should be made. There souldn't be units that are perfect in every phase of the game. But Martel, you have a min/maxer mind, so obviously for you, theres only two options: You are the best option, or you aren't an option.
Don't saying thats a bad thing, if you want to compete in warhammer is how you need to think. But personally for me thats a road that only leads to disappointment.
I totally agree, we too often boil things to "if it isn't somewhat overpowered and undercosted, then its not even worth my time!" instead of actually....trying things out? Same reason I do not believe in math hammer beyond the basics, when you are arguing .01 in efficiency instead of how good of a tactician you are it breaks down the game into who goes first wins.
|
17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"
-Imperial Guard Uplifting Primer |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/11/30 21:41:52
Subject: Re:Inceptors - Finally cheap enough to compete?
|
 |
Towering Hierophant Bio-Titan
UK
|
The key thing here is the cost vs. how easy it is to kill.
Roughly speaking, what is its usual offensive loadout? BS3+ right?
|
H.B.M.C. wrote:Friend of mine just sent me this:
"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ." Too be fair.. it's all worked out quite well!
Heh. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/11/30 21:44:21
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Longtime Dakkanaut
|
They don't seem terrible anymore but I feel like you're basically always going to prefer two heavy bolter Devastators in cover. If you don't run into much anti- heavy infantry weaponry like plasma then they probably do okay dropping down into cover and shooting.
You probably want to be either Raven Guard or Salamanders with them, though that's not surprising since you want to be Raven Guard or Salamanders with everything unless you're bringing Guilliman. Yes, the RG tactic only helps you past 12", but the main thing you're scared of will be long-range multi-damage good-AP weapons, aside from plasma. Many of these are heavy, and so even if the enemy could move to get within 12", they'd still shoot at -1. Meanwhile the Salamanders' tactic works out to be almost as good as Bolter Drill when you're only firing 18 shots.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/11/30 23:46:16
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Scarred Ultramarine Tyrannic War Veteran
McCragge
|
Martel the Repulsor is a pimp tank not a Pinto.
|
Bow down to Guilliman for he is our new God Emperor!
Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."
"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."
DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 13:54:34
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Locked in the Tower of Amareo
|
It dies like a Pinto. So you are partially correct.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 14:19:41
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Wicked Warp Spider
|
Galas wrote:The last time I used a unit of Inceptors, three of them with assault bolters destroyed completely a unit of 7 Plague Marines in the same turn they did deepstrike.
The answer will be the same "Agaisn't horde armies with a loot of chaff and bubblewrap they suck", and with the meta being horde armies with a lot of chaff, they don't have a place in the most competitive tournaments.
But as a unit, they are pretty solid agaisn't the 90% rest of the game.
I think you were expected by "mathammer" to inflict 2 casualties, but this is what sometimes happens when you roll many dice.
When it swings, it can surprise you!
|
Generic characters disappearing? Elite units of your army losing options and customizations? No longer finding that motivation to convert?
Your army could suffer Post-Chapterhouse Stress Disorder (PCSD)! If you think that your army is suffering one or more of the aforementioned symptoms, call us at 789-666-1982 for a quick diagnosis! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 15:18:12
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Combat Jumping Rasyat
East of England
|
Dionysodorus wrote:They don't seem terrible anymore but I feel like you're basically always going to prefer two heavy bolter Devastators in cover. If you don't run into much anti- heavy infantry weaponry like plasma then they probably do okay dropping down into cover and shooting. You probably want to be either Raven Guard or Salamanders with them, though that's not surprising since you want to be Raven Guard or Salamanders with everything unless you're bringing Guilliman. Yes, the RG tactic only helps you past 12", but the main thing you're scared of will be long-range multi-damage good- AP weapons, aside from plasma. Many of these are heavy, and so even if the enemy could move to get within 12", they'd still shoot at -1. Meanwhile the Salamanders' tactic works out to be almost as good as Bolter Drill when you're only firing 18 shots. All good points, but for the same shots, Inceptors actually come out cheaper than their dakka equivalent in Devs now. They're different units, but they have some big advantages vs Devs, including deepstrike, nullifying the very common -1 to hit, filling out the pretty naff fast attack slot, respectable CC, especially with fly disengage, great maneuverability with assault & 10" move, instead of heavy with 6", and finally T5. Not saying they're better than HB Devs, just that it's nice now they're not straight up worse, point for point.
|
This message was edited 2 times. Last update was at 2017/12/01 15:19:25
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 15:20:22
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Nihilistic Necron Lord
|
Dionysodorus wrote:They don't seem terrible anymore but I feel like you're basically always going to prefer two heavy bolter Devastators in cover. If you don't run into much anti- heavy infantry weaponry like plasma then they probably do okay dropping down into cover and shooting.
You probably want to be either Raven Guard or Salamanders with them, though that's not surprising since you want to be Raven Guard or Salamanders with everything unless you're bringing Guilliman. Yes, the RG tactic only helps you past 12", but the main thing you're scared of will be long-range multi-damage good- AP weapons, aside from plasma. Many of these are heavy, and so even if the enemy could move to get within 12", they'd still shoot at -1. Meanwhile the Salamanders' tactic works out to be almost as good as Bolter Drill when you're only firing 18 shots.
Chapter Tactics don't work on vehicles.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 15:32:59
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Preacher of the Emperor
Hanford, CA, AKA The Eye of Terror
|
grouchoben wrote:Dionysodorus wrote:They don't seem terrible anymore but I feel like you're basically always going to prefer two heavy bolter Devastators in cover. If you don't run into much anti- heavy infantry weaponry like plasma then they probably do okay dropping down into cover and shooting.
You probably want to be either Raven Guard or Salamanders with them, though that's not surprising since you want to be Raven Guard or Salamanders with everything unless you're bringing Guilliman. Yes, the RG tactic only helps you past 12", but the main thing you're scared of will be long-range multi-damage good- AP weapons, aside from plasma. Many of these are heavy, and so even if the enemy could move to get within 12", they'd still shoot at -1. Meanwhile the Salamanders' tactic works out to be almost as good as Bolter Drill when you're only firing 18 shots.
All good points, but for the same shots, Inceptors actually come out cheaper than their dakka equivalent in Devs now. They're different units, but they have some big advantages vs Devs, including deepstrike, nullifying the very common -1 to hit, filling out the pretty naff fast attack slot, respectable CC, especially with fly disengage, great maneuverability with assault & 10" move, instead of heavy with 6", and finally T5. Not saying they're better than HB Devs, just that it's nice now they're not straight up worse, point for point.
I think the mobility of this unit will help it find a good niche. I can imagine it being a hard hitting unit that can come in as either an alpha strike or land later and strike vulnerable units like artillery, all while being able to nab objectives on the fly.
|
17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"
-Imperial Guard Uplifting Primer |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 15:59:50
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Ship's Officer
London
|
Repulsors win games of 40k. They are a place to put your hellblasters, and your characters if you're worried about getting first turn. Since you're going to have hellblasters and characters, a repulsor is a great pick.
I don't actually think Inceptors are yet at the point where they are needed in every list, but they do look viable. The problem I have when building a list is that they are fast attack, but nothing else good is! I'm trying to build a list where I get a battalion plus some other detachment for a 7th CP, and Inceptors don't help with that at all.
A quad-heavy bolter mortis dreadnought looks like an interesting potential alternative. It has the same firepower as two Inceptors, for 19 points more, but with double their range. Unlike things like the Sicaran Punisher or repulsor it benefits (a lot) from my Crimson Fist CTs. It's cheap and it's nasty.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 16:08:47
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Combat Jumping Rasyat
East of England
|
Twin assault cannon tarantulas went up by 10pts, but you're still buying 12 S6 BS4 shots for 55pts, with no target choice restrictions. Two with an inceptor squad comes in at 245pts for a lot of dakka (i.e 42 shots)!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 16:41:07
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Esteemed Veteran Space Marine
Ottawa
|
p5freak wrote:Dionysodorus wrote:They don't seem terrible anymore but I feel like you're basically always going to prefer two heavy bolter Devastators in cover. If you don't run into much anti- heavy infantry weaponry like plasma then they probably do okay dropping down into cover and shooting.
You probably want to be either Raven Guard or Salamanders with them, though that's not surprising since you want to be Raven Guard or Salamanders with everything unless you're bringing Guilliman. Yes, the RG tactic only helps you past 12", but the main thing you're scared of will be long-range multi-damage good- AP weapons, aside from plasma. Many of these are heavy, and so even if the enemy could move to get within 12", they'd still shoot at -1. Meanwhile the Salamanders' tactic works out to be almost as good as Bolter Drill when you're only firing 18 shots.
Chapter Tactics don't work on vehicles.
Inceptors aren't vehicles.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 16:49:30
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Legendary Master of the Chapter
|
A pinto or a cadillac crashing at 60mph are both going to look like a pinto in the end.
hide the damn thing behind LOS first turn and hope for the best if facing an unreasonable amount of las spam.
|
Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 16:53:15
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
|
Kaiyanwang wrote: Galas wrote:The last time I used a unit of Inceptors, three of them with assault bolters destroyed completely a unit of 7 Plague Marines in the same turn they did deepstrike.
The answer will be the same "Agaisn't horde armies with a loot of chaff and bubblewrap they suck", and with the meta being horde armies with a lot of chaff, they don't have a place in the most competitive tournaments.
But as a unit, they are pretty solid agaisn't the 90% rest of the game.
I think you were expected by "mathammer" to inflict 2 casualties, but this is what sometimes happens when you roll many dice.
When it swings, it can surprise you!
And it feels soooo good...
|
Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 19:06:20
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Death-Dealing Devastator
|
Galas wrote:Thats not how units should be made. There souldn't be units that are perfect in every phase of the game. But Martel, you have a min/maxer mind, so obviously for you, theres only two options: You are the best option, or you aren't an option.
Don't saying thats a bad thing, if you want to compete in warhammer is how you need to think. But personally for me thats a road that only leads to disappointment.
Everyone is a min/maxer after they have been round 1 alpha striked into pointlessness a few times. Or tabled by round 3. And why not? These models are expensive and painstaking to put together, and nobody likes losing.
|
"The Ultramarines are here to save us!"
"Those are the Sons of Orar."
"O R they!" |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 21:10:20
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Scarred Ultramarine Tyrannic War Veteran
McCragge
|
Gwarok wrote: Galas wrote:Thats not how units should be made. There souldn't be units that are perfect in every phase of the game. But Martel, you have a min/maxer mind, so obviously for you, theres only two options: You are the best option, or you aren't an option.
Don't saying thats a bad thing, if you want to compete in warhammer is how you need to think. But personally for me thats a road that only leads to disappointment.
Everyone is a min/maxer after they have been round 1 alpha striked into pointlessness a few times. Or tabled by round 3. And why not? These models are expensive and painstaking to put together, and nobody likes losing.
QFT
|
Bow down to Guilliman for he is our new God Emperor!
Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."
"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."
DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 21:36:06
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Crazed Spirit of the Defiler
|
Gwarok wrote: Galas wrote:Thats not how units should be made. There souldn't be units that are perfect in every phase of the game. But Martel, you have a min/maxer mind, so obviously for you, theres only two options: You are the best option, or you aren't an option.
Don't saying thats a bad thing, if you want to compete in warhammer is how you need to think. But personally for me thats a road that only leads to disappointment.
Everyone is a min/maxer after they have been round 1 alpha striked into pointlessness a few times. Or tabled by round 3. And why not? These models are expensive and painstaking to put together, and nobody likes losing.
There's powergaming and cheesing though. Sure, I like to build strong lists but I also want to put an army on the table that makes at least a little bit of fluff sense. So no Magnus and Mortarion in the same army. Or Cawl, Guilliman and Celestine in the same army at 2k points (sure, if the entire galaxy was threatened to go boom I could see them fight together on the same battlefield, but those are battle scales in which even a Warlord Titan would be just "one of many" and certainly not your average 2k game). Or Alpha Legion infiltrating Berzerkers, which make about as much sense as Ork Sniperz.
|
This message was edited 1 time. Last update was at 2017/12/01 21:38:10
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 21:52:36
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Preacher of the Emperor
Hanford, CA, AKA The Eye of Terror
|
Pandabeer wrote:Gwarok wrote: Galas wrote:Thats not how units should be made. There souldn't be units that are perfect in every phase of the game. But Martel, you have a min/maxer mind, so obviously for you, theres only two options: You are the best option, or you aren't an option.
Don't saying thats a bad thing, if you want to compete in warhammer is how you need to think. But personally for me thats a road that only leads to disappointment.
Everyone is a min/maxer after they have been round 1 alpha striked into pointlessness a few times. Or tabled by round 3. And why not? These models are expensive and painstaking to put together, and nobody likes losing.
There's powergaming and cheesing though. Sure, I like to build strong lists but I also want to put an army on the table that makes at least a little bit of fluff sense. So no Magnus and Mortarion in the same army. Or Cawl, Guilliman and Celestine in the same army at 2k points (sure, if the entire galaxy was threatened to go boom I could see them fight together on the same battlefield, but those are battle scales in which even a Warlord Titan would be just "one of many" and certainly not your average 2k game). Or Alpha Legion infiltrating Berzerkers, which make about as much sense as Ork Sniperz.
Yeah, it kind of bugs me that all Chaos Space marines are now Alpha Legion *or are they???* and all Space Marines are now Raven Guard/Raptors. I REALLY REALLY REALLY hope they re-evaluate some of these things and do what AoS has done with their formations and simply remove or replace certain chapter tactics and stratagems in the future. I want to see World Eaters, Emeperors Children, Black Templars, Irons Hands, and everyone else on the field and not feel like that's a "fluffy" only game. Granted I play fluff style myself but its disheartening to see all the stuff repeated over and over again with little to no variation when theres a veritable bounty of excellent chapters and strategems out there.
|
17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"
-Imperial Guard Uplifting Primer |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 23:58:52
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Scarred Ultramarine Tyrannic War Veteran
McCragge
|
Alpha Legion Berzerkers are Mary Sues of Chaos SM now.
|
Bow down to Guilliman for he is our new God Emperor!
Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."
"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."
DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/02 15:55:35
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Death-Dealing Devastator
|
One of the reasons why cheap Scouts are very good in Primaris lists. It stops deep strike and infiltration, giving a fighting chance. I'd also pack a TFC to slow Gene Stealers, Sanguinary Guard and Khorne Berserkers with the Strategem. You don't even need line of sight for that.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/04 02:09:16
Subject: Inceptors - Finally cheap enough to compete?
|
 |
Potent Possessed Daemonvessel
|
p5freak wrote: buddha wrote:Problem I have with Inceptors is that even with the cost reduction I'm always left wondering why I wouldn't just bring terminators which do much the same job and have considerably more survivability.
I doubt termis have more survivability. Even if they have, inceptors are superior in every other way.
Terminators are a bit more survivable with a 2+ and an invulnerable save. But unless they can all bring assault cannons they shoot worse and they move half as fast.
|
|
 |
 |
|