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![[Post New]](/s/i/i.gif) 2018/12/12 16:32:07
Subject: Armies with great modelling options
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Junior Officer with Laspistol
Manchester, UK
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nou wrote:Then go build a true windrider host - true as "actually wind powered", with sail based vechicles...
That sounds like a great Exodite army.
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![[Post New]](/s/i/i.gif) 2018/12/12 16:35:23
Subject: Armies with great modelling options
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Oozing Plague Marine Terminator
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Orks. Nearly everything can be kitbashed. Every spare bit repurposed, even from other factions. Alot of cross compatibility between kits (and even AoS). Lots of spare parts. Get a few extra bodies and you can make lootaz AND burnaz from their dual kit. Tank busts and kommandos can be made from the basic boyz box and spare parts. Nobz box has enough parts to make every single Nob in the army different. I used the kit to build HQs. I've made a Painboy, Wyrdboys, Big Meks all from the kit as well as individual Nobz for boyz units.
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This message was edited 1 time. Last update was at 2018/12/12 16:37:28
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![[Post New]](/s/i/i.gif) 2018/12/12 16:44:49
Subject: Re:Armies with great modelling options
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Rotting Sorcerer of Nurgle
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Anything Nurgle... allows for freedom of expression  (check out my gallery)
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![[Post New]](/s/i/i.gif) 2018/12/12 16:48:14
Subject: Armies with great modelling options
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Wicked Warp Spider
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Trickstick wrote:nou wrote:Then go build a true windrider host - true as "actually wind powered", with sail based vechicles...
That sounds like a great Exodite army.
That is indeed the reason why I first thought of sail powered vechicles. In fact, the ideas for Exodites alone are so numerous, that after making some initial "easy" kitbashes I now cannot settle for any single one of competing "grand themes" for my Exodites... If you search the web for Exodites all sorts of fun things come up - some better, some worse, but ideas are plentifull. Automatically Appended Next Post: And as to Orks - after seeing an Ork army themed around looted Tyranid creatures I don't think there is any limit to what can be creatively done within 40K
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This message was edited 1 time. Last update was at 2018/12/12 16:49:35
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![[Post New]](/s/i/i.gif) 2018/12/12 16:53:10
Subject: Armies with great modelling options
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Towering Hierophant Bio-Titan
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You can put your own spin on basically anything. Especially anything Marines.
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P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
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![[Post New]](/s/i/i.gif) 2018/12/12 17:00:14
Subject: Armies with great modelling options
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Powerful Phoenix Lord
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As others have said: Orks, Nids and Chaos are all great armies with loads of modeling/conversion potential.
For Nids and Chaos this is mainly because of adaptation/mutation respectively. You can pretty much justify any modeling choice if executed right.
For Orks, just throw some imperial/basic human tech bits in a box, add glue, now shake.
What you remove from the box will probably look Orky.
I'd add that Dark Eldar are also great for MODELING, but less so for CONVERSIONS. What I mean by this is that they have a great variety of bits and each kit is compatible, but their army aesthetic is pretty specific. So aside from taking Eldar models and adding spikes, there is less conversion options for DE (still loads, don't get me wrong, but not as much as other armies)
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![[Post New]](/s/i/i.gif) 2018/12/12 17:12:57
Subject: Armies with great modelling options
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Wicked Warp Spider
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Galef wrote:
I'd add that Dark Eldar are also great for MODELING, but less so for CONVERSIONS. What I mean by this is that they have a great variety of bits and each kit is compatible, but their army aesthetic is pretty specific. So aside from taking Eldar models and adding spikes, there is less conversion options for DE (still loads, don't get me wrong, but not as much as other armies)
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Not if you count in various AoS ranges you can directly draw from, as they utilize the same concave/spiky design elements common to all GW's evil aelfs - Dark Elves and Daughter of Khaine expand your bit base quite significantly.
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![[Post New]](/s/i/i.gif) 2018/12/12 17:56:16
Subject: Armies with great modelling options
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Longtime Dakkanaut
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IMO you hit the nail on the head with IG. If I were you id make the PDF/ support for my SW army. You can do all types of conversions with wolf pelts and Nordic runes on the tanks and similar stuff with the infantry. You can even do the basic cadian bodies with 3rd party heads (I've never had an issue with head swaps at official GW stores and you can always say you cast it yourself and they will allow it). Even the hazardous environmental heads would work really well with that theme
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![[Post New]](/s/i/i.gif) 2018/12/14 12:29:10
Subject: Armies with great modelling options
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Krazy Grot Kutta Driva
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There is no army that is more customizable than Orks. You can do what you want with them and they won't need to turn out like your buddies army. You can swap parts between AOS and 40k. You can build your own vehicles. Kitbashing them is what makes the army yours. No matter what army you choose just go nuts with converting them and have fun.
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![[Post New]](/s/i/i.gif) 2018/12/14 13:18:28
Subject: Armies with great modelling options
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Shadowy Grot Kommittee Memba
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Drukhari have excellent modeling options and versatility in their kits, having been made right at the twilight of what I consider GW's golden age of kit design: Extremely modular, poseable, swappable, with tons of purely aesthetic options that can completely change the look of what you're building without changing the gameplay.
Theyre also quite compatible with the also excellent Harlequin range, so those two paired are what I could consider the best hobby experience in pure GW plastic out there.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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