Switch Theme:

Uops, they've done it again...  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in dk
Loyal Necron Lychguard






Slayer-Fan123 wrote:

I actually would like the winning White Scars lists Linked. I'm very curious what people are doing with them and could serve as inspiration for my Minotaurs.

Falcon is busy inputting data from London GT by hand, it might be a week or two before it goes on 40kstats. You might be able to find it on best coast pairings. I think I heard something about index bikes w. SS and storm bolters, that might've been the Rhino's UM list, I didn't pay too close attention to what was what in the podcasts I listened to about the subject.
   
Made in gb
Longtime Dakkanaut




Yeah unfortunately any list that is using index units or wargear is on the clock from going bye bye, see legends.

I do think the other thing that might help marines initialy is they have been so bad no-one has probably even had to consider how their lost beats a marine list for over a year as even deathwatch with all their marines +1,+1,+1,+1 ness were more a soup garnish than an actual functional codex.

I am worried that it's going to be a bit of a wild ride for the first few months and while it does look like GW might have over done some of the fixes I just hope they actually take the time to understand why certain units & subfaction rules are problems instead of just going nuclear and making a lot of stuff unplayable for anything but 1 chapter.
   
Made in gb
Esteemed Veteran Space Marine



Ottawa

Ice_can wrote:
Yeah unfortunately any list that is using index units or wargear is on the clock from going bye bye, see legends.

I do think the other thing that might help marines initialy is they have been so bad no-one has probably even had to consider how their lost beats a marine list for over a year as even deathwatch with all their marines +1,+1,+1,+1 ness were more a soup garnish than an actual functional codex.

I am worried that it's going to be a bit of a wild ride for the first few months and while it does look like GW might have over done some of the fixes I just hope they actually take the time to understand why certain units & subfaction rules are problems instead of just going nuclear and making a lot of stuff unplayable for anything but 1 chapter.


I'm also worried it'll be a wild ride. I want GW to step back and let the community come up with solutions in the meta instead of listening to people who haven't even played a game complain about how OP it is. All this crybaby nonsense makes me think the community cannot be trusted with assessing the power of anything, ever.
   
Made in gb
Ultramarine Land Raider Pilot on Cruise Control





Holy Terra

The rule is pretty clear. It's an amazing ability allowing the character to hit and run providing he destroys the unit he assaults.

-~Ishagu~- 
   
Made in us
Terrifying Doombull




Lemondish wrote:
Ice_can wrote:
Yeah unfortunately any list that is using index units or wargear is on the clock from going bye bye, see legends.

I do think the other thing that might help marines initialy is they have been so bad no-one has probably even had to consider how their lost beats a marine list for over a year as even deathwatch with all their marines +1,+1,+1,+1 ness were more a soup garnish than an actual functional codex.

I am worried that it's going to be a bit of a wild ride for the first few months and while it does look like GW might have over done some of the fixes I just hope they actually take the time to understand why certain units & subfaction rules are problems instead of just going nuclear and making a lot of stuff unplayable for anything but 1 chapter.


I'm also worried it'll be a wild ride. I want GW to step back and let the community come up with solutions in the meta instead of listening to people who haven't even played a game complain about how OP it is. All this crybaby nonsense makes me think the community cannot be trusted with assessing the power of anything, ever.


'Communities' can't be trusted with anything by their very nature. They're just collections of individuals with their own opinions and different levels of information.

Efficiency is the highest virtue. 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Inquisitor Lord Katherine wrote:
Odds are, assuming he wants to be in melee, whatever he fights wasn't going to survive him anyway, except a knight or something. He'll be making like 6 Thunder Hammer attacks on the forward swing. If he doesn't take first activation, then activate for 2CP and whack him before he goes. Basically, falling back out of melee doesn't add a whole lot of protection assuming he's attacking infantry units; and most vehicle units can't fight back anyway and will die on your turn so he'll be free to charge again anyway. It's really basically just retreating away from knights.

Boyz are not impressed by thunder hammer attacks.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in ch
The Dread Evil Lord Varlak





 Jidmah wrote:
 Inquisitor Lord Katherine wrote:
Odds are, assuming he wants to be in melee, whatever he fights wasn't going to survive him anyway, except a knight or something. He'll be making like 6 Thunder Hammer attacks on the forward swing. If he doesn't take first activation, then activate for 2CP and whack him before he goes. Basically, falling back out of melee doesn't add a whole lot of protection assuming he's attacking infantry units; and most vehicle units can't fight back anyway and will die on your turn so he'll be free to charge again anyway. It's really basically just retreating away from knights.

Boyz are not impressed by thunder hammer attacks.


As is any chaff block really?
I mean if you manage to propperly tarpit him via tripointing then it's game over.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






You are pretty unlikely to tri-point a marine character without consolidating. Usual order of operations for boyz is deep strike - shoot - fight - enemy falls back and shoots/charges a ton of primaris into the fray - boyz are wiped out.

Then again, I'm not too worried about one dude with a hammer.

This message was edited 1 time. Last update was at 2019/09/18 11:23:03


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in de
Witch Hunter in the Shadows



Aachen

 Ishagu wrote:
The rule is pretty clear. It's an amazing ability allowing the character to hit and run providing he destroys the unit he assaults.


Destroying the unit is not required at all,is it?
   
Made in de
Nihilistic Necron Lord






Germany

nekooni wrote:
 Ishagu wrote:
The rule is pretty clear. It's an amazing ability allowing the character to hit and run providing he destroys the unit he assaults.


Destroying the unit is not required at all,is it?


No, its not. You can consolidate even if you dont do any damage at all.
   
Made in us
Battlefortress Driver with Krusha Wheel




Douglasville, GA

Normally it would be, but because he doesn't hafta move towards the nearest model, he can just do whatever he wants.
   
Made in fi
Courageous Space Marine Captain






As I implied in my first post, my main objection to this is that it is so thematically inappropriate. Why on Terra do Iron Hands of all chapters get such an amazing hit and run stratagem? If it was White Scars it would make perfect sense.

   
Made in us
Mekboy on Kustom Deth Kopta






 Crimson wrote:
As I implied in my first post, my main objection to this is that it is so thematically inappropriate. Why on Terra do Iron Hands of all chapters get such an amazing hit and run stratagem? If it was White Scars it would make perfect sense.


maybe they are the only ones emotionless enough to not move towards the nearest enemy? ratehr than following the passion of combat to reach the nearest foe they pull a Vulkin and this target over there is more logical.

10000 points 7000
6000
5000
5000
2000
 
   
Made in us
Battlefortress Driver with Krusha Wheel




Douglasville, GA

My guess is that it was meant to be used to breach a bubble then consolidate into the unit behind it, and GW didn't consider that people would use it to run away from fights
   
Made in gb
Horrific Hive Tyrant





 flandarz wrote:
My guess is that it was meant to be used to breach a bubble then consolidate into the unit behind it, and GW didn't consider that people would use it to run away from fights


Simple FAQ: add that the unit must end such a move within 1" of an enemy model.
   
Made in fi
Courageous Space Marine Captain






 G00fySmiley wrote:
 Crimson wrote:
As I implied in my first post, my main objection to this is that it is so thematically inappropriate. Why on Terra do Iron Hands of all chapters get such an amazing hit and run stratagem? If it was White Scars it would make perfect sense.

maybe they are the only ones emotionless enough to not move towards the nearest enemy? ratehr than following the passion of combat to reach the nearest foe they pull a Vulkin and this target over there is more logical.

Damn. So all it takes is some emotional restraint to be able to charge some Eldar Aspect warriors with inhumanly fast reflexes, hit them with a power fist and flee before they can even react?

   
Made in gb
Stalwart Tribune




TLDR: A similar rule exist in the character rules in CA2018.

It's RAI, you can leave combat.

This message was edited 1 time. Last update was at 2019/09/21 21:44:06


 
   
Made in nl
Longtime Dakkanaut





 vict0988 wrote:
Slayer-Fan123 wrote:

I actually would like the winning White Scars lists Linked. I'm very curious what people are doing with them and could serve as inspiration for my Minotaurs.

Falcon is busy inputting data from London GT by hand, it might be a week or two before it goes on 40kstats. You might be able to find it on best coast pairings. I think I heard something about index bikes w. SS and storm bolters, that might've been the Rhino's UM list, I didn't pay too close attention to what was what in the podcasts I listened to about the subject.
What does the London GT have to do with a winning White Scars list? The Invitational and Open were both won by Eldar Flyer lists.

The highest placing SM was Ultramarines. White Scars was 4th
Spoiler:
== Battalion Detachment == Adeptus Astartes, White Scars [25PL, 399pts] +5CP
HQ: Lieutenant with Jump Pack (78) Power Fist (9) Chainsword (0) [6PL, 87pts]
HQ: Librarian with Jump Pack (108) Force Sword (8) Boltgun (0) [6PL, 116pts] ++Psyker (Storm Wreathed, Ride the Winds)
TR: Scout Squad (55) 4x Combat Knife (0) Shotgun - Sergeant (0) Chainsword - Sergeant (0) - [4PL, 55pts]
TR: Scout Squad (55) 4x Combat Knife (0) Shotgun - Sergeant (0) Chainsword - Sergeant (0) - [4PL, 55pts]
TR: Intercessor Squad (85) 5x Stalker Bolt Rifles (0) Auxiliary Grenade Launcher - Sergeant (1) Chainsword - Sergeant (0) [5PL, 86pts]

== Battalion Detachment == Adeptus Astartes, White Scars [37PL, 666pts] +5CP
HQ: Chaplain with Jump Pack (90) Boltgun (0) [5PL, 90pts] ++Litany of Battle (Canticle of Hate)
HQ: Captain in Phobos Armour (90) Camo Cloak (3) Master-Crafted Instigator Bolt Carbine (6) [5PL, 99pts]
TR: Intercessor Squad (85) 5x Bolt Rifles (0) Chainsword - Sergeant (0) [5PL, 85pts]
TR: Intercessor Squad (85) 5x Bolt Rifles (0) Chainsword - Sergeant (0) [5PL, 85pts]
TR: Intercessor Squad (85) 5x Bolt Rifles (0) Chainsword - Sergeant (0) [5PL, 85pts]
HS: Eliminator Squad (54) 3x Camo Cloak (9) 2x Bolt Sniper Rifle (6) Instigator Bolt Carbine - Sergeant (5) [4PL, 74pts]
HS: Eliminator Squad (54) 3x Camo Cloak (9) 2x Bolt Sniper Rifle (6) Instigator Bolt Carbine - Sergeant (5) [4PL, 74pts]
HS: Eliminator Squad (54) 3x Camo Cloak (9) 2x Bolt Sniper Rifle (6) Instigator Bolt Carbine - Sergeant (5) [4PL, 74pts]

== Battalion Detachment == Adeptus Astartes, White Scars [60PL, 935pts] +5CP
HQ: Captain with Jump Pack (93) Thunder Hammer (40) Storm Shield (10) [6PL, 143pts] ++Warlord (Imperium's Sword) ++Relic (Master-Crafted Thunder Hammer)
HQ: Captain with Jump Pack (93) Thunder Hammer (40) Storm Shield (10) [6PL, 143pts]
TR: Scout Squad (55) 5x Boltgun (0) Chainsword - Sergeant (0) - [4PL, 55pts]
TR: Scout Squad (55) 5x Boltgun (0) Chainsword - Sergeant (0) - [4PL, 55pts]
TR: Scout Squad (55) 5x Boltgun (0) Chainsword - Sergeant (0) - [4PL, 55pts]
EL: Aggressor Squad (126) 6x Boltstorm Gauntlets (72) 6x Fragstorm Grenade Launcher (24) [10PL, 222pts]
HS: Thunderfire Cannon (55) Gunner (26) Plasma Cutter (5) Flamer (6) [5PL, 92pts]
HS: Whirlwind (65) Whirlwind Vengeance Launcher (20) [4PL, 85pts]
HS: Whirlwind (65) Whirlwind Vengeance Launcher (20) [4PL, 85pts]
   
Made in pl
Fixture of Dakka




That is a lot of models. Do White Scares have access to the regular marines Thunderfire cannon stuff,?

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in nl
Inquisitorial Keeper of the Xenobanks






your mind

 Crimson wrote:
Well, the Iron Hands are known for their swift hit and run tactics. This is also why their land speeders and attack bikes are much better than those of less mobile chapters such as White Scars.


   
Made in de
Witch Hunter in the Shadows



Aachen

Karol wrote:
That is a lot of models. Do White Scares have access to the regular marines Thunderfire cannon stuff,?

They are a regular marine chapter, of course they have access to their own codex.
   
Made in ca
Commander of the Mysterious 2nd Legion





supplements do not replace the vanilla marines codex. everything in the vanilla codex whtie scars can take.

Opinions are not facts please don't confuse the two 
   
Made in pl
Fixture of Dakka




So they can use normal space marine relice,stratas and psychic powers too?

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in gb
Horrific Hive Tyrant





Karol wrote:
So they can use normal space marine relice,stratas and psychic powers too?


Yes, though Psykers need to pick one list of the other - they can't mix and match between disciplines.
   
Made in pl
Fixture of Dakka




I kind of a didn't expect that. So let me guess taking the phobos units as IH or WS is legal too? Is there anything non supplement chapter get, that the supplement don't get ?

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in fi
Courageous Space Marine Captain






Karol wrote:
Is there anything non supplement chapter get, that the supplement don't get ?

No, because the assumption is that everyone will use one of the supplements.


   
Made in pl
Fixture of Dakka




But then why not make the supplement books, have all the marine stuff too, if they have access to all the stuff. this way everyone has to buy at least 2 books instead of 1. And if they want to try out a different chapter, they have to spend even more money on the supplements.

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in fi
Courageous Space Marine Captain






Karol wrote:
But then why not make the supplement books, have all the marine stuff too, if they have access to all the stuff. this way everyone has to buy at least 2 books instead of 1. And if they want to try out a different chapter, they have to spend even more money on the supplements.

It certainly is a mystery why GW would want people to buy more books!


   
Made in ca
Commander of the Mysterious 2nd Legion





 Crimson wrote:
Karol wrote:
But then why not make the supplement books, have all the marine stuff too, if they have access to all the stuff. this way everyone has to buy at least 2 books instead of 1. And if they want to try out a different chapter, they have to spend even more money on the supplements.

It certainly is a mystery why GW would want people to buy more books!



I know, I don't get it, it's like GW wants our money or something!

Opinions are not facts please don't confuse the two 
   
Made in pl
Fixture of Dakka




 Crimson wrote:
Karol wrote:
But then why not make the supplement books, have all the marine stuff too, if they have access to all the stuff. this way everyone has to buy at least 2 books instead of 1. And if they want to try out a different chapter, they have to spend even more money on the supplements.

It certainly is a mystery why GW would want people to buy more books!


but it is not very consumer friendly, and from what I have been told here, people can use digital books in other countries stores. Meaning if books get split, people will just download them for free. It is like taxs or bus tickets, when they are low, it aint worth the punishment to not pay them, but when they are high everyone stops paying or buying them.

I know, I don't get it, it's like GW wants our money or something!

making so that people download the books and don't pay them at all, doesn't seem like a good way to make money.

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
 
Forum Index » 40K General Discussion
Go to: