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Made in eg
[MOD]
Keeper of the Adeptus Arbites Flame






Cairo, Egypt

 Overread wrote:


GW has already brought back Aeronautica; Titanicus; Necromunda and Bloodbowl. Battlefleet Gothic was rumoured to be in the works but got changed. Meanwhile they've had both Warcry and Killteam made into their own games and even added Underworlds and Warammer Quest.



Man O War could very well make a return and AoS is fantastic for it - there are vast seas and more than enough scope to give each race its own fleet of ships to play with as well as a hoard of monsters and beasties of the depths. Right now it really depends if GW "wants" to or not.


Yeah I wouldn't rule MoW out, I mean when Necro came back with 6 plastic gangs (now 8!) anything seems possible. The main thing stopping MoW is that FW just has so much on their plate now and all of it seems to be successful and sustained. I think the new BFG was due this year but I doubt we'll see it.

On the GW side we have War Cry and Blackstone Fortress and probably a few other games I'm forgetting. Right now GW is sustaining as many games as I can ever remember them having.

 
   
Made in ie
Dakka Veteran




Ireland

 Overread wrote:
 stonehorse wrote:
Sadly I think quirky games like Man o War are a thing GW have moved away from. I'd love to be wrong, but I just can't envision modern GW making an AoS equivalent.


GW has already brought back Aeronautica; Titanicus; Necromunda and Bloodbowl. Battlefleet Gothic was rumoured to be in the works but got changed. Meanwhile they've had both Warcry and Killteam made into their own games and even added Underworlds and Warammer Quest.



Man O War could very well make a return and AoS is fantastic for it - there are vast seas and more than enough scope to give each race its own fleet of ships to play with as well as a hoard of monsters and beasties of the depths. Right now it really depends if GW "wants" to or not.


Yes, but none of those games are 'quirky'. Man o War was very quiirky. GW have moved away from their comedic. I'm not saying GW aren't about making new games, or revisiting old games... just those that fit into the aesthetic of their two main settings.

The objective of the game is to win. The point of the game is to have fun. The two should never be confused. 
   
Made in gb
Fixture of Dakka




UK

Man O War doesn't have to be quirky. In general what most people want when they want Man O War is sea battles in a high fantasy setting. AoS is chock full to the brim and overflowing with options in that regard.

Heck the fact that no race has a single nation means that there isn't even a single "land locked" army. Every army can field some kind of sea/sky-faring force.




Personally I think it hinges on how well the AT and AN games do. If they do really well to the point where Gw starts to add more Xenos (esp to AT) and then consider doing Epic once again; then games like Warmaster and Man O War have more chance of returning in some form for AoS.



I think one big difference is that in the past GW was gunning either for short term one off projects (eg Dreadfleet) or they were going for the biggest and boldest sellers (more marines?).
I think today GW realises that going for the biggest sellers is only good in the short term. In the long term it actually harms core areas of the business because you end up with all the eggs in one basket and a vulnerable bubble that's built around a very limited portion of the market. Which results in the rest bleeding out to other companies.


I think today they realise that sure Bloodbowl and armies other than Marines might not be as big a seller; but they are still healthy profitable sellers. Furthermore supporting a broader range increases customer retention and loyalty which in turn increases gamer club sizes and recruitment. It directly feeds into generating more interest for new customers.



One thing GW has a very strong hand on is the idea of growing their market. I think in the past they, again, went for that whale of brand new customers; today I think they've far more realisation that not only do broader ranges of games attract more new customers; but also retain older ones who are often essential in guiding new people into the game. If all the oldies at the club are going off to play Kings of War - that's where the newbies are going to head too.

   
Made in eg
[MOD]
Keeper of the Adeptus Arbites Flame






Cairo, Egypt

 stonehorse wrote:

Yes, but none of those games are 'quirky'. Man o War was very quiirky. GW have moved away from their comedic. I'm not saying GW aren't about making new games, or revisiting old games... just those that fit into the aesthetic of their two main settings.


Ah got it. Yeah any new MoW game would definitely have a different style and feel than the 90s version.

 
   
Made in gb
Fresh-Faced New User




 Overread wrote:
If all the oldies at the club are going off to play Kings of War - that's where the newbies are going to head too.


GW has a tendancy to draw out games with all the micro rules, which is also a big off put to new players i find, who instantly pick up and understand KoW, so anyone exposed to KoW instantly goes off to buy an army, GW kind of has to grow on them a while first.

A return of MoW would be awesome, i wouldnt want the original rules though, they certainly need a good refresh, to be honest even Battlefleet gothic might be pretty awesome.
   
Made in eg
[MOD]
Keeper of the Adeptus Arbites Flame






Cairo, Egypt

I'm no expert on the Age of Sigmar but I do know one thing. If the Stormcast get a fleet their main ship will be...

The Thunderfish Gunboat

 
   
Made in us
Napoleonics Obsesser




MN

Vanguard miniatures really needs to look into doing Man O War sculpts. They hire out to freelancers too.....

Do you like Free Wargames?
http://bloodandspectacles.blogspot.com/ 
   
Made in us
Speed Drybrushing





San Francisco, CA

thedespot29 wrote:
I run a small miniature company, and for the past couple of years have been compiling concepts and sculpts to release a fantasy naval wargame with miniatures useable as proxies for Man o War. The work on the rules have stalled somewhat of late though.

I have 5 more fleets sculpted that have not been released yet. Being a one-man shop, I have limited resources, but a couple more fleets will likely see the light of day this year.

Orc war galey example:



Oh man, color me interested!!!

I play...

Sigh.

Who am I kidding? I only paint these days... 
   
Made in us
Been Around the Block




Wolfboy wrote:
anything similar out there, or is it being remade?

the set costs a fortune on eBay, i played it once in my youth but it was out of production even then!



Depends what the OP is after. If its just ship combat games then there are a few good historical ones out there. Oak and Iron springs to mind.

This message was edited 1 time. Last update was at 2020/04/28 08:25:51


 
   
Made in us
Napoleonics Obsesser




MN

I think you could modify Osprey's Fighting Sail to work too.

Do you like Free Wargames?
http://bloodandspectacles.blogspot.com/ 
   
Made in us
Booming Thunderer




thedespot29 wrote:
I run a small miniature company, and for the past couple of years have been compiling concepts and sculpts to release a fantasy naval wargame with miniatures useable as proxies for Man o War. The work on the rules have stalled somewhat of late though.

https://www.microworldgames.com/collections/seas-of-fate/FN_DWARF

I got as far as releasing the first fleet's worth of miniatures to use as proxies in order to fund further development.







I have 5 more fleets sculpted that have not been released yet. Being a one-man shop, I have limited resources, but a couple more fleets will likely see the light of day this year.

Orc war galey example:





I have to say they are nice miniatures. Even though I do play Dwarves, not a fan of them in a fleet action. Regardless I would be interested in the fleets that you make up in other races.
   
Made in us
Charing Cold One Knight






I have to ask, how fun was playing the game? I am fairly interested in this game, maybe pulling the ultimate heresy and making it into an AoS game...

413th Lucius Exterminaton Legion- 4,000pts

Kaptin KlawJaw's FreeBootahz!-1,500pts

The Royal Court of Bl├╝dGrave- 2,000pts || Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
 
   
Made in gb
Rampaging Reaver Titan Princeps





Earlobe deep in doo doo

 Kid_Kyoto wrote:
I'm no expert on the Age of Sigmar but I do know one thing. If the Stormcast get a fleet their main ship will be...

The Thunderfish Gunboat


Nope Stormfish Thunderboat....

"But me no buts! Our comrades get hurt. Our friends die. Falkenburg is a knight who swore an oath to serve the church and to defend the weak. He'd be the first to tell you to stop puling and start planning. Because what we are doing-at risk to ourselves-is what we have sworn to do. The West relies on us. It is a risk we take with pride. It is an oath we honour. Even when some soft southern burgher mutters about us, we know the reason he sleeps soft and comfortable, why his wife is able to complain about the price of cabbages as her most serious problem and why his children dare to throw dung and yell "Knot" when we pass. It's because we are what we are. For all our faults we stand for law and light.
Von Gherens This Rough Magic Lackey, Flint & Freer
Mekagorkalicious -Monkeytroll
2017 Model Count-71
 
   
Made in gb
Rookie Pilot





Edinburgh

Oh no... Microworld what have you done??? My poor future wallet

   
Made in gb
Longtime Dakkanaut




 Tiger9gamer wrote:
I have to ask, how fun was playing the game? I am fairly interested in this game, maybe pulling the ultimate heresy and making it into an AoS game...


I actually quite enjoyed it, was before everything was abstracted and simplified to bland mush, without trying to be a "simulation", never had much beyond the starter and a few extra bits as not many locally played it, but I enjoyed it
   
 
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