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![[Post New]](/s/i/i.gif) 2022/05/05 05:29:48
Subject: World eaters codex! Time for wild speculation
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Preparing the Invasion of Terra
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Sunny Side Up wrote:
Yes. But it was the opposite of World Eaters. It was a religious cult worshipping Bloodthirsters as gods, which World Eaters don't. Which is the reason the book didn't have VotLW, Kharn, also not Karanak or Skarbrand. None of those were googly-eyed religious types that would work for a Daemonkin cult.
So you're saying that the Blood God doesn't bestow boons upon devout followers who slaughter in his name? Bit weird but OK. I mean who needs a fun and interesting mechanic right?
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![[Post New]](/s/i/i.gif) 2022/05/05 07:41:09
Subject: Re:World eaters codex! Time for wild speculation
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Decrepit Dakkanaut
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Togusa wrote:So far between 1K sons and Death Guard, I haven't really been all that impressed with the mono-dex models for Chaos.
In terms of sculpts or rules? They might not have the best rules, and I might wish some kits were closer to a proper multi-pose kit, but the overall sculpts have been of pretty good quality, I thought.
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![[Post New]](/s/i/i.gif) 2022/05/05 07:52:03
Subject: World eaters codex! Time for wild speculation
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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mrFickle wrote:2. This is building us up for the real prize that is the the emperors children codex
The stream quite clearly said that while it's not out of question that they might eventually give them their own codex, there is absolutely nothing planned in that regard.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2022/05/05 08:02:00
Subject: World eaters codex! Time for wild speculation
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Regular Dakkanaut
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Only 1 cult codex per edition, sorry EC will have to wait till 10th edition
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![[Post New]](/s/i/i.gif) 2022/05/05 08:15:41
Subject: World eaters codex! Time for wild speculation
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Fixture of Dakka
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But 9th already had two cult codex.
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If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. |
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![[Post New]](/s/i/i.gif) 2022/05/05 08:32:59
Subject: World eaters codex! Time for wild speculation
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Barpharanges
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Jidmah wrote:mrFickle wrote:2. This is building us up for the real prize that is the the emperors children codex
The stream quite clearly said that while it's not out of question that they might eventually give them their own codex, there is absolutely nothing planned in that regard.
While I'm not always inclined to believe what GW says, I wouldn't be surprised if we were waiting till the later half of 10th before we see any EC stuff.
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The biggest indicator someone is a loser is them complaining about 3d printers or piracy. |
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![[Post New]](/s/i/i.gif) 2022/05/05 08:49:21
Subject: World eaters codex! Time for wild speculation
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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If they were thinking about it at all, there would have been some quirky "you might never know" hint or similar. The way he said it, it was quite obvious that there was absolutely nothing official going on in that regard - which means that it won't be happening for at least the next three years.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2022/05/05 09:13:14
Subject: Re:World eaters codex! Time for wild speculation
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Longtime Dakkanaut
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If it doesn't have lots of blood, skull and axe-nouns I shall be disappointed.
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![[Post New]](/s/i/i.gif) 2022/05/05 09:47:26
Subject: World eaters codex! Time for wild speculation
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Barpharanges
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Jidmah wrote:If they were thinking about it at all, there would have been some quirky "you might never know" hint or similar. The way he said it, it was quite obvious that there was absolutely nothing official going on in that regard - which means that it won't be happening for at least the next three years.
I'm mildly relieved because there's a bigger gap between the codex coming out and my current models being made invalid.
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The biggest indicator someone is a loser is them complaining about 3d printers or piracy. |
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![[Post New]](/s/i/i.gif) 2022/05/05 09:49:54
Subject: World eaters codex! Time for wild speculation
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Longtime Dakkanaut
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We at least need some new new noise marine models, that will at least be quite satisfying
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![[Post New]](/s/i/i.gif) 2022/05/05 10:00:59
Subject: World eaters codex! Time for wild speculation
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Longtime Dakkanaut
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Gert wrote:Sunny Side Up wrote:
Yes. But it was the opposite of World Eaters. It was a religious cult worshipping Bloodthirsters as gods, which World Eaters don't. Which is the reason the book didn't have VotLW, Kharn, also not Karanak or Skarbrand. None of those were googly-eyed religious types that would work for a Daemonkin cult.
So you're saying that the Blood God doesn't bestow boons upon devout followers who slaughter in his name? Bit weird but OK. I mean who needs a fun and interesting mechanic right?
Mechanic is fine. Just that the Daemonkin background is very different from World Eaters. It'd be like using Custodes lore for Battle Sisters, just because they both have the Emperor in there somewhere.
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![[Post New]](/s/i/i.gif) 2022/05/05 11:17:05
Subject: World eaters codex! Time for wild speculation
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Locked in the Tower of Amareo
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Jidmah wrote:mrFickle wrote:2. This is building us up for the real prize that is the the emperors children codex
The stream quite clearly said that while it's not out of question that they might eventually give them their own codex, there is absolutely nothing planned in that regard.
Which just means they aren't ready to say it. GW could say next month " EC coming 2023 Q1!" and it wouldn't even be that weird.
Automatically Appended Next Post: Jidmah wrote:If they were thinking about it at all, there would have been some quirky "you might never know" hint or similar. The way he said it, it was quite obvious that there was absolutely nothing official going on in that regard - which means that it won't be happening for at least the next three years.
GW has history of flat out denying stuff coming out that's rumoured only for literally week later announce the product...
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This message was edited 1 time. Last update was at 2022/05/05 11:17:48
2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2022/05/05 11:30:56
Subject: World eaters codex! Time for wild speculation
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Daemonic Dreadnought
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Were it up to me, Codex: WE would be based on the Armies of Khorne lists from Slaves to Darkness. Teeth of Khorne, Librarians who just count skulls, Apothecaries who are more aptly named butchers, and Daemons in the ranks. What we get will probably be more like Codex: DG. Lots of characters, infantry, and some unique vehicle / daemon engine models. We'll still have options for Preds / LRs / Rhinos / Defilers, but there will be no special benefit to using them. What I hope is that the Codex somehow explains how Berzerkers operate as close combat troops in an age of devastating ranged weaponry. The thing that's always perplexed me about WE is why they have not all been shot to pieces yet.
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This message was edited 1 time. Last update was at 2022/05/05 11:31:19
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![[Post New]](/s/i/i.gif) 2022/05/05 13:53:24
Subject: Re:World eaters codex! Time for wild speculation
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Ork-Hunting Inquisitorial Xenokiller
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Deadnight wrote:If it doesn't have lots of blood, skull and axe-nouns I shall be disappointed.
Heres hoping for a new character "Axey McBloodyAxeface"
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![[Post New]](/s/i/i.gif) 2022/05/05 17:23:29
Subject: Re:World eaters codex! Time for wild speculation
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Longtime Dakkanaut
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Dysartes wrote: Togusa wrote:So far between 1K sons and Death Guard, I haven't really been all that impressed with the mono-dex models for Chaos.
In terms of sculpts or rules? They might not have the best rules, and I might wish some kits were closer to a proper multi-pose kit, but the overall sculpts have been of pretty good quality, I thought.
Thousand Sons are okay for kits. Whatever happened to Death Guard is just inexcusable.
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![[Post New]](/s/i/i.gif) 2022/05/05 18:18:01
Subject: World eaters codex! Time for wild speculation
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Insect-Infested Nurgle Chaos Lord
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Gadzilla666 wrote:
Let's hope you're right. " Khorne cares not from whence the blood flows". That means that a bullet wound should be just as good as an axe wound.
( ͡° ͜ʖ ͡°)
I think you might need to look up what "axe wound" means in slang there...
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Games Workshop Delenda Est.
Users on ignore- 53.
If you break apart my or anyone else's posts line by line I will not read them. |
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![[Post New]](/s/i/i.gif) 2022/05/05 18:25:48
Subject: World eaters codex! Time for wild speculation
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Terrifying Doombull
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But... it isn't slang? With GW and Khorne, it is about killing people with axes.
I feel like someone just wandered into a treadhead thread and randomly announced that water can come in tanks, too.
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This message was edited 2 times. Last update was at 2022/05/05 18:27:34
Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2022/05/05 18:43:56
Subject: Re:World eaters codex! Time for wild speculation
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Arch Magos w/ 4 Meg of RAM
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EviscerationPlague wrote: Dysartes wrote: Togusa wrote:So far between 1K sons and Death Guard, I haven't really been all that impressed with the mono-dex models for Chaos.
In terms of sculpts or rules? They might not have the best rules, and I might wish some kits were closer to a proper multi-pose kit, but the overall sculpts have been of pretty good quality, I thought.
Thousand Sons are okay for kits. Whatever happened to Death Guard is just inexcusable.
i'd say its the opposite really.
Thousand Sons get :
Exalted sorcered
Ahriman
Rubrics (zero dynamism)
Termis (Zero dynamism)
Magnus
Deathguard get :
Lord Felthius
Lord of virulence
Blightbringer
Plaguecaster
Tallyman
Typhus
Lord of contagion
Blightspawn
Putrifier
Plague surgeon
Plague marines
Poxwalkers
Blightlords
Deathshroud
Bloat drone
Myphitic
Plagueburst
Mortarion
Sure, the loadouts of Plaguemarines and blightlords got fethed but we get a lot more models in DG (and most importantly, theyre not just copypasted poses)
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This message was edited 1 time. Last update was at 2022/05/05 18:44:15
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![[Post New]](/s/i/i.gif) 2022/05/05 18:52:51
Subject: World eaters codex! Time for wild speculation
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Stabbin' Skarboy
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Voss wrote:But... it isn't slang? With GW and Khorne, it is about killing people with axes.
I feel like someone just wandered into a treadhead thread and randomly announced that water can come in tanks, too.
I mean the name tank came from the fact that they were disguised in transport manifests as water tanks, so saying tanks hold water is the original idea.
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"Us Blood Axes hav lernt' a lot from da humies. How best ta kill 'em, fer example."
— Korporal Snagbrat of the Dreadblade Kommandos |
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![[Post New]](/s/i/i.gif) 2022/05/05 19:25:25
Subject: Re:World eaters codex! Time for wild speculation
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Resolute Ultramarine Honor Guard
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I disagree, Primarchs have historically been in Summer campaign books, then get folded into codices.
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![[Post New]](/s/i/i.gif) 2022/05/05 19:31:09
Subject: World eaters codex! Time for wild speculation
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Humming Great Unclean One of Nurgle
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Voss wrote:That's my wild speculation- that they _won't_ be flanderized into 100% dumb melee brute axemen all the time.
Man I really hope so. I hate to used the term "flanderized" but it is definitely what has happened to Khorne. It has been a long time since he had any degree of meaningful nuance. Plus, how the hell do Khornate forces even recruit and sustain themselves? Hopefully this marks a change.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2022/05/05 20:17:06
Subject: Re:World eaters codex! Time for wild speculation
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Decrepit Dakkanaut
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EviscerationPlague wrote: Dysartes wrote: Togusa wrote:So far between 1K sons and Death Guard, I haven't really been all that impressed with the mono-dex models for Chaos.
In terms of sculpts or rules? They might not have the best rules, and I might wish some kits were closer to a proper multi-pose kit, but the overall sculpts have been of pretty good quality, I thought.
Thousand Sons are okay for kits. Whatever happened to Death Guard is just inexcusable.
Not a fan of the Death Guard sculpts? We did get Sassy Nurgling out of them at a bare minimum, and that's good for everyone
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![[Post New]](/s/i/i.gif) 2022/05/05 21:35:12
Subject: World eaters codex! Time for wild speculation
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Veteran Inquisitorial Tyranid Xenokiller
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Ooh, their special terrain piece will be a literal throne made of skulls! Everything killed within 12" will give the army a better boost.
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This message was edited 1 time. Last update was at 2022/05/05 21:35:20
New Career Time? |
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![[Post New]](/s/i/i.gif) 2022/05/05 22:05:23
Subject: Re:World eaters codex! Time for wild speculation
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Longtime Dakkanaut
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Dysartes wrote:EviscerationPlague wrote: Dysartes wrote: Togusa wrote:So far between 1K sons and Death Guard, I haven't really been all that impressed with the mono-dex models for Chaos.
In terms of sculpts or rules? They might not have the best rules, and I might wish some kits were closer to a proper multi-pose kit, but the overall sculpts have been of pretty good quality, I thought.
Thousand Sons are okay for kits. Whatever happened to Death Guard is just inexcusable.
Not a fan of the Death Guard sculpts? We did get Sassy Nurgling out of them at a bare minimum, and that's good for everyone 
Also the Nurgling wearing a Plague Marine helmet but that's besides the point. Automatically Appended Next Post: VladimirHerzog wrote:EviscerationPlague wrote: Dysartes wrote: Togusa wrote:So far between 1K sons and Death Guard, I haven't really been all that impressed with the mono-dex models for Chaos.
In terms of sculpts or rules? They might not have the best rules, and I might wish some kits were closer to a proper multi-pose kit, but the overall sculpts have been of pretty good quality, I thought.
Thousand Sons are okay for kits. Whatever happened to Death Guard is just inexcusable.
i'd say its the opposite really.
Thousand Sons get :
Exalted sorcered
Ahriman
Rubrics (zero dynamism)
Termis (Zero dynamism)
Magnus
Deathguard get :
Lord Felthius
Lord of virulence
Blightbringer
Plaguecaster
Tallyman
Typhus
Lord of contagion
Blightspawn
Putrifier
Plague surgeon
Plague marines
Poxwalkers
Blightlords
Deathshroud
Bloat drone
Myphitic
Plagueburst
Mortarion
Sure, the loadouts of Plaguemarines and blightlords got fethed but we get a lot more models in DG (and most importantly, theyre not just copypasted poses)
Quality > Quantity
You also forgot the birdmen and Mutalith, even if they're cross compatible with AoS.
Also the dynamics for the Plague Marines and Blightlords is God awful and makes the kits a pain for multiple models that don't look the same. Some y'all complained about Intercessors, but this is 1000× worse.
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This message was edited 1 time. Last update was at 2022/05/05 22:07:42
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![[Post New]](/s/i/i.gif) 2022/05/05 22:34:08
Subject: World eaters codex! Time for wild speculation
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Yeah I'd take a 1KSons release over a DG release, but we know that doesn't happen anymore. The new 'Zerkers will be 8 models per box (for the price of 10!), and have a convoluted list of wargear options all determined by the exact amount of weapons on the sprue.
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This message was edited 1 time. Last update was at 2022/05/11 23:30:55
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![[Post New]](/s/i/i.gif) 2022/05/05 22:36:51
Subject: World eaters codex! Time for wild speculation
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Terrifying Doombull
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The Power Cosmic wrote:Ooh, their special terrain piece will be a literal throne made of skulls! Everything killed within 12" will give the army a better boost.
Is special terrain even a thing anymore?
(Though amusingly the AoS Skull Altar is in the 40k section (though temporarily out of stock in the US), and the Noctilith Stargate is Sold Out and Not Available Online.
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2022/05/05 22:53:00
Subject: World eaters codex! Time for wild speculation
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Longtime Dakkanaut
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H.B.M.C. wrote:Yeah I'd take a 1KSons release over a DG release, but we know that doesn't happen anymore.
The new 'Zerkers will be 8 models per box (for the price of 10!), and have a convaluted list of wargear options all determined by the exact amount of weapons on the sprue.
Legit my only request is for them to be able to take that new two handed Chainaxe CSM got or an Eviscerator. Otherwise I'm fine with just Plasma Pistols and Chainaxes standard.
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![[Post New]](/s/i/i.gif) 2022/05/05 22:54:17
Subject: Re:World eaters codex! Time for wild speculation
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Arch Magos w/ 4 Meg of RAM
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EviscerationPlague wrote:
Quality > Quantity
You also forgot the birdmen and Mutalith, even if they're cross compatible with AoS.
Also the dynamics for the Plague Marines and Blightlords is God awful and makes the kits a pain for multiple models that don't look the same. Some y'all complained about Intercessors, but this is 1000× worse.
I personally think the DG models look much better than the ultra static copypasted rubrics and scarabs.
I didnt count the birdment and Mutalith since theyre not specifically made for Thousand Sons .
i'll concede that its all subjective anyway
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![[Post New]](/s/i/i.gif) 2022/05/05 23:15:46
Subject: World eaters codex! Time for wild speculation
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Morally-Flexible Malleus Hearing Whispers
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If they stick with the "power levels are a thing now, and everything costs the same amount no matter what" schtick, what effect does that have on summons? Do they just get free units back every time they complete the action, ala reanimated Necrons?
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![[Post New]](/s/i/i.gif) 2022/05/06 00:19:33
Subject: World eaters codex! Time for wild speculation
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Arch Magos w/ 4 Meg of RAM
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FezzikDaBullgryn wrote:If they stick with the "power levels are a thing now, and everything costs the same amount no matter what" schtick, what effect does that have on summons? Do they just get free units back every time they complete the action, ala reanimated Necrons?
just make "Demon Summoning" a rule that lets you soup demons without breaking purity bonuses
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