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Made in us
Ancient Venerable Dreadnought




San Jose, CA

For me its either:

Movie Marines

Or

My Squat biker gang from RT...they were recently escaped Hells Angels

This message was edited 1 time. Last update was at 2022/08/08 06:21:00


 
   
Made in au
Speed Drybrushing





Newcastle NSW

Terminators back when they had a 2d6 save, shrugs off lascannon shots galore and then dies to lasgun wielding Guardian

Not a GW apologist  
   
Made in us
Ancient Venerable Dreadnought




San Jose, CA

 Rolsheen wrote:
Terminators back when they had a 2d6 save, shrugs off lascannon shots galore and then dies to lasgun wielding Guardian


I love the 2d6 save on Termis in RT/2nd
   
Made in gb
Ridin' on a Snotling Pump Wagon






Any flavour of 2nd Ed Terminator really for me.

Sure they lacked for transport as the Land Raider wasn’t physically available. But man those units wrecked stuff.

Ridiculous firepower for such a small unit, stupidly tough, and horrendous in HTH because Powerfists didn’t make you strike last. They hit bloody, incredibly hard. Though due to a more flexible loadout if weapons, I’d say Chaos Terminators have the upper hand.

   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Seer Council (on bikes) in the 5th edition.
Harder to knock down than a coconut.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Krazed Killa Kan






Won't even attempt this topic in regards to something being OP because it's just a case of finding what broken thing GW threw together but instead focusing on what unit did the best at being just outright fun.

7th edition Flash Gitz have a special place in regards to greatness due to how unpredictable yet effective they could be. A lot of times RNG units are highly undesirable due to not being reliable but the RNG nature of the Snazzgun could actually be more effective than just having a predictable stat line. So if the Gitz had something like AP2 then people would play around them as a unit that can melt their armor and they would of needed to be pointed for having such a weapon. With the D6 AP, they could melt 3+ armor 50% of the time which made them a coin flip of being able to just deal a few casualties or outright melt a MEQ squad. Because of this, they tended to either get ignored (being an unreliable threat) and usually having a unit get deleted who didn't hug cover due to not expecting the snazzguns to melt their armor. Or the opposite would happen when (usually after having a unit get melted) the opponent would either avoid them as if they all had plasma guns or would focus fire them when they are still just an Ork shooting unit. Even if luck isn't on your side, their base line shooting isn't terrible so they can still be moderately effective unlike a lot of the other Ork RNG units.

Being Nobz, they hit decently hard in melee so they aren't easy prey for the type of units that tend to try and sweep ranged infantry and their 2 wounds makes them a bit more durable. They can take a Battlewagon as a transport which isn't a bad option for the Gitz as they can use it as a sort of bunker. While Bwagons aren't a common thing in 7th, they worked exceptionally well for my preferred Ork army playstyle.

Modeling them is a blast as you can either use the Gitz box or just kitbash Gitz out of the Nobz box.

Ultimately the Gitz check all of the boxes of being a fun unit with gameplay potential, a fun playstyle (one of the few gold Ork RNG mechanics besides Grot tank movement), cool modeling potential, and adding something interesting to the game in regards to how the opponent reacts to them as it's not quite so simple as math hammering their firepower. It also had the benefit of being a unit that people couldn't really get mad at, it's an Ork nob with a gun that relies on RNG. If you got mowed down by a Flash Gitz squad, you just sorta have to laugh about it as in no way is the unit OP or doing anything anti fun.

They did suffer from general 7th edition Ork morale being all around trash, the useless bosspole on every model (just ate points for zero reason), and GW being pants on head with them only have 6+ armor despite them being Nobz who have 4+ armor. Bonus humor with their formation being the most untested pile of garbage ever made due to forcing the player to reroll 1 of 3 dice when shooting with a 21 model unit so your having to make 21 sets of shooting rolls + a reroll per set in order to properly resolve the shooting. Seriously, such a terrible formation that reeked of somebody writing the rules on paper but putting zero effort into either playtesting it (even just doing a few hypothetical shooting attacks) nor putting any thought into how it would actually play out in a game.

"Hold my shoota, I'm goin in"
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4000 Points
+ + 3000 Points "The Fiery Heart of the Emperor"
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Made in us
Walking Dead Wraithlord






The humble Rhino.

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in gb
Mekboy Hammerin' Somethin'





United Kingdom

 wuestenfux wrote:
Seer Council (on bikes) in the 5th edition.
Harder to knock down than a coconut.


This, along with the Ork Nobz on bikes, backed with a Warboss on bike and Painboy on bike.

Biker deathstars were horrendous to play against, but so good to use.
   
Made in gb
Longtime Dakkanaut



London

mrFickle wrote:
2nd Ed shock attack gun. Crazy mechanics and could kill anything in one shot


Beat me to it. Terminators that would mysteriously stop moving because a snotling had materialised in their cranium... Plus the bravest chap with a flag...


Automatically Appended Next Post:
 Afrodactyl wrote:
 wuestenfux wrote:
Seer Council (on bikes) in the 5th edition.
Harder to knock down than a coconut.


This, along with the Ork Nobz on bikes, backed with a Warboss on bike and Painboy on bike.

Biker deathstars were horrendous to play against, but so good to use.


2nd edition VP format. No VPs given away by ultra cheap characters. So the cheapest Nob, on a bike, with a flamer. 25% of your army gave up no VPs.

This message was edited 1 time. Last update was at 2022/08/08 11:48:42


 
   
Made in us
Longtime Dakkanaut




Racerguy180 wrote:
 Rolsheen wrote:
Terminators back when they had a 2d6 save, shrugs off lascannon shots galore and then dies to lasgun wielding Guardian


I love the 2d6 save on Termis in RT/2nd

2d6 was awful, y'all need to take off the rose tinted glasses.
   
Made in us
Ancient Venerable Dreadnought




San Jose, CA

Rose tinted glasses weren't needed last month when we played a game of RT...

Take off you're bias...

This message was edited 1 time. Last update was at 2022/08/08 16:38:01


 
   
Made in us
Longtime Dakkanaut




Racerguy180 wrote:
Rose tinted glasses weren't needed last month when we played a game of RT...

Take off you're bias...

Don't know what "you're bias" is, but it's hard to take anyone seriously that praises any rules from RT.
   
Made in us
Fixture of Dakka






Racerguy180 wrote:
For me its either:

Movie Marines

Or

My Squat biker gang from RT...they were recently escaped Hells Angels


HECK YEAH I first said movie marines too, would love a little WD rule set for them for open play lol.

   
Made in gb
Incorporating Wet-Blending




U.k

EviscerationPlague wrote:
Racerguy180 wrote:
Rose tinted glasses weren't needed last month when we played a game of RT...

Take off you're bias...

Don't know what "you're bias" is, but it's hard to take anyone seriously that praises any rules from RT.


There were some great rules from 1st edition, 2nd played better but 1st had some amazing characterful rules. The 2d6 save was 2nd edition for terminators.
   
Made in us
Ancient Venerable Dreadnought




San Jose, CA

EviscerationPlague wrote:
Racerguy180 wrote:
Rose tinted glasses weren't needed last month when we played a game of RT...

Take off you're bias...

Don't know what "you're bias" is, but it's hard to take anyone seriously that praises any rules from RT.


It's underlined...
   
Made in us
Mutated Chosen Chaos Marine






Timely answer: Khorne berserkers w/fight twice was quite fun.

Help me, Rhonda. HA! 
   
Made in us
Fixture of Dakka





Nitpick on the Movie Marine answers: Weren't they technically a bunch of 1 model units rather than a single big unit? So like, the flamer guy is technically a different unit from each of the bolter guys.

Sidenote: I've kind of been nostalgic for movie marines. Does the existence of custodes come too close to the movie dudes' statlines for it to be worthwhile to update the movie marine stats?


ATTENTION
. Psychic tests are unfluffy. Your longing for AV is understandable but misguided. Your chapter doesn't need a separate codex. Doctrines should go away. Being a "troop" means nothing. This has been a cranky service announcement. You may now resume your regularly scheduled arguing.
 
   
Made in us
Hurr! Ogryn Bone 'Ead!





You're all wrong! (trolly sarcasm is sarcastic)

The REAL greatest unit is a Looted Basilisk from the old pre-5th edition Orks (I forget what their previous codex is). IIRC, the Looted Tank had a special rule where when you attacked (?) You rolled a d6 and what happened depended on the results. I think it was called Big Red Button or something. Using a basilisk as the base tank for the looted tank is mostly for laughs, although I feel like it might have retained the weapons rules of the underlying tank. Been too long and I never played with the codex.

(The metric I'm using for best is based on the amount of chaotic fun it produces)


Honorable mention: most things orky from that codex, also that drunken commissar from White Dwarf that could execute at range

This message was edited 1 time. Last update was at 2022/08/08 19:48:02


 
   
Made in us
Morphing Obliterator





This thread pops up every once in awhile, and the answer is always the same.

Wazdakka Gutsmek

I don't even play Orks and I freely acknowledge this.

"In relating the circumstances which have led to my confinement in this refuge for the demented, I am aware that my present position will create a natural doubt of the authenticity of my narrative."  
   
Made in us
Longtime Dakkanaut




Annandale, VA

 Wyldhunt wrote:
Sidenote: I've kind of been nostalgic for movie marines. Does the existence of custodes come too close to the movie dudes' statlines for it to be worthwhile to update the movie marine stats?


Movie Marines strike me as culturally obsolete. Both GW and fans seem to have forgotten that the Movie Marines were a play on how action movies and BL novels work, not meant to represent ground truth for the setting. Nowadays when I see references to Movie Marines the phrase 'lore-accurate' is often in there somewhere.

Anyways, the best unit for me was the 4th Ed Carnifex. An absolute glut of options to go with a new and very cool plastic kit.

   
Made in us
Fixture of Dakka






 catbarf wrote:
 Wyldhunt wrote:
Sidenote: I've kind of been nostalgic for movie marines. Does the existence of custodes come too close to the movie dudes' statlines for it to be worthwhile to update the movie marine stats?


Movie Marines strike me as culturally obsolete. Both GW and fans seem to have forgotten that the Movie Marines were a play on how action movies and BL novels work, not meant to represent ground truth for the setting. Nowadays when I see references to Movie Marines the phrase 'lore-accurate' is often in there somewhere.

Anyways, the best unit for me was the 4th Ed Carnifex. An absolute glut of options to go with a new and very cool plastic kit.


Yeah what 3 of us in here know what they are? lol or at least said something about them. I do really wish we got a Open play rules for them in a WD, would be a great way to have some fun. I was working on a friendly 9th version but i'm waiting for 10th now instead.

   
Made in gb
Incorporating Wet-Blending




U.k

DeadliestIdiot wrote:
You're all wrong! (trolly sarcasm is sarcastic)

The REAL greatest unit is a Looted Basilisk from the old pre-5th edition Orks (I forget what their previous codex is). IIRC, the Looted Tank had a special rule where when you attacked (?) You rolled a d6 and what happened depended on the results. I think it was called Big Red Button or something. Using a basilisk as the base tank for the looted tank is mostly for laughs, although I feel like it might have retained the weapons rules of the underlying tank. Been too long and I never played with the codex.

(The metric I'm using for best is based on the amount of chaotic fun it produces)


Honorable mention: most things orky from that codex, also that drunken commissar from White Dwarf that could execute at range


Ha, the first edition ORK rules mock your D6 random chaos, try the mad boy rules, 9 pages of tables each with 6-10 behaviours that could see you mob running away, pulling faces at the enemy or even getting bored and standing around ignoring the battle. Some results made them scary as hell but guaranteed, never dull.
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

 catbarf wrote:
 Wyldhunt wrote:
Sidenote: I've kind of been nostalgic for movie marines. Does the existence of custodes come too close to the movie dudes' statlines for it to be worthwhile to update the movie marine stats?


Movie Marines strike me as culturally obsolete. Both GW and fans seem to have forgotten that the Movie Marines were a play on how action movies and BL novels work, not meant to represent ground truth for the setting. Nowadays when I see references to Movie Marines the phrase 'lore-accurate' is often in there somewhere.

Anyways, the best unit for me was the 4th Ed Carnifex. An absolute glut of options to go with a new and very cool plastic kit.


Pointing out they can get stunt doubles and cool shades as upgrades usually dispells the notion of the Movie Marines being anything but a joke.

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in us
Paramount Plague Censer Bearer





What edition were Movie Marines for?

‘What Lorgar’s fanatics have not seen is that these gods are nothing compared to the power and the majesty of the Machine-God. Already, members of our growing cult are using the grace of the Omnissiah – the true Omnissiah, not Terra’s false prophet – to harness the might of the warp. Geller fields, warp missiles, void shields, all these things you are familiar with. But their underlying principles can be turned to so much more. Through novel exploitations of these technologies we will gain mastery first over the energies of the empyrean, then over the lesser entities, until finally the very gods themselves will bend the knee and recognise the supremacy of the Machine-God"
- Heretek Ardim Protos in Titandeath by Guy Haley 
   
Made in us
Hurr! Ogryn Bone 'Ead!





Andykp wrote:
DeadliestIdiot wrote:
You're all wrong! (trolly sarcasm is sarcastic)

The REAL greatest unit is a Looted Basilisk from the old pre-5th edition Orks (I forget what their previous codex is). IIRC, the Looted Tank had a special rule where when you attacked (?) You rolled a d6 and what happened depended on the results. I think it was called Big Red Button or something. Using a basilisk as the base tank for the looted tank is mostly for laughs, although I feel like it might have retained the weapons rules of the underlying tank. Been too long and I never played with the codex.

(The metric I'm using for best is based on the amount of chaotic fun it produces)


Honorable mention: most things orky from that codex, also that drunken commissar from White Dwarf that could execute at range


Ha, the first edition ORK rules mock your D6 random chaos, try the mad boy rules, 9 pages of tables each with 6-10 behaviours that could see you mob running away, pulling faces at the enemy or even getting bored and standing around ignoring the battle. Some results made them scary as hell but guaranteed, never dull.


*stunned silence*
   
Made in us
Longtime Dakkanaut





Denison, Iowa

I'll go with the unit that even veterans of the game didn't know existed. Heck, even players of that army didn't know it existed, despite being in the Codex. 3rd edition Commissar on a horse. Back in 3rd edition you just added Commissars to a unit. A special rules blurb at the front of the book, easily overlooked, gave them a free horse if attached to a Rough Rider squad. I loved the "WTF? That's not legal" looks every time I played with him. I had to even point out those rules to Guard players when I told them the squad had 9 power weapon attacks on the charge, commissar plus sargeant. (huge for guard back then)
   
Made in us
Fixture of Dakka




NE Ohio, USA

This veteran player remembers the Commissar horse rule.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

2nd Edition Carnifex.

10 wounds + 100 points on Regeneration.

So much fun.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ca
Steadfast Ultramarine Sergeant






The greatest unit ever?

Very tough. Tacticals are what I fell in love with. But big boxy dreadnoughts are also iconic. Rhino's for being reliable...

I'll go with tacticals though!
   
Made in us
Fixture of Dakka






 TheBestBucketHead wrote:
What edition were Movie Marines for?


Came out in 4th, was legal up into 7th technically though the Rhino was not playable bc it had the wrong stats aka no HP's.

This message was edited 1 time. Last update was at 2022/08/09 02:00:10


   
 
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